There are no new single stat belts. The new belts all go with a set.
can someone clarify this? i've seen for a fact greater dex/con/wis/str/etc belts drop from heralds. did that change? i'm SO not wearing any 2/2 i swear to god.
No one has posted for a while so I thought I'd add something.
My L40 Yeti is invincible, until I die then he does.
Pets really have improved in m6.
Also ArPen doesn't appear to be having any effect for this pet, haven't tested any others yet.
can someone clarify this? i've seen for a fact greater dex/con/wis/str/etc belts drop from heralds. did that change? i'm SO not wearing any 2/2 i swear to god.
there are lv 70 single stat belts, they are simply lv 70 versions of the lv 60 belts, same names and everything but with the Greater prefix added. What Panderus meant was that there are no single stat belts that have new stat allocations on them (like a +4 str belt with HP/defense/power for example)
as i said earlier
Guild - The Imaginary Friends We are searching for slave labor, will pay with food from our farm!
I am really dissipointed! Old belt 2 int cha and 2x new belt 2 int 2 cha! panderus really? No a single one is 2 str 2 dec.change Losmauth please.
They did this for the Paladin man... They want us to make them before 4/23 when they get hammer nerfed with all the bugged enchants, and we have to sell them all.. Just a heads up, NERFS out the rear are coming
I assume you are talking about the Lathander set they changed to work for Paladin and not their "real tank" the Guardian, and didn't tell anyone. Pretty HAMSTER move if you ask me
0
damnaciousMember, NW M9 PlaytestPosts: 354Arc User
As with any MMO its development is a continual process. Many of the issues that players have called our are either not actually bugs, balance concerns, already fixed or are fixed and just not absolutely critical for day one of release.
All software has bugs, they must all be triaged against your available time, resources and business needs. In addition, when preparing to make a larger release version you must ensure as much stability and crush as many of the showstopper issues as you can and just keep a build around to 'soak' to wrangle out any final issues that may come out.
I have had to say 'No, sorry' more times in the last couple weeks more than ever before. Just as many other times I had to rally the troops to smash an issues some of you never even knew existed (or just didn't call out).
If there are specific concerns you or anyone has, please call them out specifically and I will take a look at them. I don't always have time to respond to everything, but that does not mean myself and others are not listening. If we did not read the forums we would have no reason to keep them around.
I hope this clears some things up and gives some insight as to how development works and look forward to any issues you callout.
Please excuse my doubts regarding this yet, from my experience, it is not something I can believe.
With the release of Mod4 there were numerous (55 or so) GF bugs that were reported to Akromatik and, I assume, yourself and the development team.
There were many serious bugs reported amongst all of those including the bugs that affect a GF players' capacity to block and maintain blocking in certain circumstances.
These bugs were reported almost six months ago and yet still they exist.
These bugs significantly negatively affect the capacity for all GF players to play their class reasonably and, especially, in the manner that the developers are promoting and encouraging - that of a tank. These bugs specifically impact upon the survivability of the GF as it is the primary feature and mechanic of the class.
How are GF players then able to reconcile your statement that "all software has bugs, they must all be triaged against your available time, resources and business needs" with the results presented thus far? Given that many, many, many other things have been 'triaged' as being a 'priority' over these GF bugs, are GF players then to reasonably assume that their class and its facility to actually be played reasonably and as intended is less important than literally everything else?
History suggests this may be the case as bugs with Knight's Challenge and Knight's Valor were reported initially in Closed Beta and continued, at least, until Mod4. Considering these and the 'recent' bugs from Mod4 you should then be able to perceive why the players of the GF class firmly believe that the GF is the most significantly and purposefully ignored class in the game.
I completely understand the necessity for prioritising work based upon the importance of it given the factors you've expressed, yet all this serves to do is reinforce the perception that the development team simply do not care about GFs and the GF player base and there doesn't appear to be anything that disagrees with that perception.
I know of over two dozen dedicated GF players that regularly invested money into the game for their GF particularly and those players have given up on this game since Mod4 purely as a result of believing their beloved class was ignored. Perhaps this is something to be considered in the future as, i'm sure, everyone would like to see the game prosper and grow and by facilitating (at the least) the perception that a class and its players are ignored is not likely a successful means of encouraging future prosperity and growth.
0
zekethesinnerMember, NW M9 PlaytestPosts: 805Arc User
edited April 2015
I second that. I would never said it better (all we know i would not, with my temper). Thank u damnacious.
Im happy that only resource i invested here so far is my time, (un)fortunetly coz of amount of it i have and other indicators, it keeps no value for me at all. Still, even this feels like a waste in context of "what the hell is going on with this game?'.
Comments
can someone clarify this? i've seen for a fact greater dex/con/wis/str/etc belts drop from heralds. did that change? i'm SO not wearing any 2/2 i swear to god.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
My L40 Yeti is invincible, until I die then he does.
Pets really have improved in m6.
Also ArPen doesn't appear to be having any effect for this pet, haven't tested any others yet.
ps - EC is all good, flame shield, jokes on me.
as i said earlier
We are searching for slave labor, will pay with food from our farm!
They did this for the Paladin man... They want us to make them before 4/23 when they get hammer nerfed with all the bugged enchants, and we have to sell them all.. Just a heads up, NERFS out the rear are coming
I assume you are talking about the Lathander set they changed to work for Paladin and not their "real tank" the Guardian, and didn't tell anyone. Pretty HAMSTER move if you ask me
Please excuse my doubts regarding this yet, from my experience, it is not something I can believe.
With the release of Mod4 there were numerous (55 or so) GF bugs that were reported to Akromatik and, I assume, yourself and the development team.
There were many serious bugs reported amongst all of those including the bugs that affect a GF players' capacity to block and maintain blocking in certain circumstances.
These bugs were reported almost six months ago and yet still they exist.
These bugs significantly negatively affect the capacity for all GF players to play their class reasonably and, especially, in the manner that the developers are promoting and encouraging - that of a tank. These bugs specifically impact upon the survivability of the GF as it is the primary feature and mechanic of the class.
How are GF players then able to reconcile your statement that "all software has bugs, they must all be triaged against your available time, resources and business needs" with the results presented thus far? Given that many, many, many other things have been 'triaged' as being a 'priority' over these GF bugs, are GF players then to reasonably assume that their class and its facility to actually be played reasonably and as intended is less important than literally everything else?
History suggests this may be the case as bugs with Knight's Challenge and Knight's Valor were reported initially in Closed Beta and continued, at least, until Mod4. Considering these and the 'recent' bugs from Mod4 you should then be able to perceive why the players of the GF class firmly believe that the GF is the most significantly and purposefully ignored class in the game.
I completely understand the necessity for prioritising work based upon the importance of it given the factors you've expressed, yet all this serves to do is reinforce the perception that the development team simply do not care about GFs and the GF player base and there doesn't appear to be anything that disagrees with that perception.
I know of over two dozen dedicated GF players that regularly invested money into the game for their GF particularly and those players have given up on this game since Mod4 purely as a result of believing their beloved class was ignored. Perhaps this is something to be considered in the future as, i'm sure, everyone would like to see the game prosper and grow and by facilitating (at the least) the perception that a class and its players are ignored is not likely a successful means of encouraging future prosperity and growth.
Im happy that only resource i invested here so far is my time, (un)fortunetly coz of amount of it i have and other indicators, it keeps no value for me at all. Still, even this feels like a waste in context of "what the hell is going on with this game?'.
(Sin)cerely
Kain