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The "New Class(es)" Feedback Thread!

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  • looomislooomis Member, NW M9 Playtest Posts: 253 Arc User
    edited May 2015
    In my opinion, Shadow Dancer was the most fun class in Neverwinter Nights: SoU, but it would not have any difference to the actual NWO rogue.

    -> Druid with shapeshift on tab ;)
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited May 2015
    I'd like to see Druid, then Bard, then done with new classes for a long while. We are starting to get class overload. I know it won't happen. I suspect people playing and gearing new classes is a major revenue source. And it's not like they are going run out of classes to make. Or lose player demand for new and interesting classes

    I just believe new classes is no longer the priority it once was. The game launched light on classes, that is not really an issue anymore.
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited May 2015
    sockmunkey wrote: »
    I'd like to see Druid, then Bard, then done with new classes for a long while. We are starting to get class overload. I know it won't happen. I suspect people playing and gearing new classes is a major revenue source. And it's not like they are going run out of classes to make. Or lose player demand for new and interesting classes

    I just believe new classes is no longer the priority it once was. The game launched light on classes, that is not really an issue anymore.

    I agree that either Druid or Bard would make sense, as those are more standard classes that are missing. Personally, I think the Bard would be a really unique addition for the "next" that doesn't share similarities to any of the current classes.


    However, I would love to see a Psionic class more than anything.
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited May 2015
    Druid, aka. TRANSFORMERS!!!
    va8Ru.gif
  • thedemienthedemien Member Posts: 830 Arc User
    edited May 2015
    Druid I think.
    Would be 'easy' to make for them since a lot of stuff is already in game.

    Shapeshift on tab with probably something like bear and cat(cause all like cats lol)

    I also guess we gonna get some "flying" class/ race really soon. They started to put wings models in game and general 'fly' stuff.
    Same as it was with auras for gear > paladin.

    Id love to see
    - proper dual fighter
    - monk
    - Battlemind (psionic) http://dnd4.wikia.com/wiki/Battlemind
    - Bladesinger http://forgottenrealms.wikia.com/wiki/Bladesinger
  • pancakeattaxpancakeattax Member Posts: 191 Bounty Hunter
    edited May 2015
    Wish there was merchant class and it had "hand of Jesus" on tab so you could like make 2 GMOPS out of 1 etc.. That would be one hell of a fun class lol.

    Edit: On a serious note I'd rather have cryptic work on current classes and certain cross class interactions that DO NOT seem to be WAI at all...
  • lokahn11lokahn11 Member Posts: 43 Arc User
    edited May 2015
    Drood...Feat paths could be something like focused damage and dots, sort of a control/buff path with roots, buffs/debuffs, & stuns...and a path fully focused on shapechange...maybe the capstone would allow you to stay in animal (or whatever ) form indefinitely...sort of like the SW perma-puppet path. Alternatively, if they could summon one of the paths could focus on that instead.
  • abrianaoverlordabrianaoverlord Member Posts: 20 Arc User
    edited May 2015
    Preferably one that does not come as part of a bugged release
  • hawkeyelhawkeyel Member Posts: 389 Arc User
    edited May 2015
    Yes the next class will be summer school for the kids that do this more than there homework.
  • vitizaxvitizax Member Posts: 75 Arc User
    edited May 2015
    dungeonering kit gwf/gf

    magic kit warlock/cw

    religion kit paladin/DC

    Nature kit hunter/ null <--- something missing here

    Thief kit T. rogue/ null <--- something missing here
  • azlanfoxazlanfox Member Posts: 436 Arc User
    edited May 2015
    I don't particularly care one way or the other what the next class will be. It is really only a concern for new players coming in after it is implemented because this game is not conducive to maintaining alts for anything other than storage space, invoking, and leadership armies. You can only afford to dedicate game time for your primary, if you have anything else in life to draw your attention, to grind for RP.
    The fox said, "lock and load"

    glassdoor.com - Cryptic Studios Review
  • yokki1yokki1 Member Posts: 451 Arc User
    edited May 2015
    hawkeyel wrote: »
    Yes the next class will be summer school for the kids that do this more than there homework.

    *their homework
    and yet you talk about summer school for others.
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited May 2015
    yokki1 wrote: »
    *their homework
    and yet you talk about summer school for others.

    Haha! Yes, someone else with the "Grammar <font color="orange">HAMSTER</font>" class feat...
  • wolfpaqdwolfpaqd Member Posts: 34 Arc User
    edited May 2015
    sockmunkey wrote: »
    I'd like to see Druid, then Bard, then done with new classes for a long while. We are starting to get class overload. I know it won't happen. I suspect people playing and gearing new classes is a major revenue source. And it's not like they are going run out of classes to make. Or lose player demand for new and interesting classes

    I just believe new classes is no longer the priority it once was. The game launched light on classes, that is not really an issue anymore.

    I strongly disagree with this. We need druid, monk AND bard before we have the bare minimum of DnD archtypes covered.

    I'd also like to see assassin and sorcerer.
  • lyaiselyaise Member Posts: 491 Arc User
    edited May 2015
    The Next class is already with us since Mod 6

    - The Invoker

    This class has several skills:
    Stand Still: whilst other classes are getting one shotted, the Invoker stays out of harms way - removing the need for ineffective health potions.
    Escape Artist: avoids countless injuries with dungeon traps by not entering them - overcomes the requirement for healing kits.
    Bug Off: Reduces the possibility of bugged questing by not doing any.
    Dual Wield: Invoker can also be coupled with Professioner - as the skills do not share a common cooldown.
    Sporadic Action: Allows the player to do other things between casting.
    Gear Drop: does not need any.

    The class is becoming more popular of late, but is not as effective at end level.
    ...............vote for your favourite expansion..........
    "Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
    ..............not this one then.............
  • commanderdata001commanderdata001 Member Posts: 307 Bounty Hunter
    edited May 2015
    Sorcerer would be an awesome.
    Despise Warlock!
  • lmk2lmk2 Member, NW M9 Playtest Posts: 44 Arc User
    edited May 2015
    Seeing the Oathbound Pally animations, I'm almost sure that we are getting Avenging Pally and the Oath of Vengeance as paragon path for both.
    It will have some new attacks like:
    -Hidden Golden Greatswords, the pally moves a step back and magic greatswords are summoned and thrown against his enemies.
    -Gate of Heavenly Fire, a magic portal appears at the target location and throws heavenly fire to the current position of the pally.
    and certainly not the GWF animations.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited May 2015
    wolfpaqd wrote: »
    I strongly disagree with this. We need druid, monk AND bard before we have the bare minimum of DnD archtypes covered.

    I'd also like to see assassin and sorcerer.

    Druid and Bard would offer secondary options for leader and controller roles. And will also bring the total number of classes to 10. That is a sizable number of classes by any standard. I don't honestly see Monk offering anything really unique. Other then fitting into that melee grey area between defender and striker and sharing the wallflower bench with the GWF.

    Besides, just because it needs to be said again. Monks suck.
  • thesensaithesensai Member Posts: 637 Arc User
    edited May 2015
    The highest odds are on one of three classes: monk, (shifter)Druid, Bard

    A lot of suggestions here are either prestige classes (aka assassin, which wont even be considered until core classes are done and indeed are sorts of a build option of rogue at the moment),non-core or non 'classic' classes (aka swordmage), or just far too similar to current classes (sorcerer/invoker aka generic casters).

    Monk, (shifter)Druid, and bard are all three core and classic classes across all editions of D&D, that also each have a fresh and unique gameplay aspect that will bring the most value to the game, and thus to Cryptic/PW pocketbooks.
  • blackxxwolf3blackxxwolf3 Member Posts: 1,539 Arc User
    edited May 2015
    Druid yay!!!!
  • thesensaithesensai Member Posts: 637 Arc User
    edited May 2015
    sockmunkey wrote: »
    Druid and Bard would offer secondary options for leader and controller roles. And will also bring the total number of classes to 10. That is a sizable number of classes by any standard. I don't honestly see Monk offering anything really unique. Other then fitting into that melee grey area between defender and striker and sharing the wallflower bench with the GWF.

    Besides, just because it needs to be said again. Monks suck.

    They also come in in the top three in the official vote for next class thread, and are extremely popular. I smell troll.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    edited May 2015
    Barddddddddddddddddddddddddd!
    icydrake%20avatar2_zpsg7rp0xti.jpg

    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited May 2015
    thesensai wrote: »
    They also come in in the top three in the official vote for next class thread, and are extremely popular. I smell troll.


    I wouldn't consider third place, after 8 other classes have been released making it more an unofficial 11th place, as extremely popular. They are also one of the only classes that has generated direct opposition. You don't often hear anyone going boo to Druids or Bards. But there is a significant segment of D&D players who would rather not see monks at all.

    After all, I didn't write that article. :D
  • goeegoee Member Posts: 9 Arc User
    edited May 2015
    For the sake of all that is good and decent in the world, please make it the Druid. I have been waiting since launch for the Druid, only to be thwarted again and again by classes, though interesting, far less fun and imaginative than a Druid. I want an animal companion, a heal or two, plants and animals, and a polymorph, I want to be all that is good about a Druid. Please don't shaft us 'naturists' again. Why is the Druid always the one to be sidelined....:rolleyes: Then Bard...please.
  • oblivionknight6oblivionknight6 Member Posts: 17 Arc User
    edited May 2015
    I would like to see a Dev class, but it might be a bit bugged.
  • thesensaithesensai Member Posts: 637 Arc User
    edited May 2015
    sockmunkey wrote: »
    I wouldn't consider third place, after 8 other classes have been released making it more an unofficial 11th place, as extremely popular. They are also one of the only classes that has generated direct opposition. You don't often hear anyone going boo to Druids or Bards. But there is a significant segment of D&D players who would rather not see monks at all.

    After all, I didn't write that article. :D

    On the contrary, I hear lots of people bad mouth bards. Lots. It still has merit as a class of course.

    Druids not so much, but lets hope they make that class a shifter and not a generic yawn caster.

    Fact is, there are lots of players that have peeves about a particular class, and they will continue to troll and rant about it.

    The polls don't lie however. LOTS of people vote for monk, so in fact it is quite popular. If people hated monks to the extent that you or that guy suggest, why would people create whole games based on martial arts? Monk = $$$ that's why.
  • championshewolfchampionshewolf Member Posts: 601 Arc User
    edited May 2015
    goee wrote: »
    For the sake of all that is good and decent in the world, please make it the Druid. I have been waiting since launch for the Druid, only to be thwarted again and again by classes, though interesting, far less fun and imaginative than a Druid. I want an animal companion, a heal or two, plants and animals, and a polymorph, I want to be all that is good about a Druid. Please don't shaft us 'naturists' again. Why is the Druid always the one to be sidelined....:rolleyes: Then Bard...please.

    Everyone's been saying druid for a long time, despite the fact Cryptic clearly wasn't done with the PHB1. But saying the druid isn't boring, I find that to be a serious gaff there. All a druid is is a glorified cleric that focuses on nature instead of a symbol. And if they make it like the WoW druid, that becomes even more boring. Since druids are primarily controllers in 4e, that's the best I see out of them with maybe a ranger like ability that lets them shift forms but druid shifting would be a nerf post specific power levels anyways, not a buff to powers, and like WoW, becomes a bit silly when your look is that of an animal constantly while doing whatever it is you do as an animal.

    If I were to pick an actually interesting class, it would be the monk, that would actually bring something different to the table, but that is unlikely since that is a PHB3 class. And Barbarian would be a difficult one since that's essentially the great weapon fighter.
  • commanderdata001commanderdata001 Member Posts: 307 Bounty Hunter
    edited May 2015
    Some bulkier melee striker dps like blackguard, barbarian or monk is really needed.
    GWF community would really need that.

    Then we avoid that situation that an offtank character has to buffed to be the best dps in the game...
  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User
    edited May 2015
    Another melee fighter would only bring an outcry from Gwfs whining about their class being useless.
  • thesensaithesensai Member Posts: 637 Arc User
    edited May 2015
    Everyone's been saying druid for a long time, despite the fact Cryptic clearly wasn't done with the PHB1. But saying the druid isn't boring, I find that to be a serious gaff there. All a druid is is a glorified cleric that focuses on nature instead of a symbol. And if they make it like the WoW druid, that becomes even more boring. Since druids are primarily controllers in 4e, that's the best I see out of them with maybe a ranger like ability that lets them shift forms but druid shifting would be a nerf post specific power levels anyways, not a buff to powers, and like WoW, becomes a bit silly when your look is that of an animal constantly while doing whatever it is you do as an animal.

    If I were to pick an actually interesting class, it would be the monk, that would actually bring something different to the table, but that is unlikely since that is a PHB3 class. And Barbarian would be a difficult one since that's essentially the great weapon fighter.

    True, however monk has been a prominent class in every edition except 2nd, where it was included with the scarlet brotherhood. I think it would make the most viable and unique new class. I do want to see druid too as a shifter.
This discussion has been closed.