My new VP contacted me about changes made by Cryptic to prevent gold spammers. These changes are not good at all for new players coming online. They are anti-social at best. How is a new player suppose to join my guild, if they can't send me a PM or mail? "Hey player X, I like the way you played there! Please send me a PM if you want to join my guild." We did a lot of recruitment straight out of Blacklake and Tower District. The changes effect many new players all the way to the Neverdeath Graveyard. If you don't complete the Plague Tower, you get to a mute all the way to level 70?
So I went to log on the Gateway to check the guild roster.... oops! Did someone forget to pay the bill? No? More anti-botting measures. I haven't been online since August and I am beginning to think my guild is just screwed without me having to take 10 minutes to log into the game, just to send mail or inspect my guild. Good bye chat, good bye Gateway, good bye guild recruitment...
I run a seriously helpful guild, we give new players items they need to progress faster like companions, weapons, armor, and upgrades. We can't even trade with the new people. NOT even people who we place in our guild as members or on a friends list. It is my opinion, these changes are doing much more damage than good. Unless I am misinformed, the guilds will dissolve, the average new player won't play much beyond level 10 without interaction with other players. I thought this was a "social game"?
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This has nothing to do with systems in the game. If your guild is dysfunctional without you personally taking care of business then if you are not TCBin' then yes, your guild is screwed. But that's an internal issue with your officers that you need to address.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
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@magenubbie I suppose I just have a more giving nature than you do. I don't understand your remark about "this is how rats transform into elephants"? But I would talk at the campfire, but these players are cut off to extreme ends, they can't mail, chat, or PM. Say command doesn't work for them.
@pr3stigex exactly what do you mean by xbox msg them? This is the PC version area in case you got lost.
@samaka I think the bots are winning. I plan to get online in a few hours to review the situation. I only know what my guild VP told me. She says the chatter spam bots are still very active in the game and the new accounts cannot communicate. Apparently even after adding them to the guild they cannot even access guild chat. If that is true, Cryptic need to rethink this whole strategy.
We normally give out companions, leveling equipment, and armors to players who we assist in these areas. It is up to them if or when they desire to join the guild. We are just here to assist people in playing the game. I mean to say, wouldn't you have liked to met someone on day one or two after doing a few quests who handed you a Dragon Bone weapon or just a common companion and a few tombs of XP? These items help them when others refuse or are otherwise unavailable.
With the recent changes, Cryptic is stalling our help to new players. I really don't see much of a way around it. Many of my guild enjoy being extra helpful and I am sorry if you fail to understand our sense of ethics and fair play.
Perhaps the game should have some text as part of the tutorial how to answer PMs "/r" & backspace and make sure those work if the person got PMed by someone.
Having said that, I'm quite certain there are more effective ways to combat botting that impact the average, legit player far less.
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I still agree that these measures are ridiculously offputting (as are ones taken before), because it treats all new players like criminal garbage, presupposing guilt before they've had a chance to do anything at all.
The only spamming activity that's ever been particularly bothersome to me is the friend request trick, and that was only because of the incredible knack they had of catching you mid-boss-fight. Everything else? Not any different than the inundation of ads on buses and billboards and print media and etc. So I hope you are equally OUTRAGED in your day-to-day life, and if you're adept enough at mentally filtering advertising that it doesn't bother you to be alive in modern society... apply the same skillset to your MMO life.
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Worse yet a new person once invited to the guild cannot even use the /guild chat to talk to the members.
Unless they changed it more recently since the 15th, we are not having much success communicating.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
New players (and low level spammers) are still able to communicate with other players, but those other players must be in their immediate vicinity and willing to speak with them.
Should someone befriend a new player, join their party or receiving a close proximity TELL from them that is spam, 'click' immediate "Ignore Player".
Just a thought.
My good friend Simon, before he left this game, created a chat channel called rezone. It was his hope and desire players would join it and abandon the zone chat to avoid the spammers and bots. This channel still exists in the game. It is open to all, however only a dozen ever logged into it.
I still say the best way to deal with chat is to place the filter in the hands of the players. If I can issue a custom filter, there would be no need to block individual users.