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  • cactusjacktercactusjackter Member Posts: 287 Arc User

    There'll be a couple of genuine players who will be upset about it, but players like that rarely fill with the vehemence displayed by most complaining on this forum. I've seen a guy on here complaining that his50 slots will now be useless. 50 slots. It's people like that that should be the focus of this ire, not the devs who are trying their best to make the game sustainable.

    This is exactly my issue. I have 2 characters, one of which has a leadership of 18 thus the impact to myself is minimal....HOWEVER, nerfing a profession based on a small fraction of the player base is what irritates me., especially when the offenders are largely on a separate platform. For me it's about principal more than impact.

    The problem is that that fraction of the player base has a significant impact on the market and, by extension, the enjoyment of genuine players. The more they earn, the less your personal AD is worth. On the PC it went absolutely mental and it's pretty obvious that the Xbox One would eventually go the same way as the patterns are repeating themselves.

    Ideally they should have included this kind of thing with the launch of the game, but the nature of this kind of game means that's not always plausible.
    Here is where you are totally wrong...

    If that fraction would have had an impact, the ADX would have been a lot higher.

    And since the XB1 is not very "(ab)user-friendly" as in automation of tasks, there wouldn't have been any over-saturation of the ADX for years, due to how arduous it would be to manage hundreds of free accounts with 2 slots.

    No professional "farmer" would buy the extra character-slots btw...

    But that's not the real issue, if they intend to keep it this way (which they will), they need to replace the RAD in Leadership with something else at once, not in a year.

    And also consider the fact that, those of you who sell accessories and clothing and so on, what if all those things suddenly was BoP, since you know, you could be using 50 characters and make gemmed rings and shirts all day and "break the economy" that way?
    You're very, very naive.

    Have you ever made a gemmed shirt or ring? It really sounds like you haven't.
  • blindmonkeyzblindmonkeyz Member Posts: 289 Arc User
    I am not trying to start any kind of flame war here. I totally understand the points on both sides. But please understand that the game will be better now. Thats all i got to say. This has been getting out of hand. So i do apologize.
    XB One
    LGPG Alliance
    Reagents of Death - Leader
    CW - Phoenix lvl 70 4034 (Main)
    GF - Spectre lvl 70 4012 (Main)
    GWF - Ice lvl 70 4010 (Main)
    SW - Zor lvl 70 3230 (Main)
    OP - Box lvl 70 3002 (Retired)

    PS4
    Look Good Play Good
    GWF - Ice lvl 70 3875 (Main)
    GF - Spectre lvl 70 2669 (Alt)

  • sharpassassin1sharpassassin1 Member Posts: 70 Arc User

    The problem is that that fraction of the player base has a significant impact on the market and, by extension, the enjoyment of genuine players. The more they earn, the less your personal AD is worth. On the PC it went absolutely mental and it's pretty obvious that the Xbox One would eventually go the same way as the patterns are repeating themselves.

    Ideally they should have included this kind of thing with the launch of the game, but the nature of this kind of game means that's not always plausible.

    I don't disagree....my issue is that they could have addressed the problem in a better way, ex: introducing a new aspect to the leadership profession of real value or limiting the number of character slots able to use the leadership profession per account. You can do a lot of things to improve the game if you just put a little thought into it, or at least thought beyond the economical effect AD's are having on their bank account.
  • mustbtv#4121 mustbtv Member Posts: 46 Arc User
    Why do people incessantly need to tell others how to play their game. Monkey if you don't like or need the professions that's fine. What I cannot fathom though is why you have to tell others how to or not to get their enjoyment from a game.

    To each their own ....

    The game isnt about making AD people. Its about the grind and having a good time. Why does everyone want millions of AD so badly. Like i said, you all act like its the end of the world and threaten to quit cause you dont get your way. There are other ways to make AD in the game. run elol. I have gotten Lostmauth drops from it and made some good AD, I have friends who just farm well of dragons and made a ton of AD from the Heroic Encounters. You all want the easy way, which is pretty sad if you ask me and pathetic. Find a way. There is always a way

    Neverwinter-Signature.png
  • cactusjacktercactusjackter Member Posts: 287 Arc User
    Because when someone's enjoyment has a negative affect on the experience of others...
  • mustbtv#4121 mustbtv Member Posts: 46 Arc User
    Again, another example of you telling people what they enjoy. Why? Is there a reason that only your methods of fun are acceptable? What if I don't like doing dungeons but like questing? What if I just enjoy the professions part of the game and don't want to be bothered by people at all?

    My point has been and consistently will be, far too many people are TELLING others what they should and shouldn't be doing in a game that is played for THEIR amusement.

    The enjoyment comes from running dungeons with friends, guild members and strangers and making those new friends.

    Neverwinter-Signature.png
  • patsfirepatsfire Member Posts: 833 Arc User
    No, you are a little mistaken. Professions is not, and can not be FUN for anyone. All you do is select a task and then move on. If you seriously get excitement from that, then something must seriously be wrong.
  • blindmonkeyzblindmonkeyz Member Posts: 289 Arc User
    Then do those things. But dont expect to be given RAD for doing nothing but professions. Thats the lazy way. Not trying to pick an argument here but think about things. This game is about grinding. and complaining cause they changed the game to force people to grind is wrong way to go about things. Its unfortunate they removed it yes. but why beat it to death. Yes some people have limited time, i have limited time, but i make the most of it. so dont take what i say to offense. and i didnt tell you what to do. I just stated find a way, and what enjoyment comes from. Its a free to play game, and everyones complaining cause they cant exploit the AD. The AD market should be low so everyone, including the people who dont put money into the game can enjoy it. This is a fun game. Why make the market so high and prices so high on items so some people can get rich off the AD, while you have some people who cant even survive and end up quitting and losing out on a fun game. You can attack me all you want and say what you want, it wont hurt my feelings. But please give this a chance. Everytime there is change, everyone freaks out about it. And when there isnt change, everyone gets upset.
    XB One
    LGPG Alliance
    Reagents of Death - Leader
    CW - Phoenix lvl 70 4034 (Main)
    GF - Spectre lvl 70 4012 (Main)
    GWF - Ice lvl 70 4010 (Main)
    SW - Zor lvl 70 3230 (Main)
    OP - Box lvl 70 3002 (Retired)

    PS4
    Look Good Play Good
    GWF - Ice lvl 70 3875 (Main)
    GF - Spectre lvl 70 2669 (Alt)

  • mightyerikssonmightyeriksson Member Posts: 842 Arc User


    You're very, very naive.

    Have you ever made a gemmed shirt or ring? It really sounds like you haven't.

    Well, considering the fact that most of my characters have personalized acc. for them and ev. augment, yes...
    It doesn't take much longer to do those tasks on the XB1 than leadership, so my point still stands...
    Also, naive?
    Really?
  • cactusjacktercactusjackter Member Posts: 287 Arc User
    No it doesn't take longer, but it takes a lot more investment of materials, AD and such.
  • mustbtv#4121 mustbtv Member Posts: 46 Arc User
    Not sure if this was meant at me. I'm not freaking out. I'm just trying to understand the change and how it affects me. Where to go from the new launching point is what I'm trying to get a grip on. If saying I don't understand is coming across as a complaint, that's not what I'm trying to do here.

    That said I shouldn't be lumped in with people complaining for asking how to better solve this issue with my play style or personalized playing experience.

    Everytime there is change, everyone freaks out about it. And when there isnt change, everyone gets upset.

    That's kind of my point. I don't know how else to actually "make" Astral Diamonds. When I started playing everything I read said do this. So .... when in Rome. I did.

    Dont expect to be given RAD for doing nothing but professions.

    I completely disagree with the sentiment its lazy. Why? Because you didn't do it? Because you don't like it? I did it religiously every single day. Even while I was on vacation. Easier? Yes. Lazy? Well that's debatable as I was pretty dedicated to it and laziness is just showing up and getting something for free. That's not what happened. We can debate the merits of time versus reward all day but I think calling it lazy is just laziness in your argument.

    Thats the lazy way.

    Just so we're all clear. There wasn't an exploit. There was a profession that was prescribed into the game by the designers. While SOME may have used an exploit, every bit of AD that I got was gotten within the prescribed method of the game.

    Everyones complaining cause they cant exploit the AD

    Based on my take from your text here, you're telling me basically, due to the change in professions, I should stop playing because my time commitment to the game coupled with the new modification will result in me either spending my money, which I refuse to do, or never actually progressing.

    1. My previous method for Astral Diamond generation = no longer valid.
    2. Current method = more time than I actually have to play to garner Astral Diamonds.

    Therefore, 1 + 2 = No longer play the game.

    Do I understand that correctly?

    I just stated find a way, and what enjoyment comes from. Its a free to play game.

    Neverwinter-Signature.png
  • djionicsxb1djionicsxb1 Member Posts: 75 Arc User
    Ok lets look at this from the side of people who are saying doing other proffessions pay.

    Lets start with the obvious.

    1) Again you need to grind them to level 25 aswell - so no big deal there.
    2) You need to get all the purples to have speed up and the best % of getting a tier 3.
    3) You now have all the above but here come the big problem you now need to go spend more AD on either items like eggs or AD on making the actual item.
    4) You are then putting your hands in the gods that you get a tier 3 to make any real profit.

    If all goes well and you have spent anything from 500k upwards to setup you can finally sell your first item. You then go look at the market and see that EVERYONE else has done the same you got to go and undercut EVERYONE else so your not tying up anymore of your AD for too long. So you then notice the profit margin just keeps coming down down down as people spite other players to just get there AD back plus maybe 5k profit.

    To say the above isnt true and that making a necklace a ring a reinforcement kit etc etc isnt a dog eat dog world then you are dilluded. I did this pre-mod 6 with some reinforcement kits and at first you could make 25-50k AD because there werent as many people selling as they hadnt rushed through. But as more people came in the profit margins went up and down like a yoyo due to the ever searching for the eggs at the right price.

    So this is where leadership made more sense for a very small outlay with a guaranteed amount of rAD not matter what the market was doing and also less time consuming.

    Who wants to see 100 different people spamming buying EGGS XX Gold, etc etc because gold has no real use so that they can make a better profit margin (ie converting gold to AD).

    Those with a big pool of AD to make many items over and over again to make a small profit will always profit in the end as the little player cant tie up there working capital for long periods where as others can.

    There is so much wrong with the recent changes from mod 5 to mod 6 that there are less and lesser way to make AD via pugging dungeons (pirate kings anyone?) that it can only get harder and we already seeing this with the ADX dropping now to 150Ad/per zen and I can only see this going lower for a while. This means those with ZEN also wont want to convert to diamonds when they have and will want a better exchange rate.

    There are added problem now that if you have level 60-69 char you CAN NOT do skirmishes so again your stemming the flow of AD they can earn on a daily basis.

    There needs to be a lot more rAD chances within the game by PLAYING the game I agree. Solo players like to do there dialys, they like to do heroics, they DONT like being told the only way you can make rAD is to get a group together or pug a dungeon/skirmish/pvp if thats NOT what they want to do, either due to time restraints, low iLvl will most probably see them kicked in any HIGH end dungeon full of pugs (and we all know you cant have a weak link in many of the high end dungeons).

    If we were a straight port from the PC, then give us the missing content from the gateway and foundry, dont say we are like the PC but only give us half the game, but then still implement everything thats wrong with the PC version when it clearly wasnt/isnt wrong with the XBOX versiion.

    As someone stated,

    Players who are rich and have already got almost to there iLvL cap and can run all the dungeons and get all the good gear to pass onto there other chars to refine will carry on getting richer so the gap between those who have and those who havent will slowly widen and widen

    Spend money to catch up or be left in the dust fight for the scraps and the odd lucky loot isnt how I think an MMO should come down to for average joe and his average time he has to play and his average items etc etc.

    Lets see how long before they screw even more people over.
  • blindmonkeyzblindmonkeyz Member Posts: 289 Arc User
    Love how you twist words and sentences. Awesome
    XB One
    LGPG Alliance
    Reagents of Death - Leader
    CW - Phoenix lvl 70 4034 (Main)
    GF - Spectre lvl 70 4012 (Main)
    GWF - Ice lvl 70 4010 (Main)
    SW - Zor lvl 70 3230 (Main)
    OP - Box lvl 70 3002 (Retired)

    PS4
    Look Good Play Good
    GWF - Ice lvl 70 3875 (Main)
    GF - Spectre lvl 70 2669 (Alt)

  • cactusjacktercactusjackter Member Posts: 287 Arc User
    Number 3 there is exactly what the big problem was.

    People didn't need to invest anything into Leadership to reap ridiculously good rewards. Having to invest in order to reap rewards is exactly how the system should work. Nothing should be for free, which is all the Leadership AD armies were.

    Also, people who are insistent on playing MMOs solo can not expect the same level of reward as those who team up in guilds. That's just not how MMOs work. It doesn't matter if you don't have friends who play, you make friends by playing. I don't know anyone in my guild outside of Neverwinter and we're always having a fantastic time.
  • xrollxtidexxrollxtidex Member Posts: 124 Arc User

    Ok lets look at this from the side of people who are saying doing other proffessions pay.

    Lets start with the obvious.

    1) Again you need to grind them to level 25 aswell - so no big deal there.
    2) You need to get all the purples to have speed up and the best % of getting a tier 3.
    3) You now have all the above but here come the big problem you now need to go spend more AD on either items like eggs or AD on making the actual item.
    4) You are then putting your hands in the gods that you get a tier 3 to make any real profit.

    If all goes well and you have spent anything from 500k upwards to setup you can finally sell your first item. You then go look at the market and see that EVERYONE else has done the same you got to go and undercut EVERYONE else so your not tying up anymore of your AD for too long. So you then notice the profit margin just keeps coming down down down as people spite other players to just get there AD back plus maybe 5k profit.

    To say the above isnt true and that making a necklace a ring a reinforcement kit etc etc isnt a dog eat dog world then you are dilluded. I did this pre-mod 6 with some reinforcement kits and at first you could make 25-50k AD because there werent as many people selling as they hadnt rushed through. But as more people came in the profit margins went up and down like a yoyo due to the ever searching for the eggs at the right price.

    So this is where leadership made more sense for a very small outlay with a guaranteed amount of rAD not matter what the market was doing and also less time consuming.

    Who wants to see 100 different people spamming buying EGGS XX Gold, etc etc because gold has no real use so that they can make a better profit margin (ie converting gold to AD).

    Those with a big pool of AD to make many items over and over again to make a small profit will always profit in the end as the little player cant tie up there working capital for long periods where as others can.

    There is so much wrong with the recent changes from mod 5 to mod 6 that there are less and lesser way to make AD via pugging dungeons (pirate kings anyone?) that it can only get harder and we already seeing this with the ADX dropping now to 150Ad/per zen and I can only see this going lower for a while. This means those with ZEN also wont want to convert to diamonds when they have and will want a better exchange rate.

    There are added problem now that if you have level 60-69 char you CAN NOT do skirmishes so again your stemming the flow of AD they can earn on a daily basis.

    There needs to be a lot more rAD chances within the game by PLAYING the game I agree. Solo players like to do there dialys, they like to do heroics, they DONT like being told the only way you can make rAD is to get a group together or pug a dungeon/skirmish/pvp if thats NOT what they want to do, either due to time restraints, low iLvl will most probably see them kicked in any HIGH end dungeon full of pugs (and we all know you cant have a weak link in many of the high end dungeons).

    If we were a straight port from the PC, then give us the missing content from the gateway and foundry, dont say we are like the PC but only give us half the game, but then still implement everything thats wrong with the PC version when it clearly wasnt/isnt wrong with the XBOX versiion.

    As someone stated,

    Players who are rich and have already got almost to there iLvL cap and can run all the dungeons and get all the good gear to pass onto there other chars to refine will carry on getting richer so the gap between those who have and those who havent will slowly widen and widen

    Spend money to catch up or be left in the dust fight for the scraps and the odd lucky loot isnt how I think an MMO should come down to for average joe and his average time he has to play and his average items etc etc.

    Lets see how long before they screw even more people over.

    Very well said.

    And @blindmonkeys, I'll be sure to keep my eye out for a CW by the name of Phoenix doing dailies in IWD or PvP. I've read your garbage throughout this thread. You deserve a beating. I'll be looking for you. Happy hunting.
    Roll Tide : Guardian Fighter
    ASYLUM
  • cactusjacktercactusjackter Member Posts: 287 Arc User
    It's well written, but it's not well-said. It's a completely biased and blind viewpoint based entirely on how the changes effect him. Sure, he's dressing it up as something for everyone, but it's pretty easy to read between the lines. Lose the bias, gain some objectivity, see the game as a whole - not just the tiny bit of it that is you.
  • sharpassassin1sharpassassin1 Member Posts: 70 Arc User

    Because when someone's enjoyment has a negative affect on the experience of others...

    I could point to many bigger issues in the game than RAd's that impact other's experience....if enough people choose to farm coffers, greater marks, ect. it can and will drive the cost of those items down thus eliminating your profit (I hate to think of what it cost people who invested in GMOP's thanks to VIP). Reverse of that I watched as suddenly every tiamat artifact under 200k AD's was bought off of the AH driving the cost up to nearly 400k before finally settling down to 200k (the last time i checked). These artifacts had been going for 90-150k AD's since mod5 until something or someone decided to alter the supply & demand artificially forcing the value up as they become more difficult to come by. My point being, this is an MMO....everything you do impacts others around you, sometimes for the better and sometimes for the worse, it's always going to depend on which side of the issue you're on.

    Then do those things. But dont expect to be given RAD for doing nothing but professions. Thats the lazy way.

    Everyone earns AD's through professions on some scale....so are we calling those people lazy as well? Afterall there is no more effort in making a gemmed shirt than there is in running a leadership task.
  • ancojoancojo Member Posts: 253 Arc User
    Hmm not sure what to say! I done leadership religiously to help earn AD and with mod6 making it even harder to farm I never thought they would nerf leadership so you don't get AD at all! Why not lessen the AD you could make not take it all away?

    I've got over 28000 Zen in my account now and about 1 mill AD to refine so I'm ok for either however earning currency in an mmo is a big part of it that they have more or less killed of now, I see no benefit to either players or devs as this is sure to turn more people away from NW now. Shot themselves in the foot comes to mind.

    Steam player on NW = 2754 = Not many at all!

    I've grown a bit bored since getting 2 to 70 but had some fun doing a few dungeon runs last night even if we didn't manage to kill Val (Shes a HAMSTER) If zombies on Blops3 is any good it will sadly be the end of NW for me, I've had a great run, over 170 days of playing so its brought alot of enjoyment which says alot for current games, I used to complain about certain things but I've had more positives than negatives, over 170 days of playing surely shows! I just feel that this latest move is a really bad one and I do wonder what the motives were? I wonder how many players there are now?

    I'll still be playing for another few weeks or so until that rubbish COD comes out (Bring back WAW) As I want to play zombies, if theres any exo HAMSTER in it then its MC for me, need to finish an epic build that NW stopped me from completing!

    If I do decide to leave the game it will be for good so will probably give the zen I have earned away somehow? I'll let you all know what I decide nearer the time, until then keep gaming peeps.
  • zukn75zukn75 Member Posts: 364 Arc User
    When they took the Castle Never loot sellers AD I said nothing, when they took The Lord Neverembers AD, I said nothing, when they took my AD from Rhix dailies and leadership, on PC there was no one left to say anything.
  • cactusjacktercactusjackter Member Posts: 287 Arc User
    And how much of that 28,000 zen did you buy, and how much did you exchange using your leadership army?
  • mustbtv#4121 mustbtv Member Posts: 46 Arc User
    Yeah that seems like a massive amount. I've never seen a single day of 28,000AD let alone 28,000 Zen.

    And how much of that 28,000 zen did you buy, and how much did you exchange using your leadership army?

    Neverwinter-Signature.png
  • cactusjacktercactusjackter Member Posts: 287 Arc User
    zukn75 said:

    When they took the Castle Never loot sellers AD I said nothing, when they took The Lord Neverembers AD, I said nothing, when they took my AD from Rhix dailies and leadership, on PC there was no one left to say anything.

    I bet the actual income from Neverwinter from the remaining players on PC is barely any different than what it was before the mass pram/toy-throwing incidents.
  • cactusjacktercactusjackter Member Posts: 287 Arc User
    plannb23 said:

    Yeah that seems like a massive amount. I've never seen a single day of 28,000AD let alone 28,000 Zen.

    And how much of that 28,000 zen did you buy, and how much did you exchange using your leadership army?

    A friend of mine has about 18,000 Zen which he got from running dungeons, salvaging etc, buying AD to buy enchanted keys when the exhange was low, selling the contents of lockboxes and then turning the AD back to Zen when the exchange is high again.

    It's definitely possible to get that much, but the difference is that my friend isn't bitching and moaning about these changes because he's actually objective about the whole thing.
  • ancojoancojo Member Posts: 253 Arc User
    edited October 2015

    And how much of that 28,000 zen did you buy, and how much did you exchange using your leadership army?

    I haven't put a single penny into the game, I have 7 characters 4 of which were used to salvage gear earned grinding dungeons pre-mod6 and doing the leadership tasks daily, mainly the one were you get the arm and wait for the rare task to get 1600 AD from one arm. (Cant remember what the tasks are called) I have posted before about how many AD I had to refine and as I rarely buy anything from the AH my Zen have just mounted up due to converting back and forward depending on the rate and salvaging.

    I just got another 1000 zen today due to the rate being 150ish which I will swap back to AD if it goes over 230 again, this is whats good about the game, its not doing anything wrong its actually taking a risk!

    Don't forget I've been playing for nearly 6 months solid not just a month or so!

    I've only ever bought a few things with zen epic mount, vip level 6, a bag and the other thing were u get one free bag and gear every 5 levels and the most I have spent in the AH was to get the epic mithral tools for Jewelcrafting. I still don't even have decent pants and shirt!

  • mightyerikssonmightyeriksson Member Posts: 842 Arc User

    zukn75 said:

    When they took the Castle Never loot sellers AD I said nothing, when they took The Lord Neverembers AD, I said nothing, when they took my AD from Rhix dailies and leadership, on PC there was no one left to say anything.

    I bet the actual income from Neverwinter from the remaining players on PC is barely any different than what it was before the mass pram/toy-throwing incidents.
    Then you very, very wrong.
    You underestimate the purchasing power from all the casuals that got driven away, mostly by mod 6 alone...
    Most of those that remain spend next to nothing since they are the players who already had a massive amount of AD...
    And with mod 7 (Strongholds) being insanely expensive for the player (upgrading the guildhall) I think it's going to be a disaster unless they try and sort the issues ahead of release...
  • ancojoancojo Member Posts: 253 Arc User
    plannb23 said:

    Yeah that seems like a massive amount. I've never seen a single day of 28,000AD let alone 28,000 Zen.

    And how much of that 28,000 zen did you buy, and how much did you exchange using your leadership army?

    28,000 AD in a day?
  • djionicsxb1djionicsxb1 Member Posts: 75 Arc User
    edited October 2015
    Oh so those players who have 12 months VIP should be able to just keep making money for doing nothing???

    How you say?

    The greater marks of potency and the new potency's

    If I have 12 months VIP I can buy them cheaper than anywhere else and sell them for a small profit. As I have a large AD pool I can buy 10 or 20 of these at a time and sell them for a profit even at 84k (imo the lowest anyone would willingly sell them for) each thats a small profit of 600 per sale but if I rinse and repeat this all day everyday I know people will buy as there is no where cheaper for the normal non-paying player (ie not with VIP 12). There is no skill in this so why is this allowed ? Oh wait thats because they have spent real money or used all there AD to VIP to 12 and cant be stopped. And the people with VIP 12 know that we wont go buy one for 100k to spite them.

    No skill selling these items over and over and make small profits ALL the time without the fear that anyone is really going to undercut them by very much when the margins are that tight.

    So please dont tell me to go do dungeons etc etc to make next to nothing if someone else can just sit there and have a license to print there own AD cause they have put real money into the game.

    This is slowly turning into a game where ONLY real money will advance you enough and quickly enough to be able to reap the awards. By the time the casual/average player has got to the top tier of dungeons/loot etc etc there value will be next to nothing and/or there will be a new mod, new grinding targets etc etc.

    Oh and before you say well learn to play MMO's, I actually played star wars galaxies on the PC for 6 years even though it was a pay to play. They changed many many things over the lifetime of the game but they NEVER once screwed with the economy of the game. They had one currency gold, but everything had a value, every class had a value and everyone no matter what class or proffession you chose there was always a need for them all be it for fun like a droid engineer making droid companions that did very little damage but doubled up as extra storage space. To a full blown 2 handed weapons fighter who would kill krayt dragons (in a group or solo) for loot that was valuable to a weaponsmith etc etc. Oh and NOTHING was BoP or BoE it just had its own hitpoints so if you died it decayed a little, it carried its stats until it reached 0/100 but if you got to 10/100 you could take it to a pirate who would try to splice it. If it didnt crit (ie break into pieces) it would go 90/90 etc etc.

    This meant weapons where unique and could be used abused or sold so people could buy a better one from a weaponsmith. The same went for armour having its own health points. This created an economy, this made sure that stuff was brought and then brought again. This game tries to be to many things.

    PVP really ? only IWD comes close to what I'd class as any real kind of PVP. Try a true MMO where there is 100 vs 100 and above in an area. The proffesions we do again is another add-on to try and pack out this game.

    I just cant wait for someone to actually make a real MMO with a real economy with no restraints and stuff you loot is actually worth some value to others and not a way to make a few extra rAD as its cack compared to items you can buy,

    A proffesion should be able to make the best in game, be that armour, be that weapons, be that buffs etc etc.

    (Note they have tried to do this with rings and now the so called black ice armour).

    My rant is over, but I know this game is on a slow death and just becoming a grind fest, do XYZ each day everyday, how exciting to get that bit closer to someone who has spent $$$.




  • mustbtv#4121 mustbtv Member Posts: 46 Arc User
    I have been playing since April. I make on average somewhere in the neighborhood of 18-20K AD per day across all 8 of my characters. The highest of my 8 characters (LVL 66 TR) would get about 4-6K of that, while my others ( 44 CW, 44 GwF, 61 DC, 61 GF, 36 SW, 36 HR and 13 Paladin) would make up the other 14K amongst them all. Basically it was about 1-2K per character per day.
    ancojo said:

    plannb23 said:

    Yeah that seems like a massive amount. I've never seen a single day of 28,000AD let alone 28,000 Zen.

    And how much of that 28,000 zen did you buy, and how much did you exchange using your leadership army?

    28,000 AD in a day?
    Neverwinter-Signature.png
  • sharpassassin1sharpassassin1 Member Posts: 70 Arc User
    edited October 2015

    A friend of mine has about 18,000 Zen which he got from running dungeons, salvaging etc, buying AD to buy enchanted keys when the exhange was low, selling the contents of lockboxes and then turning the AD back to Zen when the exchange is high again.

    It's definitely possible to get that much, but the difference is that my friend isn't bitching and moaning about these changes because he's actually objective about the whole thing.

    It's easy to be objective about something you aren't using to earn your source of AD's or Zen....if I woke up tomorrow and they nerfed artificing it would be easy for me to shrug my shoulders as well

  • blindmonkeyzblindmonkeyz Member Posts: 289 Arc User
    @xrollxtidex i deserve a beating? Hmm could be fun. I am sure everyone deserves a good beating. But i dont PVP, never been my thing. I dont even do my dailies. I primarily run dungeons. But since my CW is built, i have been playing on my OP alot. Once thats done i will build up my SW. But hey you got all my character names, so please do be on the look out for me in case i do cross that line. Never know what will happen.

    But i am not trash talking. Seriously there are other ways to make AD, and they did move things around to make AD. People need to not be so quick to be upset over change. change always happens. Like i said, just give it a chance. I bet you wont even see the difference. other than you wont be making 1 mil a day from your armies. Never understood why people must make that $50 a day in AD to survive. But you should understand this change hurt the websites that sell the AD more. As i am sure they had like 50 accounts with 50 characters each. making like 50 mil a day. Doing this is stopping them too. You all really need to look at this from all sides, not just the gamer side.
    XB One
    LGPG Alliance
    Reagents of Death - Leader
    CW - Phoenix lvl 70 4034 (Main)
    GF - Spectre lvl 70 4012 (Main)
    GWF - Ice lvl 70 4010 (Main)
    SW - Zor lvl 70 3230 (Main)
    OP - Box lvl 70 3002 (Retired)

    PS4
    Look Good Play Good
    GWF - Ice lvl 70 3875 (Main)
    GF - Spectre lvl 70 2669 (Alt)

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