Are they only being removed from vendors? Will they still be available from their other sources? Will the currently unbound bonding runestones remains unbound? I have some on loan and need to know if I must retrieve them before this takes effect.
Froger - Barbarian - Original Main - The Freak Core - Xbone Jade - Cleric - Healer Main - The Freak Core - Xbone Magnus - Fighter - Tank for queues - The Freak Core - Xbone Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Are they only being removed from vendors? Will they still be available from their other sources? Will the currently unbound bonding runestones remains unbound? I have some on loan and need to know if I must retrieve them before this takes effect.
They are only being removed from NPC vendors and has no impact on binding status.
Starting tomorrow, December 9, at 10am PT Bonding Runestones will not be available for purchase from any NPC vendor, including the Trade Bar Store.
Will the upcoming trade for Bondings->AD be limited to a specific amount of Bondings? I really would want to avoid to exceed such a limit and have Bondings that have no use anymore.
With all of these companion changes coming up, will there be an exchange merchant to trade items that put characters WAY over the cap limits (such as: legendary insignia, rank 15 enchantments and runestones )?
As us on console will probably not get the companion update for a while, those us who start new toons, and those who might come to the game new, will have to buy from the AH in that case which are already stoopid high in price.
Why would there be a limit? Some people have many bondings on different characters, and I really don't think that the devs are just gonna make those investments entirely worthless and unexchangeable
Just make it 3-12 r15 bondings per account and the rest, echant/runestone packs. Or the price of r15 bondings exchange will go down.
nvm people who abused that can easily tranfer to other accounts. I can't think anything that will help after this mess.
EDIT just remove the AD exchange
The already announced changes are bad enough on the player base, now you're suggesting removing or limiting the Bondings > AD exchange? After they have already announced the changes, posted the AD values, and imposed no limts. So players that decided to rank up Bondings or purchase off the ah, even after these changes were announced, would now get kicked in the teeth....
That would not be a wise decision on their part. If you think the backlash has been severe as it is, try announcing a limit on what the players can exchange. I might need an extra large popcorn to watch that unfold....
I know many players with over 100 mil ad worth of bonding trade ins. Once that hits the zen exchange will be way higher than the 3 mil backlog currently
0
darthpotaterMember, NW M9 PlaytestPosts: 1,261Arc User
I know many players with over 100 mil ad worth of bonding trade ins. Once that hits the zen exchange will be way higher than the 3 mil backlog currently
Not really because those players already have a perma 5 request for zen, so nothing will change for them. Maybe others but not the ones that already were rich.
Why would you release the new Lockbox then take the Bonding Runestones out of the game? I know several members of my guild who were able to crack 100 - 150 boxes because of stacking keys and now they're poised to reap 30 -40 million AD from buying Bonding Runestones using tradebars and turning those in during the exchange.
There are two issues now looming, hyper inflation do to the massive influx of AD into the economy and the ZAX waittime is going to explode when it's already at 60+ days on PC
Another solution is to make all those bondings bound and give a vendor to trade back 1x15 bonding for 1000tradebars!! Everyone will get his tradebars back this way!! Plz you guys have to take some action on this.. This will end up bigger than the past AD exploits!(although this cannot be considered exploit) Enormous damage to the ZAX and AH economy incoming! Plz take some action
Another solution is to make all those bondings bound and give a vendor to trade back 1x15 bonding for 1000tradebars!! Everyone will get his tradebars back this way!! Plz you guys have to take some action on this.. This will end up bigger than the past AD exploits!(although this cannot be considered exploit) Enormous damage to the ZAX and AH economy incoming! Plz take some action
Why do I get the impression this is a battle between the have and have-nots? The free to play players are worried they might have to wait longer to get their ad exchanged for zen because of the looming bondings > ad exchange. Here's a novel idea - why not buy some Zen with real world currency and get it right away? You know, actually support the game and its' developers. I did twice today on the PSN store, got lucky with keys as a bonus. You should try it sometime....
I don't know.. is Rolling 25k zen on multi accounts and posting it on Discord to brag a "paying customer". Not talking about you ofc, don't know you and don't care about you actually. Since you care about me though, i'm a happy paying costumer ,buying my zen, buying my VIP, support charity and more! You are missing the point here, it's about the game economy after this. If it is not fixed
EXCHANGE vendor for the Tarmalune GATE, to let people take back their tradebars and use them as they want!! Cheers
> @darthpotater said: > Not really because those players already have a perma 5 request for zen, so nothing will change for them. Maybe others but not the ones that already were rich.
Many of these players run multi accounts so they can have more listings in the zax
WOW, talk about acting fast! I didnt even have time to buy them Bondings from tarma guy before u removed it. Damn stupid irl stuff like job and having a family...
I know many players with over 100 mil ad worth of bonding trade ins. Once that hits the zen exchange will be way higher than the 3 mil backlog currently
Not really because those players already have a perma 5 request for zen, so nothing will change for them. Maybe others but not the ones that already were rich.
Darth is correct. What people don't understand is that for those players who've been playing for years (7+ in many instances), the power of compound interest takes over. Assume someone has been playing for 7 years and they get their 100K RAD/day (before, it was 36K/toon so a lot of older players have *tons* of alts and therefore tons of bonding stones). Just based upon that 100K RAD/day, no interest from buying and selling, no lockboxes, no dungeon drops, just the basic AD, that player would have over 250M AD in either AD or product. Some of us see the market as a meta game within the game--and that isn't including the Zax (hint: that isn't where the real AD is made because of the time gate due to backlog).
You don't need multiple accounts to make a ton of AD, but some of us *do* keep a constant perma zen request because we like to buy cool stuff that occasionally appears in the Zen store.
Where many long term players make a lot of their AD in the game is through their understanding of two constants in Neverwinter: 1) The game is always changing. 2) Every time the game changes, 99% of the player base screams "doom" and panics.
This leads to a third constant: Every time the game changes and the player base panics, some people profit.
People panic sell, and people are happy to scoop up your "outdated" items that don't fit the new meta for a 50-60% discount. Guess what? When the game changes again, and you panic, they are going to sell you the things you sold them for twice as much as they originally paid for them when the player base panicked.
People sold triple stat enchants for steep discounts. Some people bought them.
Now the player base is buying them back at what the market will bear (a whole lot more than what those people paid for them).
Guess who is now buying radiant enchants, compys, deepcrow hatchlings, and empowered runestones at really steep discounts? That's right. Those people who aren't panicking.
Guess who is going to profit from the current panic once people realize that even with "capped" power, as item level goes up, it will be harder and harder to cap power? That's right. Those people who are buying now rather than selling. (Storyteller's Journals are giving 10x power than what they are supposed to on preview, and a lot of the equipment is giving disproportionate power bonuses relative to other items, just to name a few things).
So long term players who've already had a really large base of AD at their disposal simply as a function of time in the game are now compounding that already sizable chunk of AD. In short, some people find a way to profit in the in-game economy because they have a long term outlook rather than simply freaking out and doing what some content creator says in a YouTube video or discord chat.
So regarding a limit on the number of Bonding stones a person can turn in....if someone has so many bonding stones that they would require a limit, all they would do is either trade the bonding stone to someone who is under the limit for an item of comparable value--which is a win for the person who they would trade with because that person gets full value for the bonding stone without having to pay an AH fee for item that they traded. The other option would be for the person who is over some theoretical limit to post the bonding stone on the AH for 2.5M AD; anyone who was under the "limit" could buy the stone and immediately profit 100K AD with no work. Trust me when I tell you that if someone has enough bonding stones that they needed a limit to trade in, losing 350K AD/stone (100K underprice +250K AH fee) over some ideal trade-in value isn't going to make a bit of difference to them. They aren't going to flood the Zax because, quite frankly, they already have everything they want from it.
For those who are advocating for a limit on the number of bonding runestones a person can turn in, consider today's patch notes for preview where we no longer have to upgrade companions from the same category, but as a tradeoff, we now have to upgrade 10 companions to mythic for the 100% bolster (like the mount system).
I don't think you understand what this means for folks who had lots of alts (and subsequently, lots of bonding runestones)....under the original proposal, it would cost 7.5M AD to upgrade 5 legendary companions to mythic--roughly what we would recoup from turning in the R15 bondings for AD. Under this new proposal, however, that cost now jumps to at least 15M AD (assuming you already have 10 legendary companions) which is twice the original cost. For folks who had an alt for each one of the classes (or multiple copies of classes), it now costs at a minimum of 135M AD to gear those alts up (and that is only 9 alts, some of us have more).
In short, it will cost at least 6xR15 bonding runestones/character to get that character back to where it was before the changes.
I think it is safe to say any fears about massive hyperinflation due to the Bonding Runestone exchange are wildly overblown.
3
darthpotaterMember, NW M9 PlaytestPosts: 1,261Arc User
For those who are advocating for a limit on the number of bonding runestones a person can turn in, consider today's patch notes for preview where we no longer have to upgrade companions from the same category, but as a tradeoff, we now have to upgrade 10 companions to mythic for the 100% bolster (like the mount system).
I don't think you understand what this means for folks who had lots of alts (and subsequently, lots of bonding runestones)....under the original proposal, it would cost 7.5M AD to upgrade 5 legendary companions to mythic--roughly what we would recoup from turning in the R15 bondings for AD. Under this new proposal, however, that cost now jumps to at least 15M AD (assuming you already have 10 legendary companions) which is twice the original cost. For folks who had an alt for each one of the classes (or multiple copies of classes), it now costs at a minimum of 135M AD to gear those alts up (and that is only 9 alts, some of us have more).
In short, it will cost at least 6xR15 bonding runestones/character to get that character back to where it was before the changes.
I think it is safe to say any fears about massive hyperinflation due to the Bonding Runestone exchange are wildly overblown.
True but in the actual system, when the active companion meta changes, you have to level another 5 to get bolster 100% ecah time you change the category in the summoned companion.
In the long term I think is much better to have a system like the mount.
And you "dont have to" upgrade everything in the first day. Like mounts it can be a long term goal
Just for my tank spec on preview, I needed to upgrade 9 companions anyways. I much prefer 10 mythic and done, with only 1 extra if meta changes as it'd only cost me 150 more comp tokens versus having to upgrade up to 5 more on top of those 9.
Yep people with 100m ad on stash will "panic" upgrade 10 companions in each alt for 1.5m AD each when they can do it using ZAX and cost them 2.5 times cheaper!
ZAX will take a massive hit just wait and see folks
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RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
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> Will there be a limit in the number of bonding runestones to trade-in?
I would like to know the answer to this question also. Is there a limit for AD trade-in?
nvm people who abused that can easily tranfer to other accounts. I can't think anything that will help after this mess.
EDIT just remove the AD exchange
That would not be a wise decision on their part. If you think the backlash has been severe as it is, try announcing a limit on what the players can exchange. I might need an extra large popcorn to watch that unfold....
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There are two issues now looming, hyper inflation do to the massive influx of AD into the economy and the ZAX waittime is going to explode when it's already at 60+ days on PC
Another solution is to make all those bondings bound and give a vendor to trade back 1x15 bonding for 1000tradebars!! Everyone will get his tradebars back this way!! Plz you guys have to take some action on this.. This will end up bigger than the past AD exploits!(although this cannot be considered exploit) Enormous damage to the ZAX and AH economy incoming! Plz take some action
I don't know.. is Rolling 25k zen on multi accounts and posting it on Discord to brag a "paying customer". Not talking about you ofc, don't know you and don't care about you actually. Since you care about me though, i'm a happy paying costumer ,buying my zen, buying my VIP, support charity and more!
You are missing the point here, it's about the game economy after this. If it is not fixed
EXCHANGE vendor for the Tarmalune GATE, to let people take back their tradebars and use them as they want!!
Cheers
> Not really because those players already have a perma 5 request for zen, so nothing will change for them. Maybe others but not the ones that already were rich.
Many of these players run multi accounts so they can have more listings in the zax
You don't need multiple accounts to make a ton of AD, but some of us *do* keep a constant perma zen request because we like to buy cool stuff that occasionally appears in the Zen store.
Where many long term players make a lot of their AD in the game is through their understanding of two constants in Neverwinter:
1) The game is always changing.
2) Every time the game changes, 99% of the player base screams "doom" and panics.
This leads to a third constant: Every time the game changes and the player base panics, some people profit.
People panic sell, and people are happy to scoop up your "outdated" items that don't fit the new meta for a 50-60% discount. Guess what? When the game changes again, and you panic, they are going to sell you the things you sold them for twice as much as they originally paid for them when the player base panicked.
People sold triple stat enchants for steep discounts. Some people bought them.
Now the player base is buying them back at what the market will bear (a whole lot more than what those people paid for them).
Guess who is now buying radiant enchants, compys, deepcrow hatchlings, and empowered runestones at really steep discounts? That's right. Those people who aren't panicking.
Guess who is going to profit from the current panic once people realize that even with "capped" power, as item level goes up, it will be harder and harder to cap power? That's right. Those people who are buying now rather than selling. (Storyteller's Journals are giving 10x power than what they are supposed to on preview, and a lot of the equipment is giving disproportionate power bonuses relative to other items, just to name a few things).
So long term players who've already had a really large base of AD at their disposal simply as a function of time in the game are now compounding that already sizable chunk of AD. In short, some people find a way to profit in the in-game economy because they have a long term outlook rather than simply freaking out and doing what some content creator says in a YouTube video or discord chat.
So regarding a limit on the number of Bonding stones a person can turn in....if someone has so many bonding stones that they would require a limit, all they would do is either trade the bonding stone to someone who is under the limit for an item of comparable value--which is a win for the person who they would trade with because that person gets full value for the bonding stone without having to pay an AH fee for item that they traded. The other option would be for the person who is over some theoretical limit to post the bonding stone on the AH for 2.5M AD; anyone who was under the "limit" could buy the stone and immediately profit 100K AD with no work. Trust me when I tell you that if someone has enough bonding stones that they needed a limit to trade in, losing 350K AD/stone (100K underprice +250K AH fee) over some ideal trade-in value isn't going to make a bit of difference to them. They aren't going to flood the Zax because, quite frankly, they already have everything they want from it.
I don't think you understand what this means for folks who had lots of alts (and subsequently, lots of bonding runestones)....under the original proposal, it would cost 7.5M AD to upgrade 5 legendary companions to mythic--roughly what we would recoup from turning in the R15 bondings for AD. Under this new proposal, however, that cost now jumps to at least 15M AD (assuming you already have 10 legendary companions) which is twice the original cost. For folks who had an alt for each one of the classes (or multiple copies of classes), it now costs at a minimum of 135M AD to gear those alts up (and that is only 9 alts, some of us have more).
In short, it will cost at least 6xR15 bonding runestones/character to get that character back to where it was before the changes.
I think it is safe to say any fears about massive hyperinflation due to the Bonding Runestone exchange are wildly overblown.
In the long term I think is much better to have a system like the mount.
And you "dont have to" upgrade everything in the first day. Like mounts it can be a long term goal
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ZAX will take a massive hit just wait and see folks