From roleplaying's viewpoint, Lesser Tranquil Enchentment and Lesser Serene Runestone apparently are good-aligned/positive because of their peaceful names.
And
Lesser Tenebrous Enchantment, as it deals Necrotic damage to foes and drops from Nightmare Lockbox, is a negative/necrotic thing.
How about
Lesser Indomitable Runestone? Its description says it deals Physical damage, and that's neutral. However, since it drops from Nightmare Lockbox, it might be negative, too.
Is there a background story about Lesser Indomitable Runestone?
Btw, these enchantments and runestones really need to have their own background stories, imho.
P.S. I mis-typed "Indomitable" as "Indominable" in the original thread title.
Comments
Players shouldn't be told to spell out everything by themselves. That's not RP.
1) When you RP you are creating a story. It's a story you are making with others but the opinions of the character come from you. When the dev's spell out everything, you are no longer creating your own story, you are reading someone else's. You are no longer RP'ing you are reading a novel.
2) Knowing everythings alignment is meta-data. Your character shouldn't know everything, they're not omniscient. When you start asking for and using meta-data you aren't role-playing anymore.
Because of these two reasons the dev's should never ever list all this information that you want.
Even if I give you that, it doesn't take away number 2 and it shouldn't be done on that reason alone. I still disagree on point one, but I'll give that as debatable.
Sererne - Again this is not an indication of alignment, but rather a state of mind. Think Kill Bill and the charecter of Bill. He was so zen, and yet such a very bad man too.
Tenebrous - This is an adjective that means "dark, gloomy, obscure". Professor Severus Snape from Harry Potter fits this bill, but he ended up being Harry's watcher caring for him and his mother very much.
Indomitable - I do like this word. "Adjective; that cannot be subdued or overcome, as persons, will, or courage; unconquerable". That can be any alignment.
My long prattling point on all of this is that assigning an "alignment" to an adjective to apply to your charecter is illogical. Use what you need, and then make that need fit the RP. You invent your own RP so why make it more difficult for yourself (or others) to enjoy the game by such nitpicking?
"Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."
"Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
I believe he didn't want to use "Steal Time" because it was stealing! And he didn't want to complete his daily Dread Ring because he was supposed to "steal" something.
Yeah, this guy is bad. Ya know, no social life, only game, so he wants to make this game into his reality. And to do this his needs to know origin of everything, take moral dilemmas into freaking MMO...
Nooo, he MUST be a troll. I mean you can't be so... you know... zebular will delete this word anyway...
The first few times it was funny because of disbeleif, that funny wore off about 2 threads of his ago.
You're suppost to be "playing a roll" in the game (RP), and that means immersing yourself in the already lore of the game, not making it up as you go along. /goml
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Here, just like in Paper & Pencil, you have all the information your character knows available to you; now it is up to you to understand that and roleplay how you see fit. Playing D&D in a way that is too strict to "the rules" without regard for anything else but what is written in front of you is not how one "Role-plays" in D&D. There are no "Rules" in D&D, only "Guidelines." Well... save for the Dungeon Master, they'd be considered the "only Rule."
I do agree with your underlying sentiment though; That all our magical items should show in their Tool-tips the type of magic or energy their power manifested from or draws from (e.g. Alteration, Necromantic, Positive, Negative, and so on).
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Positive energy being associated with good beings is merely a coincidence of sorts -- in my head, I imagine the name "positive energy" arose because it was associated with good, not the other way around.
I checked the definition of "indomitable" again and confirmed that it actually has a good meaning.
The reason I want to know these enchants' internals is because I want to use them as sources of refinement points. So I have to avoid using unholy enchants such as Dark Enchantment or Profane Runestone as they would pollute my items' pureness (from the viewpoint of roleplaying).
I will try to figure out the reason/motivation that devs added Lesser Indomitable Runestone in "Nightmare" Lockbox and decide if it really is safe to use. If a dev could advise, that would be very helpful.
Wait, you're avoiding evil refinement points? Seriously?
A) Devs barely post in threads to answer questions that affect the gameplay of everyone. You're not that special.
I doubt whoever designed the box contents thought it through to the extent that you have. Honestly.
Just do whatever feels right to Ian-the-character. That *is* appropriate roleplaying. What you're trying to do is actually called metagaming, where your character reacts based on information that they would have absolutely no way of knowing in-character.
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So what do you do with all those unused evil Enchants and Runes? Do you destroy them? That might still get your hands dirty. Or do you profit from them by selling them to players or vendors? That would be a bit naughty. I'll gladly take any you don't want off your hands. So they might be...purified, properly. Therefore unburdening you of any awkward moral problems.
As for how I handle Dark Enchantment and Profane Runestone, I use them to refine Radiant Enchantment to rank 8 and then sell the Radiant Enchantment to other players. Actually I can't say for sure about whether or not unholy refinement materials pollute receivers. There is no story tells us refinement materials affect receivers with their internals or they being received as primordial energy, which does no harm to anything. Anyway, players who are willing to buy enchants from other players surely don't care about this issue so I sell the Radiant Enchantment to them. Is the Radiant Enchantment refined in this way polluted or not? Who knows. Maybe it is. Maybe it is not.
== EDIT ==
And now a new issue just come into my mind. I will have to avoid using equipments which have Life Steal bonus to refine my Artifact Weapons and Belts in module 4. *sigh* As you can see, that is how a RPG with RP issues troubles its serious RP'ers. I really hope they rename that character state to Restoration or remove it from the game completely.
NO lol don't remove lifesteal xD and considering how many RP you need to refine artifact gear to lvl 60 the last thing you want to do is make your progress any more difficult xD
The devs should introduce an "organically grown" mark and system of snap inspections, so innocents like me can go shopping on the AH in safety, buying our Radiant enchants safe in the knowledge that they have not been polluted with pesticides or foul abominations by evildoers like you. If not even our Radiants are sacred now, what are we to do? Kelemvor have mercy upon you!