Still nothing for solo players. I see nothing here to get excited about, its still more of the same. Those who can stand to run the same content dungeons over and over and over again, get everything. Those who choose to run foundries or campaigns get nothing.
Still waiting on the promised sources of AD for solo players. There is nothing here for me to get excited about. Some of us really dont want to do the same three dungeons several times a day, every day. Some of us would actually like a honest option to still be viable players doing foundries and campaigns.
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flambridgeMember, NW M9 PlaytestPosts: 191Arc User
Still nothing for solo players. I see nothing here to get excited about, its still more of the same. Those who can stand to run the same content dungeons over and over and over again, get everything. Those who choose to run foundries or campaigns get nothing.
They spoke champagns will add AD awards.
But Foundry, it so complicate because is "more exploitable". An "daily limit on blue equips awards" can be an solution. (Or "bound refine itens" awards.)
But Foundry, it so complicate because is "more exploitable". An "daily limit on blue equips awards" can be an solution. (Or "bound refine itens" awards.)
I'm not sure what you read, but there was nothing in there about campaign AD rewards. In fact, there are no new sources of AD planned at all. All they are doing is increasing the rewards for current sources.
So for those of us who continue to find the current sources of AD, lacking. There is nothing here to be excited about.
We need ADDITIONAL sources. Not increases in current sources. It should be about giving players more options, not taking the limited few and doubling down on them.
But Foundry, it so complicate because is "more exploitable". An "daily limit on blue equips awards" can be an solution. (Or "bound refine itens" awards.)
I'm not sure what you read, but there was nothing in there about campaign AD rewards. In fact, there are no new sources of AD planned at all. All they are doing is increasing the rewards for current sources.
So for those of us who continue to find the current sources of AD, lacking. There is nothing here to be excited about.
We need ADDITIONAL sources. Not increases in current sources. It should be about giving players more options, not taking the limited few and doubling down on them.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
even at the old cap.. if I was going to buy zen.. I couldve bought WAY more then I ever could now.. so I dont see how that is a benefit to the company at all..
There simply isnt enough free AD floating around to convert.. I understand they are trying to achieve a balance, I just simply do not think they are there yet.
They have a plethora of feedback, there is not much reason to add more.
I think they also didnt reduce the pricing enough on the pet upgrades.. total cost going from green to legendary is 1.8 million, that is roughly under new calculations around 50 total days, for one pet.
I still think its a tad high honestly.
The whole exploit thing hurts my head. Im not even sure what exactly he was trying to point out.. I was making roughly with leadership alone on 13 toons around 100k a day.. some days if I also farmed a few t1s, did some pvp, my income was roughly in the neighborhood of 130-140k+ .. I didnt script or bot, I logged in and had to do my professions the old way. It would take me around 20-30 mins alone in game to do it.. now that gateway is back, its better, but of course.. no ad.
I never went out of my way to make AD though.. it was just there when I did most stuff.
About every 20-30 days I could do a massive upgrade on something give or take.
Now.. I figure that is closer to every 40-50 days, especially due to stronghold donations.
I still think we have some issues with costing.
If nothing else, can we be surprised and lower the profession costing on making the gemmed rings and lower costing on making pants/shirts.. a 150k per give or take investment in those now takes roughly 12-13 days total.
Of course NONE of this sounds terrible, but when you ADD it all up, plus our Stronghold donations, its REALLY , really hard to keep it all together.
I still believe some tweaking is necessary to balance this out a tad more..
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
"Significantly reduced costs to upgrade companions"
*looks at the costs*
So...it'll only cost me 1.5 million instead of 1.75 million to achieve that mythical legendary status for my Warlock companion, as opposed to 1.75 million. Wow. Now it'll only take me 42 days of constant saving to upgrade my companion! (assuming that I hit the cap every day and that I never need to purchase, say, a GMOP or SMOP in that time period, or buy any one of the hundred million other things I need to inch forward, like getting boon 6 in TOD). A whole 15% reduction! Almost as much as I could get shaved off from a random coupon drop (except that there is no 'make upgrading a companion actually cost a reasonable amount of AD under the new economy' coupon).
So tell me, Devs... on what plane of reality do you spend most of your time? Because I doubt it's this one.
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ghoulz66Member, NW M9 PlaytestPosts: 3,748Arc User
There are too many sinks, too many things to buy in order to progress yourself.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
And how much time did that take?
Two dungeons, two skirmishes and 3 HEs? So maybe 60-90 minutes?
What reality? Easy, the one with Dev magic that makes it so they don't have to actually bother with all this money vs time garbage.
By the way, this change is a nice token, but it barely scratches the surface. Sadly, but as usual, legit players are penalized because exploiters and the bugs cryptic negligently allowed into the game over and over and over and over and over ruin the economy by flooding it with AD.
They've only significantly reduced the cost of upgrading white companions to green. But you'd be an idiot to waste your money there, as they all have crappy active bonuses like +10 regeneration.
Given how companions run out of steam around level 60 unless you get them to orange, they really should have reduced the cost of that upgrade. I think 500K maximum, anything 1m or higher is really excessive when you've already paid out/grinded for a purple one.
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tripsofthrymrMember, Neverwinter Moderator, NW M9 PlaytestPosts: 1,624Community Moderator
Executive Producer, Rob Overmeyer addresses the state of Astral Diamonds and discusses major changes going forward. Take your time to read his note and leave your feedback here.
This is the type of thoughtful communication that players want to see. Thoughtful builds trust. Trust builds loyalty. Please continue sharing the development team's thoughts on important issues in this level of detail.
The content of the communication is also very welcome. The changes should go a long way toward making the economy viable.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
And how much time did that take?
Two dungeons, two skirmishes and 3 HEs? So maybe 60-90 minutes?
You managed to get 3 HEs, 2 skirmishes, and a pair of t1/t2s done in 90 minutes?
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
Moderator Note: To keep feedback in one place for the Developers, an earlier posted large thread has been merged into this one, so some of the early replies may seem out of place. Sorry for any confusion. Please carry on.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
And how much time did that take?
Two dungeons, two skirmishes and 3 HEs? So maybe 60-90 minutes?
You managed to get 3 HEs, 2 skirmishes, and a pair of t1/t2s done in 90 minutes?
T1s ~15-20 minutes each, 10-15 minutes for each of the new skirmishes, and 3 HEs which everyone is going to be farming the **** out of? (keep in mind you're getting Seal of the Elements from each of the HEs so every 10 HEs or so you'll get some salvage too). Sure. It'll be pz. Might take a bit longer for dungeons because everyone will be queuing for new content though.
Thanks for addressing the price of companion upgrades. I'm looking forward to saving up some AD for my favorites.
The announcement doesn't say anything about the current drop rate of companion upgrade tokens. Will this also be looked at? Will they be removed from the game?
Right now they seem so rare that AD is the only viable way of upgrading companions.
The probably massive amounts of exploited AD are still in game, and i can't see that much in this Dev note, that states how they're going to deal with it. Shouldn't there at least be something about removing all that AD from the latest exploit mentioned in this note?
I also really doubt, that everyone logging into The Gateway to do Leadership was botting. And btw. doesn't this also show, that removing LS from The Gateway did practically nothing?
Did they factor into their math with Leadership, that they lost over 20% of their PC population due to Stronghold and their "AD Changes"? http://steamcharts.com/app/109600 As allways, i know that those are not the complete numbers, but they show a trend the Devs should keep an eye on. If anyone can provide the complete numbers, that would help too, and we could then reduce them around 2-4k due to real botter accounts running in the known places.
And judging from the massive increase in goldseller spam in PE, or bots popping up in swarms all over the NWO world, i'd dare to say that the botters and goldsellers are stronger then ever. It even looks like they numbers are growning... now what does that tell you about all those "anti botter" measures taken this far?
A green companion goes for 10k on the AH on PC. A blue companion goes for 25k on the AH on PC. A purple companion goes for 100k on the AH on PC. And the Devs should adjust the upgrading cost to those prices.
And what does 12k more rAD to refine per day do for the player, that allready has a hard time even filling the 24k per day right now? Will daily quests give rAD, or will they increase the amount of rAD you can get from those TWO daily dungeon/skirmish runs? So do we have to run up to 4 more epic skirmishes to get a blue piece of useless equipment, that we can then salvage for that extra rAD?
Or if they are still looking at the AD campaign costs, how long will it take for changes in that department?
And Leadership is mentioned a lot in this note, but i can't find anything about any improvements to it... Leadership is still a part of this game, and a lot of legit players have spend a lot of money and time on it... So what about at least adding Stronghold Vouchers to it? Hello? Anyone?
Or just remove all professions and the AH access from The Gateway, and then put some more juice into The Swordcoast Adventures instead, and call it a day. The message should be, if you want to do professions or work the AH, then log into the game for it.
Last but not least, i'm just sitting here and reading this note again and again... and no offense, but i really start to wonder, if the Devs do play the same NWO as we do? Do they even realise how long it takes for a regular player to make that 24k rAD per day right now?
When they are talking about leadership exploiting I think they are referring to the people who ran automated scripts (i.e. bots) across hundreds of accounts 24 hours a day, not people who sat down and logged into Gateway as often as they could to keep the tasks going on a collection of alts.
Obviously the genuine people have been hit hardest by removing AD from leadership, not to mention no compensation for all the Zen they spent buying the extra slots for that very purpose (something the game clearly allowed for).
Still made it hard for newer players with the AD/leadership change. I've only been playing a few months and just finally getting my leadership to the point i could get a decent amount of AD when the change happened. You say there is plenty of AD in the economy but doesn't help the newer players who really dont have much to trade, it's just circling among those that have played forever. Thanks for slapping us new players in the face even being VIP doesnt help when I shuck out 15K ADS for some campaign quests but can only earn 3-5 playing the few hours i get to
Step in the right direction, maybe should of been implemented earlier, but I figure you wanted to drain some AD out with 2xrp and etc. Few more changes and itll look favorable to most players again.
Though your #s dont really tell me much. In fact I heard of these changes from reddit and I read posts like this....
[–]heethin 2 points 5 hours ago This line blew me away (emphasis mine).... In October, after the exploits were addressed, and the new AD sources were in place, the average was 60,000 AD per player. So most players were making a lot more.
It isnt mind blowing at all. Combine that information given by this announcement and the steam pop charts, and its quite obvious how you get that number. And it isnt really particular good news.
Why does Cryptic completely ignore 3rd party AD/item sellers? They clearly are not going away and any of them that have large AD stockpiles (and of course they do if they're selling it at all) can maintain them by flipping Zen in the Zen/AD exchange with no loss. The 3rd party sellers are literally taking money out of Cryptic/PW's profit, they sell Zen store items for cash that are cheaper than the ingame Zen/dollar cost. Do you guys like making less money or more money?
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
And how much time did that take?
Two dungeons, two skirmishes and 3 HEs? So maybe 60-90 minutes?
You managed to get 3 HEs, 2 skirmishes, and a pair of t1/t2s done in 90 minutes?
T1s ~15-20 minutes each, 10-15 minutes for each of the new skirmishes, and 3 HEs which everyone is going to be farming the **** out of? (keep in mind you're getting Seal of the Elements from each of the HEs so every 10 HEs or so you'll get some salvage too). Sure. It'll be pz. Might take a bit longer for dungeons because everyone will be queuing for new content though.
Okay, so you're either a hyper-optimized individual who has a high IL and/or is part of a guild of such, if you're pulling off times like that. Gotcha.
Guess what happens to those of us that don't have such luxuries? Whose guilds are *just* getting their first campaign boons and who have on average, maybe 7-12 members on at any one point in time? Do you know how long it takes for just a main, let alone my two alts that are fast gathering dust?
I really appreciate this. I think it's a sign the devs are indeed listening, taking notes and trying to use some wisdom in how they make changes.
I read nothing in the latest AD post to complain about. Everything sounded both well reasoned and explained. The botting control efforts are, I think, central to their overall strategy, and I'm fine with that. Anyone currently running early Reclamation Rock quests can see the bizarreness that is botting.
I don't think this is the end of the updates. The devs are demonstrating an application of the scientific method (where we as the players are a petri dish) - testing new formulas, gathering data derived from the impacts of those formulas and ultimately reaching new hypotheses based on findings from the new datasets, and then making further formulas/changes.
As a player, I think the best thing I can do for now is show patience, and make no effort whatsoever to use Real Money to buy any NWN related stuff off 3rd party sites. Every purchase from those sites just supports/encourages the botters to keep HAMSTER up the game.
Somehow I do not think that these changes would help in closing the gap between PC and Xbox. Maybe, temporarily, if a lot of new sinks were added and made more attractive to PC players they would spend more AD. Or if some generous AD distribution has happened in Xbox through events or Lockboxes.
Actually I don't even think it's a viable idea long-term to expect that PC's and Xbox's ZAX rate would run in lock-step. So, perhaps, it would be more fruitful to make all of the fixed game prices (except the AH) set in Zen? Instead of continuously chasing the parity between Xbox and PC...
P.S. The dev post didn't make it clear if the average income numbers shown were adjusted for VIP subscription cost/profits or not.
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
And how much time did that take?
Two dungeons, two skirmishes and 3 HEs? So maybe 60-90 minutes?
You managed to get 3 HEs, 2 skirmishes, and a pair of t1/t2s done in 90 minutes?
T1s ~15-20 minutes each, 10-15 minutes for each of the new skirmishes, and 3 HEs which everyone is going to be farming the **** out of? (keep in mind you're getting Seal of the Elements from each of the HEs so every 10 HEs or so you'll get some salvage too). Sure. It'll be pz. Might take a bit longer for dungeons because everyone will be queuing for new content though.
Okay, so you're either a hyper-optimized individual who has a high IL and/or is part of a guild of such, if you're pulling off times like that. Gotcha.
Guess what happens to those of us that don't have such luxuries? Whose guilds are *just* getting their first campaign boons and who have on average, maybe 7-12 members on at any one point in time? Do you know how long it takes for just a main, let alone my two alts that are fast gathering dust?
2k ilvl is all you need for all of that : | That'll be easy to hit given that rank 7s will be dirt cheap post Underdark.
elol is the hardest part there and you can just do ToS if you're having trouble with that. Skirmishes were supposed to be pretty easy from what I've heard. HEs are easy and you can get carried anyways.
I'm still not in a guild and I'm only 2.8k ilvl which I've gotten by solo'ing for five months.
I really appreciate this. I think it's a sign the devs are indeed listening, taking notes and trying to use some wisdom in how they make changes.
I read nothing in the latest AD post to complain about. Everything sounded both well reasoned and explained. The botting control efforts are, I think, central to their overall strategy, and I'm fine with that. Anyone currently running early Reclamation Rock quests can see the bizarreness that is botting.
I don't think this is the end of the updates. The devs are demonstrating an application of the scientific method (where we as the players are a petri dish) - testing new formulas, gathering data derived from the impacts of those formulas and ultimately reaching new hypotheses based on findings from the new datasets, and then making further formulas/changes.
As a player, I think the best thing I can do for now is show patience, and make no effort whatsoever to use Real Money to buy any NWN related stuff off 3rd party sites. Every purchase from those sites just supports/encourages the botters to keep HAMSTER up the game.
The same patience we've been showing for seven months now, waiting to see if things would get better, and that we might actually have the other 75% of our game returned? Or should I just go back to running ETOS to the point where I can literally do it from memory now?
There are some new weekly quests for the demonic HEs in WoD, IWD and DR that award campaign currency and rAD.
And all of the weekly quests added together would not be enough to fill up old daily refine limit. I don't even consider it enough to think of it as even a good start.
Technically they will let us hit the old refinement cap. You can get 21600 just from skirmishes and dungeon every day. Each of the weeklies will give 4500 after the increase. Still a drop in the bucket.
And how much time did that take?
Two dungeons, two skirmishes and 3 HEs? So maybe 60-90 minutes?
You managed to get 3 HEs, 2 skirmishes, and a pair of t1/t2s done in 90 minutes?
T1s ~15-20 minutes each, 10-15 minutes for each of the new skirmishes, and 3 HEs which everyone is going to be farming the **** out of? (keep in mind you're getting Seal of the Elements from each of the HEs so every 10 HEs or so you'll get some salvage too). Sure. It'll be pz. Might take a bit longer for dungeons because everyone will be queuing for new content though.
Okay, so you're either a hyper-optimized individual who has a high IL and/or is part of a guild of such, if you're pulling off times like that. Gotcha.
Guess what happens to those of us that don't have such luxuries? Whose guilds are *just* getting their first campaign boons and who have on average, maybe 7-12 members on at any one point in time? Do you know how long it takes for just a main, let alone my two alts that are fast gathering dust?
2k ilvl is all you need for all of that : | That'll be easy to hit given that rank 7s will be dirt cheap post Underdark.
elol is the hardest part there and you can just do ToS if you're having trouble with that. Skirmishes were supposed to be pretty easy from what I've heard. HEs are easy and you can get carried anyways.
I'm still not in a guild and I'm only 2.8k ilvl which I've gotten by solo'ing for five months.
Okay, TOS is not a T1 dungeon. Its a "trainer" dungeon (even though as a three man, it does absolutely nothing to prepare you for your respective role when you actually get to ETOS, or as most people call it, TOS 2: Everything One Shots You Boogaloo...) And if you're slaughtering Lausty in 10-15 minutes at a 2k Item level... yeah. Streaming or it didn't happen.
And the HEs that give seals...no. You cannot get 'carried' if you don't have enough guild members on. I love the guild that I'm a part of, but we're composed of older individuals with these annoying things called "Children", "Families" and "Full time jobs at varying hours." meaning there's rarely more than seven or eight of us on at any one point in time. Which means that the big HEs that give seals and other goodies are just not practical.
Comments
But Foundry, it so complicate because is "more exploitable".
An "daily limit on blue equips awards" can be an solution. (Or "bound refine itens" awards.)
So for those of us who continue to find the current sources of AD, lacking. There is nothing here to be excited about.
We need ADDITIONAL sources. Not increases in current sources. It should be about giving players more options, not taking the limited few and doubling down on them.
There simply isnt enough free AD floating around to convert.. I understand they are trying to achieve a balance, I just simply do not think they are there yet.
They have a plethora of feedback, there is not much reason to add more.
I think they also didnt reduce the pricing enough on the pet upgrades.. total cost going from green to legendary is 1.8 million, that is roughly under new calculations around 50 total days, for one pet.
I still think its a tad high honestly.
The whole exploit thing hurts my head. Im not even sure what exactly he was trying to point out.. I was making roughly with leadership alone on 13 toons around 100k a day.. some days if I also farmed a few t1s, did some pvp, my income was roughly in the neighborhood of 130-140k+ .. I didnt script or bot, I logged in and had to do my professions the old way. It would take me around 20-30 mins alone in game to do it.. now that gateway is back, its better, but of course.. no ad.
I never went out of my way to make AD though.. it was just there when I did most stuff.
About every 20-30 days I could do a massive upgrade on something give or take.
Now.. I figure that is closer to every 40-50 days, especially due to stronghold donations.
I still think we have some issues with costing.
If nothing else, can we be surprised and lower the profession costing on making the gemmed rings and lower costing on making pants/shirts.. a 150k per give or take investment in those now takes roughly 12-13 days total.
Of course NONE of this sounds terrible, but when you ADD it all up, plus our Stronghold donations, its REALLY , really hard to keep it all together.
I still believe some tweaking is necessary to balance this out a tad more..
*looks at the costs*
So...it'll only cost me 1.5 million instead of 1.75 million to achieve that mythical legendary status for my Warlock companion, as opposed to 1.75 million. Wow. Now it'll only take me 42 days of constant saving to upgrade my companion! (assuming that I hit the cap every day and that I never need to purchase, say, a GMOP or SMOP in that time period, or buy any one of the hundred million other things I need to inch forward, like getting boon 6 in TOD). A whole 15% reduction! Almost as much as I could get shaved off from a random coupon drop (except that there is no 'make upgrading a companion actually cost a reasonable amount of AD under the new economy' coupon).
So tell me, Devs... on what plane of reality do you spend most of your time? Because I doubt it's this one.
By the way, this change is a nice token, but it barely scratches the surface. Sadly, but as usual, legit players are penalized because exploiters and the bugs cryptic negligently allowed into the game over and over and over and over and over ruin the economy by flooding it with AD.
Sekhmet@kvetchus_
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Given how companions run out of steam around level 60 unless you get them to orange, they really should have reduced the cost of that upgrade. I think 500K maximum, anything 1m or higher is really excessive when you've already paid out/grinded for a purple one.
The content of the communication is also very welcome. The changes should go a long way toward making the economy viable.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
To keep feedback in one place for the Developers, an earlier posted large thread has been merged into this one, so some of the early replies may seem out of place. Sorry for any confusion. Please carry on.
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The announcement doesn't say anything about the current drop rate of companion upgrade tokens. Will this also be looked at? Will they be removed from the game?
Right now they seem so rare that AD is the only viable way of upgrading companions.
Shouldn't there at least be something about removing all that AD from the latest exploit mentioned in this note?
I also really doubt, that everyone logging into The Gateway to do Leadership was botting. And btw. doesn't this also show, that removing LS from The Gateway did practically nothing?
Did they factor into their math with Leadership, that they lost over 20% of their PC population due to Stronghold and their "AD Changes"?
http://steamcharts.com/app/109600
As allways, i know that those are not the complete numbers, but they show a trend the Devs should keep an eye on.
If anyone can provide the complete numbers, that would help too, and we could then reduce them around 2-4k due to real botter accounts running in the known places.
And judging from the massive increase in goldseller spam in PE, or bots popping up in swarms all over the NWO world, i'd dare to say that the botters and goldsellers are stronger then ever.
It even looks like they numbers are growning... now what does that tell you about all those "anti botter" measures taken this far?
A green companion goes for 10k on the AH on PC.
A blue companion goes for 25k on the AH on PC.
A purple companion goes for 100k on the AH on PC.
And the Devs should adjust the upgrading cost to those prices.
And what does 12k more rAD to refine per day do for the player, that allready has a hard time even filling the 24k per day right now?
Will daily quests give rAD, or will they increase the amount of rAD you can get from those TWO daily dungeon/skirmish runs?
So do we have to run up to 4 more epic skirmishes to get a blue piece of useless equipment, that we can then salvage for that extra rAD?
Or if they are still looking at the AD campaign costs, how long will it take for changes in that department?
And Leadership is mentioned a lot in this note, but i can't find anything about any improvements to it...
Leadership is still a part of this game, and a lot of legit players have spend a lot of money and time on it...
So what about at least adding Stronghold Vouchers to it?
Hello?
Anyone?
Or just remove all professions and the AH access from The Gateway, and then put some more juice into The Swordcoast Adventures instead, and call it a day.
The message should be, if you want to do professions or work the AH, then log into the game for it.
Last but not least, i'm just sitting here and reading this note again and again... and no offense, but i really start to wonder, if the Devs do play the same NWO as we do?
Do they even realise how long it takes for a regular player to make that 24k rAD per day right now?
Obviously the genuine people have been hit hardest by removing AD from leadership, not to mention no compensation for all the Zen they spent buying the extra slots for that very purpose (something the game clearly allowed for).
Though your #s dont really tell me much. In fact I heard of these changes from reddit and I read posts like this....
[–]heethin 2 points 5 hours ago
This line blew me away (emphasis mine)....
In October, after the exploits were addressed, and the new AD sources were in place, the average was 60,000 AD per player. So most players were making a lot more.
It isnt mind blowing at all. Combine that information given by this announcement and the steam pop charts, and its quite obvious how you get that number. And it isnt really particular good news.
But still a better move than nothing.
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
Guess what happens to those of us that don't have such luxuries? Whose guilds are *just* getting their first campaign boons and who have on average, maybe 7-12 members on at any one point in time? Do you know how long it takes for just a main, let alone my two alts that are fast gathering dust?
I read nothing in the latest AD post to complain about. Everything sounded both well reasoned and explained. The botting control efforts are, I think, central to their overall strategy, and I'm fine with that. Anyone currently running early Reclamation Rock quests can see the bizarreness that is botting.
I don't think this is the end of the updates. The devs are demonstrating an application of the scientific method (where we as the players are a petri dish) - testing new formulas, gathering data derived from the impacts of those formulas and ultimately reaching new hypotheses based on findings from the new datasets, and then making further formulas/changes.
As a player, I think the best thing I can do for now is show patience, and make no effort whatsoever to use Real Money to buy any NWN related stuff off 3rd party sites. Every purchase from those sites just supports/encourages the botters to keep HAMSTER up the game.
Actually I don't even think it's a viable idea long-term to expect that PC's and Xbox's ZAX rate would run in lock-step. So, perhaps, it would be more fruitful to make all of the fixed game prices (except the AH) set in Zen? Instead of continuously chasing the parity between Xbox and PC...
P.S. The dev post didn't make it clear if the average income numbers shown were adjusted for VIP subscription cost/profits or not.
elol is the hardest part there and you can just do ToS if you're having trouble with that. Skirmishes were supposed to be pretty easy from what I've heard. HEs are easy and you can get carried anyways.
I'm still not in a guild and I'm only 2.8k ilvl which I've gotten by solo'ing for five months.
And the HEs that give seals...no. You cannot get 'carried' if you don't have enough guild members on. I love the guild that I'm a part of, but we're composed of older individuals with these annoying things called "Children", "Families" and "Full time jobs at varying hours." meaning there's rarely more than seven or eight of us on at any one point in time. Which means that the big HEs that give seals and other goodies are just not practical.