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A TR's view on PVP TR's

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  • marnivalmarnival Member Posts: 1,432 Arc User
    edited January 2015
    It's because he is full of ****.

    And you are the epitome of writing non baised true facts in the name or neutrality for everybodys benefit and not in any way bent toward defending your class so it can keep its current powers in such a way it suits you....

    Glasshouse and stones comes to mind....
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  • zvieriszvieris Member Posts: 1,261 Arc User
    edited January 2015
    morenthar wrote: »
    I don't flub numbers to kill a class. I don't play imaginary Neverwinter that includes a super TR capable of feating through every tree. I have documented logical and fair solutions to TR problems, often agreeing with PvPers I respect, who main OPPOSING classes.

    You post HAMSTER like this. Keep living the illusion .

    Can scoundrel ignore defenses? Check: shocking execution.
    Can scoundrel use stealth? Check.
    Can scoundrel use knife's edge feat? Check.

    So oh wise one, tell me what did I mix up. Cause you have gone full ****** already.
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited January 2015
    morenthar wrote: »
    Living the illusion...

    You're one to talk.
  • marnivalmarnival Member Posts: 1,432 Arc User
    edited January 2015
    I don't flub numbers to kill a class. I don't play imaginary Neverwinter that includes a super TR capable of feating through every tree. I have documented logical and fair solutions to TR problems, often agreeing with PvPers I respect, who main OPPOSING classes.

    You post HAMSTER like this. Keep living the illusion .

    And again you are the balanced epitome of clearmindness and fairness and ofc very humble about it also...
    Documented -- logical -- fair solutions *cough *cough talk about illusion of grandeur...

    You good sir might be alot of things but logical - fair and neutral is not included when it comes to your post about the Tr class in general and your build in particular.

    You have so many people that post against you and very few that agree it should point you in some general direction but I will give you something that is your epitome and that is stubborness and tunnel vision sir.

    Have a good day.
  • barq3tbarq3t Member, Neverwinter Beta Users Posts: 165 Bounty Hunter
    edited January 2015
    zvieris wrote: »
    Maybe you try playing any other class where failing/being unable to dodge TR's initial attack means kaput? Funny that you mention CW whose all CC powers you can easily deflect and not even flinch.

    And hey, this is not a topic dedicated solely to Scoundrels. I'm free to speak about any path I choose. Got a problem?

    As a side note, knife's edge is tier 2 feat. You can use that with any build. So is Shocking Execution as long as you're MI. And scoundrels being 80-90% outside stealth is a steaming bull****.

    You can speak about any path you want, but stop misleading people. The way you write about TR create some Semi-god class, because you are stacking all the best skills/features from 3 paths and putting them together.

    About CW, doesn't matter if I can deflect their cc if their damage can burn my hp bar in 3-5 sec no matter what deflect I have.

    PS: I play all classes, more or less
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited January 2015
    Lock this thread, please. The illusionary gameplay of the TR-hating PvPers has digressed into flaming . . .
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited January 2015
    barq3t wrote: »
    You can speak about any path you want, but stop misleading people. The way you write about TR create some Semi-god class, because you are stacking all the best skills/features from 3 paths and putting them together.

    About CW, doesn't matter if I can deflect their cc if their damage can burn my hp bar in 3-5 sec no matter what deflect I have.

    PS: I play all classes, more or less

    No, I did not put all 3 paths in one. Learn to read. And TR, despite their spec IS a demigod class. Even a blind person can see that. That makes you blind and ignorant.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited January 2015
    milkurmom wrote: »
    Lol @ those TRs. Always trying to lock any thread about TRs because they are too scared of incoming nerf. Q_Q
    we aren't very good at it then because there's always at least 5 topics about PVP TRs on the first page ;)
    2e2qwj6.jpg
  • froszztfroszzt Member, Neverwinter Beta Users Posts: 284 Bounty Hunter
    edited January 2015
    I don't even PvP and yet I have to make a post here because it's so disgusting to read "TRs are squishy"

    No, just no. They aren't. My 13k no boon lvl 60 TR has more deflect than my 25k main HR. A bit lower DR but would easily surpass my HR's with some boons and gear.

    Then add stealth on TAB and ItC as more defense. TR squishy? Just no. Never been, and certainly not now.

    With that said, I don't give a HAMSTER what happens with TR. But stop saying TR is squishy, it's disgusting.
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited January 2015
    milkurmom wrote: »
    Lol @ those TRs. Always trying to lock any thread about TRs because they are too scared of incoming nerf. Q_Q

    LOL @ those whining PvPers - complaining about something they don't fully understand.

    I'm not scared of anything related to this game or any game. I've been playing a TR as my main since beta, even suffering through nearly a year of being the weakest class in the game. And I never complained about it.

    Others have posted about ways to beat TRs in PvP and have been successful at doing it. It seems that many PvPers want an easy solution by screaming for countless nerfs. The current TR has already been nerfed several times DURING Mod 5 - read the Patch Notes.

    Then, learn to play like the pros here that can actually kill TRs.
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
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  • zvieriszvieris Member Posts: 1,261 Arc User
    edited January 2015
    morenthar wrote: »
    You just exposed yourself nicely. Ignoring defense? I have zero problem with dazes affected by defensive mechanisms. As long as all attacks across all classes respect D Mechs. SE ? Agreed, it needs a fix. Stealth? Non-issue for Scoundrels . Knife's Edge? Nothing wrong with the feat itself. Anything else? You and martial make quite the pair .

    Of course, it always has to be those 3 little words with you "as long as". You don't mind if TR gets nerfed, as long as your scoundrel is untouched. You don't mind if dazes respec defense mechanics as long as you could deflect even prones, amirite? You always have an ulterior motive with every suggestion of yours. Pathetic.
  • kr3ndkr3nd Member Posts: 132 Bounty Hunter
    edited January 2015
    zvieris wrote: »
    Of course, it always has to be those 3 little words with you "as long as". You don't mind if TR gets nerfed, as long as your scoundrel is untouched. You don't mind if dazes respec defense mechanics as long as you could deflect even prones, amirite? You always have an ulterior motive with every suggestion of yours. Pathetic.

    Very well said, I am not even commenting anymore but I enjoy reading how mean they can be :D Like a children wo don't want to share his/her candy with other children, well they might have less fun eating the candy alone haha.
    You just said what I was thinking.
  • skuzterskuzter Member Posts: 1 Arc User
    edited January 2015
    first post in the forums so i'll take the chance to tell my story in NVW. i started playing like 2 months ago, only have 1 lvl.60 char which is a TR (MI-Exec). just got to around 13k gs, still with lvling build, and i'm interested in trying out both sab and scoundrel before i even check other classes out, since playing a rogue here is so much fun. i've been doing like 50-50 pve and pvp, but planning on going mostly pvp when i get better gear

    now, so much talk about this and that, but almost no one referring to what, imo, is the most relevant sentence in OP's post:
    chestnut13 wrote: »
    I am not sure if I've been in a match in this mod without 4 TR's.

    i certainly am not the most skilled TR in pvp, and certainly am a bit afraid of a nerf that will make my game time more difficult, but for the past weeks, every domination match (and they've been quite a bunch of them) that i remember had 2 TR's in each team. this is not balance at all. regardless of what should be changed - and i'm sure many TR's and others here with more experience have a lot a good suggestions.
  • blackdeath4567blackdeath4567 Member Posts: 6 Arc User
    edited January 2015
    Ok to thos of you that think TR are not over powered.I've got a 9k MI TR.Before the changes to the class I could not be a prema stealth build.Now with the changes I can easy be one.I did the reset and found that with 1st/cheeps set of the pvp gear I can stay in stealth with no prob. I could stay in stealth buy just using Gloaming Cut,Shadow Strike, and the feat that fulls my stealth meter ever 15 sec. if i use a encounter power. So that lets any one be a prema stealth and you don't need to give up dmg to be a prema.

    So I went in to pug match to see how this new build would do.I used Shadow Strike,Gloaming Cut,Lashing Blade,Deft Strike, and Cloud of Steel.I found that with my big bad 9k GS I could hold my own fight 16k GS ppl and would only die like 1-2 times a match with 20 kills.I went 1 on 1 with a 18k gwf and he couldn't touch me.All I had to do was Lashing blades from stealth roll,go back into stealth,Use Deft Strike to slow/daze,roll use Shadow Strike and repeat.It was that easy.So maybe he wasn't that good but come on a 9k fighting a 18k shouldn't be able to last long.Let along get him low on HP/kill him.That's just way overed powered.

    Before the changes to the class I loved playing my TR.I was a non-perma build and had to work at killing/staying alive.It was really fun,but now it's like I don't even need to try to in a match now.So if a 9k GS TR can do that,then the 18-20k GS TR must be falling a sleep in matchs (and still be getting like 40 kills).One of the thing that made me like the TR was that they was nurfted so badly that most ppl didn't want to play them or thought they was easy pray (if they wasn't a prema).Now ever unskilled person is rolling a TR and winning with it.

    Now I think it's funny how the changes was going to stop prema,but ended up make it was easier to be one.Like someone said in this thread.Not only did they make it easier to be a prema but that added to much dmg and added a CC to them.Making them way over powered.If you think I'm trolling then go try it for your self and you'll see.
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited January 2015
    morenthar wrote: »
    You just exposed yourself nicely. Ignoring defense? I have zero problem with dazes affected by defensive mechanisms. As long as all attacks across all classes respect D Mechs. SE ? Agreed, it needs a fix. Stealth? Non-issue for Scoundrels . Knife's Edge? Nothing wrong with the feat itself. Anything else? You and martial make quite the pair . I'll even go one further for you. Reduce 100% crit from stealth to 50%. OMG I SO want OP TRs. Hilarious.

    The easiest thing to do and will balance TRs is just change all piercing damage to regular damage. (This includes SE/SoD and Shadowy Opp)

    Stealth bonus should be changed to increase your crit chance by 50% OF your crit. So if you have 40% crit, in stealth you would have 60% crit in stealth.

    This forces you to actually stack crit for more benefits. The only other issue I see is Lashingblade still hits far too hard, so I would chance the stealth bonus from "50% more crit severity" to something like a "30% reduced CD" when used in stealth.

    That reduces the 1 shot LB + wait for SoD proc for insta kill.

    SE respecting DR/Tenacity will be enough of a nerf for that skill, it will be balanced IMO.

    I think that would balance everything out (with the exception of daze) which would also need to respect CC resist/Tenacity.

    Boom. Done. TR balanced.
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited January 2015
    ayroux wrote: »
    The easiest thing to do and will balance TRs is just change all piercing damage to regular damage. (This includes SE/SoD and Shadowy Opp)

    Stealth bonus should be changed to increase your crit chance by 50% OF your crit. So if you have 40% crit, in stealth you would have 60% crit in stealth.

    This forces you to actually stack crit for more benefits. The only other issue I see is Lashingblade still hits far too hard, so I would chance the stealth bonus from "50% more crit severity" to something like a "30% reduced CD" when used in stealth.

    That reduces the 1 shot LB + wait for SoD proc for insta kill.

    SE respecting DR/Tenacity will be enough of a nerf for that skill, it will be balanced IMO.

    I think that would balance everything out (with the exception of daze) which would also need to respect CC resist/Tenacity.

    Boom. Done. TR balanced.

    You do realize that SE has 100% piercing damage? Now you're unknowingly suggesting to double the damage of SE. Even without piercing that would be 1HKO.
  • zvieriszvieris Member Posts: 1,261 Arc User
    edited January 2015
    myowmyow wrote: »
    As I stated previously, if you had chosen to read it, there have been several people post here about beating a TR in PvP. Do a search and discover the truth. I don't make things up, just can't remember all the details of the 500+ posts I have read in the past, like normal human beings.

    I never mentioned age, just maturity level. I know people in their 30s and older that are pretty immature when it comes to logical discussions. . .

    Can TR be beaten? Sure. But can it be done consistently? **** no. You will never get 1:1 k:d ratio when matched against an equally geared TR. More like 1:10.
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited January 2015
    zvieris wrote: »
    Can TR be beaten? Sure. But can it be done consistently? **** no. You will never get 1:1 k:d ratio when matched against an equally geared TR. More like 1:10.

    Now that's the kind of response I like to see!

    As you stated, I don't think you will achieve a 1:1 ratio against the current TR. It is still a bit OP, even after some nerfs during Mod 5. I am just against too many nerfs, which many people have suggested across multiple threads. Two or three more minor changes should balance things out in PvP a bit better.
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • grobb1grobb1 Member, Neverwinter Knight of the Feywild Users Posts: 34
    edited January 2015
    Hmmm, interesting views on this subject from all people. From my experience in playing various builds of classes, ie i have a few toons of each class including TR, I think it's important to remember certain things and keep calm... sometimes I rage too and loose my cool and perspective.
    TR is seperated from the others as in they have limited ae skills, or aoe for the wow players, and that means they will excel in single target damage. That is the balance I see here. Now at first I hated TRs- they can be invisible and hunt a person down very effectively. They do have downsides as well just as any other class.
    For instance if you take a new player who just reached level 10 for the first time and enters pvp they will get smashed by other players for the simple reason that the other players are seasoned.
    My point is that it takes different times for different people to click with the character that they play and a healthy sense of passion is needed to get good at anything. So don't give up and play with different skills.
    Apart form the occasional 1 shot I receive, I don't really have any out of the ordinary problems with TR's that can be singled out only to TRs. The only reason I feel a need to say anything is that I hate to see TR get credit for being unstoppable or godly or what ever- they aren't the BEST class for pvp- they just have a tendency to be played well and easily by many players.
    I am currently enjoying a 60 GF and 60 GWF and am happy with the performance I portray as a team player in capturing nodes or defending nodes againsts TR's or any other class. This is what team domination is about- who can control a better half of a map longer.

    On one final note, and I really hate to say this only because I am a firm believer that skill is just as important as GS,... I believe subdividing PVP with brackets of GS will fix this problem of "constantly" being owned which I think the true rage comes from. For example if your GS is 12.5(common gearscore these days as a newb 60) then you will fit in a catagory of GS'ed team members and foes in the area of 10k-15k. Also this will fix the level 10 fiasco(i take part in too xD) where people create TR's with dragonbone weaps and level 10 enchants and then go pvp and seem god-like throughout the whole pre-60 levels- but this is done with every class not just TR.

    I am sure a firm understanding of boons, builds and encounter powers will be needed to combat players who are proficient in this said knowledge, not the simple *lets nerf them till i can finally beat them* stategy.
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  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited January 2015
    ayroux wrote: »
    The easiest thing to do and will balance TRs is just change all piercing damage to regular damage. (This includes SE/SoD and Shadowy Opp)

    Stealth bonus should be changed to increase your crit chance by 50% OF your crit. So if you have 40% crit, in stealth you would have 60% crit in stealth.

    This forces you to actually stack crit for more benefits. The only other issue I see is Lashingblade still hits far too hard, so I would chance the stealth bonus from "50% more crit severity" to something like a "30% reduced CD" when used in stealth.

    That reduces the 1 shot LB + wait for SoD proc for insta kill.

    SE respecting DR/Tenacity will be enough of a nerf for that skill, it will be balanced IMO.

    I think that would balance everything out (with the exception of daze) which would also need to respect CC resist/Tenacity.

    Boom. Done. TR balanced.

    As a TR, I would not object to these you've mentioned, sir.
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited January 2015
    Another thing that might help the situation, Sirs, is using the least wanted/weakest PvP class and giving it a very specialized role in the match.

    This is usually a good way to bring in a "natural predator" to a distinctly powerful class, while not making it "an even more OP class to be able to do so"... effectively, the weakest class in PvP -- ironically -- will be equipped with the best powers to neuter the strongest class in game. This often offers some amount of gratification to those using the weak class, as well as an important role, whilst offering a very strong counter to the strongest class... without disrupting the overall power balance too greatly.

    For example, sirs, I'd recommend that the devs come up with a very specialized powers such as;
    (a) a weak buff/debuff that (intentionally) lingers on visibly, despite the TR hit with it is in stealth
    (b) a single-target, friendly buff that conceptually "increases your accuracy", thus countering the effects of deflect chance
    (c) a power with a weaker-version effect of Courage Breaker, something that ignores CC immunity and deals a slow

    ...and they can maybe put one or two of such powers to the currently weakest SW build.

    At that point the SW becomes "the only direct counter to certain TR tactics".. so while it is still weak and likely to be targeted and killed, its existence would greatly threaten the enemy's TR. I've always liked the idea of certain ironies in games, where the weakest and most ignored class/builds, actually have a great potential to neutralize the game's most powerful class.

    It was sort of like this in City of Heroes and "Trick Arrow" powers... the weakest powers in PvE and generally considered useless, but surprisingly, it offered the most powerful, direct counter to the game's most OP class called Stalkers. That was an interesting irony I relished in that game, perhaps the same could happen here as well, sirs.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited January 2015
    myowmyow wrote: »
    I've been playing a TR as my main since beta, even suffering through nearly a year of being the weakest class in the game. And I never complained about it.

    This statement is hilariously wrong. There was 1 mod when the TR was not immensely strong and that was the previous one and even then the TR was still among the best back-capper behind the HR just because of how overpowered a good HR could be.
  • nazghul22nazghul22 Member Posts: 407 Arc User
    edited January 2015
    zvieris wrote: »
    Can TR be beaten? Sure.

    Of course. By another TR. This is where pvp is going btw. Nowadays when pvp-ing I can see more TRs in proportion than one year ago. One more year and we'll have the full-TR pvp that is already on the other servers in the world.
    ToD = ..........
    Tired of Dailies/Tyranny of Dailies/Timers of Doom/Tricked Or Duped/Tremendously Obnoxious Dailies/Try Otherwise, Devs
  • revovlerjesus1revovlerjesus1 Member Posts: 481 Arc User
    edited January 2015
    Ok, listen up now pugs. No class in the game is gonna win a 1on1 vs a TR with equal skill/gear. SoD is broken, daze is too much in scoundrel + deftstrike (slow and more daze + big dmg) SaB has easymode stealth refill with dazing and 7 sec(ish) cd and hit like a truck cus 100% critchance means stacking tons of power + STR instead of Dex. Stop beeing so silly now guys :)
  • grobb1grobb1 Member, Neverwinter Knight of the Feywild Users Posts: 34
    edited January 2015
    why are people so stuck on 1vs1? we dont have 1vs1 in the game... if you mean team domination then all this 1vs1 QQing is null. I dont care about TRs- yes i am a pug and i play a gf or gwf happily in pvp. we have team pvp in neverwinter so if im not with my team i am always with at least 1 person who i adopt as my "buddy".
    Yes people nerd rage at me saying i am no good alone but as me and one other person is sending them back to their spawn point i am telling them they are no good alone either.
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