My guess is either the company went bankrupt or was hacked. Because maintenance and repair of an internal server (by the most rookie engineers) takes a maximum of 5 hours.
I love this damned if they do, damned if they don't mentality said no one ever.
Hopefully this was more of a software bug and not total hardware failure forcing a total server rebuild, because if that's the case I'd rather them FIX THE ISSUE and not tell us jack squat until after things have been fixed.
I honestly don't care if we're compensated or not, the way most of the people are acting about this is proof enough we don't deserve one.
Sunshine SaltmineIs only game, why you have to be so buttmad?
I've played MMOs since the original EQ started and downtime is just something to expect, especially with games this complex. Whatever I miss I'll make up. I'll be happy to get whatever toys are given out for this but honestly, I'll be just as glad to see the server come up.
My guess is either the company went bankrupt or was hacked. Because maintenance and repair of an internal server (by the most rookie engineers) takes a maximum of 5 hours.
I get that ppl are angry but this is nonsensical rubbish.
My guess is either the company went bankrupt or was hacked. Because maintenance and repair of an internal server (by the most rookie engineers) takes a maximum of 5 hours.
Go get some fresh air, you'll feel better. It's Easter weekend. There are more important things than the game servers in life.
> @ambassadorkael#6946 said: > Neverwinter's servers are currently down for emergency maintenance. We will bring the game back up as soon as it's ready. > > Also, whew, what a first post for me to make as I'm helping around here, now.
I really don't care for the possible rewards, a 7 day VIP is already great as I've been playing Neverwinter too long to know that in one day, two maybe even three days of insane Farming I wouldn't get a good and valuable item to sell on the auction house, what I really expect is an honest answer about what caused all this delay and not just standard "we had issues that have been fixed" responses.
My guess is either the company went bankrupt or was hacked. Because maintenance and repair of an internal server (by the most rookie engineers) takes a maximum of 5 hours.
I work as a dev. I know how deployments go.
You're just outright wrong. Some of the deployments I've worked on with a team of seniors took a few days, and that's for a website.
It can be *very* hard to get things to run properly. Environments are tricky to work with. I don't know what they have working in the background, but even the tiniest things can HAMSTER things up. Say a host has updated the minimum requirement for some dependency - a website can take anywhere from a few hours to a month to update. Now scale that up to a game, with much more intricate systems.
Please don't talk about things you clearly have no knowledge about.
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inyawayupdeepMember, NW M9 PlaytestPosts: 206Arc User
Thanks for your last update please keep us posted. Thanks
> @"gromovnipljesak#8234" said: > I work as a dev. I know how deployments go. > > You're just outright wrong. Some of the deployments I've worked on with a team of seniors took a few days, and that's for a website. > > It can be *very* hard to get things to run properly. Environments are tricky to work with. I don't know what they have working in the background, but even the tiniest things can <font color="orange">HAMSTER</font> things up. Say a host has updated the minimum requirement for some dependency - a website can take anywhere from a few hours to a month to update. Now scale that up to a game, with much more intricate systems. > > Please don't talk about things you clearly have no knowledge about.
Well, sir... then why is someone or someone in authority using the term open-ended time instead of probable time! In computing, maintenance and repair times on internal servers are minimum 2 - maximum 5 hours, right?
can you stop spamming those images? It's getting really old and not helpful nor productive.
He or she is just showing their displeasure that the game (perhaps the favourite) is off. Let's be honest, nothing we do or write here on the forum will not help the team at all. Perhaps if a possible time or date of the return was transmitted, it would raise spirits, but perhaps not even the maintenance team knows when this will be possible.
> @gromovnipljesak#8234 said: > I work as a dev. I know how deployments go. > > You're just outright wrong. Some of the deployments I've worked on with a team of seniors took a few days, and that's for a website. > > It can be *very* hard to get things to run properly. Environments are tricky to work with. I don't know what they have working in the background, but even the tiniest things can <font color="orange">HAMSTER</font> things up. Say a host has updated the minimum requirement for some dependency - a website can take anywhere from a few hours to a month to update. Now scale that up to a game, with much more intricate systems. > > Please don't talk about things you clearly have no knowledge about.
Well, sir... then why is someone or someone in authority using the term open-ended time instead of probable time! In computing, maintenance and repair times on internal servers are minimum 2 - maximum 5 hours, right?
You're assuming it's a physical server maintenance issue. It likely could be anywhere from a dependency upgrade to data corruption.
If they went under, there's no point delaying the announcement so it's not that. If they were so easy to "hack", they would've been under years ago.
Also, lmao "cruelty". It's a HAMSTER game, touch grass or something.
Comments
Hopefully this was more of a software bug and not total hardware failure forcing a total server rebuild, because if that's the case I'd rather them FIX THE ISSUE and not tell us jack squat until after things have been fixed.
I honestly don't care if we're compensated or not, the way most of the people are acting about this is proof enough we don't deserve one.
> Neverwinter's servers are currently down for emergency maintenance. We will bring the game back up as soon as it's ready.
>
> Also, whew, what a first post for me to make as I'm helping around here, now.
I really don't care for the possible rewards, a 7 day VIP is already great as I've been playing Neverwinter too long to know that in one day, two maybe even three days of insane Farming I wouldn't get a good and valuable item to sell on the auction house, what I really expect is an honest answer about what caused all this delay and not just standard "we had issues that have been fixed" responses.
You're just outright wrong. Some of the deployments I've worked on with a team of seniors took a few days, and that's for a website.
It can be *very* hard to get things to run properly. Environments are tricky to work with. I don't know what they have working in the background, but even the tiniest things can HAMSTER things up. Say a host has updated the minimum requirement for some dependency - a website can take anywhere from a few hours to a month to update. Now scale that up to a game, with much more intricate systems.
Please don't talk about things you clearly have no knowledge about.
> I work as a dev. I know how deployments go.
>
> You're just outright wrong. Some of the deployments I've worked on with a team of seniors took a few days, and that's for a website.
>
> It can be *very* hard to get things to run properly. Environments are tricky to work with. I don't know what they have working in the background, but even the tiniest things can <font color="orange">HAMSTER</font> things up. Say a host has updated the minimum requirement for some dependency - a website can take anywhere from a few hours to a month to update. Now scale that up to a game, with much more intricate systems.
>
> Please don't talk about things you clearly have no knowledge about.
Well, sir... then why is someone or someone in authority using the term open-ended time instead of probable time! In computing, maintenance and repair times on internal servers are minimum 2 - maximum 5 hours, right?
If they went under, there's no point delaying the announcement so it's not that. If they were so easy to "hack", they would've been under years ago.
Also, lmao "cruelty". It's a HAMSTER game, touch grass or something.