test content
What is the Arc Client?
Install Arc

Helpful Additions to Neverwinter, lets talk. ^.^

ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
Eh by now I think you guys know me and I know quite a few of you, while this is open to everyone I do hope to see certain ones of you popping your heads in and adding on to this. So now what this is going to be about is simple additions you'd like to see to Neverwinter, may it be allow more alterations to I dunno the Preveiw, to things that are missing from a D&D experience and so on, just remember how Neverwinter is not everything should be altered or changed so be open to feedback. :3 Ill split things up to make things less messy as things go on.

Store



Tarmalune Trade House
  • Able to save searches.
  • Min/max amount wanted. (search for a certain amount of an item.)

Character



Character Sheet
  • Wardrobe.(storage for Fashion, similar to preview screen.)
  • Toggle Armor/Weapon visual effects.(See-able by others depending on if you have it on or off.)
  • Peveiw dyes within the preview screen.
  • Preveiw Armor/Weapon Enchantments.
Powers
  • Allow you to favorite powers, will be shown at the top of the powers list.
Mounts
  • Mount size.(small, medium, large.)

Items



Inventory
  • Most recent discarded slot.(aka Trash slot)
  • Multi-salvage items. (Highlight/Checkmark items you wish to salvage)
  • Auto-delete items list.
  • Toggle Special Currencies and Riches.
Professions
  • A Dye Profession, allowing more customization with dyes such as shades, you'd normally not be able to make with colors given to you.
Collections
  • Fully catalog the collections of everything that has been in the game.
Items
  • Account-wide Companion Upgrade Tokens, increased Cap.
  • Race reroll Token, allows players to re-pick what location they are from.
  • BoA, Seeker Wands.
  • Immunity for atleast 1 second when Soulforged triggers.(stops insta-kill on the proc.)
  • Fix Shadowclad's annoying, negation shield ticking noise every few seconds.
  • Update the Impenetrability ring to acutally negate/immune the player to damage once they pass the rings required theshold.
  • Allow discarding of old bags, or BoA(Why not both?).
  • Update the Quartermaster's Enchantment description to state the % needed for R7's.
  • Treasure item added to Storm King's Thunder area's worth more than the current best treasure item we have found in lower level content.
  • Remove +1, +2, and +3 rings from content and replace it with a rng chance at a +4, and very rarely +5. (Saves Salvage space, and Helps with the RNG a lot, even though you may not get a ring everytime.)

Quests



Journal
  • State the area's above the quest's that the player currently has in thier journal.
Queue's
  • Host Queue group sorting.(The host can sort the players present in the Q group.)
  • Favorited dungeon/skirmish/raid tab.
Campaigns
  • Campaign Chronicles sorting.
  • Area's within the Storm King's Thrunder Campaign, replace thier R5's obtained from Enemies and He's with R6's, so players don't seek out area's like Drowned Shore for R5's.

Social



Friends
  • Friends who are currently active on Neverwinter are shown on the top of the list.
  • Most recently active friends are shown below.
  • Blocked List tab.
My Guild
  • Able to inspect players.
  • Most recently active time displayed next to players that are currently in-active.
  • Guild/Alliance personal Events added.
  • Guild/Alliance Banners personal banners, dye/style.(Edited by a Leader for Guild personal banner. Edited by a Helm guild leader for Alliance Banner.
  • Guild/Alliance cloaks sold within the guild, matching the banners.
Mail
  • Foward a message to another.
  • Log. (Simply keeps track of everything going on with your mail.)
  • Multi-delete mail.
  • When typing in a name to send mail, show friends names below.
  • Remember the 5 most recent players names who you sent mail to.

Options



Options
  • Toggle Full/minimum Buff Bar.

Additional



Chat
  • Reward Notify(minor) to show Overflow xp for 70's.
  • Resizing Letters.(at least between two options)
  • Alliance Leader's Chat channel.
Title Screen
  • Character selection sorting.
  • Patch notes as an option.
Npc's Updated
  • Rhix, Daily log of quests done etc.
  • Add a vendor to trade in un-wanted currencies for adventuring seals to buy R5's.(I think that was the name of em.)
  • Collections rewards vendor.
UI
  • Update the map to be on par with PC's.
External NW
  • Have the Arc App link with the in-game calendar to remind players of events and guild made events.
Visual bugs
  • Fix the many visual issues the Half-orc has with helmets, backs with fashion, and thier forehead that sticks out further than the rest of the face.
  • Half-orc (gwf) gear will stick through the back of a throne.


Non-Sorted
  • For the Traveling gates, instead of showing all the zones(aka Sword Coast) First show Sword Coast, Underdark, and Icewind Dale. (Saves time for the people not really going to Sword Coast content etc.)
  • Make Lanolin effected by 2x Profession Resource.(makes it easier for those that don't like the alright grind.)
  • Day and Night cycle.
  • Homestead.
  • Furnishings Profession.
  • Simple Weathers.
  • Intractable Npc's in PE. (gives more life to PE)
  • Make Sickly Marimo sellable for gold.
  • Make Illuminated Marimo sellable for gold.
  • Decreased the amount of Lumen dropped Gift of Simril.
  • With the Gift of Simril only show an animation for the caster not for those just standing still as well.(stops scamming by certain scroungy players.)
  • Have non-player interactions be inter-actable first. (aka fishing, doors, and so on.)
  • Ancient Seal Vendor.
  • Turn off Profession task rushing option.
  • Item locking (Prevents it from being deleted)
  • Guild invites give a view option so you can inspect the guild, and a maybe later option which sends it to your mailbox for later use if you have multiple invites.
  • Weekly leaderboard reward system, certain things are asked of the players to do that week and they can compete for prizes claimed at the start of a new week(monday) Things such as most kills etc, placing in brackets between top 25k, 10k, 5k, 1k, 500, 100, 1.
Post edited by ltsmithneko on
«13

Comments

  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    A tighter email system would be nice.
    For example, batch deletions, a warning if you try to delete an email with an attachment, and once you open to compose, that message stays as a draft if you realise you need to go back and split an item before attaching.

    I'd also really love to be able to delete a bag in order to replace it with a bigger one. (My first character still has THREE 12 slot bags)

    A small personal one that I just recently came across... allow elemental "Seeker" wands to be BtA. So that if you have charges left over they aren't wasted.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User

    A tighter email system would be nice.
    For example, batch deletions, a warning if you try to delete an email with an attachment, and once you open to compose, that message stays as a draft if you realise you need to go back and split an item before attaching.
    .

    To my knowledge there is a warning that pops up if an unclaimed item is attached to a thing of mail. ^-^
  • moogie101#4741 moogie101 Member Posts: 121 Arc User



    I'd also really love to be able to delete a bag in order to replace it with a bigger one. (My first character still has THREE 12 slot bags)
    .


    You can do this already.

    You need to have the bag you want to get rid of empty of items.
    Then move onto one of the slots within the bag where it will give you the option to press A to pick up this empty bag. Then just discard the smaller bag (or save it in your Bank in case they ever increase bag slots again) & then you can equip a larger bag.
  • spelldazerspelldazer Member Posts: 315 Arc User
    Fully agree on the email system. I had a glitch yesterday due to lag where I ended up deleting an email full of goodies. At least that's what it looked like. I don't know for sure because there is no log to look at and no record of the attachment deletion warning popping. Same problem applies if you don't remember who you sent an item to. So, sent/deleted items tabs would be awesome, or at least a log we could look at.

    I play on xbox and really need a way to make the chat font/size bigger. Some of the time, I simply can't read anything unless I stand right next to the TV set. Not realistic. Makes sense for a pc game but definitely not for a console game.

    Speaking of accessibility, I want some sort of control to handle the glare issue in Bryn Shander, and to a limited extent in IWD. I've stopped going to SKT zones. The glare kills my eyes and gives me a headache.

    I want better indications for caps reached. If I reach 1000 Fey sparks and can't collect more, the UI should give a visual hint that I'm at cap. Different font color/size/highlight...whatever. With so many different caps in the game, it's impossible to keep track of it all.

    I would also like a DM guide that keeps track of daily seal earnings and available weeklies, so that I can quickly see what I need to run on each toon. It's not so easy when you have 8 viable alts and you actually like to play all of them. Would pay more than 1AD for it too.

    Also, I would love a 'saved AH search' feature. I usually search for the same exact things over and over but don't always remember where they're listed. Some kits/packs aren't where you expect. So, once I find the correct combo for locating an item on the AH, it would be nice to save that for future searches.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    edited November 2016


    Speaking of accessibility, I want some sort of control to handle the glare issue in Bryn Shander, and to a limited extent in IWD. I've stopped going to SKT zones. The glare kills my eyes and gives me a headache.


    Might want to take a look at your Tv's settings, I mean I don't mind adding a few settings into this, but I don't know of many people having an issue with the bright snow. :P I know people that had issues with the blizzards, sadly since that would of made sense to have.


    I would also like a DM guide that keeps track of daily seal earnings and available weeklies, so that I can quickly see what I need to run on each toon. It's not so easy when you have 8 viable alts and you actually like to play all of them. Would pay more than 1AD for it too.

    Wouldn't you say that should be Rhix in P.E that nobody uses anymore? :p If so then as long as that is accessible enough then ill add it as a way to keep track of things, or well an useful update to an Npc. :3
  • sundance777sundance777 Member Posts: 1,097 Arc User
    Those are all good suggestions, they don't impact my daily life too much, although I do have a bag that I can't discard so that would be nice.

    Right now what I want most is email/communication improvements and guild management tools

    Email
    The ability to forward an email
    An address book
    Inter-guild (alliance) leader email and chat channel for the same

    Guild Management
    Please bring back the inspect option
    Last seen column in guild roster
    Donation management or better views for donations
    Guild and alliance calendars so we can post events



    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User



    An address book
    Inter-guild (alliance) leader email and chat channel for the same

    Explain the Address book, in this case. As for the Inter-guild thing I'm assuming you're talking about being able to have an option to send mail to everyone in an Alliance, and the Chat channel for Leaders only?
  • spoomeister#9137 spoomeister Member Posts: 105 Arc User
    Also, for helpful additions, while I know the bindings help control the market for items, it'd be great to be able to have some sort of one-day jubilee to let me sell back the items that I can't trade or auction normally. So many cloaks...
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Less a technical thing, more a way to increase variety...
    How about Factional Allegiance being extended beyond Icewind Dale?
    How about if guilds and alliances could align with The Harpers, or The stinky Zhents?
    This could allow for a shake up of guild boons, allowing Faction specific boons, giving players something more to think about when choosing a guild.
    Political intrigue and donations akin to Tiamat could show the sway in power between the factions, offering the devs new options for plot lines beyond, "There's a new threat... go kill it."

    Players aligned to a faction might also be able to access additional quests for wearing the relevant cloak, (or a neck piece skinned to look like it) there could be an internal timer of, say, 8 hours before it opens the quest to avoid people just swapping them at will.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    More functional search/sort parametres on AH.
    For instance "Min/Max Quantity" so if someone wants 500 lockboxes they can look at lots in that range.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    edited November 2016

    Also, for helpful additions, while I know the bindings help control the market for items, it'd be great to be able to have some sort of one-day jubilee to let me sell back the items that I can't trade or auction normally. So many cloaks...

    I mean you could just discard the cloaks... lol They didn't force you to buy them, plus I'm not sure the Jubilee guy really wants you returning stuff to him. ^.^ But un-binding those things would be nice since they're just a visual thing, but it is meant to be special to the anniversary of Neverwinter.

    "Most" special things from CTA's and Events should be Bound on Account with some exceptions, such as mounts, potions, and so on. As for things like the Peg Leg, Anniversary cloaks etc should be bound so some people have something to look forward to when they roll around. :3 Personal option I think the Halloween Mask's should be Bound, but Im not sure if people would agree, it would make them a lot more precious to players if they were.
  • sundance777sundance777 Member Posts: 1,097 Arc User
    I would be happy with a chat channel for alliance guild leaders only, similar to the guild office channel and a similar option for email where you could email all alliance guild leaders, I would not want the ability to email everyone in the alliance, that seems too broad.

    Address book, a place to store names (and some details) of interest for future use with an interface to pick multiple contacts for a message, just like you can do with almost every email interface. The type ahead is nice if you already know all the names you want, but it would be sweet to be able to open some sort of page or screen to pick names from a pre-existing list...
    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • spoomeister#9137 spoomeister Member Posts: 105 Arc User

    Also, for helpful additions, while I know the bindings help control the market for items, it'd be great to be able to have some sort of one-day jubilee to let me sell back the items that I can't trade or auction normally. So many cloaks...

    I mean you could just discard the cloaks... lol They didn't force you to buy them, plus I'm not sure the Jubilee guy really wants you returning stuff to him. ^.^ But un-binding those things would be nice since they're just a visual thing, but it is meant to be special to the anniversary of Neverwinter.

    "Most" special things from CTA's and Events should be Bound on Account with some exceptions, such as mounts, potions, and so on. As for things like the Peg Leg, Anniversary cloaks etc should be bound so some people have something to look forward to when they roll around. :3 Personal option I think the Halloween Mask's should be Bound, but Im not sure if people would agree, it would make them a lot more precious to players if they were.
    Yeah the cloaks thing is on me... I broke down and spent some Zen this past 2x event on just buying out the rest of the Tyranny campaign b/c I wanted the last couple boons without having to grind every day for a month to get the Linu's Favor for them, and the extra little dollop of campaign currency was useful. But it meant I also got every cloak :) and it seems wasteful to just chuck 'em.

    The BoA specials, after a while, become an argument for the Wardrobe idea, to have a separate space to store them. I mean, until one can get to the point of buying multiple medium to large bags, those novelty items start crowding out space that could go to refinement stuffs.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User


    The BoA specials, after a while, become an argument for the Wardrobe idea, to have a separate space to store them. I mean, until one can get to the point of buying multiple medium to large bags, those novelty items start crowding out space that could go to refinement stuffs.

    Eh I have full runic bags and my fashon takes up most of one of em... cx

  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User



    I'd also really love to be able to delete a bag in order to replace it with a bigger one. (My first character still has THREE 12 slot bags)
    .


    You can do this already.

    You need to have the bag you want to get rid of empty of items.
    Then move onto one of the slots within the bag where it will give you the option to press A to pick up this empty bag. Then just discard the smaller bag (or save it in your Bank in case they ever increase bag slots again) & then you can equip a larger bag.
    Some bags are BoC and cannot be discarded, sadly.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    I was thinking about the dyes just the other day. Having an increased variety and being able to mix them for more colors would be great.

    I'd also like to see a custom guild sigil/banner that can be designed by leaders and placed on all banners/flags in the GH and members being able to purchase a 'guild cloak' transmute from the GH merchant that shows the sigil - similar to the new ones from Mantol Derith.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool.
    If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Less of an addition, more of a heartfelt plea...
    Fix the broken HEs in Elemental Evil zones.

    I don't do PvP so the few Shards of Conquest I get come from that campaign line. And some of those Encounters are broken in ways that should be reasonably easy to fix. (Aquatic Elves in Shore and Travelling Merchants in Rock scream out for a fix...)
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User

    In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool.
    If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.

    Hmm... how about import an Image file for a Guild/Alliance Banner for a certain amount of Zen if you chose to use a non-provided design within the game, then wait idk 24 hours for the image to be approved. Then on Tuesday, or once the next big update hits you're customized image for your guild or Alliance is added in? :3
  • kuero21kuero21 Member Posts: 454 Arc User
    the daleland bug is not only affecting a few players, its affecting basically each and everyone. They once fixed it and it worked for a while but then the bug re-occured. Thx for quartermaster info, though. I wondered why I get no freaking rank 7's after hundreds of bags.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User

    In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool.
    If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.

    Hmm... how about import an Image file for a Guild/Alliance Banner for a certain amount of Zen if you chose to use a non-provided design within the game, then wait idk 24 hours for the image to be approved. Then on Tuesday, or once the next big update hits you're customized image for your guild or Alliance is added in? :3
    Pretty much... yeah.
    There might also be scope for the guilds to be able to sell stuff like guild cloaks (R1 Appearance change only...) and guild dye packs, so that rather than simply spending guild marks players could spend AD at the guild, and a cut goes into the guild.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I also had a thought on the insta death associated with Soulforged.
    How about, rather than immunity, the "You have been defeated" message has the option to use Soulforged?
    Of course you are going to... but you can decide when. Just like with a scroll of life.
    No immunity, so you're still easy prey till you pop a stone of health or potion, but you can let potion cooldowns expire and wait for monsters to move before using the soulforged.
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User
    kuero21 said:

    the daleland bug is not only affecting a few players, its affecting basically each and everyone. They once fixed it and it worked for a while but then the bug re-occured. Thx for quartermaster info, though. I wondered why I get no freaking rank 7's after hundreds of bags.

    Np, they're rare anyway, but the R6's are so worth it either way. :3
  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User

    I also had a thought on the insta death associated with Soulforged.
    How about, rather than immunity, the "You have been defeated" message has the option to use Soulforged?
    Of course you are going to... but you can decide when. Just like with a scroll of life.
    No immunity, so you're still easy prey till you pop a stone of health or potion, but you can let potion cooldowns expire and wait for monsters to move before using the soulforged.

    Content would be even easier to chesse if it was like that, and annoyance in pvp, tbh.
  • sundance777sundance777 Member Posts: 1,097 Arc User

    In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool.
    If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.

    Hmm... how about import an Image file for a Guild/Alliance Banner for a certain amount of Zen if you chose to use a non-provided design within the game, then wait idk 24 hours for the image to be approved. Then on Tuesday, or once the next big update hits you're customized image for your guild or Alliance is added in? :3
    I don't want to see the image the pants off dance off guild comes up with lol!
    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • kuero21kuero21 Member Posts: 454 Arc User

    In NWN2 You could import image files to apply to things like paintings. I've often thought Guild colours would be cool.
    If mix matching dyes was a thing, Guilds could create their own colour scheme to match their banners.

    Hmm... how about import an Image file for a Guild/Alliance Banner for a certain amount of Zen if you chose to use a non-provided design within the game, then wait idk 24 hours for the image to be approved. Then on Tuesday, or once the next big update hits you're customized image for your guild or Alliance is added in? :3
    I don't want to see the image the pants off dance off guild comes up with lol!
    as long as they don't introduce .gif files we should be fine
  • fluffy6977fluffy6977 Member Posts: 291 Arc User
    FOr the love of god, make the quest journal have tabs for each location you have quests in. The tabs are collapsed by default and expanded manually.
  • dratomic1#3275 dratomic1 Member Posts: 66 Arc User
    -. A +5 ring exchange merchant would be nice (charge 100k for all I care) that allows us to swap that +5 ring that dropped for the +5 we really wanted.

    -. Vonimblood reward to effort ratio (200 for 10+ Heroic and 30 for 3+ Heroic feels insulting).

    -. Some region completion quests are level bound (i.e. black dagger) which causes it to be unable to complete those region completion quests in the journal\rewards if you outlevel the requirements.

    -. Some way to preview the mount insignia bonusses before equiping\purchasing them (stable preview thing is excellent btw).

    -. In general the game design is wierd; it is geared to reward players for having multiple characters and punishes those that like to excel on a single on character (i.e. daily AD limit on character), where as in other instances the reverse happens (i.e. invoking). This causes a lot of economical abuse i.e. salvage limit being circumvented by using multiple characters and a huge disadvantage to single focused players. Change the whole system to have larger (way larger) limit but let the limit be an account limit in order to have a fair limit to both multi and single character players.

    -. The chat filter is wierd to say the least. Words like it and got are filtered as bad words. If the filter cant be changed please give us the option to disable the filter and endure all the bad words we like to or not like to read.

    -. Please translate the items back into the client language a player is playing. I.e. If a French player links his item then have it display in French for him but in English for me and in Greek for the guy using the Greek client. Same for the admin spam.
  • spoomeister#9137 spoomeister Member Posts: 105 Arc User



    -. In general the game design is wierd; it is geared to reward players for having multiple characters and punishes those that like to excel on a single on character (i.e. daily AD limit on character), where as in other instances the reverse happens (i.e. invoking). This causes a lot of economical abuse i.e. salvage limit being circumvented by using multiple characters and a huge disadvantage to single focused players. Change the whole system to have larger (way larger) limit but let the limit be an account limit in order to have a fair limit to both multi and single character players.

    I am SO glad I'm not the only one who feels this way. I'm a weirdo who has NO alts. I spend so much time on my main guy as it is, I don't know how others have the time to blast through invokes, a quick Cloak Tower run or three, professions, some minimal levelling, etc. on several other alts AND still be able to run with their main dude...

    ...but more to your point, yeah, there's a lot of optimal endgame strategy that totally revolves around using alts as a quiet drone army to circumvent other caps.

    As an alternative (pun semi-intended) to your suggesting a larger daily refinement limit that is account-wide, I'd also suggest some sort of even higher refinement limit for accounts that only have one character (or, to avoid people creating and deleting characters to get around this, have only had one character for say 2 - 4 weeks or more).

    They can then fine-tune the math on the back end to make it so that there's 2 viable paths for players: continue with the current alt approach so that people can still play as they're used to, or play one and only one character yet be reasonably confident that otherwise optimized play will let you bring in close to the same amount of AD and stuff overall.

  • ltsmithnekoltsmithneko Member Posts: 1,578 Arc User



    -. In general the game design is wierd; it is geared to reward players for having multiple characters and punishes those that like to excel on a single on character (i.e. daily AD limit on character), where as in other instances the reverse happens (i.e. invoking). This causes a lot of economical abuse i.e. salvage limit being circumvented by using multiple characters and a huge disadvantage to single focused players. Change the whole system to have larger (way larger) limit but let the limit be an account limit in order to have a fair limit to both multi and single character players.

    I am SO glad I'm not the only one who feels this way. I'm a weirdo who has NO alts. I spend so much time on my main guy as it is, I don't know how others have the time to blast through invokes, a quick Cloak Tower run or three, professions, some minimal levelling, etc. on several other alts AND still be able to run with their main dude...

    ...but more to your point, yeah, there's a lot of optimal endgame strategy that totally revolves around using alts as a quiet drone army to circumvent other caps.

    As an alternative (pun semi-intended) to your suggesting a larger daily refinement limit that is account-wide, I'd also suggest some sort of even higher refinement limit for accounts that only have one character (or, to avoid people creating and deleting characters to get around this, have only had one character for say 2 - 4 weeks or more).

    They can then fine-tune the math on the back end to make it so that there's 2 viable paths for players: continue with the current alt approach so that people can still play as they're used to, or play one and only one character yet be reasonably confident that otherwise optimized play will let you bring in close to the same amount of AD and stuff overall.

    I play one character, alts are storage n' salvage slaves. :3 T'is why multiple of them have salvage in there names<3
This discussion has been closed.