Little has been released on the game, but as has been pointed out, it certainly looks beautiful. I'll keep my eye on it and see what developments it takes. No being a fanboy, I do believe that aspects like the Foundry will be the future of MMO's and will be the next step in their development. There has been a recent term coined, "Content Locust" and I do believe that this is a very real phenomenon that will be offset by player created quests.
With the development time needed, it is one of the best ways to add content into games without active participation by the developers. Developers can not keep pace with the speed that players go through MMO content, it's virtually impossible. By enlisting the players to create their own content, they will be able to compete with "sandbox" style games on a much better level.
Again, that's my two cents.
Ezra Steel
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denkasaebaMember, Neverwinter Beta UsersPosts: 0Arc User
I might but I think I will be to heavily entranced in Neverwinter.
I think Neverwinter MMO looks great but I also think there isnt enough substance. ESO is a game to play years, pretty much like Rift, Im still playing it and its almost 2 year old now.
ESO would be amazing but I dont see it coming out for years now.. Guild Wars 2 Took 5 years to create there world. I think ESO will take about the same amount of time.
Edit*** They talked about MEGA SERVERS, We can add an other year onto the list GW2 Devs told us they tried to make what people call "a MEGA server" An said they just cudnt. .
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bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited December 2012
umm spartn ESO has already been in development for 5 years....
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iamtruthseekerMember, Moonstars, Neverwinter Beta UsersPosts: 0Arc User
edited December 2012
It takes up to five to seven years for a standard game to get funded (longer for independent games getting funded) MMO and to complete its development cycle to the advent of beta (on average.) Therefore, I'm expecting to see this type of game start to hit the beta phase of development two years from that alpha footage release. I would be happy to be wrong on this.
bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited December 2012
It was in development for 5 years prior to the May announcement therefore we are technically in its 6th year as to it being released this year not sure but I bet beta hits towards the end of the year.
Had to look up Daggerdale (hadn't heard of it :eek:). Spent most of my time playing games like Baldurs Gate, Icewind Dale, Neverwinter + Mods, previously mentioned games and then went on to WoW, Age of Conan, Rift and GW2. I still loved my time in Daggerfall and the Eye of the Beholder trilogy.
Had to look up Daggerdale (hadn't heard of it :eek:). ...
Lucky you ... it was a really terrible game and a waste of 18 Euros. Although it had some promising things, it was basically an unfinished products full of bugs.
Dont worry about ESO this game wont be out until 2014 anyways why fuss over it now ?
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited January 2013
I got my Microsoft Points refunded for that bloody poor excuse for a game called Daggerdale. Got to a point where no matter what I did, all my characters would break, loosing all their skill points and Atari wouldn't fix it. After a while of no updates to fix, I complained to both parties, Microsoft and Atari and Atari was all "you need to contact Microsoft" and Micro was all "you need to contact Atari." Well, eventually MS manned up after me showing them forum pages and posts by Atari reps and their consumers of how the game is broken and no updates are being released in a timely fashion, they removed the game from my XBLA account and refunded me my points.
Horrible game by a horrible company. I hope WotC never allows Atari to have any hand in another D&D game again. PS - I ended up spending those points on MTG 2013.
I am really looking forward to ESO though. I have been a player of TES games since Marrowind on the regular XBOX. When I lived with my buddy and his girlfriend, that is all we would play. Screw playing multiplayer games! We had a blast helping each other out to spot things and make sure we heal in time. Then when we started stealing and decorating our own houses, it became like a contest to see who had the most awesome house. Sometimes that silly overflow loot bag would make an appearance... thank the gods for saved game files!
Had issues with Atari over the NWN2 Securom protection. Damn rootkit was a nightmare and only legit players suffered because of it. Hope they never again get permission to do a D&D game.
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iamtruthseekerMember, Moonstars, Neverwinter Beta UsersPosts: 0Arc User
Had issues with Atari over the NWN2 Securom protection. Damn rootkit was a nightmare and only legit players suffered because of it. Hope they never again get permission to do a D&D game.
Im simply drooling over this, this is going to be so awesome.
Still, it's a good example of how to do beta testing. This is well in advance of a release date. AFAIK, Cryptic STILL hasn't given a release date and also just now began releasing beta keys. The people over at ESO have been MUCH more communicative with the public from day one. Cryptic really lives up to its name in that department.
In addendum....If Craptic puts lockboxes in NWO....it'll surely drive me to exclusive play on ESO. The way Cryptic has handled Champions Online does not inspire much faith it what it will do for Neverwinter Online. I'm going to watch both carefully. VERY carefully. And keep my fingers crossed for beta testing!
Occam's Razor makes the cutting clean.
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
iamtruthseekerMember, Moonstars, Neverwinter Beta UsersPosts: 0Arc User
edited January 2013
I got my email with its excellent banner application completed. We'll see. At least they aren't promising any beta date as I'd walk if they did that on a recent alpha project.
cael450Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 21Arc User
edited January 2013
I for one would like ESO to be successful. Not just because I won't to play it but because I want Bethesda to produce a fallout mmo now that they inexplicably own the rights to it
Comments
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Putting TES into a MMO takes away all the good things the series is known for.
I hope they don't try to put some kind of plot into it, because that would somehow make it even worse. :I
I want to HAMSTER in Neverwinter, whenever I want, for as long as I want.
St. Augustinus
With the development time needed, it is one of the best ways to add content into games without active participation by the developers. Developers can not keep pace with the speed that players go through MMO content, it's virtually impossible. By enlisting the players to create their own content, they will be able to compete with "sandbox" style games on a much better level.
Again, that's my two cents.
Ezra Steel
St. Augustinus
I think Neverwinter MMO looks great but I also think there isnt enough substance. ESO is a game to play years, pretty much like Rift, Im still playing it and its almost 2 year old now.
D&D:Neverwinter will kick eso in the <font color="orange">HAMSTER</font> anytime!!!!
[Fanrage-fatigue]
Edit*** They talked about MEGA SERVERS, We can add an other year onto the list GW2 Devs told us they tried to make what people call "a MEGA server" An said they just cudnt. .
Lucky you ... it was a really terrible game and a waste of 18 Euros. Although it had some promising things, it was basically an unfinished products full of bugs.
Horrible game by a horrible company. I hope WotC never allows Atari to have any hand in another D&D game again. PS - I ended up spending those points on MTG 2013.
I am really looking forward to ESO though. I have been a player of TES games since Marrowind on the regular XBOX. When I lived with my buddy and his girlfriend, that is all we would play. Screw playing multiplayer games! We had a blast helping each other out to spot things and make sure we heal in time. Then when we started stealing and decorating our own houses, it became like a contest to see who had the most awesome house. Sometimes that silly overflow loot bag would make an appearance... thank the gods for saved game files!
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
Im simply drooling over this, this is going to be so awesome.
Still, it's a good example of how to do beta testing. This is well in advance of a release date. AFAIK, Cryptic STILL hasn't given a release date and also just now began releasing beta keys. The people over at ESO have been MUCH more communicative with the public from day one. Cryptic really lives up to its name in that department.
In addendum....If Craptic puts lockboxes in NWO....it'll surely drive me to exclusive play on ESO. The way Cryptic has handled Champions Online does not inspire much faith it what it will do for Neverwinter Online. I'm going to watch both carefully. VERY carefully. And keep my fingers crossed for beta testing!
Occam's Razor makes the cutting clean.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]