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A lot of people I know quit the game

reposterzreposterz Member Posts: 293 Arc User
My friends and family quit the game because they feel mod 10 is too much grinding. I myself have not logged in for 1 month. Are the devs going to change things to make the game more compact and innovative in the future?
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Their metrics show how fun their game is.

    That has been the only actual response we got back.



  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    i havent played much, already burnout
  • nameexpirednameexpired Member Posts: 1,282 Arc User
    edited November 2016

    Their metrics show how fun their game is.

    That has been the only actual response we got back.

    I am sure if your salary and bonus depended on it you would find a way to come up with reliable metrics that show to the management how great NW is doing and that all players love it.
    Imaginary Friends are the best friends you can have!
  • darthpotaterdarthpotater Member, NW M9 Playtest Posts: 1,259 Arc User
    Maybe Fishing lovers are Whales (lol)
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Trust me, pve players think this is all garbage as well.

    This isnt a mmo content and they should be really embarrassed and ashamed for releasing it. No one that worked on a project that centers around fishing in a mmo, should be working in this industry.

    I actually feel pity for them, that this is the best design they could come up with, in all of my years as a mmo player, forcing poeple to grind/gate via fishign and hes, is the most horrific design Ive seen.

  • nameexpirednameexpired Member Posts: 1,282 Arc User


    This isnt a mmo content and they should be really embarrassed and ashamed for releasing it. No one that worked on a project that centers around fishing in a mmo, should be working in this industry.

    True dat.
    Though I like the treasure hunting, it is totally controversial to MMO.
    You can not even share the map to go on a treasure hunt together. It's total single player only.
    Having to leave the game (=go to the forum, reddit or shivtr) to share a map and discuss it's whereabouts is terrible design for an MMO.
    Imaginary Friends are the best friends you can have!
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User

    Trust me, pve players think this is all garbage as well.

    This isnt a mmo content and they should be really embarrassed and ashamed for releasing it. No one that worked on a project that centers around fishing in a mmo, should be working in this industry.

    I actually feel pity for them, that this is the best design they could come up with, in all of my years as a mmo player, forcing poeple to grind/gate via fishign and hes, is the most horrific design Ive seen.

    I have read on MMO blogs that World of Fishing is a top rated MMO at this time. That might be what started this. Funny that Heroic/Fantasy would have to have this element, though. Unlikely that players in it would be big on a Fishing Mod.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,355 Arc User

    Trust me, pve players think this is all garbage as well.

    This isnt a mmo content and they should be really embarrassed and ashamed for releasing it. No one that worked on a project that centers around fishing in a mmo, should be working in this industry.

    I actually feel pity for them, that this is the best design they could come up with, in all of my years as a mmo player, forcing poeple to grind/gate via fishign and hes, is the most horrific design Ive seen.

    I have read on MMO blogs that World of Fishing is a top rated MMO at this time. That might be what started this. Funny that Heroic/Fantasy would have to have this element, though. Unlikely that players in it would be big on a Fishing Mod.
    I guess we need to wait for World of Fishing to have D&D element before we can get some Dungeons.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited November 2016
    While I agree that mod 10 and 10.5 are too grindy and came up with too complicated ideas (chests inside a chest to get loot, 150 new items to deal with, excessively complicated restoration process for new weapons, and so on), I don't think friendlists are a reliable way to gauge the overall health of the game. People come and leave, in F2Ps, that's expected, as the game does everything it can do to make BiS players quit as they're just unneeded server load and can't make any profit. Your friendlist should be treated as a constant work in progress. You need to be hunting for valuable new additions all the time, or the way F2Ps work will inevitably lead it to become a ghost town, no matter how good or bad the game is doing.

    That being said, the grind is clearly over the top and I can't take more myself. I have arranged my own schedule around playing NW much less these days, because I refuse to grind that much.
  • lowenduslowendus Member, NW M9 Playtest Posts: 322 Arc User
    hudman21 said:



    Remember these?

    removed[1] Lair of the Mad Dragon Helm's Hold
    removed[1] Throne of Idris Ebon Downs
    removed[1] Spellplague Caverns The Chasm
    removed[1] The Dread Vault Whispering Caverns
    removed[1] Fardelver's Crypt Gauntlgrym
    removed[1] Dwarf King Crypt Gauntlgrym

    I want my Neverwinter back !!

    You made me cry sir.

    Old dungeons (including FH, PK and CN) where so much fun to run with friends and guildies, then someone decided they will remove them, I mean really....REMOVE content from a game instead of adding and upgrading (loot tables, more dungeons + skirmishes) !?!?!?!

    I too would like to see the old Neverwinter back! :(
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    I think our only hope to get our old NW back is for another company to take it off PWE's hands coz clearly they are running this abysmal show and not Cryptic, despite what some of the mods want you to believe.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • blu3armyblu3army Member, NW M9 Playtest Posts: 40 Arc User
    I don`t want to sound nostalgic too much but yes, there were times where we actually was waiting eagerly that Dungeon delve hour, starting dungeons geting teams together, having that feel of acomplishment when we wait for the greed rool, and regardles who won the roll we still had so much fun and enjoy running old content....Split loot run or not, we had fun in TS coordinating attacks, pulls and all old players can remember.
    Now i know that form of fun and playing will never come back, it will but in some other form, but we need it, the community was never more connected while DD was running GG and all other things, it sadensess me what you did to this once wonderfull game, this is from a beta player point of view, it was taken from us, and like i said many times somewhere in between they lost their compass, if they even had one to begin with...
    Don`t even get me started how many good people and friends left the game, because they just could not cope with it.

    From my POV as OP GWF maxed out to the boon, you gave and still giving us all this power, with nothing to do with it....

    Gl on making things better but i`m loosing my hope slowly,

    Unforgiven GWF THC
  • asterotgasterotg Member Posts: 1,742 Arc User
    They removed CN, too. You can put lipstick on a pig, but it does not change the fact, that they reused a part of the old maps from CN and thats it. If I would reuse some bricks from a villa to build a shack, it would still be a shack.
    Chars: CW, DC, GF, GWF, HR and TR.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    As long as players give them money for hes and fishing , why do anything different.

  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    I'd like to see the metrics for total income (by month & year on year) and player retention. I bet they'd give perspective on the number of players grinding a zone.
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  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    Player vs Fish. What's wrong with people!? Did they get brainwashed to love fishing and HEs so they DEVs don't have to worry about bringing back dungeons?
  • matthiasthehun76matthiasthehun76 Member, NW M9 Playtest Posts: 1,184 Arc User

    Their metrics show how fun their game is.

    That has been the only actual response we got back.

    I am sure if your salary and bonus depended on it you would find a way to come up with reliable metrics that show to the management how great NW is doing and that all players love it.
    Khhm may i present you my sig Nr. 2 and the quote from W. Churchill, i think it sums it up. He sure knew a lot about it, cause he faked a lot of things, but that's history.

    Yes, my friend list is dead too, 140+ people were once on it, now barely a handful, at event times and weekends maybe 10, maybe.

    I always preach, learn history folks, cause it always repeats itself.



    The real honest man is honest from conviction of what is right, not from policy.
    Robert E. Lee

    I only believe in statistics that I doctored myself.
    Winston Churchill

    The human race is a herd. Here we are, unique, eternal aspects of consciousness with an infinity of potential, and we have allowed ourselves to become an unthinking, unquestioning blob of conformity and uniformity. A herd. Once we concede to the herd mentality, we can be controlled and directed by a tiny few. And we are.
    David Icke

  • throsbithrosbi Member Posts: 291 Arc User

    Their metrics show how fun their game is.

    That has been the only actual response we got back.

    I am sure if your salary and bonus depended on it you would find a way to come up with reliable metrics that show to the management how great NW is doing and that all players love it.
    Khhm may i present you my sig Nr. 2 and the quote from W. Churchill, i think it sums it up. He sure knew a lot about it, cause he faked a lot of things, but that's history.

    Yes, my friend list is dead too, 140+ people were once on it, now barely a handful, at event times and weekends maybe 10, maybe.

    I always preach, learn history folks, cause it always repeats itself.



    Does this mean we will soon see a giant influx of players and things... you know history repeats itself right?

    I do not even bother with a friends list anymore, I have a few places I hang around. I log in and grind out something logging out knowing full well i hardly made a dent in the grindfest. Log in the next day, repeat, rinse, skip a few days..... remember i lost some keys and log in to start all over. The keys are barely worth the bother anymore either. As someone posted a comment I read some time ago went something like this

    'I will play as long as I have some time to kill that refuses to die in any other way'

    That about sums up my play time. Heck I dont even bother to invoke on all my alts anymore. 4 hours to invoke is about all i can bother grinding the same thing over and over before i realize I am no longer having fun. For now I have fish to catch and my lugworms look like they are a bit on the dry side...............
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    edited November 2016
    I think cryptic has a crisis on their hands now. If past release pattern holds true going forward, the next release is five months away. Any one who can do FBI/AoS but isn't due to the entry requirements is probably going to stop playing soon (how many times can one run eToS and CN) and do something else. If they find something, they probably will not be coming back.
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited November 2016
    Just, after a colossal grind, got everything bar the lanolin to restore my main hand. Now facing a lotta loops in lonelywood. Really not looking forward to doing it all again for my offhand. All I can say is, the new skirm better be hamsterizingly amazing.
    No idea what my toon is now.
  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    winter festival fishing is much more simple because it runs by timed events, Sea of Frozen is lot harder and i still doesnt understand how to pull a fish, even i hold some keys to keep reeling in.
    i think there is so much problems. i tried.
  • bigredbrentbigredbrent Member, NW M9 Playtest Posts: 155 Arc User
    edited November 2016
    The developers really need to take notice of this!

    People are sick to death of dailies and want end game dungeons to have fun with. If they start by just bringing back epic versions of the old dungeons with loot that is worth getting, that would be a start. If they continue to make more daily quests, then they will very quickly kill this game...

    I have my suspicions that people are sick of heroic encounters too.

    And the way fishing was implemented as a requirement for a campaign instead of just something extra that is fun and rewarding to do, I am guessing a lot of people are not too pleased with that either.

    This is getting extremely serious, and if the developers do not start making this game actually FUN again, this game is headed for disaster!
  • silver11#9318 silver11 Member Posts: 92 Arc User
    This is the first game ive played that it feels like im being punished for wanting to have the best gear. im all about the grind but currently its insane. if you had to do a set number of hes thats one thing, but rng on hes? that was just an example. the way twisted weapons were introduced was perfect. its a shame what we have now. even further back, dungeons farming was amazing. why? REWARDS! why are people quitting? REWARDS! thats all thats really been taken away. Everything is either BOP BTA BTC, how can players proceed? Want players to play pvp? ADD REWARDS RANDOMLY TO THE END OF GAMES! they wont mind getting slaughtered if theyre profiting from it. Want players to play pve? REWARDS! make rings unbound. artifacts. anything that makes mindlessly farming not feel like a chore. guess what... most players dont care about being bis. thats why when you force grinds for gear/ weapons, they dont do it. They want wealth. The players who care about bis will pay $ to get items that are farmed by the others. Thats why mod 5 worked. Use your brains. Sorry for the rant, just felt like it.
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited November 2016
    Some players quit because they are done
    Some players are still here but just login- logout and few more because they don't have any interest in such contents.
    Some players are grinding like hell to get the new weapon set and maybe the gear set, but the structure of SKT goes nowhere. As soon as we have all we want (2-3 months?), they will be empty areas/ wasted assets (IWD?) that no one wants to see it again in all your life because at the end you hate it (http://www.arcgames.com/en/forums/neverwinter/#/discussion/1225249/the-insane-grind-with-skt-somi).
    Really...I'm worried because after this insane grind, there's...nothing: you show your new shining and powerful stuff and what next? Kill Orcus in solo mode in 2 hits?

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited November 2016
    Stupid grind and powercreep killed this game, apart from bad concepts and missing classbalance, caused by stupidly overbuffed feats and powers.
    Starting at mod 4 my guild was huge, several sides of member online, now we got an alliancesystem and we are far less player in a whole than in one single guild in mod 4.
    Atm we got 1 Dungeon to run, wich spends some kind of challenge but zero rewards.
    CN, T2, elol can´t be considered to be challenging.
    When I started I got plenty of dungeons to run and the most challenging was CN apart from epic Dread Vault, I also liked those epic version of idris and more.

    https://www.youtube.com/watch?v=_22IcsIQyWk
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    there is really little for alliances and guilds to do.. there is not much group content, and right now everyone is making more fishing.. Im sure trial will be run a ton in the coming days..

    but really, when you can make more fishing, then you can running CN .. what is the point, there is little.

    Some are ok with it, some are not.

    This has been a long road to where we are at.. however, every mmo has extreme highs and extreme lows, this one is just going through one of those really low points to me. Where boring grind replaces any real content.

    Im done really yelling at players.. I think if you are not interested in this stuff, it really is time for us to look at other options, there are alot of other games who deserve our dollars more then this one atm.

    Not saying it cant get better.. but for the next few months at least, we are not its not ..



  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User

    Stupid grind and powercreep killed this game, apart from bad concepts and missing classbalance, caused by stupidly overbuffed feats and powers.
    Starting at mod 4 my guild was huge, several sides of member online, now we got an alliancesystem and we are far less player in a whole than in one single guild in mod 4.
    Atm we got 1 Dungeon to run, wich spends some kind of challenge but zero rewards.
    CN, T2, elol can´t be considered to be challenging.
    When I started I got plenty of dungeons to run and the most challenging was CN apart from epic Dread Vault, I also liked those epic version of idris and more.

    https://www.youtube.com/watch?v=_22IcsIQyWk

    The thing of it is.. we are giving such LITTLE in terms of group content, that when you run it 3-4-5000 times, you cant possible think its challenging anymore.

    Its my thought and option that this game , will not get back what its lost, until they have a level increase, a linear rebalance of enchants and stats, a vaiable solution to progress in game, a general rebalance of classes, a viable option to cap power curving extremeness and most importantly after all that.. a massive slew of group content.. 5-6 new dungeons, 2-3 new skirms, 1-2 new raids.

    But its not going to happen, the golden age of this game is closed, the silver age has passed, we played through the bronze.. we are getting down to the pewter and tin ages now my friends.

    I dont think any optimisms expressed, really show reality of what they are willing to give us.

    I think what you want out of this game, isnt coming around again, its time for some of us to look elsewhere, because I do believe, that being too negative at the folks here, wont help them at all, if they want to struggle on and they still enjoy it, then fine.. its a player choice now.

    I do not at all believe, that this game will get better, or achieve anything like the older days, nothing recently has shown me it will.


  • dupeksdupeks Member Posts: 1,789 Arc User
    Some of the folks in my alliance have resorted to running stuff with intentionally poor party compositions, often carrying someone along the way.

    But it's still bad if you can complete almost any existing dungeon (except for FBI) in <15min even if you go, for instance, with no tank.

    And ditto what folks said about about the grind being all that's left, and it being brutal for alts. I had 6 toons going in SKT (3 unlocked FBI, 3 on their way) but when SoMI came out it became clear I wouldn't be taking more than 1 toon through... maybe 2 if I get depressed and delusional.

    The grind is insane and discouraging, it feels like they haven't made a single good design decision in 2 mods.
  • guille23mxguille23mx Member, NW M9 Playtest Posts: 340 Arc User
    dupeks said:

    Some of the folks in my alliance have resorted to running stuff with intentionally poor party compositions, often carrying someone along the way.

    But it's still bad if you can complete almost any existing dungeon (except for FBI) in <15min even if you go, for instance, with no tank.

    And ditto what folks said about about the grind being all that's left, and it being brutal for alts. I had 6 toons going in SKT (3 unlocked FBI, 3 on their way) but when SoMI came out it became clear I wouldn't be taking more than 1 toon through... maybe 2 if I get depressed and delusional.

    The grind is insane and discouraging, it feels like they haven't made a single good design decision in 2 mods.</p>

    AGREED +++
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