I'm interested to know if the Devs were to create a Lobby for PMvsPM how many players/guilds would still be interested in syncing Queues for some competitive fun? There is some discussion about creating a Duo/Trio Q along with the Solo Q event that is going on. My question is are there enough PVPers interested in doing full Premades to garner a lobby specifically for that purpose?
Also, if so, should there be a leaderboard for those matches? Should there be rewards for winning those matches? What do you think?
Please comment below if your guild would be interested in a lobby and how you think it should be set up!
Thanks.
On ambush rings: "How would you like PVE if all the mobs were invisible?"
0
Comments
2) no mounts bonus/power.. Lion im looking at you.
3) no boons.
4) obviously no companions but maybe is right to specify it.
5) no pots no elixirs.. In short words no doping.
As i said my guild likes to premade, they are not even bad but 5 lions against was really GG wtf we are even trying.
No reward obviosuly because matches that can be fully premade can too easily be exploited. Trading daily victories in a few minutes and such. A premade queue is one part of my suggested PVP queue triumvirate and should come with a team/guild ranking.
I would be interested in pre-made, but THC isn't really that kind of guild. We could probably field a half decent team, but not competitive when facing a dedicated pvp guild.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Should just implement private PvP queues then set it up so that if you queue in Private mode, only other teams that are also queued in Private mode will match you.
For me, it's not that relevant since there's not enough ppl that do PvP in the Cloaks to form a full premade at any one time usually and even if we magically pulled in the best PvPers in the entire Alliance, we'd get completely smashed by any PvP guild premade anyway. Not because we're not good at PvP or even because we don't have as high end gear (yes, there's BiS folks in places other than PvP guilds!), but rather because we don't yet have access to a GH 20 and maxed boons. Like I said, though, even when we do get the SH maxed, we'll never field a full PvP Premade anyway, so it's irrelevant.
Even if I will generally have little use for it, like becky, I support more PvP options, so I'd vote yes for the idea.
I would PREFER a full lobby like in STO where you can actually create both teams. I'd like to see this for GG pvp too. I'd also like for them to provide a place to see when Black Ice Domination is active. And, I'd like a sandwich. thanks!
( @panderus )
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
My two cents is that the lobby is supremely important for making good premades. Otherwise these issues become time consuming and make Qing for 5v5 intentionally a pain. It doesn't seem like it would be terribly difficult to implement so I hope the devs are looking at this as a possibility.
only 1 class per team
no leaderboard
no rewards
and a lobby, this group can decide then if they wanna use pots, mounts etc.
I'd actually prefer they make the solo/regular Q force rainbows with only one of each class because when you're pugging into groups with 2 of the most OP class of the mod... it's basically a guaranteed loss.
I do, however, think in solo/duo/trio/pug Domi rainbows should absolutely be forced to make sure one side doesn't get two players of an OP class.
So yes, I believe they couldn´t go wrong with putting some resources to establishing some pvp modes that make at least some tiny bit of sense and fun. Many bored PVE players might snoop in then.
A long while ago two premades of my guild tried to sync with players new to pvp on both teams. It was supposed to provide some testing and teaching for the newbies. It didn´t work at all - my team got bulldozered by other (way more awesome) premades several times...I then theorized a little about why the PVP part of the game is set up as shittily as it is and then lost all interest. A friend of mine keeps telling me to try PVP... because every once in a while he says he gets lucky and plays fun matches. The thing is- I get upset even thinking about wasting time trying to sync q or wasting time in ridiculously unbalanced matches when it really wouldn´t take much to set up a more reasonable arena! So why haven´t they? Unfortunately I can´t come up with an answer to that question that is flattering to the devs and/or the playerbase. So I get upset about pvp without actually doing pvp. Fancy that :P
Still, it´s good to see not everyone has given up (your tenacity is laudable:P) - and ideas are being put forward again. I wouldn´t know why AD shouldn´t be awarded for a private 5v5 though 2 times a day. So what if people choose to "exploit" this by standing around...seriously, it is utterly irrelevant. It would hurt more to take away a small reward that might induce more players to try this for a nonsense reason? I can understand the reasoning concerning other rewards.
I´m being told that there is reason for hope lately due to cryptics recent babysteps (gear in tradebar shop and solo q event) The mentioned friend told me that a lot more players in my guild (synergy alliance sword guild) are trying pvp lately. So the fact that players won´t likely produce a 20+ pages thread on this AGAIN doesn´t necessarily mean that they won´t appreciate improvements and flock to give pvp a try?
So they made a sparkly superlion. But maybe the next thing they´ll try to please players with won´t be "Hooligan, the drunk uber-giant" (ridable piggyback) with a barf-attack that drowns and prones players on all instances of the map for three days but some basic functionalities that allows players to create a fun experience. No restrictions on private 5v.5...players communicate and decide what they want to do ( finally).
MY point is at the moment i see 14 poeple from each guild to queue for pvp .
ALSO i see mix in premades eoa-synergy. or rebels-synergy or any other combination.
DO the guilds have active players for pvp?
There should be 3 Ques.
1) Solo Q - ranked
2) Premade Q - ranked
3) Lobby/FFA Q - unranked.
There should be two leaderboards.
1) A class specific leaderboard, that shows you against only others of your own class (removes any class advantages). So if you are a DC, your Solo Q Leaderboard only ranks you against other DCs.
2) A premade Leaderboard - shows all players, all classes. Get a party of 5, Que up, and it pits you against another party of 5. Ranked matches. With a separate leaderboard from the solo Q.
3) A Lobby System/FFA Q. For example. You have 2 guys who love to duo Q. They "que" up for this FFA system and it puts them into a lobby system where they wait until 10 player are in, everyone "accepts" the matchup, and off they go. The first player into the lobby has "control" to move around teams and make them fair, etc. There would be NO rewards and NO leaderboard impact from this. The first player in the lobby could choose to set the lobby to "private" and then proceed to invite whomever they want. This gives guilds an avenue to set up inhouses, or even premades against other guilds and move around teams to be whatever they want.
This gives an avenue for all types of players in NW.
Solo Q appeases the solo Qers. Class specific LBs make it so "weaker" classes arent at a disadvantage.
Premade Q appeals to the epeen premades who only want to premade for "bragging rights"
Lobby/FFA Q appeals to all players as a more casual PVP based system. Gives more "control" over the games, but for no reward.
You say you see the same team, (don't know what 1pt meant) but when I run teams they are almost always different people and comps. So, I don't know what you mean. Many players who prefer Premade teams have found other things to do since the Devs wouldn't listen to us and improve PVP with a Lobby or better matchmaking, etc.
To answer your question, many guilds still have enough BIS PVPers to field a team for Premades. A few still do, and sometimes we actually can get the Q to sync for a premade fight. There are a lot of mix premades random Qing as well because, to be quite honest, pugging sucks. You may not be able to carry your team if they are bad enough because they won't even stand on node, and this happens A LOT.
I literally got cursed at the other day after I gave up on a match because I was 3-4v1 and my team still couldn't cap the other nodes. I then talked with the individual who was PMing me furiously after the match, told them why it was a mathematical certainty we could not win if I hold 3 players at the far node and we still can't cap 2 nodes. Then I found myself explaining to this person the entire point of the nodes. They had been fighting from the pillar. They literally did not understand how Domi PVP works.
So, as long as PVP is in it's current state, you will continue to see Premade groups playing for at least 3 reasons:
1) It's fun to play with friends
2) It sucks to deal with people on your team who won't stand on node or immediately say "gg" to get points.
3) We may have been trying to sync Q and the Q system screwed up yet again, pitting a Premade against pugs.
In short, yes there are enough active players for PVP. I'm sorry you seem to run into the same group of them repeatedly. If they put in a lobby, this likely won't happen.
THE perfect example can be for paladin( that i believe is the reason allows 2 of same class). IF THEY want to be the healer and the tank why a rainbow rule to ruin their premade team?