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How do you want Neverwinter to end?

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  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited September 2015
    Just pull the plug and end the misery.

    I really don't have a reason to log in any more. Boring and depressing to be in this game right now. Might still log in for a while, do some invoking, do whatever is left of leadership but my toons will probably be in a frozen state. Maybe, just maybe one day it will become all better. That is however, a far fetched dream.

    This game had so much potential.

    "Say something, I'm giving up on you, I'm sorry that I couldn't get to you"

    </3
    Banshee (Devotion Justice Oathbound Paladin) - Crueladevil (Soulbinder Damnation Scourge Warlock) - Sindania Balefire (Master Infiltrator Trickster Rogue)

    werewolf.jpg
  • nimandiirnimandiir Member, NW M9 Playtest Posts: 90 Arc User
    Can we just have a few months free of these "fixes" please?
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User

    Just pull the plug and end the misery.

    I really don't have a reason to log in any more. Boring and depressing to be in this game right now. Might still log in for a while, do some invoking, do whatever is left of leadership but my toons will probably be in a frozen state. Maybe, just maybe one day it will become all better. That is however, a far fetched dream.

    This game had so much potential.

    "Say something, I'm giving up on you, I'm sorry that I couldn't get to you"

    </3</p>

    Two things.

    First of all, you the player can "pull the plug" at any time. Just stop playing. Remove the forum from your bookmarks/feeds/etc.

    Second of all, they can't pull the plug. They have licensing agreements with WotC. If they were to simply "turn off" Neverwinter, and pull the plug on dev work for Underdark, they'd be slapped with breach of contract and be sued for ONE MILLION DOLLARS

    Wow, I'm old. That's such an old reference now.
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited September 2015
    It's only an old reference if you stuck your pinky finger to your mouth after you said it.... like I did after reading it...
  • alkemist80alkemist80 Member Posts: 957 Arc User

    Just pull the plug and end the misery.

    I really don't have a reason to log in any more. Boring and depressing to be in this game right now. Might still log in for a while, do some invoking, do whatever is left of leadership but my toons will probably be in a frozen state. Maybe, just maybe one day it will become all better. That is however, a far fetched dream.

    This game had so much potential.

    "Say something, I'm giving up on you, I'm sorry that I couldn't get to you"

    </3</p>

    Two things.

    First of all, you the player can "pull the plug" at any time. Just stop playing. Remove the forum from your bookmarks/feeds/etc.

    Second of all, they can't pull the plug. They have licensing agreements with WotC. If they were to simply "turn off" Neverwinter, and pull the plug on dev work for Underdark, they'd be slapped with breach of contract and be sued for ONE MILLION DOLLARS

    Wow, I'm old. That's such an old reference now.
    I am slowly weening off Neverwinter. It's hard for me to just walk away when I've invested so much time playing it. Not to mention my guild friends. Trying out Skyforge, but it is a little too sci-fi for my taste.. though still giving it a go at it. There is still a glimmer of hope for this game, but it is not much. Maybe, just maybe they can fix what they did in a more thought out manner.

    As for Cryptic, they will eventually say to WoTC they can no longer afford to support the game. The xbox version is probably the only real source of their income now. With Cryptic's track record, somewhere down the line, that will just crash and burn as well.

    Banshee (Devotion Justice Oathbound Paladin) - Crueladevil (Soulbinder Damnation Scourge Warlock) - Sindania Balefire (Master Infiltrator Trickster Rogue)

    werewolf.jpg
  • cjh1983cjh1983 Member, NW M9 Playtest Posts: 229 Arc User
    This looks like it could be the end, so like this I guess.
  • dandare#8529 dandare Member, NW M9 Playtest Posts: 337 Arc User
    Might be... brace yourselves: the more temperament an less gentlemanly negative comments started earning people bans. I personally have some art work commissions to do so it's all support for creative progress I'll be giving today.

    The end seem scarily vivid or so at least a barren land generated with a virtual nuclear bomb we faced.

    I wish You all luck and more and more positive ideas. I doubt any would ever be looked upon but least within our consciousness we'll be able to tell that we did try and did care. And once more: description in 1st post here, no matter how sad. I think it would look epic if made by a good enough graphic artists XD
    "You stand as inspiration. You are practically the Avatar of Buttkicking." -Quote towards Minsc
    "I choose You Jymaru!" ~for there are times when more than words need to do the talk
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User



    Just pull the plug and end the misery.

    I really don't have a reason to log in any more. Boring and depressing to be in this game right now. Might still log in for a while, do some invoking, do whatever is left of leadership but my toons will probably be in a frozen state. Maybe, just maybe one day it will become all better. That is however, a far fetched dream.

    This game had so much potential.

    "Say something, I'm giving up on you, I'm sorry that I couldn't get to you"

    </3</p>

    Two things.

    First of all, you the player can "pull the plug" at any time. Just stop playing. Remove the forum from your bookmarks/feeds/etc.

    Second of all, they can't pull the plug. They have licensing agreements with WotC. If they were to simply "turn off" Neverwinter, and pull the plug on dev work for Underdark, they'd be slapped with breach of contract and be sued for ONE MILLION DOLLARS

    Wow, I'm old. That's such an old reference now.
    I am slowly weening off Neverwinter. It's hard for me to just walk away when I've invested so much time playing it. Not to mention my guild friends. Trying out Skyforge, but it is a little too sci-fi for my taste.. though still giving it a go at it. There is still a glimmer of hope for this game, but it is not much. Maybe, just maybe they can fix what they did in a more thought out manner.

    As for Cryptic, they will eventually say to WoTC they can no longer afford to support the game. The xbox version is probably the only real source of their income now. With Cryptic's track record, somewhere down the line, that will just crash and burn as well.

    What's that? You can't afford to keep the game active according to the contract? Then guess what else you can't afford? A BIG !@#$ING LAWSUIT FOR NOT FOLLOWING THROUGH ON UNDERDARK!

    Unless Cryptic/PWE outright declares bankruptcy, they're in it at least until the end of their current licensing contract. Now, they might try and finangle things such that they only renew the contract for Xbox, but that's going to be tricky business.

    The PC version isn't likely to go away if the Xbox version sticks around. But you might see them trying to do things that reduces their operating costs. Like reducing the number of free-to-play players and reducing the server load, cutting down on community outreach, and making sure that all new content programming is for both PC and Xbox versions.
  • feanor70118feanor70118 Member, NW M9 Playtest Posts: 1,170 Arc User
    daniloslv said:

    A group joins to fight Tiamat but everyone in the instance just goes AFK. The clerics fall one by one and Tiamat surges. Seeing that all is lost, Elminster asks Mystra to grant him the power to revert time and avoid Tiamat from entering this world. But since the corward PUG group just stayed in firecamp and killed no monster/demons Elminster is overrun by monster while casting his spell and fails. Tiamat enters this world and all is destroyed.

    I think you have something there. But my version would be more like: As the last ten astral diamonds disappear from the economy and the last player struggles to leave Protector's Enclave, rubberbanding so badly that makes it all the way from the Temple of Invocation to the Sleeping Dragon Gate eight times before he is actually able to interact with the door, a great shadow falls across the city. Running outside from the Hall of Justice, Elminster looks out across the desolation and sadly shakes his head. Lord Neverember, Sgt. Knox and Rhix all disappear into the sewers hoping to be accepted into the remnants of the Nashers. Elminster staggers momentarily under the weight of ceaseless messages from gold spammers and makes his way down the stairs to the Temple, where Aralynn put her shoulder under his arm to hold him up. The shadows of a hundred dragons, ridden by Valindra and other wights and liches, cover the cowering city, but Elminster and Aralynn recognize them for what they are: mere symbols of the evils that have beset the Sword Coast since Tiamat's arrival. The crushing ennui of endless grinds, the disappointment of inveting heroic effort into maximizing artifact weapons, cloaks and belts, only to have them rendered ineffective by the arrival of the next evil; the exodus of adventurers who let the region fall to ruin as, one by one, their avenues toward becoming stronger were cruelly taken away or made ineffective.

    Together, Elminster and Aralynn walk on a pavement made of dead and discarded Footmen, Men At Arms and even Heroes. The ground sparkles with crushed Dragon's Hoard Enchantments, their power to attract wealth once the hope of the city's adventurers but long since made worthless. Behind some pillars slouch the stinking corpses of adventurers who had simply collapse under the weight of their packs, stuffed to crushing mass with vouchers waiting to be donated to the stopped-up coffers of their guilds. Rumor has is that on distant Mount Hotenow and in the Rivenscar Ruins a few very wealthy adventurers still boast of the size of their (in reality puny) organs of generation, but no one has been there in months to find out the truth. The stongholds of most guilds lie empty or nearly so, abandoned when there were no longer any Astral Diamonds to pay the builders. But beneath all this ruin lies the true rot: the gods of the realm were entrusted with the sacred responsibility to guard it from the ravages of false automatons, but rather than pursue the automatons and their owners, instead at every turn they lied. They lied and turned on their own followers, those who had loyally filled the coffers of their temples with gold. They lied and every time they demanded more gold in order to perform their functions, they failed to deter the automatons, failed even to attempt to most obvious measure that would have wiped out this false life without harming the dwellers of the city. The gods had deceived the people, and the people lost faith in the gods. This was the truth behind all this ruin.

    Elminster, sighing, raises his eyes to the sky. "Mystra! Grant me the power to alter the Weave and turn back time!"

    A sparkling fog rises from the ground and begins to blaze white. Elminster and Aralynn feel tingling in the foles of their feet, their ankle, their calves, their knees as the fog climbs higher. They feel their hearts, long sad and empty, begin to brim with happiness. As the white light obscures their sight, long-forgotten sounds return to the their ears. The bustle of the marketplace, the clash of the arena, the cries of adventurers seeking others to explore the numerous and interesting dungeons of the Sword Coast. As their vision clears, the two look around in wonder. Gone are the strutting, oafish paladins who had ruled the fighting pits, favored by their gods but devoid of any fighting skill. Gone too are the snickering rogues who had done the same, devastating great fighters with simple techniques that had proved too powerful to resist. Everywhere, adventurers of all types seem to eye each other with wary respect, but they exist nevertheless in a kind of balance, even the wealthy with their powerful weapons and armor respecting the skills of the ragged poor. In the taverns there is talk of the various treasures to be found in dungeons and on campaign, won hard but fairly. In place of the impossibly sturdy but horribly dull armor of Neverwinter's decline are the many and varied pieces of yesteryear, each expertly tailored to maximize its wearer's skills.

    Nowhere is there talk of the elemental cults that had wreaked so much havoc upon the life of the Sword Coast, cauding so much of its population to leave for other realms. Tiamat, goddess queen of the dragons, is only a rumor. Elminster collapses to lean against a wall, exhausted but happy. Aralynn gazes out at the nearby supplicants of the gods, no longer struggling to make their voices heard but performing the rituals of invocation easily and hopefully. For as long as Mystra will allow it, balance is restored.




  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    We do not allow "doomsaying" or "i quit" topics, both of which this thread delves into and stirs the proverbial pot.
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