Just being a devil's advocate: How could you expect people to cooperate on HEs when they can't cooperate out of a paper bag in dungeons? At least in dungeons you got a pre-picked group, rather than this random mob you get at HEs.
i've been in instances where people show up in small groups who don't know each and actually work towards controlling and killing the dragon in a fashion that will most likely give everyone a good shot at high end rewards (RNG willing). so it can and does happen.
i'm pretty sure i started saying that pugs are a disorganized mess to begin with and its made even worse in these so called heroic encounters. having said that, i really do which these had invisible barriers to cross that caused the dragon location to be instanced by itself so that you can do just that, go in with an actual organized group of 10 or less.
@doriangreigh : But the HE are not about teamplay, they are about competition between the players. You are the one not understanding the game you're playing here.
Olaf, freelance guardian fighter.
Enorla, Oh so devoted cleric.
then i suggest you find yourself a solo single player game or fight the dragon by yourself, the mere fact that you suggest a viable option is NOT to learn how to benefit a group but to screw other people out their time and effort is just another point at what is wrong with the player base.
people like you should play single player games and have not business in a multiplayer game in which you are supposed to work with others to finish.
got news for you, the intent is for dragons to be fought by groups, so if you want good drops fight the dragons at off times and do it by yourself and see how far that gets you.
another viable plan is go find another game to play where you don't have to learn how to play YOUR class to an effect that benefits you as much as a group.
Didn't say I did it raging internet guy. But I did say it's possible because:
@doriangreigh : But the HE are not about teamplay, they are about competition between the players. You are the one not understanding the game you're playing here.
@doriangreigh : But the HE are not about teamplay, they are about competition between the players. You are the one not understanding the game you're playing here.
This is very true.
And here I thought it was RNG. Why is it a competition. The unbalance in this module alone would dictate that certain classes have 0% chance of getting a prize.
@doriangreigh : But the HE are not about teamplay, they are about competition between the players. You are the one not understanding the game you're playing here.
This is very true.
And here I thought it was RNG. Why is it a competition. The unbalance in this module alone would dictate that certain classes have 0% chance of getting a prize.
Because only players at the top of each category get great success for a chance at rng, if you are a low geared dps lets say and there are a lot of high geared dps at that he you will not get a great success no matter what. That is why it's a competition.
Lol, I just stand still and rapidest the first 3 dragons. Only character I get killed often is on my rogue. GF and GWF can easily stand their ground. Just block the red circles, and sidestep the red lines. Constant damage in between.
Because only players at the top of each category get great success for a chance at rng, if you are a low geared dps lets say and there are a lot of high geared dps at that he you will not get a great success no matter what. That is why it's a competition.
Well then what about a TR 17kGS next to a bunch of 14k GS CW / GWF. The unbalance means that someone who put more time into their character has less of a chance to even see RNG than someone who did not. Fair?
And what about DC's? Many players stack enough regen to make heals in a HE moot. I feel bad for those folks and they are kind of important in the game.
Well then what about a TR 17kGS next to a bunch of 14k GS CW / GWF. The unbalance means that someone who put more time into their character has less of a chance to even see RNG than someone who did not. Fair?
And what about DC's? Many players stack enough regen to make heals in a HE moot. I feel bad for those folks and they are kind of important in the game.
I'm talking about my understanding of what is. That has nothing to do with fairness or equality. What is and what should be are two different things and an entirely different conversation. Also DC's are down with TR's for being unimportant. You really don't need them except perhaps maybe in the mod4 dungeon but we'll see about that.
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i've been in instances where people show up in small groups who don't know each and actually work towards controlling and killing the dragon in a fashion that will most likely give everyone a good shot at high end rewards (RNG willing). so it can and does happen.
i'm pretty sure i started saying that pugs are a disorganized mess to begin with and its made even worse in these so called heroic encounters. having said that, i really do which these had invisible barriers to cross that caused the dragon location to be instanced by itself so that you can do just that, go in with an actual organized group of 10 or less.
Enorla, Oh so devoted cleric.
Fox Stevenson - Sandblast
Oh Wonder - Without You
Do not go gentle into that good night.
Rage, rage against the dying of the light.
- Dylan Thomas
This is very true.
And here I thought it was RNG. Why is it a competition. The unbalance in this module alone would dictate that certain classes have 0% chance of getting a prize.
Well then what about a TR 17kGS next to a bunch of 14k GS CW / GWF. The unbalance means that someone who put more time into their character has less of a chance to even see RNG than someone who did not. Fair?