Anyone else had an Issue with the spirit wolf vanishing part way through the fetch quest, had that a couple of times and it makes completing it a right pain
Anyone else had an Issue with the spirit wolf vanishing part way through the fetch quest, had that a couple of times and it makes completing it a right pain
You can summon the wolf again at the campfire zone thru the quest giver. If you dont pay attention the wolf will run off to find dig spots.
The fetch quest is however, possibly THE MOST ANNOYING quest in the Wells area. I've never been in an mmo where quest items are one per spot until it respawns several minutes later - people end up sneaking others finds while they are busy dealing with the mob on it. Why make people run around or wait? - or have to rezone to find a less populated version? Just make it so each player has a random chance of bone or boot without waiting.
Please Do Not Feed The Trolls
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
I posted this in its own thread but I thought it may get more attention here:
I tested the option of hiding the zone and trade channels. When I turned the channels back on in the chat menu, both in "Default" and in "Social", I do not see anything from either channel. I've checked again and again, turned each on and back off, zoned to different areas, restarted everything, switched characters (my other character has no issues with chat), and nothing is working. No matter where I am, I do not see any zone or trade chat despite turning both back on.
Is there a way to reset the chats to default or is there another solution to this problem? Has anyone else experienced this?
What about ppl somehow selling unbound legendary arifacts that do not come that way? Also being able to load in and out of Tier dungeons and changing what loot you get is having a extremely negative impact on the economy right now. Those are major issues.
What about ppl somehow selling unbound legendary arifacts that do not come that way? Also being able to load in and out of Tier dungeons and changing what loot you get is having a extremely negative impact on the economy right now. Those are major issues.
Not sure I know about the first one but he second is a huge PITA, for the instance run and the auction house. It is causing drastic price drops for items that were once priced based on their rarity. A Dragon Bone is worth about the same as a chicken bone now.
> @strumslinger said: > > Vote kick issue: To those bad bad people who kick party members for no reason, it's horrible and you should be ashamed. That being said, we are well aware and are going to fix it ASAP.
The problem with the whole vote kick is there are several reasons to kick. Maybe each party member should only be allowed one kick an hour. Or ban them from joining Queues for 30 mins if they do more than one a day. I can see both sides of this coin. I have been in instances where there was a ;
Need to kick Player never fully makes it in(shows greyed out) -- Idle kicks should always be allowed without penalty Player never moved once in (real life interference) -- Idle kicks should always be allowed without penalty Idle Players in PVP -- these directly affect MY scores, MY income and MY standings, they need to be kicked
Case where you want to kick Player refuses to handle things as the leader wants (runs off and brings back dozens of critters for you to kill, uses spells that cause problems, etc) Player is rude, belligerent, or spamming -- Spam is a nightmare in this game, think Baysean filtering and bans Player is pushing audio over their keyed up mic that people don't want to hear -- In a party, the leader should be able to mute a participants audio, like in a google hangout, I shouldn't have to spend the entire castle never dungeon listening to someones child scream if I want to be able to hear the rest of my party, Player has a gear score saying they are capable, but after 10 boss deaths it is obvious they are not
Case you shouldn't be kicking Kicking for loot -- simple fix here, if the kicked has not been idle let them kick but player stays eligible for gear for 10 mins after kick this eliminates the benefit for loot kicking because instead of a 5 way split, it becomes a 6 way or 7 or 8 depending on the # of kicks as the new party members coming in also have a chance. Kicking to handpick a party -- party should be built before hand, more than 3 kicks and instance should terminate or not let new people in to be abused Kicking because you remember a player and have XXXX reason -- See filter suggestion below
I'll be honest, I hate queuing up because of the free for all of kicking. I have watched my wife get kicked no less than 30 times in one day with a GS over 12000 for dungeons with GS minimums as low as they go.
What I would like to see is simple filtering that each user can choose their options. Say I want to choose to; Only play with others with GS > XXXX Only play if Class HAMSTER is present in group Only play if the other players have all beaten this dungeon in the past Only play if none of the other members are in a guild
And with that a personal filter list where like the friends list, you can list people you want to avoid.
Pastor Martin Niemöller had it right, but remember, before they come for anyone, they silence all, because to have discourse, is to breed discontent.
Hello there,
I have an issue that i can not click PLAY on main menu since this morning .. Is there anyone have the same problem? and ADD please help me there.. i could find a customer support number.. thanks
I've had lag the last two days making the raid impossible. I've been playing other games because of this terrible lag and if not fixed soon, I'll leave for another game.
Personally, I haven't experienced some painful lag for ages. Maybe contact your ISP to see if you're having issues or they are and maybe reinstall the game?
What about ppl somehow selling unbound legendary arifacts that do not come that way? Also being able to load in and out of Tier dungeons and changing what loot you get is having a extremely negative impact on the economy right now. Those are major issues.
In my experience people are doing this so they can get the right gear in the final chest. With that being said, that gear is Bound to their character and cannot be sold. Not sure how this has any effect on the economy unless you mean since people are running dungeons and actually getting what they need, that they aren't buying it now? I personally think this is one of the best things the game has done. Now I can go into a Dungeon and know that my time will not be wasted on a dumb belt or ring.
I encountered a bug, currently my character is level 30, and I can still equip appropriate leveled items, but I'm unable to use Minor Injury Kits because level 30 isn't working for the min. level 1, so I am unable to use them to fix injury, which really sucks, I have no clue why it's happening but I hope it can be fixed.
Hello there,
I have an issue that i can not click PLAY on main menu since this morning .. Is there anyone have the same problem? and ADD please help me there.. i could find a customer support number.. thanks
Hey, I was having this issue as well for the last two weeks but it mysteriously cleared up after the last server downtime/maintenance. I tried everything I could think of hardware wise but nothing helped.
The only thing I got was to bypass it - once it's loaded up the login page, press "Y" (I believe) to change the signed in profile. Log out of your profile, then it'll ask you to sign back in - do so. Once I was signed back in, the Play button was good again.
I hope that helps. It's annoying, but maybe it's something on their end that will clear up for you as it did me.
Also shocked it's not being talked about anywhere else on the forums that I could find previously, so it might only be impacting a very select few randomly.
I encountered a bug, currently my character is level 30, and I can still equip appropriate leveled items, but I'm unable to use Minor Injury Kits because level 30 isn't working for the min. level 1, so I am unable to use them to fix injury, which really sucks, I have no clue why it's happening but I hope it can be fixed.
As you progress in level, you'll need upgraded injury kits and scrolls of identification. The kits will no longer work on injuries past certain levels, the scrolls on gear past certain levels. Potions will still work, but the returns become diminished I find. Go to the vendors that sell potions and what-not and you'll see different levels of kits i.e. minor injury, injury, and greater injury.
I have encountered a few bugs with the Warlock class.
Hand of Blight will cause dredtheft to shoot up into the air or to left or right of its target.
Gates of Hell fires a beam in reverse rather than a radius and often misses its target making it unviable to use.
The shadowwalk ability does not work after a jump and does not hold your momentum in Tiamat's lair. You just fall like a stone. I am able to jump and use my left thumb click with my rogue and cleric, but the warlock shadowwalk doesn't work at all, its like I pause briefly which stops all momentum.
> @johnnys267 said: > I think I might be don't with this game. I really do enjoy playing and have spent a lot of time setting up my char, but the last two days I have been d/c 50 times. Cannot connect to server. Joined a pvp and was kicked four times and then when I signed on I was barred.fix your servers or loose another player
I feel this one for sure. I had enough fun with the Free-to-Play portion of the game that I was excited to spend some money trough my XBox Live acct. Suddenly I can't connect, get lag, d/c, rubberbanding and every other undesirable connection/server issue. After constant trouble for days I finally start looking into what can be done about the persistat issues to find that all I get is forums and support message/ wait-for-f'ing-reply. Thanks for stealing 160 dollars from me guys. If I had any idea that the game was going to perform this way I would've called it quits and bout three others that REALLY WORK!
Comments
You can summon the wolf again at the campfire zone thru the quest giver. If you dont pay attention the wolf will run off to find dig spots.
[The Legendary Outlaws] (Guildhall 20)
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
I tested the option of hiding the zone and trade channels. When I turned the channels back on in the chat menu, both in "Default" and in "Social", I do not see anything from either channel. I've checked again and again, turned each on and back off, zoned to different areas, restarted everything, switched characters (my other character has no issues with chat), and nothing is working. No matter where I am, I do not see any zone or trade chat despite turning both back on.
Is there a way to reset the chats to default or is there another solution to this problem? Has anyone else experienced this?
Thanks in advance.
Contact:@EmeraldG1173
Main: EMERALD LEGEND
Not sure I know about the first one but he second is a huge PITA, for the instance run and the auction house. It is causing drastic price drops for items that were once priced based on their rarity. A Dragon Bone is worth about the same as a chicken bone now.
>
> Vote kick issue: To those bad bad people who kick party members for no reason, it's horrible and you should be ashamed. That being said, we are well aware and are going to fix it ASAP.
The problem with the whole vote kick is there are several reasons to kick. Maybe each party member should only be allowed one kick an hour. Or ban them from joining Queues for 30 mins if they do more than one a day. I can see both sides of this coin. I have been in instances where there was a ;
Need to kick
Player never fully makes it in(shows greyed out) -- Idle kicks should always be allowed without penalty
Player never moved once in (real life interference) -- Idle kicks should always be allowed without penalty
Idle Players in PVP -- these directly affect MY scores, MY income and MY standings, they need to be kicked
Case where you want to kick
Player refuses to handle things as the leader wants (runs off and brings back dozens of critters for you to kill, uses spells that cause problems, etc)
Player is rude, belligerent, or spamming -- Spam is a nightmare in this game, think Baysean filtering and bans
Player is pushing audio over their keyed up mic that people don't want to hear -- In a party, the leader should be able to mute a participants audio, like in a google hangout, I shouldn't have to spend the entire castle never dungeon listening to someones child scream if I want to be able to hear the rest of my party,
Player has a gear score saying they are capable, but after 10 boss deaths it is obvious they are not
Case you shouldn't be kicking
Kicking for loot -- simple fix here, if the kicked has not been idle let them kick but player stays eligible for gear for 10 mins after kick this eliminates the benefit for loot kicking because instead of a 5 way split, it becomes a 6 way or 7 or 8 depending on the # of kicks as the new party members coming in also have a chance.
Kicking to handpick a party -- party should be built before hand, more than 3 kicks and instance should terminate or not let new people in to be abused
Kicking because you remember a player and have XXXX reason -- See filter suggestion below
I'll be honest, I hate queuing up because of the free for all of kicking. I have watched my wife get kicked no less than 30 times in one day with a GS over 12000 for dungeons with GS minimums as low as they go.
What I would like to see is simple filtering that each user can choose their options. Say I want to choose to;
Only play with others with GS > XXXX
Only play if Class HAMSTER is present in group
Only play if the other players have all beaten this dungeon in the past
Only play if none of the other members are in a guild
And with that a personal filter list where like the friends list, you can list people you want to avoid.
Contact:@EmeraldG1173
Main: EMERALD LEGEND
Contact:@EmeraldG1173
Main: EMERALD LEGEND
update your stuff than, haven't lagged bad for weeks
<<GOON SQUAD>>
I have an issue that i can not click PLAY on main menu since this morning .. Is there anyone have the same problem? and ADD please help me there.. i could find a customer support number.. thanks
Hope it works.
In my experience people are doing this so they can get the right gear in the final chest. With that being said, that gear is Bound to their character and cannot be sold. Not sure how this has any effect on the economy unless you mean since people are running dungeons and actually getting what they need, that they aren't buying it now? I personally think this is one of the best things the game has done. Now I can go into a Dungeon and know that my time will not be wasted on a dumb belt or ring.
or you can check this out...
http://neverwinter.gamepedia.com/Injury_Kits
Hey, I was having this issue as well for the last two weeks but it mysteriously cleared up after the last server downtime/maintenance. I tried everything I could think of hardware wise but nothing helped.
The only thing I got was to bypass it - once it's loaded up the login page, press "Y" (I believe) to change the signed in profile. Log out of your profile, then it'll ask you to sign back in - do so. Once I was signed back in, the Play button was good again.
I hope that helps. It's annoying, but maybe it's something on their end that will clear up for you as it did me.
Also shocked it's not being talked about anywhere else on the forums that I could find previously, so it might only be impacting a very select few randomly.
As you progress in level, you'll need upgraded injury kits and scrolls of identification. The kits will no longer work on injuries past certain levels, the scrolls on gear past certain levels. Potions will still work, but the returns become diminished I find. Go to the vendors that sell potions and what-not and you'll see different levels of kits i.e. minor injury, injury, and greater injury.
Hope that helps.
Hand of Blight will cause dredtheft to shoot up into the air or to left or right of its target.
Gates of Hell fires a beam in reverse rather than a radius and often misses its target making it unviable to use.
The shadowwalk ability does not work after a jump and does not hold your momentum in Tiamat's lair. You just fall like a stone. I am able to jump and use my left thumb click with my rogue and cleric, but the warlock shadowwalk doesn't work at all, its like I pause briefly which stops all momentum.
> I think I might be don't with this game. I really do enjoy playing and have spent a lot of time setting up my char, but the last two days I have been d/c 50 times. Cannot connect to server. Joined a pvp and was kicked four times and then when I signed on I was barred.fix your servers or loose another player
I feel this one for sure. I had enough fun with the Free-to-Play portion of the game that I was excited to spend some money trough my XBox Live acct. Suddenly I can't connect, get lag, d/c, rubberbanding and every other undesirable connection/server issue. After constant trouble for days I finally start looking into what can be done about the persistat issues to find that all I get is forums and support message/ wait-for-f'ing-reply. Thanks for stealing 160 dollars from me guys. If I had any idea that the game was going to perform this way I would've called it quits and bout three others that REALLY WORK!
-even if you don't see me-
https://youtube.com/channel/UCHpxPsGP_kfPXaW622qSXyA
Im getting this same issue, getting kicked back to character selection screen every 10-30 seconds.
Same boat here
Pyx - LvL 60 PvP AC DC Retired
XB1 GT - suDnd3th
When doing the Reclaiming the Hoard Quest I notice I did not get a Luna Favor when the level was tier 4 on Sunday.
Should be easy to verify as the System should count the number of times the quest was completed.