I am sure demands for devs to respond get them to do just that.
Besides, I like epic dungeons the way it is. Only well developed characters get the privilege to earn AD from them. You do know leveling dungeons give more AD than epics. And even long ones take only about 10 minutes at most, so you have more time to do your dailies!
Personally, I would prefer that they be moved into their own seperate catergory along with ToNG. Those dungeons can be a nightmare even with a well-geared party at or above the min IL requirements. To open that up to all level 70s just invites further disaster, as it is hit or miss as it stands right now as to whether a team will run them when they pop during an ERD queue. Either move them out or leave them as is.
Personally, I would prefer that they be moved into their own seperate catergory along with ToNG. Those dungeons can be a nightmare even with a well-geared party at or above the min IL requirements. To open that up to all level 70s just invites further disaster, as it is hit or miss as it stands right now as to whether a team will run them when they pop during an ERD queue. Either move them out or leave them as is.
Ugh. Nightmare indeed. These 3 should all be 14k RQs.
Personally, I would prefer that they be moved into their own seperate catergory along with ToNG. Those dungeons can be a nightmare even with a well-geared party at or above the min IL requirements. To open that up to all level 70s just invites further disaster, as it is hit or miss as it stands right now as to whether a team will run them when they pop during an ERD queue. Either move them out or leave them as is.
Ugh. Nightmare indeed. These 3 should all be 14k RQs.
14K no; 13K yes. Beat all below 12K at one point. Though, it gets much easier as you raise your IL.
Personally, I would prefer that they be moved into their own seperate catergory along with ToNG. Those dungeons can be a nightmare even with a well-geared party at or above the min IL requirements. To open that up to all level 70s just invites further disaster, as it is hit or miss as it stands right now as to whether a team will run them when they pop during an ERD queue. Either move them out or leave them as is.
Ugh. Nightmare indeed. These 3 should all be 14k RQs.
14K no; 13K yes. Beat all below 12K at one point. Though, it gets much easier as you raise your IL.
One thing you'll also need to remember OP. Devs have already stated that eventually current endgame dungeons like ToNG will be dropped into the Epic Random Queues once additional dungeons are released in Hero's Accord. Would you want to be partied with a team of 5k to 10K IL players as they're fed to Orcus? If you still think so, I think Roland Tembo's, "...I've been on too many safaris with rich dentists to listen to any more suicidal ideas, OK?" would be apt response to this suggestion. My two coppers.
RQ should be updated to take a players IL into consideration.
Are you thinking along the lines of everyone can queue for the RD but the possible outcomes are based on IL. So everyone 11K IL or higher could potentially get any of the dungeons under the catergory, while lower than 11k would only get the T2 dungeons and lower depending on their IL? I'd most CERTAINLY could get behind that idea.
I would also like the random queues to be available even if you haven’t unlocked everything, just you can’t get assigned a random you haven’t unlocked yet. They can do it with the regular dungeons while leveling, not sure why they can’t do it with epics and skirmishes. As example I had an alt I ran level dungeons and skirmishes every day with. When it hit level 70, the random skirmishes locked because I hadn’t started the Underdark campaign with it yet. Seems weird that reaching level cap removed stuff I could do.
I am sure demands for devs to respond get them to do just that.
Besides, I like epic dungeons the way it is. Only well developed characters get the privilege to earn AD from them. You do know leveling dungeons give more AD than epics. And even long ones take only about 10 minutes at most, so you have more time to do your dailies!
Just because players haven't completed content doesn't mean they are not well developed. I have a 13,000 IL cleric that is prohibited from running Epic Random Dungeons, simply because I have not unlocked Master Spellplague. Guess when the next mod comes out I will be locked out because I haven't completed TONG.
I am sure demands for devs to respond get them to do just that.
Besides, I like epic dungeons the way it is. Only well developed characters get the privilege to earn AD from them. You do know leveling dungeons give more AD than epics. And even long ones take only about 10 minutes at most, so you have more time to do your dailies!
Just because players haven't completed content doesn't mean they are not well developed. I have a 13,000 IL cleric that is prohibited from running Epic Random Dungeons, simply because I have not unlocked Master Spellplague. Guess when the next mod comes out I will be locked out because I haven't completed TONG.
I feel for you @omegarealities, but unless the devs change things you know you've got two choices - Grind or Pay up. It stinks but thats how it is.
I am sure demands for devs to respond get them to do just that.
Besides, I like epic dungeons the way it is. Only well developed characters get the privilege to earn AD from them. You do know leveling dungeons give more AD than epics. And even long ones take only about 10 minutes at most, so you have more time to do your dailies!
We shouldn't have to do levelling dungeons at lvl 70. They are not fun and this is a GAME. We should be able to run RED 2x, or better yet, go back to the older method of just giving AD for dungeon runs.
That said, FBI should be in Hero's Accord or an intermediary--or they should do away with EF requirement. Nobody should have to run SKT immediately upon reaching fresh 70. One of the worst requirements of the game. @asterdahl
Personally, I would prefer that they be moved into their own seperate catergory along with ToNG. Those dungeons can be a nightmare even with a well-geared party at or above the min IL requirements. To open that up to all level 70s just invites further disaster, as it is hit or miss as it stands right now as to whether a team will run them when they pop during an ERD queue. Either move them out or leave them as is.
I just take the penalty now when one of those pop during ERD--I'll pug them, but not do them random.
I'll run FBI if it pops up in the random queue if everyone else is willing and its early enough in my gaming day. Its hit and miss on the success rate for me doing it that way. I hate MSPC with a passion and I'll take the penalty more often than not. I hate that dungeon.
Member - Houseclan t'Charvon (STO) Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng T'Lyra, LvL 60, Fed, Vul Sci Ta'el, Lvl 60, Rom Tac
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jumpingmorksMember, NW M9 PlaytestPosts: 876Arc User
I don't think I'd be far wrong if I said new level 70 characters coming straight from EoE with EoE appropriate gear would struggle to complete eToS let alone FBI, also, who is gonna carry them? Am betting only bored BiS characters pug FBI, most who spend a lot of time gearing up towards end game have a significant number of similarly geared friends and/or are a member of at least 1 zerg channel and you want to give them yet another reason to avoid FBI?
RQ should be updated to take a players IL into consideration.
Are you thinking along the lines of everyone can queue for the RD but the possible outcomes are based on IL. So everyone 11K IL or higher could potentially get any of the dungeons under the catergory, while lower than 11k would only get the T2 dungeons and lower depending on their IL? I'd most CERTAINLY could get behind that idea.
RQ should be updated to take a players IL into consideration.
Are you thinking along the lines of everyone can queue for the RD but the possible outcomes are based on IL. So everyone 11K IL or higher could potentially get any of the dungeons under the catergory, while lower than 11k would only get the T2 dungeons and lower depending on their IL? I'd most CERTAINLY could get behind that idea.
Yes. That is exactly what I'm talking about.
If the devs did this; they could increase the IL required to get into each tier.
T1 8K T2 9.5K T3 12K and Frost Resist
With access to 430 gear getting to 8K should not be that hard for most players.
ughh...guys ..you don't get it...who said a 5k player will be able to run fbi ? What iam sayin' is that we can't queue for random epic dungeons including FBI ,Spellplague and Assault in Svalbord...too much grindin' from the storm kings thunder campaign and River district...let alone voniblod farming... devs could do something about it...?
Your alts will have them opened up once you open them up on one character. You just need to get the Frost Resist to get into FBI and SVA content, which only takes opening up Lonelywood and that takes just a few days of playing STK campaign.
ughh...guys ..you don't get it...who said a 5k player will be able to run fbi ? What iam sayin' is that we can't queue for random epic dungeons including FBI ,Spellplague and Assault in Svalbord...too much grindin' from the storm kings thunder campaign and River district...let alone voniblod farming... devs could do something about it...?
Then you've got two choices under the current system OP - Play or Pay.
My average random epic dungeon is pretty "ok" in general up to t2, I do lot´s of them. The moment FBI pops I get a headache, mSP with a random 13k group is a real "nogo", success about 10% and worse. Stepping into a clueless group at turtle lately, camping at 01:35hour beside the fire, also doesn´t look like fun to me... We did it in no time due to the fact that my DC joined and a GF named "Bethel" showed up the moment I cried for a tank. Honestly that GF killed DRUFI by himself, those 12k dudes simply got carried through, they never would hav made it at no time. In my opinion FBI+mSP should be 13k+ at least, mSP feels more like 14k most of the time, concerning the random queue. Privat should not be restricted at all, that´s true.
RQ should be updated to take a players IL into consideration.
Are you thinking along the lines of everyone can queue for the RD but the possible outcomes are based on IL. So everyone 11K IL or higher could potentially get any of the dungeons under the catergory, while lower than 11k would only get the T2 dungeons and lower depending on their IL? I'd most CERTAINLY could get behind that idea.
Yea sure, so my 16k+ characters would be forced to carry some wannabees in RED for hours in FBI or MSP. If the Devs should ever do something as idiotic as this, I would stop running RED with any and all of my geared chars and sent my praying alts into RED. TBH most of them even have better gear, then 9 out of 10 ppl I see in ETOS, VT, MC etc.
ughh...guys ..you don't get it...who said a 5k player will be able to run fbi ? What iam sayin' is that we can't queue for random epic dungeons including FBI ,Spellplague and Assault in Svalbord...too much grindin' from the storm kings thunder campaign and River district...let alone voniblod farming... devs could do something about it...?
If you not willing to do the grind on even one toon for the account unlock, then you won't get to far in the game. I'm happy with the current RED requirements as it keeps toons like yours out of them. It wasn't too bad carrying a bunch of 8.8K toons through eToS before RQ. But to have to carry the same toons thru eGWD and eCC? No way.
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greywyndMember, NW M9 PlaytestPosts: 7,158Arc User
ughh...guys ..you don't get it...who said a 5k player will be able to run fbi ? What iam sayin' is that we can't queue for random epic dungeons including FBI ,Spellplague and Assault in Svalbord...too much grindin' from the storm kings thunder campaign and River district...let alone voniblod farming... devs could do something about it...?
You do realize that the intent is that RUNNING the content is still required, don't you?
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
It is allready a pain to run FBI, mSP in random queue. Honestly, last run I followed that camping GWF to exit in mSP after checking my teammates and after the first mobgroup that took 2min to clear. It simply is a waste of time, nothing else in many cases.
ughh...guys ..you don't get it...who said a 5k player will be able to run fbi ? What iam sayin' is that we can't queue for random epic dungeons including FBI ,Spellplague and Assault in Svalbord...too much grindin' from the storm kings thunder campaign and River district...let alone voniblod farming... devs could do something about it...?
If you not willing to do the grind on even one toon for the account unlock, then you won't get to far in the game. I'm happy with the current RED requirements as it keeps toons like yours out of them. It wasn't too bad carrying a bunch of 8.8K toons through eToS before RQ. But to have to carry the same toons thru eGWD and eCC? No way.
Are you one of these elitists who spam the PE chat with "must have 15,000 IL, unlock FBI, MSVA, 5 Legendary Companions and a Legenday Flaming Unicorn that farts rainbow stars" for joining a group?
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jumpingmorksMember, NW M9 PlaytestPosts: 876Arc User
ughh...guys ..you don't get it...who said a 5k player will be able to run fbi ? What iam sayin' is that we can't queue for random epic dungeons including FBI ,Spellplague and Assault in Svalbord...too much grindin' from the storm kings thunder campaign and River district...let alone voniblod farming... devs could do something about it...?
Here is the title of this thread:
Make FBI and Spellplague caverns dungeons available for all level 70 players !
The OP seems to want to make the game ridiculously easy for them instead of, you know, working for it. I mean, what's next? Next thread will be about how the Primal set should be given out after completing the first Chult campaign task instead of with seals acquired from running the dungeon. *rollseyes*
The OP seems to want to make the game ridiculously easy for them instead of, you know, working for it. I mean, what's next? Next thread will be about how the Primal set should be given out after completing the first Chult campaign task instead of with seals acquired from running the dungeon. *rollseyes*
Not so fast. It should be awarded for logging into the game.
Honestly T9 is not that hard when you learn the mechanics. Kinda sad that many cannot finish it. Heck, I even got my CW through it as a DPS and was told I'm too low of an IL to beat it and yet we beat it just fine with me on my CW as a DPS.
Back to the topic at hand...
The RQ should be adjusted to allow players to get into the RQ Epic based on what is opened for them for the bonus AD.
RQ should be updated to take a players IL into consideration.
Are you thinking along the lines of everyone can queue for the RD but the possible outcomes are based on IL. So everyone 11K IL or higher could potentially get any of the dungeons under the catergory, while lower than 11k would only get the T2 dungeons and lower depending on their IL? I'd most CERTAINLY could get behind that idea.
Yea sure, so my 16k+ characters would be forced to carry some wannabees in RED for hours in FBI or MSP. If the Devs should ever do something as idiotic as this, I would stop running RED with any and all of my geared chars and sent my praying alts into RED. TBH most of them even have better gear, then 9 out of 10 ppl I see in ETOS, VT, MC etc.
By the way, I'm also 16K but I don't worry too much about 10K AD, it is why I do not even run RQ Epics, not worth my time. But if I had a friend who was 8.5K and could get bonus AD through the RQ Epic I would run with them in my group for them to get the bonus AD; however I cannot and they will not get the bonus AD, so I barely run RQ Epics just for that reason.
I rather run T9 and do it in less time and get some items I can sell for much more than 10K or less in AD from the RQ Epic.
Are you one of these elitists who spam the PE chat with "must have 15,000 IL, unlock FBI, MSVA, 5 Legendary Companions and a Legenday Flaming Unicorn that farts rainbow stars" for joining a group?
No. My four toons are now 13.2-13.5K, hardly legendary in anyone's eyes.
Before RQ, when running 2 x eToS for your full daily AD was in vogue, my toons were 12K. Back then, while the 14-15K were organizing eToS speed runs in PE, unwanted toons down the food chain at my level were the ones carrying countless trashy toons thru eToS. They were obviously some elite player's leadership/invoke toons. Equipped with a trans enchant or two, and stitched together with whatever high-iLvl garbage equipment and free artifacts they can cobble together to make the iLvL number to enter eToS. There were times when my buff DC had to do everything - tank, dps, and heal.
So no. I don't want to be doing that again. Especially how that eGWD, eCC, and harder stuff are in the mix.
So, what most of you are saying, is that if there is a small section of the game that a person does not like, you are to be forced to run it anyway. So we should make unlocking achievements in the pvp campaign a part of the requirements to so that everyone is forced to do pvp. That would solve many problems with pvp and is the same logic. My 17k Paladin can easily complete TONG with a decent party, but since I hated River District and refuse to go back there, I should just go play some other game even though I enjoy the rest of it.
Looks to me most people, including myself, don't like the idea of FBI/mSP being in ERQ. But since it has the side effect of increasing the quality of the player pool in ERQ, I don't mind it. I just take the leavers penalty when I get FBI/mSP.
Besides, the only thing that is being blocked here is your ability to make daily AD off ERQ. Being a 17K who can do ToNG easily, you probably have better ways to make AD.
Comments
Besides, I like epic dungeons the way it is. Only well developed characters get the privilege to earn AD from them. You do know leveling dungeons give more AD than epics. And even long ones take only about 10 minutes at most, so you have more time to do your dailies!
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
As example I had an alt I ran level dungeons and skirmishes every day with. When it hit level 70, the random skirmishes locked because I hadn’t started the Underdark campaign with it yet. Seems weird that reaching level cap removed stuff I could do.
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
That said, FBI should be in Hero's Accord or an intermediary--or they should do away with EF requirement. Nobody should have to run SKT immediately upon reaching fresh 70. One of the worst requirements of the game. @asterdahl I just take the penalty now when one of those pop during ERD--I'll pug them, but not do them random.
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
If the devs did this; they could increase the IL required to get into each tier.
T1 8K
T2 9.5K
T3 12K and Frost Resist
With access to 430 gear getting to 8K should not be that hard for most players.
Your alts will have them opened up once you open them up on one character. You just need to get the Frost Resist to get into FBI and SVA content, which only takes opening up Lonelywood and that takes just a few days of playing STK campaign.
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
The moment FBI pops I get a headache, mSP with a random 13k group is a real "nogo", success about 10% and worse.
Stepping into a clueless group at turtle lately, camping at 01:35hour beside the fire, also doesn´t look like fun to me...
We did it in no time due to the fact that my DC joined and a GF named "Bethel" showed up the moment I cried for a tank.
Honestly that GF killed DRUFI by himself, those 12k dudes simply got carried through, they never would hav made it at no time.
In my opinion FBI+mSP should be 13k+ at least, mSP feels more like 14k most of the time, concerning the random queue.
Privat should not be restricted at all, that´s true.
Honestly, last run I followed that camping GWF to exit in mSP after checking my teammates and after the first mobgroup that took 2min to clear. It simply is a waste of time, nothing else in many cases.
Make FBI and Spellplague caverns dungeons available for all level 70 players !
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
Honestly T9 is not that hard when you learn the mechanics. Kinda sad that many cannot finish it. Heck, I even got my CW through it as a DPS and was told I'm too low of an IL to beat it and yet we beat it just fine with me on my CW as a DPS.
Back to the topic at hand...
The RQ should be adjusted to allow players to get into the RQ Epic based on what is opened for them for the bonus AD. By the way, I'm also 16K but I don't worry too much about 10K AD, it is why I do not even run RQ Epics, not worth my time. But if I had a friend who was 8.5K and could get bonus AD through the RQ Epic I would run with them in my group for them to get the bonus AD; however I cannot and they will not get the bonus AD, so I barely run RQ Epics just for that reason.
I rather run T9 and do it in less time and get some items I can sell for much more than 10K or less in AD from the RQ Epic.
Before RQ, when running 2 x eToS for your full daily AD was in vogue, my toons were 12K. Back then, while the 14-15K were organizing eToS speed runs in PE, unwanted toons down the food chain at my level were the ones carrying countless trashy toons thru eToS. They were obviously some elite player's leadership/invoke toons. Equipped with a trans enchant or two, and stitched together with whatever high-iLvl garbage equipment and free artifacts they can cobble together to make the iLvL number to enter eToS. There were times when my buff DC had to do everything - tank, dps, and heal.
So no. I don't want to be doing that again. Especially how that eGWD, eCC, and harder stuff are in the mix.
Besides, the only thing that is being blocked here is your ability to make daily AD off ERQ. Being a 17K who can do ToNG easily, you probably have better ways to make AD.