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TR Tab needs remove

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  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    vasdamas wrote: »
    Hardlock is for handicapped Guardian Fighters. Also, once I try to lock/hardlock somebody one of my encounters just stops working at all. And it does not track TRs in stealth for more than like 1 second, that doesn't give any advantage unless a person is out of awareness or common sense or just stoned.

    I didn't know it locked out an sw encounter, I have seen classes other than gf use it effectively vs TRs in stealth, and the one second thing seems like an underestimation, but I digress. I think of it as tool to help locate elusive players, not a cure all against stealth. Just like stealth is a tool to be more elusive but not absolute invisibility. People can use it or not.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    I got another one: 'Neverwinter needs the CW class deleted. Its a walking exploit imbalancing every aspect of the game'.

    Well, how bout that ?

    The whole thing is an absolute mess of bugs, tricks and so on. People do what they can. Should it be fixed? Absolutely. Will it? Almost certainly not. They are struggling just to keep the servers running at this point I think. Pretty obvious with the lag and the fact that half the time even the forum is just "zero sized object". It boggles my mind why people spend so much money on something that is so shaky, unstable, and totally bugged out.
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited May 2015
    I got another one: 'Neverwinter needs the CW class deleted. Its a walking exploit imbalancing every aspect of the game'.

    Well, how bout that ?

    No, CW needs this
    k9madrush wrote: »
    As the the tittle suggest we all know that these two class have a excellent tab mechanic they dont even have to meet any condition like for example GWFs needs to burn hp before he gets a reasonable amount for unstopa while on the other hand a CW gets a 4th encounter with amplifying effects and HR gets a hustle free weapon switching tab that gives the class 9 encounters (dont make me explain) with the above mentioned it is over the wall advantages over melee class that only gets 3 encounters and fragile class mechanics that needs certain conditions.

    Moreover CW and HR are range class (I both have them so I know how easy it is to chain cc and burst damage using these two class) they can stream consistent damage and lock cc from distance making melee classes easy target punching bag.
    M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
  • edited May 2015
    This content has been removed.
  • reds351reds351 Member, NW M9 Playtest Posts: 343 Arc User
    edited May 2015
    Spent. Past tense, for me at least the deal is done. I had fun Im not gonna lie, lots of fun. Best combat system around. My gameplay is currently limited to a few pvp matches and thats it, pve is boring/frustrating and unrewarding. As things are going I see myself simply not logging in at all anymore.

    Maybe they might take the combat system to the new MMO they are working on.
  • edited May 2015
    This content has been removed.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited May 2015
    Spent. Past tense, for me at least the deal is done. I had fun Im not gonna lie, lots of fun. Best combat system around. My gameplay is currently limited to a few pvp matches and thats it, pve is boring/frustrating and unrewarding. As things are going I see myself simply not logging in at all anymore.

    That sucks :( I came back in december (iirc) from a break that started at the beginning of mod 3. I haven't spent more than $100. since I came back and even so I think in retrospect, "wtf was I thinking, $100. is quite a bit for a game". When mod6 hit preview that ended my spending days. I am still having fun with my rank 8's and purple stuff and little bit of this and that I cobble together from long forgotten characters on alt accounts.

    The game has a long ways to go before I would even begin to trust it with $$ though. None the less it is still fun. I hate to see people leave.
  • fantasycharacterfantasycharacter Member, NW M9 Playtest Posts: 675 Arc User
    edited May 2015
    reds351 wrote: »
    Maybe they might take the combat system to the new MMO they are working on.

    There is a good chance they will be similar. If you go play Champions Online you can see how this game developed from that one.
  • thedemienthedemien Member Posts: 830 Arc User
    edited May 2015
    lol . Thumbs Up for smart cop OP. :D
  • thedemienthedemien Member Posts: 830 Arc User
    edited May 2015
    gom8 wrote: »
    Warning troll incoming evacuate the bridge!

    this man can not count he seems to think having 2 sets of 3 at wills = 9...

    only in herpdederp land does 2 x 3 = 9..

    He does have 9. Really just count 3x3 (cause well 3 is better that 2 right?) = 9 and then tab adds 3 more. and then dailies. OH wait we forgot at-wills. And that nasty shadow that does damage AFTER hit.. No no.

    Anyway perma stealth TR are very annoying. good things that they fixed GG terrain bug at least
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