I play one character, alts are storage n' salvage slaves. T'is why multiple of them have salvage in there names<3</p>
What method do you use to pass stuff around? Mail yourself things? Auctions on trivial items with ridiculously high buyout / post values, that you then buy out with the other character? Something else? I'd think the mail would get tedious and that crazy auction values would be the main way to go, but I admit I haven't read up on using alts much.
I play one character, alts are storage n' salvage slaves. T'is why multiple of them have salvage in there names<3</p>
What method do you use to pass stuff around? Mail yourself things? Auctions on trivial items with ridiculously high buyout / post values, that you then buy out with the other character? Something else? I'd think the mail would get tedious and that crazy auction values would be the main way to go, but I admit I haven't read up on using alts much.
It's best not to use the AH for things like that, you could get flagged as an AD seller/buyer.
Items can be moved by shared bank or mail, depending on what they are, AD is moved via the zen exchange.
Please Do Not Feed The Trolls
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
-. A +5 ring exchange merchant would be nice (charge 100k for all I care) that allows us to swap that +5 ring that dropped for the +5 we really wanted.
-. Vonimblood reward to effort ratio (200 for 10+ Heroic and 30 for 3+ Heroic feels insulting).
-. Some region completion quests are level bound (i.e. black dagger) which causes it to be unable to complete those region completion quests in the journal\rewards if you outlevel the requirements.
-. Some way to preview the mount insignia bonusses before equiping\purchasing them (stable preview thing is excellent btw).
-. In general the game design is wierd; it is geared to reward players for having multiple characters and punishes those that like to excel on a single on character (i.e. daily AD limit on character), where as in other instances the reverse happens (i.e. invoking). This causes a lot of economical abuse i.e. salvage limit being circumvented by using multiple characters and a huge disadvantage to single focused players. Change the whole system to have larger (way larger) limit but let the limit be an account limit in order to have a fair limit to both multi and single character players.
-. The chat filter is wierd to say the least. Words like it and got are filtered as bad words. If the filter cant be changed please give us the option to disable the filter and endure all the bad words we like to or not like to read.
-. Please translate the items back into the client language a player is playing. I.e. If a French player links his item then have it display in French for him but in English for me and in Greek for the guy using the Greek client. Same for the admin spam.
Only issue with a ring exchange is that it'll make everyone just go switch out there rings they have now for the ones they want, and boom no one will be running anything revolving around the rings. Now if they added a vendor that you can trade in a Currency that you get from such content and buy the ring, then that'll be more suitable. ^-^
As for the Heroic, I'm assuming you're talking about Cold Run which the reason why you are getting 30 vonimblod is because 80% of the time 2 out of 3 of the HE's will give you an average success than a greater one like in the other area's, doesn't matter how good you do, you could do it solo and still not get a great success.
You can preveiw insignia bonuses within the stable.
I admittedly did not read all these posts yet bu i will. But my one thing i would like fixed is the ability to discard any and all items. I have about 6 spots that are clogged up for good. Furthermore, make discarding an item harder to do. Add a few "Are you sure you would like to discard". Then make us hit A, then X, then Y, to verify before an item is lost forever.
how about we get rid of that god damned 'alliance title HAMSTER....i joined the guild im in to be a member of that guild.....not to hit clear title 4 times a day to make sure im not tagged yet again with someone else's guild name
I'd like to be able to inspect players in the guild roster and invite to queue group again. I cant understand why these 2 things that were broken during maintenance sessions have not been fixed as yet.
I play one character, alts are storage n' salvage slaves. T'is why multiple of them have salvage in there names<3</p>
What method do you use to pass stuff around? Mail yourself things? Auctions on trivial items with ridiculously high buyout / post values, that you then buy out with the other character? Something else? I'd think the mail would get tedious and that crazy auction values would be the main way to go, but I admit I haven't read up on using alts much.
Unless there's some way to negate the AH tax, I'd caution against selling yourself stuff on the AH for ridiculously high values, unless you want to lose 10% of it. (I know you can VIP your way out of AH posting costs, but didn't think you could get round the fee?)
I play 5 characters, all are about IL-2500 and they swap stuff about all the time. Depending what mood I'm in I play the character that feels like it will offer the most fun at the time. At the risk of sounding rude, I'd need some form of ADD for a couple of emails a day to actually become "tedious".
I'd say it's probably quicker than mucking about with the AH, and certainly doesn't tithe you 10% of the value of the sale...
Especially since you have to pick up the AH merchandise... from an email.
Probably not the thread for this but, please, whatever else Mod 11 is can it please, please, please, not be Snow bound. I know there's a lot of space on that Icewind Dale mini map that the devs might think needs filling up... but hell so is the Underdark one. (And I'd rather not have another Underdark Mod either thanks...)
Kara-Tur? Maztica?
Either of those could be cool... and while Kara-Tur might have some snow capped mountains, it wouldn't be the migraine inducing white out that Mod 10 delivered.
Knowing how the yoofs love their Vampire culture stuff... even maybe Ravenloft? Introduce Misunderstood Vampire as a playable character race package and you could charge what you wanted for it. People would queue round the block for that Anne Rice/Stephanie Meyer/Tru Blood HAMSTER.
Sorry for hogging. Thought I'd already mentioned this...
Companion Upgrade Tokens. Any chance these can be made account wide for those of us who don't open 100+ lockboxes a week and play more than one character as actual characters rather than farm labourers?
Between my characters I have just about got 90 of the damnable things, but my main who has 60 of them already has 5 companions at epic. I'm looking to develope my other characters and the most any of them has is about 12.
Or maybe make them more frequent????? When you finally DO get 30 in one drop, it's next to useless unless you happen to get it before you hit L70.
ETA: OR... allow them to be used in smaller numbers to knock down the AD cost of upgrading.
I admittedly did not read all these posts yet bu i will. But my one thing i would like fixed is the ability to discard any and all items. I have about 6 spots that are clogged up for good. Furthermore, make discarding an item harder to do. Add a few "Are you sure you would like to discard". Then make us hit A, then X, then Y, to verify before an item is lost forever.
;P Wouldn't an easier solution be the trash can method within the list of things, and the discard select be at the bottom of the list? ^-^
Probably not the thread for this but, please, whatever else Mod 11 is can it please, please, please, not be Snow bound. I know there's a lot of space on that Icewind Dale mini map that the devs might think needs filling up... but hell so is the Underdark one. (And I'd rather not have another Underdark Mod either thanks...)
Kara-Tur? Maztica?
Either of those could be cool... and while Kara-Tur might have some snow capped mountains, it wouldn't be the migraine inducing white out that Mod 10 delivered.
Knowing how the yoofs love their Vampire culture stuff... even maybe Ravenloft? Introduce Misunderstood Vampire as a playable character race package and you could charge what you wanted for it. People would queue round the block for that Anne Rice/Stephanie Meyer/Tru Blood HAMSTER.
Vampires and Werewolves are not considered Races within Neverwinter. ^-^
If they're inflexible on that, then maybe they could one day become classes. Personally, I'd probably never play one whether it was race or class, but I reckon they would be a very popular addition, especially for younger players.
Actually... come to think on it, my daughter loves all that Vampire/Werewolf stuff, if she could play a moody Vampire character, I doubt I'd ever get on my XBox again...
I've got another one that someone will probably say I can do already... (If so, thanks in advance for helping to relieve my long trudge out of the pool of ignorance...)
The bloody tooltip bar.
I was on a Dragonflight run last night, and under all manner of buffs and effects. Some (or most) of which I didn't recognise from the icons. Instinctively I opened the tooltip bar and of could only see half a dozen of the effects listed. That "and others" or whatever it says is a pain in my GERBIL.
Is there any way that list could be expanded? Either already and I don't know about it, or as a feature for the future.
If they're inflexible on that, then maybe they could one day become classes. Personally, I'd probably never play one whether it was race or class, but I reckon they would be a very popular addition, especially for younger players.
Actually... come to think on it, my daughter loves all that Vampire/Werewolf stuff, if she could play a moody Vampire character, I doubt I'd ever get on my XBox again...
I've got another one that someone will probably say I can do already... (If so, thanks in advance for helping to relieve my long trudge out of the pool of ignorance...)
The bloody tooltip bar.
I was on a Dragonflight run last night, and under all manner of buffs and effects. Some (or most) of which I didn't recognise from the icons. Instinctively I opened the tooltip bar and of could only see half a dozen of the effects listed. That "and others" or whatever it says is a pain in my GERBIL.
Is there any way that list could be expanded? Either already and I don't know about it, or as a feature for the future.
@zebular , Stated "Aye, they are neither a race nor class. In 5th edition, Vampirism and Lycanthropy are technically "Inflictions" as they were in an earlier edition of D&D. Most mortal races are susceptible to both inflictions."
As for the buff bar things it's on the list already. ^•^
Yes plz get rid of +1-3 rings from campaign key chests
How would people who haven't already got them... get them? I know that most people who comment on these boards are experienced end game level, but remember that new players do exist, as do people who haven't yet done the dungeons.
They would do better to skip a new campaign mod and spend the time and resources on a new raft of skirmishes and dungeons to expand existing zones. Make a few of them 2.5k entrance requirement, (or really revise things and come up with a more reflective measure than IL, and apply that.) Then new drop rates could be introduced.
On campaign keys, I would either like to see them acct bound, or the manufacture time at least halved.
In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool. If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.
Hmm... how about import an Image file for a Guild/Alliance Banner for a certain amount of Zen if you chose to use a non-provided design within the game, then wait idk 24 hours for the image to be approved. Then on Tuesday, or once the next big update hits you're customized image for your guild or Alliance is added in?
I don't want to see the image the pants off dance off guild comes up with lol!
As one of the GLs for PoDo, everyone would absolutely love our guild image lol
Seriously, for the thread, add a "My Alliance" tab under "My Guild" to make finding players who are online rather than scrolling through the friend list that has all online and offline names.
In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool. If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.
Hmm... how about import an Image file for a Guild/Alliance Banner for a certain amount of Zen if you chose to use a non-provided design within the game, then wait idk 24 hours for the image to be approved. Then on Tuesday, or once the next big update hits you're customized image for your guild or Alliance is added in?
I don't want to see the image the pants off dance off guild comes up with lol!
As one of the GLs for PoDo, everyone would absolutely love our guild image lol
Seriously, for the thread, add a "My Alliance" tab under "My Guild" to make finding players who are online rather than scrolling through the friend list that has all online and offline names.
It is a bit of a waste of time to be able to look at guild rosters for allies and have them all show as offline. I agree that something that could show allies would really help.
Just for the record, to all the posts referencing moving items between chars via the AH, you can't. It comes up with "You posted this auction" if you try to buyout.
I'm on board with the tooltip improvements. Relic collectors for example, doesn't tell you even slightly where on earth you get those relics. Same for the Dragon Scale merchant in Protector's Enclave! Not a clue!
One more change I would like see is with the conqueror shards of power. Rather than "win a domination match" from the master of coin for 10 shards, make it "complete a domination match" for 10 shards. Maybe give the winning side more, or even keep it at 10 for winning, but 5 for being on the losing side.
I don't pvp for this exact reason: losing (which happens to me and my guildies a lot) nets all of squat for 15-20 minutes of game time.
Or even let 2 groups of 5 queue together, randomize teams and slug it out.
Or improve the queue system where groups are paired more evenly. The problem is the high-end pvpers completely own very domination match.
I feel like I am missing out on some content because it feels broken to me.
To clarify, I can earn 10 conqueror shards from completing 5 Underdark dailies in about a total of 30-45 minutes (depending on which quest I have to complete). I earn 0 from losing pvp matches in 2-5 hours of play time.
Agreed! Pvp is this game's worst feature currently. Unless you're a high-item level dps/dps-tank, you aren't winning anything. At 2800 I can do NOTHING in pvp because balance isn't in the dev's vocabulary when it comes to pvp. It's just yet another way for the high-end players to throw their epeens around and think they're "amazing" at it.
Conqueror's shards need to be more readily available. Daily stronghold quest is a low-success gamble at best, and the Maze Engine route takes FIVE DAYS for the same amount of shards. Tweaking is most definitely needed.
To clarify, I can earn 10 conqueror shards from completing 5 Underdark dailies in about a total of 30-45 minutes (depending on which quest I have to complete). I earn 0 from losing pvp matches in 2-5 hours of play time.
Agreed, I prefer to go through Elemental Evil that only garners 2 per day, but that's not a bid to earn them, it's a small by product of farming for base elements. Thankfully, so far, our guild hasn't needed conquerors shards, but when we do we'll have to go the Mantol Derith route. Or cheat, and run a bunch of fixed alliance PvP matches...
Currently leveling character no 6. Since he's got an epic mount and some nice hand-me-downs, the inevitable spamfest of guild invites is flowing his way.
What I'd like is to be able to either inspect the guild through the invite, or defer my decision to a time when I'm not waist deep in Wights and spiders.
Even if the invite had some basic info.... you know, like the guild level, alliance status... how many members are called Drizzt... the sort of things that you weigh up before deciding.
Maybe a "later" button next to "accept" and"decline" that sends the invite to you inbox?
Its a pain in the HAMSTER when you're in PE and get them, cos even then you have to try and find the guild through the search function, which seems to use the phases of the moon as its principle search criteria, but mid combat... sorry guys, I'm a bit busy.
I want a 5 minute recall on deleted emails. it's very easy to delete things without meaning to. I also want a lock button on items so they cannot be accidently deleted. the mass delete would be nice. something where you can choose to just empty your email box of all things with no items attached. an option to never delete something with an item attached would work in place of the undelete button for emails. if no lock for items being able to recall things you've accidently discarded would also be good. there should be an undo button on everything including refining things. who here has refined an artifact into another artifact only to realize they had the wrong artifact as its..... just........ toooooooooo.. LATEEEEEEE.. (I have ugh)
on the ah, a complete auction house search would be nice. being able to save items as favorites. bolene searches. agree with the min max search and all other search suggestions. some things are really hard to search for as it stands. and it's harder yet figuring out where they're hiding in the ah.
for professions I'd like there to be an option to turn off the end item early button so you cannot accidentally spend 50k ending something silly early for no reason.
I also have an army of storage alts. I use the email system to store and transfer. like I have all of certain types of refinement on one alt. r7's on another alt. marks on another alt. speciality items I'm waiting to sell on another alt. I used to store salvage across the alts but I've given up on that. things get salvaged regularly now. I don't think we're ever having another 2ad event.
Comments
Items can be moved by shared bank or mail, depending on what they are, AD is moved via the zen exchange.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Only issue with a ring exchange is that it'll make everyone just go switch out there rings they have now for the ones they want, and boom no one will be running anything revolving around the rings. Now if they added a vendor that you can trade in a Currency that you get from such content and buy the ring, then that'll be more suitable. ^-^
As for the Heroic, I'm assuming you're talking about Cold Run which the reason why you are getting 30 vonimblod is because 80% of the time 2 out of 3 of the HE's will give you an average success than a greater one like in the other area's, doesn't matter how good you do, you could do it solo and still not get a great success.
You can preveiw insignia bonuses within the stable.
(I know you can VIP your way out of AH posting costs, but didn't think you could get round the fee?)
I play 5 characters, all are about IL-2500 and they swap stuff about all the time.
Depending what mood I'm in I play the character that feels like it will offer the most fun at the time.
At the risk of sounding rude, I'd need some form of ADD for a couple of emails a day to actually become "tedious".
I'd say it's probably quicker than mucking about with the AH, and certainly doesn't tithe you 10% of the value of the sale...
Especially since you have to pick up the AH merchandise... from an email.
I know there's a lot of space on that Icewind Dale mini map that the devs might think needs filling up... but hell so is the Underdark one. (And I'd rather not have another Underdark Mod either thanks...)
Kara-Tur?
Maztica?
Either of those could be cool... and while Kara-Tur might have some snow capped mountains, it wouldn't be the migraine inducing white out that Mod 10 delivered.
Knowing how the yoofs love their Vampire culture stuff... even maybe Ravenloft?
Introduce Misunderstood Vampire as a playable character race package and you could charge what you wanted for it. People would queue round the block for that Anne Rice/Stephanie Meyer/Tru Blood HAMSTER.
Companion Upgrade Tokens.
Any chance these can be made account wide for those of us who don't open 100+ lockboxes a week and play more than one character as actual characters rather than farm labourers?
Between my characters I have just about got 90 of the damnable things, but my main who has 60 of them already has 5 companions at epic. I'm looking to develope my other characters and the most any of them has is about 12.
Or maybe make them more frequent?????
When you finally DO get 30 in one drop, it's next to useless unless you happen to get it before you hit L70.
ETA: OR... allow them to be used in smaller numbers to knock down the AD cost of upgrading.
Personally, I'd probably never play one whether it was race or class, but I reckon they would be a very popular addition, especially for younger players.
Actually... come to think on it, my daughter loves all that Vampire/Werewolf stuff, if she could play a moody Vampire character, I doubt I'd ever get on my XBox again...
I've got another one that someone will probably say I can do already... (If so, thanks in advance for helping to relieve my long trudge out of the pool of ignorance...)
The bloody tooltip bar.
I was on a Dragonflight run last night, and under all manner of buffs and effects. Some (or most) of which I didn't recognise from the icons.
Instinctively I opened the tooltip bar and of could only see half a dozen of the effects listed.
That "and others" or whatever it says is a pain in my GERBIL.
Is there any way that list could be expanded? Either already and I don't know about it, or as a feature for the future.
As for the buff bar things it's on the list already. ^•^
Guild message board at the strongholds... like a bulletin board deal.
Better sorting options for professions... maybe like a choose level option.
And make scarves a fashion option as well as equipment. I wanna be able to wear it with my fashion not just my armor
I know that most people who comment on these boards are experienced end game level, but remember that new players do exist, as do people who haven't yet done the dungeons.
They would do better to skip a new campaign mod and spend the time and resources on a new raft of skirmishes and dungeons to expand existing zones.
Make a few of them 2.5k entrance requirement, (or really revise things and come up with a more reflective measure than IL, and apply that.) Then new drop rates could be introduced.
On campaign keys, I would either like to see them acct bound, or the manufacture time at least halved.
apologies...
Seriously, for the thread, add a "My Alliance" tab under "My Guild" to make finding players who are online rather than scrolling through the friend list that has all online and offline names.
It comes up with "You posted this auction" if you try to buyout.
I'm on board with the tooltip improvements. Relic collectors for example, doesn't tell you even slightly where on earth you get those relics. Same for the Dragon Scale merchant in Protector's Enclave! Not a clue!
I don't pvp for this exact reason: losing (which happens to me and my guildies a lot) nets all of squat for 15-20 minutes of game time.
Or even let 2 groups of 5 queue together, randomize teams and slug it out.
Or improve the queue system where groups are paired more evenly. The problem is the high-end pvpers completely own very domination match.
I feel like I am missing out on some content because it feels broken to me.
Conqueror's shards need to be more readily available. Daily stronghold quest is a low-success gamble at best, and the Maze Engine route takes FIVE DAYS for the same amount of shards. Tweaking is most definitely needed.
Since he's got an epic mount and some nice hand-me-downs, the inevitable spamfest of guild invites is flowing his way.
What I'd like is to be able to either inspect the guild through the invite, or defer my decision to a time when I'm not waist deep in Wights and spiders.
Even if the invite had some basic info.... you know, like the guild level, alliance status... how many members are called Drizzt... the sort of things that you weigh up before deciding.
Maybe a "later" button next to "accept" and"decline" that sends the invite to you inbox?
Its a pain in the HAMSTER when you're in PE and get them, cos even then you have to try and find the guild through the search function, which seems to use the phases of the moon as its principle search criteria, but mid combat... sorry guys, I'm a bit busy.
on the ah, a complete auction house search would be nice. being able to save items as favorites. bolene searches. agree with the min max search and all other search suggestions. some things are really hard to search for as it stands. and it's harder yet figuring out where they're hiding in the ah.
for professions I'd like there to be an option to turn off the end item early button so you cannot accidentally spend 50k ending something silly early for no reason.
I also have an army of storage alts. I use the email system to store and transfer. like I have all of certain types of refinement on one alt. r7's on another alt. marks on another alt. speciality items I'm waiting to sell on another alt. I used to store salvage across the alts but I've given up on that. things get salvaged regularly now. I don't think we're ever having another 2ad event.