The WoD weekly quest should be adjusted to be brought in line with the other weeklies in terms of time require to complete such quest.
I know, it's a weekly quest. But let's look at the others.
Sharandar...laughable to complete at 70, even with the level 64 cap. Ten minutes of work at most...and that's if you stop for skill nodes.
Dread Ring: Kill three Thayan Wizards, thank you, come again, I'm here all week. Takes...a couple minutes, tops.
Biggrin's Rest: Kill a zombie frost giant. IWD is murder central, but....still, doesn't take an inordinate amount of time.
Ballad of Baphomet: Kill a demon lord while you silently wish you could string up the bard. Five or ten minutes.
Now, we come to the WoD weekly.
Kill 25 Thayans. Not long.
Then, kill 25 cultists. If you're lucky, you can punch their tickets along with the Thayans.
However, there's the Great Wall of Time. Collect 15 coffers.
THIS is why I make the request I do. As we all know (or may not know), Dragon Hoard Coffers are timed drops--as in you cannot obtain more than one over a set period of time. If I recall correctly, this limit is upwards of a minute. Now, sure, you can buy the coffers off the AH, but that kind of defeats the purpose of the quest offering rAD for completion, no? At going prices you'll spend more than you make.
Thoughts?
ROLL TIDE ROLLGreat Weapon Fighter: Because when is today not a good day to die?
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PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at
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The WoD weekly is very time intensive, but perhaps the rewards could be boosted instead
We are searching for slave labor, will pay with food from our farm!
I guess the question goes back to why I do WoD daily. The answer is linu favors and SH donation.
Also agree with @two30 here about general imbalances. WoD needs another incentive to be run. I'd like to add IWD to the list, which offer by far the most annoying quests because of the size of the maps and the strength of the mobs. This makes Kessell keys and IWD vouchers substantially harder to acquire than their counterparts in other campaigns.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Time is too valuable to be bottlenecked in that matter, you could make thousands of AD or contribute actual needed resources to further guild boons. you dont really need to do this to help out with the tod coffer portion. I simply do portal with 5 toons a week and donate those assets to the coffer.
By doing this quest and not just bringing another alt through something else, you could lose up to 20-30k AD or more.
Its called time management.
And yeah, either scale back the requirements or make the rewards worth the extra effort required. You get better rewards for finishing the DR weekly (which takes all of three to five minutes, depending on how fast you can kill Thayan Wizards) than you do for the WoD weekly.
And while we're at this...would it be too much to have the WoD dailies grant resonance stones the same way that Sharandar dailies give thaumaturgic stones and DR dailies give artifact stones?
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
I seem to have read somewhere that on PC it adjusts the hoard investment after actual server-population?
If so, someone needs to let Cryptic know that the actual amount of players on Xbox is probably a lot less than 20% of what it was at a year ago...
Resonance stones from dailies
Remove coffers as weekly requirement
Make coffers a linu favor curency
Make Tiamat tiers day based e.g. tier 1 on Mondays/Tuesdays tier 2 on Wednesday tier 3 .... max tier at weekends.
I am not happy with do not edit cause ppl will stop donating - as those people feel forved to.
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Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
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I agree that the WoD weekly is ridiculous compared with the others available. I generally only do it on 1 toon - it's far too time consuming otherwise. What about changing the weekly to complete 1 of the lairs? Otherwise give us a guaranteed Linu's Favor for completing the weekly. It's already the hardest zone in the game, along with Icewind Dale. Why make us spend more time there than is necessary?
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.