If we're treating this as the giant bug thread for the day: Soshenstar Hunts - defeating 1 hunt and then re-summoning the hunt for a second run causes the prey to appear and despawn nearly instantly. Wasting your lure and yielding no rewards.
Warlock: Don't want to let you down but I am hell bound. - Imagine Dragons Cleric: You can be an angel of mercy or give in to hate. - Shinedown Wizard: The more the dark consumes me, I pretend I'm burning bright. - Shinedown Barbarian: Am I beautiful... as I tear you to pieces? - In This Moment
Maze Engine, Icespire Peak quest, First challenge circle went fine but second one won't complete. Mobs despawn, sometimes I don't even have a chance to attack before they're gone. Other times, I clear the first batch and then nothing.
"We have always been at war with Dread Vault" ~ Little Brother
While you're at it fixing stuff, would it be possible to finally do the class balancing correctly? After 4 months and now that you have officially announced that you hamstered up and some classes were overperforming... Maybe time to do something for us classes underperforming? Don't know if you're aware, but Tomm is available now. Well theoretically at least, 'cause some dps classes won't have a spot until you fix that.
The repeatable Stronghold quest Challenge Accepted: Halamvir the Smith won't complete. I've beat him multiple times, and while he discontinues fighting and bows out it never allows the quest to complete so that you can turn it in. I was able to complete Challenge Accepted: Moven the Slothful. So, it isn't happening with all of those quests.
We are starting a list of what is working, so far we have: Zen Store, Opening QM bags.
Please extend TOO Event, this is a timed event that is now even harder to complete if it's not sorted in the next few hours.
since console is also affected by token bug for some players also the cta event.
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mantrastudioMember, NW M9 PlaytestPosts: 12Arc User
Every one of the tales has been bug. Can you launch anything without bugging it? Anything at all? This mod has pushed me to the limits of this game being acceptable anymore. I question the managements capability of keeping this game healthy at this stage. Its truly a shame, as i wish nothing but the best, buts its bugs inside of some terrible gated content.
It seems they broke their script engine. Events required to progress scripts to next steps are randomly not being delivered, so everything is breaking in new and interesting ways.
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Add Minor Problem (repeatable) in Icespire Peak having the problem. Miners are not being counted/releasing when killing all the enemies so the quest is not completeable.
what about consoles? I'm afraid we have been buried in all this
Is it the same bug mess on consoles? This bug most likely is related to something they did in todays patch, so it is unlikely the consoles have exactly this problem.
what about consoles? I'm afraid we have been buried in all this
Is it the same bug mess on consoles? This bug most likely is related to something they did in todays patch, so it is unlikely the consoles have exactly this problem.
Consoles can of course have other bugs
that's what I mean about our bug being buried. they merged us into this thread. some people not getting cta tokens after ten.
Yes running my WE's and cleared the whole area and still says Search enemies for gate key.... So am i now screwed out of the rod that i was suppose to get that goes towards me doing FE's today. Please stop breaking the game. And if i leave my instance i will be screwed and have to wait 2 more days to do my FE... Please explain I am still in my instance do I leave or stay?
So the game is suffering a concussion from maintenance, it might help if the developers would stop hitting it with that hammer. I would not have noticed it, if I never left the Dread Ring today. I am farming the lair for double enchants there. Nothing weird there so far and I have been in and out.
A friend asked me to run an ME in the YP and that's how I found out. When we did this it seems you cannot finish because mobs either failed to spawn or the counter is broken. Best wishes to the developers to get it fixed fast, look for a grilled cheese sandwich in server, I bet one of you dropped it in there.
Comments
Soshenstar Hunts - defeating 1 hunt and then re-summoning the hunt for a second run causes the prey to appear and despawn nearly instantly. Wasting your lure and yielding no rewards.
Cleric: You can be an angel of mercy or give in to hate. - Shinedown
Wizard: The more the dark consumes me, I pretend I'm burning bright. - Shinedown
Barbarian: Am I beautiful... as I tear you to pieces? - In This Moment
Don't know if you're aware, but Tomm is available now. Well theoretically at least, 'cause some dps classes won't have a spot until you fix that.
The repeatable Stronghold quest Challenge Accepted: Halamvir the Smith won't complete. I've beat him multiple times, and while he discontinues fighting and bows out it never allows the quest to complete so that you can turn it in. I was able to complete Challenge Accepted: Moven the Slothful. So, it isn't happening with all of those quests.
Translation - server bounce incoming!
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
Consoles can of course have other bugs
The Lurking of Blacklake spawns no 4th mob -> broken first skirmish.
A friend asked me to run an ME in the YP and that's how I found out. When we did this it seems you cannot finish because mobs either failed to spawn or the counter is broken. Best wishes to the developers to get it fixed fast, look for a grilled cheese sandwich in server, I bet one of you dropped it in there.