Hi all,
With the latest stream covering the battle pass rewards in details, I thought I'd comment and start a discussion/feedback post about the rewards. Below are the rewards for the Draconic Rage Battle Pass.
To preface my criticism of this battle pass, I want to say that I understand that you cant make every reward a 10/10 and that you want to create something similar to the previous battle pass. I would argue that this is really your time to be generous with your player base and show them you care about them. The next mod isn't for 2-3 months, whilst we wait lets give players something to look forward to and to work towards.
Stage 1 (Mounts):Whilst I think the Legendary Choice Pack is fine, doubling up for it is not. You could have given premium pass buyers a mythic mount especially considering you're giving away a mythic mount in July for just logging in. Also a rare and epic mount collar, surely you could give out a epic and legendary considering you gave ones during the Echoes of Prophecy Battle Pass? Also 25 upgrade tokens for both standard and premium, lets give the premium pass holders 75 tokens instead or something in-line with a mythic mount. Honestly this stage just feels lack lustier and like someone rushed to figure out what to give the players without being generous. This stage more than the others really needs to be changed and reworked.
Stage 2 (Enchants & Artifact): Whilst enchanted keys are a nice rewards, it honestly feels again like someone rushed thinking about what to give players. The epic artifact choice pack really isn't anything that new players are looking for and isn't something that people want. Changing it to a larger list of artifacts or even artifact sets would make it feel more like something people would want. Instead of a second artifact pack, give them a coal mote or several GoP's. The rank 2 and 3 enchantment packs are a really good rewards, just tidying up what's around them would make this feel like a healthy amount of rewards for both new and older players.
Stage 3 (Companions):Whilst it's good to see the return of an old companion that hasn't been seen in awhile in the Icosahedron Ioun Stone, I think we can probably do better than putting an abyssal chicken in the pack. Adding something like the augment companions people are using atm would make this pack feel a lot less vanilla. Also please change the companion equipment pack to something else, companion tokens would be way better as a standard reward then adding this pack as a reward. Possibly move the companion tokens to standard and have a nice reward for premium at the end, maybe a dragon related pack/themed item or even a nice 75 companion token pack instead of the 25. That would ensure that you really round out the battle pass with a solid reward. Again, this section is fairly good but just needs a little reworking/polish to really give players a good feeling going into Mod 23.
These are just my personal thoughts/feedback, please share your thoughts and ideas about how we can improve the battle pass experience.
Comments
▂▃▄▅▆▇█▓▒░ Drac ░▒▓█▇▆▅▄▃▂
There is supposed to be an image here, but the hamsters took it.
<div align="center">AKA Draconis of Luskan</div>
Take a backseat boy. Cause now I'm driving. ~ Give it up - Elizabeth Gilies ft. Ariana Grande
RIP Foundry: On that day, when the sky fell away, our world came to an end. ~Lifelight
I will only go into detail about the battlepass rewards
Stage 1: Epic Collar: Completely useless. The collars are cheap now and with the previous battlepass there was a legendary collar. Why not now?
Legendary mount pack: Old mounts that are not very strong. Only if you need the bolster.
Stage 2: With VIP so few keys are worth little, here I would rather have a fixed reward than a gamble.
Artefacts pack: Old artefacts, except for the charm (debuff) also very weak. Why not a bigger selection?
Enchantment pack: Useless if you already have higher value enchantments.
Stage 3: Keys again? Why no special rewards?
Bag: Only for one of the toons
Companion Pack: Nice that an old companion comes back, but why not mythic?
Summary: Only useful for midgame players and even they can buy a lot of things cheaply from the AH. I find it very disappointing that there are no special premium rewards.
Because of the zen backlog, I'm holding on to my zen for better and more important things.
▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁
The most interesting thing for me is the icosahedron ioun stone, because it was unavailable for so long. I also wish there were at least more options in the choice packs.
But the worst thing for me is that there isn't anything new at all in the battle pass rewards. In the EOP Pas we had new fashion, companions, artifact sets, the hawk and mounts.
I'm probably not getting the premium rewards. It's just not enough unique stuff for someone who plays one character most of the time.
Yea looking at what I've written yesterday, I do now think that the keys are not really worth all that much. Sure the Zen store prices them at a high value but it reality I dont think they're anywhere close to the value (especially with the backlog of Zen atm).
Honestly I think the mount packs are the most disappointing part for me. It really shows that this was slapped together and that they weren't willing to take a risk on this Battle pass.
Yea you've definitely missed the better Battle pass imo. Agreed, they are dusty old items and dont have anything to do with the theme of "Draconic Rage". I dont think this battle pass will sell all that well compared to EoP, though I really have no numbers to back that claim up.
Yea exactly, coal motes are without a doubt fundamental to character progression and it's really a no brainer that this battle pass should have included at least 1 to help all players make progression on their account. I'd take all wards any day over all of these rewards, maybe even the Ioun stone.
Talking to guildies, this is what people are saying to a tee. Nothing in the pack really makes it seem unique or worth spending $25 on. Yea we were really spoilt when it came to EoP and this just feels like it was decided the day before it was announced. The Ioun stone will probably be the only reason to buy this as an end game player, and even then its hard to say that it's worth $25.
You've always had an economist who has no clue about reality, but now he completely lost mind.
So yeah wow, whoever worked these rewards out is out of touch with the game I suspect.
There is no bang for the buck AND after all the fiascos and nerfing and combat changes, this shows how you feel about your player base. Which is not very highly.
For something to be this lackluster, I can only guess you are killing the game on purpose.
There will be a mod with its quests and stuff, and as an attempt to increase engagement, especially with the queues, bring back some players, and push forward to starting players into more "veteran" area there will be the battle pass.
Meaning it's more or less how they did the catch up packs at Barovia and Undermountain, to push newer players forward so they can do end-game faster. Just with a premium aspect. But it doesn't replace the campaign.
Illusionist Gambit last night with my 66k IL Fighter (Tank), and most of the time i was running around picking up my team mates that died instantly to some flickering ground AoE, then actually fighting any enemies.
Cavern of Karrundax before that, and some random enemy groups were hitting harder then the actual bosses of that dungeon, adding insult to injury was that rerolling rewards wasn't working properly either, it looked like tokens were taken but the rewards stayed the same?!
In short, just another rushed and bugged up event, one that we're expected to spend money on none the less...
I think this event was designed more to keep players active until Jubilee and the summer event (any rework in sight?).
Another point I like to remind everyone, when there was boolster rework of companions and mounts before I came live the numbers would be for 25 mythical mounts and 25 mythical companions to be able to have the maximum boolster, which did not happen thanks to the numerous requests here on the forum, but as when you see the game, you only have to expand by ae, so it's always good to have saved mount tokens and companions that so many deny.
Motes and Glyphs.
The overly cumbersome enchant system is prohibitively expensive for new players and mid level.
Grinding for them is absurd and the drop rate is poor.
And an Abysmal Chicken? You nerfed it back to KFC, seriously.
A legendary mount in the last days of the lockbox is worth a maximum of 500k AD (5 days refining RAD). And I would even argue that maybe this data includes the secondary characters, but lockbox mounts are bound account.
Although scary, it's something that doesn't surprise me that much, just click on some characters in PE to see players using random equipment in which they swim match what their role needs, which demonstrates a profound lack of basic knowledge. The funny thing is that you can't even charge these players for not being efficient in their functions, otherwise you'll be considered toxic.
This event is totally aimed at new players in the hopes they will spend money and stay with the game. It is not for old players. As something cryptic has always done, they want new players with new money, they have never and will never care about players who have been playing for years. To many times they advertise one reward then give something different, Remove content from the game that is still wanted and needed, Show off items on the loading screen (the sword the dragonkind is holding) that you can no longer make in the game, and the last thing on their mind is to keep players happy, coming back, and spending money.