This city promises death for the meek, glory for the bold, danger for all, and riches for Jade! Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
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bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited October 2012
I happen to follow F2P.com which is how I saw it so then I just did a google search for the past 24 hrs and found the jeauxonline:)
Now all we need is some of our fellow gamers in Paris to post some gameplay vids;)
Sadly I won't be in Paris until 11-16-2012 ish... b:cry
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade! Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
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bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited October 2012
you should have changed your trip day *says in sing song voice*:)
My characters will be easy to spot with the promise of "robust character customizations" my chars will be wearing some combo of green, gold, and black.
J
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade! Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
The Control Wizard, previewed in our latest class preview video, has a spell for every occasion, and a counter for every resistance. Staring down an ogre? Chill it with the Ray of Frost until it's encased in an icy slab, then finish it with a barrage of Magic Missiles. If his orcish minions try to get revenge, knock them all away with the powerful Ice Storm blast.
Just remember, your lack of armor can leave you vulnerable. An expert Control Wizard will know when to use the Teleport ability to get out of trouble and back with her team.
Notice they said "dozens of abilities". Hmmm I hope that not limited to casters. I hope all classes get dozens of ability choices.
Overall looks enjoyable, more fun than casters in most games in my opinion.
Edit: it appears the same comment is made in the Guardian Fighter video, but the question is why do so few abilities show up in the screenshots we've seen in the character ability choices (note I know we only have ~7 usable at one time).
Notice they said "dozens of abilities". Hmmm I hope that not limited to casters. I hope all classes get dozens of ability choices.
Overall looks enjoyable, more fun than casters in most games in my opinion.
Edit: it appears the same comment is made in the Guardian Fighter video, but the question is why do so few abilities show up in the screenshots we've seen in the character ability choices (note I know we only have ~7 usable at one time).
I believe if you look on the Neverwinter video by Athene, there is a shot of the control wizard skill tree, not sure how clear it will be if you freeze it and zoom in but it does seem like there are/will be quite a few powers
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade! Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited October 2012
Merged a duplicate thread from Discussions into this one to keep the feedback focused together.
I believe if you look on the Neverwinter video by Athene, there is a shot of the control wizard skill tree, not sure how clear it will be if you freeze it and zoom in but it does seem like there are/will be quite a few powers
Well I'm referring to the only pic I've seen of what appears to be the skill tree and I only count 17 abilities. To me dozens means 24 or more, as anything less than 24 is not the plural of dozen.
That video looks pretty neat, I don't like how the icicles blow back all the mobs in exactly the same way though, I'd like to see some randomness there.
I'm sure I will be playing this wizard to maximum.
Well I'm referring to the only pic I've seen of what appears to be the skill tree and I only count 17 abilities. To me dozens means 24 or more, as anything less than 24 is not the plural of dozen.
Well I'm referring to the only pic I've seen of what appears to be the skill tree and I only count 17 abilities. To me dozens means 24 or more, as anything less than 24 is not the plural of dozen.
Notice they said "dozens of abilities". Hmmm I hope that not limited to casters. I hope all classes get dozens of ability choices.
Overall looks enjoyable, more fun than casters in most games in my opinion.
Edit: it appears the same comment is made in the Guardian Fighter video, but the question is why do so few abilities show up in the screenshots we've seen in the character ability choices (note I know we only have ~7 usable at one time).
Three things:
It's possible we're not seeing the entire tree and more could scroll down
I'm pretty sure I once saw something on another tab that had at least "At-Will" powers, meaning more powers are there, included with 1. Maybe on the "Character" Tab? I know you get At-Will power at level 1, 2 at character creation (3 if human) from the PnP. Even if this doesn't scroll as in 1., I see a daily power is at Level "5" not 1. Which means they may break up the powers into their own level groups and stagger things part of one component into their own thing.
Paragon Paths/Feats may unlock even more powers, making the claim "dozens" possible!
On the flip side, that statement could be old and powers are being consolidated into one power that has multiple uses (like ray of frost can be a multiple click attack or hold down to slow and freeze at the cost of movement.) Maybe they are using the tab key to toggle things this way? Who knows?
Well I'm referring to the only pic I've seen of what appears to be the skill tree and I only count 17 abilities. To me dozens means 24 or more, as anything less than 24 is not the plural of dozen.
Um...I believe you have the wrong pic sir. Those all seem like Fighter abilities. If you're hard of seeing (some might be) I'm sure someone could send you the name's and levels, but those are definitely not a wizards abilities.
Um...I believe you have the wrong pic sir. Those all seem like Fighter abilities. If you're hard of seeing (some might be) I'm sure someone could send you the name's and levels, but those are definitely not a wizards abilities.
Please see my other post, the video for Guardian fighter says "dozens of abilities" too.
[SIGPIC][/SIGPIC]
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iamtruthseekerMember, Moonstars, Neverwinter Beta UsersPosts: 0Arc User
Please see my other post, the video for Guardian fighter says "dozens of abilities" too.
See above forum path Neverwinter > Information and Discussion > Neverwinter News > Control Wizard - Class Preview Video .If you're going to talk about the wizard class and the video relating to it, we'll expect wizard screenshots. The guardian fighter may be getting a revision in their powers for all we know, and it can't be used as an argument for this class just officially released. No moderator rules violation or anything, just a clarity of reply validity here wearing my forum poster hat.
Beware of your hats. There are rogues in the forums who will pounce to steal it while you are changing it. I recently lost my mace which was used as ---C ...
Beware of your hats. There are rogues in the forums who will pounce to steal it while you are changing it. I recently lost my mace which was used as ---C ...
Hey! I resemble that comment! I would love a mod squad hat!
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade! Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
The Control Wizard, previewed in our latest class preview video, has a spell for every occasion, and a counter for every resistance. Staring down an ogre? Chill it with the Ray of Frost until it's encased in an icy slab, then finish it with a barrage of Magic Missiles. If his orcish minions try to get revenge, knock them all away with the powerful Ice Storm blast.
Just remember, your lack of armor can leave you vulnerable. An expert Control Wizard will know when to use the Teleport ability to get out of trouble and back with her team.
Is it me or doesn't this video give the impression there won't be any real class customization when it comes builds?
It gives me the impression ALL wizzies no matter what powers will be "Control Wizards" and that is all. Presumably this is the same for the other classes and thus why the "fighter" is actually called the "Guardian Fighter".
Ah found the video JS was talking about at 7:01/7:03 you see the tree briefly. It's kind of blurry but you can see there are exactly 17 abilities like in the guardian one.
Here is what I think I can see (note some are really blurry so I will put a * if i am not sure) :
Encounter Powers
level 3 dunno
level 6 dunno
level 21 Mage hand *
level 33 Sudden Storm*
level 39 Repel *
level 51 Words of Deceit
level 57 slow
level 1 Chilling Presence Thnx tinyish (still think this might be lvl4 even thought it looks like lvl1)
level 10 Orb of ??? *
level 33 Storm fury - Storm spell ( two at this level it would seem)
level 48 Eye of the storm
I'm hoping that the Pre-Alpha version that they're showing here is the locked-down version of the game with only the powers that they were sure were working correctly.
An MMO with only 68 abilities total across all classes seems a little simplistic and the character customization seems like it would be a bit thin, especially in the first thirty levels.
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amainpainbringerMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited November 2012
So at the start of the video it shows 3 Wizards on the screen. Are those showing the control wizard as the different races? If not I wonder if each main class will have 3 subclasses. Like Guardian fighter, some sort of great weapon fighter, then maybe like the warlord. I could also see Cleric, Paladin, and Avenger all under one main class. I'm very hopeful for lots of class or build options and though I never played Startreck online I LOVED!!! the amount of customization in champions I must have made 15 heros that were unlike anything else I came across.
Comments
We just need the rogue video now!
Saving the best for last! ;-)
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
Now all we need is some of our fellow gamers in Paris to post some gameplay vids;)
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
J
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
My Best,
Ezra Steel
Indeed .. the cleric :P
You mean the Ranger.
Agreed, I can't wait to see the video for the cleric.
Just remember, your lack of armor can leave you vulnerable. An expert Control Wizard will know when to use the Teleport ability to get out of trouble and back with her team.
Watch the video on our YouTube channel, and don't forget to subscribe!
Overall looks enjoyable, more fun than casters in most games in my opinion.
Edit: it appears the same comment is made in the Guardian Fighter video, but the question is why do so few abilities show up in the screenshots we've seen in the character ability choices (note I know we only have ~7 usable at one time).
I believe if you look on the Neverwinter video by Athene, there is a shot of the control wizard skill tree, not sure how clear it will be if you freeze it and zoom in but it does seem like there are/will be quite a few powers
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
Well I'm referring to the only pic I've seen of what appears to be the skill tree and I only count 17 abilities. To me dozens means 24 or more, as anything less than 24 is not the plural of dozen.
I'm sure I will be playing this wizard to maximum.
1.5 cups of flour.
1 and a half liters of petrol
Anything greater than 1 is plural.
One and a half dozen donuts, not one and a half dozens donuts though. *shurg* your name's familiar...
Three things:
- It's possible we're not seeing the entire tree and more could scroll down
- I'm pretty sure I once saw something on another tab that had at least "At-Will" powers, meaning more powers are there, included with 1. Maybe on the "Character" Tab? I know you get At-Will power at level 1, 2 at character creation (3 if human) from the PnP. Even if this doesn't scroll as in 1., I see a daily power is at Level "5" not 1. Which means they may break up the powers into their own level groups and stagger things part of one component into their own thing.
- Paragon Paths/Feats may unlock even more powers, making the claim "dozens" possible!
On the flip side, that statement could be old and powers are being consolidated into one power that has multiple uses (like ray of frost can be a multiple click attack or hold down to slow and freeze at the cost of movement.) Maybe they are using the tab key to toggle things this way? Who knows?But yeah, when I see it, I'll believe it.
Um...I believe you have the wrong pic sir. Those all seem like Fighter abilities. If you're hard of seeing (some might be) I'm sure someone could send you the name's and levels, but those are definitely not a wizards abilities.
Please see my other post, the video for Guardian fighter says "dozens of abilities" too.
See above forum path Neverwinter > Information and Discussion > Neverwinter News > Control Wizard - Class Preview Video .If you're going to talk about the wizard class and the video relating to it, we'll expect wizard screenshots. The guardian fighter may be getting a revision in their powers for all we know, and it can't be used as an argument for this class just officially released. No moderator rules violation or anything, just a clarity of reply validity here wearing my forum poster hat.
Hey! I resemble that comment! I would love a mod squad hat!
This city promises death for the meek, glory for the bold, danger for all, and riches for Jade!
Elven Trickster Rogue: Two-bladed elf, tons of stabby stabby and that sort of thing...
| R. A. Salvatore | My Minions | Forgotten Realms Wiki | Elven Translator |
Is it me or doesn't this video give the impression there won't be any real class customization when it comes builds?
It gives me the impression ALL wizzies no matter what powers will be "Control Wizards" and that is all. Presumably this is the same for the other classes and thus why the "fighter" is actually called the "Guardian Fighter".
Ah found the video JS was talking about at 7:01/7:03 you see the tree briefly. It's kind of blurry but you can see there are exactly 17 abilities like in the guardian one.
Here is what I think I can see (note some are really blurry so I will put a * if i am not sure) :
Encounter Powers
level 3 dunno
level 6 dunno
level 21 Mage hand *
level 33 Sudden Storm*
level 39 Repel *
level 51 Words of Deceit
level 57 slow
Daily Powers
level 5 dunno
level 15 Ice Storm
level 27 Sleep
level 45 Arcane Singularity
level 60 Maelstrom of chaos
Class Powers
level 1 Chilling Presence Thnx tinyish (still think this might be lvl4 even thought it looks like lvl1)
level 10 Orb of ??? *
level 33 Storm fury - Storm spell ( two at this level it would seem)
level 48 Eye of the storm
Neverwinter Thieves Guild
Level 1 Chilling Presence
I'm hoping that the Pre-Alpha version that they're showing here is the locked-down version of the game with only the powers that they were sure were working correctly.
An MMO with only 68 abilities total across all classes seems a little simplistic and the character customization seems like it would be a bit thin, especially in the first thirty levels.