It hurts if you see what those enchantments are costing at the moment. Coals bound, keys bound + new module -> over 8m requested zen, 1 single radiant r7 costs about 230k. I really really really hope the devlopers have a solution for this with module 4 otherwise the game will be unplayable for new players without investing real money and the gold sellers will get more and more AD and sell them cheaper and cheaper. It will not make sense anymore to do good deals in auction house because AD gets cheaper and cheaper...you should have a tool where you can see who changes items with whom and you must have a look at these auctions like 1 Potable Altar for 1/1000000. If you get rid of these stupid goldsellers I think the problem would not be so big. If not these goldsellers will buy more enchantments and in the future they will be able to make their own prices. Players should NOT!!!!!!!! :mad: have an other possibility to buy zen/ad as from Cryptic. The game would be really nice if you could make enough profit with auction house deals and with a (working) zen exchange. Thanks for my bad english and thanks for reading!!!
Wow , so it's over 8 million backlog now? so that means it went up over 500k in less than a day xD
I get that it should be expected to wait a few days to exchange AD for zen and we were probably spoiled for the first couple of modules when we could get exchange rates at 350/1 and stuff but this seems to be getting completely out of control now.
Wow , so it's over 8 million backlog now? so that means it went up over 500k in less than a day xD
I get that it should be expected to wait a few days to exchange AD for zen and we were probably spoiled for the first couple of modules when we could get exchange rates at 350/1 and stuff but this seems to be getting completely out of control now.
And people still deny that it's a problem. That we can still get zen if we wait it out. Until the mod 4 spike comes...
And people still deny that it's a problem. That we can still get zen if we wait it out. Until the mod 4 spike comes...
Yeah it's getting kinda stupid now , last time I made a test purchase to see how long the wait was the backlog was about 4 to 4.5 million and it took around 5 days to get the zen , I imagine that for several weeks after module 4 launches it will be at least 10 - 14 days wait or even more which kind of blows for players who use the exchange to take part in weekly sales.
I'm guessing the Wonders of Gond will eat some AD for the way to get that epic mount but I don't think it is going to be enough , they really need to add a lot more desirable ways for people to spend AD that are priced in a reasonable way and that don't just lead to the same players just earning more AD in the long run , the Egg thing was good but now the players who bought loads of Eggs are even richer , they need AD sinks that completely remove AD from the economy , not just shuffle it around.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited July 2014
It seems likely that even more people are now buying (um, attempting to buy) in anticipation of sales/coupons/new items, etc.
Since they know they can't get fast turnaround, they're trying to stock up in advance, so it's snowballing.
And people still deny that it's a problem. That we can still get zen if we wait it out. Until the mod 4 spike comes...
Funny how some people were all like "hurray, bound keys, gold sellers are doomed now, see how zax backlog is decreasing?" and even "let's hope all zen items will be BoP, that'll heal the market".
We are in dire need of good AD sinks and I don't think those crafted 50k kits will be enough. The speed of backlog's increase is insane.
On the other hand it's not strange that (relatively) new players think it is ok as it is now, they were not here when the economy was healthy (or at least healthier).
Funny how some people were all like "hurray, bound keys, gold sellers are doomed now, see how zax backlog is decreasing?" and even "let's hope all zen items will be BoP, that'll heal the market".
We are in dire need of good AD sinks and I don't think those crafted 50k kits will be enough. The speed of backlog's increase is insane.
On the other hand it's not strange that (relatively) new players think it is ok as it is now, they were not here when the economy was healthy (or at least healthier).
Agreed, they completely ignored the fact that another event adding zen into the system was going on and removed any scepticism. It did make me paranoid though, I bought 1000 pres wards since they were on sale so I decided to sell them all while I still could in case they bound it. I'm also semi intending to sell for a profit on the ah of other items even though I had no intention of doing it before. It seemed like a ******y thing to do before but I'm not going to leave it for just a few to make AD from. They're going to do it regardless so might as well do it before I'm potentially not able to.
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grogthemagnifMember, NW M9 PlaytestPosts: 1,651Arc User
edited July 2014
Why is there an artificial cap on zen at 500 AD/Zen?? The Artificial cap should be 1,000,000 AD/Zen which will clean out all the accounts that have 100,000,000 AD in them.
Personally, I don't think it will ever get that high, but we can't have a NASDAQ like bubble or Tulip like bubble where people pay more and more and more for an artificial currency until some one says, "Enough!" Then the Zen/AD market will drop like a rock when the 'Me Toos' that each lower level is too much until the market stabilizes.
Using real money when 100 Zen = $1.00US and 50,000AD = 100 Zen then 1,000,000 AD for $10.00US is a Good Deal. When 1001AD = 1 Zen and 1,010,000 = $10.00US, that's the beginning of the end. When 1,000,000AD = 1 Zen and 100,000,000AD = $1.00US then 1,000,000 AD for $10.00US isn't worth buying if it's only worth $0.10 in game.
Why is there an artificial cap on zen at 500 AD/Zen?? The Artificial cap should be 1,000,000 AD/Zen which will clean out all the accounts that have 100,000,000 AD in them.
Uhhhh, what? How would that clean out those accounts? You think the owners of those accounts would be dumb enough to buy zen at that rate?
That is indeed funny. The economy has never been healthy since beta aka when the bots started doing the work players should be doing. I just never has been this bad. That's all.
So I have no clue what you're talking about.
Since memory is a process I may be seeing the past through slightly rose-tinted glasses, I remember however the time 1 zen costed 330 ad and you could buy everything in AH because BoP madness didn't start yet, which resulted in overall better gaming experience.
Of course there were some issues like, purple items were easier to get than blue, bots and exploits, but even with my limited understanding of economics, I know currently we have much better conditions for black market to bloom becausee the temptation to buy from 3rd parties is stronger than ever.
It's capped at 500:1 to protect new players by making it where they wouldn't be forever priced out of being able to afford zen thru gameplay. Here's the deal the economy when it comes to the ZAX needs some AD sinks, However the fact that you can bypass the 500:1 makes it where they can't see exactly how big the problem is and how much needs to be done to fix it. You can't fix a problem unless you can see its size and scope, otherwise you could end using the wrong solutions to fix the problem and making it far worse.
Also, yes, there are out there some players with crazy amounts of AD, some of them got it by exploiting, but I see a tendency to demonise them and overestimate their influence.
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
Uhhhh, what? How would that clean out those accounts? You think the owners of those accounts would be dumb enough to buy zen at that rate?
Just ... no.
Why not?
I would buy zen and post, if I could get a good return back, so I could buy some needed items. IMO actually its still too low even capped at the 1k. for me ten bucks should buy something of actually value , not just a million ad.
AD is free to farm, ZEN isnt, they are never worth the sum of this cap, except for those who have multitudes of zen, purchased for free to start with, especially if they racked it in while it was cheap.
Maybe I would start buying and posting zen for free players, If either enchants were prices down, or I could get enough to buy quality enchants. 10 bucks worth of AD isnt enough posted at 500 per zen to waste the time of doing it.
This may sound arrogant, and it's not my intention to sound as such, but give me control over the devs responsible and I"ll have bots out of this game permanently in a month. If I can do it, Cryptic should have been able to do so as well. If they had decided to take any decent action. It's really not that complicated.
Actually, I belive you could get rid of the bots, the question is, if you (or anyone, and most of all, devs) can do it so that the playerbase is happy enough to stay.
Right now it looks like devs are determined to get rid of bots, but the measures taken hit legit players hard.
This may sound arrogant, and it's not my intention to sound as such, but give me control over the devs responsible and I"ll have bots out of this game permanently in a month. If I can do it, Cryptic should have been able to do so as well. If they had decided to take any decent action. It's really not that complicated.
Arrogant yes, but more importantly, naive as hell.
You think you could single-handedly come up with a system to stop all bots permanently? A seven-figure industry that has profited on its ability to evolve faster than the best anti-exploiting and anti-botting measures of any and all of the MMO companies since the launch of WoW 10 years ago has no defense against your brilliance? LMAO
They should bring back the $5 for 500 zen. I used to buy zen all the time for respec tokens and sell the rest on the market and I am pretty sure I wasn't the only one doing this, but now with the minimum purchase of $10 its not worth it. I never spent very much on this game but with that change I spend none
Hearing about the ZAX I was confused at first, but after making a small mistake on my part I can see what the issue is. I was trying to get some zen by selling some AD. Placing up to around 90,000 between characters, I was on my next to last toon about to pool in more (up to this point I had no takers, not uncommon or worrisome) somehow I misclicked as I submitted my request for 100 zen for 50,000 ad and instantly received 50,000 ad for 100 zen LOL! Needless to say I was quite surprised and upset, but now I know people are trying to buy zen more than they are willing to sell it. Well at least I have over 250,000 ad on one toon now lol
No it is not. How exactly are you going to tell the difference between a bot and a legit player? Fun fact, I have 2 lvl4 alts with lvl 3 enchants, and they didn't take anything from my other chars.
But hey, I have other, very simple and 100% effective solution: get rid of all trade. Close the AH, remove trade between players, make guild banks just an extra personal space for guild members, problem solved.
Step 1:
Tackle the bots at the first task they cannot complete: Taking the Neverwinter crown from Karzov. If you make the "blacklake lairs" achievement mandatory to progress to any other map besides PE and quest-related entrances, no bot passes any further than blacklake. Blacklake has 4(?) skill nodes? Hardly worth farming even if they could advertise. So we have to mute them like this:
Until they finished taking care of Karzov in Blacklake, all people need is normal chat, guild chat, party chat and the option to accept invites for guild/party. So block everything else.
Didn't I read somewhere that a version of this is planned for the mod4 release? We'll see how effective it is at stopping bots (oh, no, wait, we aren't privy to that kind of info). We'll have to simply observe if it affects the economy positively, negatively, or not at all.
Step 1:
Tackle the bots at the first task they cannot complete: Taking the Neverwinter crown from Karzov. If you make the "blacklake lairs" achievement mandatory to progress to any other map besides PE and quest-related entrances, no bot passes any further than blacklake. Blacklake has 4(?) skill nodes? Hardly worth farming even if they could advertise. So we have to mute them like this:
Until they finished taking care of Karzov in Blacklake, all people need is normal chat, guild chat, party chat and the option to accept invites for guild/party. So block everything else.
Step 2:
As soon as the achievement is completed, you can remove all chat restrictions the player previously had. Most normal players don't even speak at all before they get to the Cloak tower, so nobody will take notice. Mostly because they'll be strolling through the kobold sewers under the marketplace to see the change.
Step 3:
Implement this game-wide, and every existing bot will get muted instantly. Then do a search for accounts containing r3+ enchantments, zen or AD that haven't completed the Blacklake achievement and ban the lot of em. Nobody loses, everybody can play, no bots. Simple.
Oh, and getting rid of this player search option under O, would be a nice-to-have as well.
Great idea! Though I do not fully understand how the former will keep bots away as I do not know how bots work, but nevertheless if it will fix it then go for it! I like the idea of the last as well. I am getting tired of the in-game spam mail and spam friend requests. I almost missed out on a legitimate friend request due to being harassed three times in a row before his popped up! Luckily he stuck around long enough for me to apologise and explain. (Very awesome player btw)
Dear diary, today I learned that I am a bot. I am unsure how this happened exactly. But somehow, having several, moderately geared, level 60 characters, that leveled in ways that didn't involve Blacklake, have made me a banned criminal. I am so sad now.
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doriangreighMember, NW M9 PlaytestPosts: 707Arc User
edited July 2014
Its greed and people's willingness to bot or buy AD for less than can be bought from zax, gold sellers advertise selling AD at 1 million for 5 bucks. If you were to buy AD from trading zen you would get 250k for the same amount. I'm not promoting websites but just pointing out people are making money off of PWE lack of responding to pricing. The game suffers. At this point the only solution I personally see is abolishing AD/zen for subscription, you can play for free up to 60 but to get really into the end game you need to subscribe. Then put all the loot and goodies as drops to those who are paying for end game content. You are still selling a free to play game, you can easily get to 60 playing for free experiencing all the games has to offer, but MOD 1 - 4+ is a subscription pay model. Move what is cosmetic currently using AD for pricing and move it to the gold pricing.
However I suspect the company is making a fair amount off of gambling and peoples frustrations (ie. buying mounts instead of grinding like a mother to get enough AD to upgrade one). They would probably lose more money than they would gain because people can't justify paying 10 - 15/month for enjoyment but can somehow justify spending 50+ dollars a week or month for keys to open lock boxes and spend 35 - 100 dollars on game packs/mounts/companions just to get around easier or not spend AD to upgrade things you get in the game. I think some mounts should be added to loot drops from bosses or chests, or make some that can be found exclusively there.
Bots are here because everything in this game is unrealistically rare for whatever reason. AD takes a lot of time to get and AD is needed to do pretty much anything of worth. Gear can be farmed so really the AH can go away, it would be nice to trade things you can't get easily but frankly people should run the dungeons and get what they need ... the game needs to be realistic on its drops and how you can progress. At some point people are going to max a toon its inevitable, artificially prolonging that for some reason (most likely financial) just isn't smart or a solution. Create good fun content for max toons or give people incentive/reasons to play through again with a new character using different skill sets and mechanics.
Personally I find the desire to insta level ridiculous. The game is pretty weak on 1-60 story line and content, it could be compelling and interesting especially if it actually varied based on class or role. I think it should take longer to actually level and frankly if you want to see level 60 then you should be required to run all content in all areas with a certain number of dungeon runs and skirmishes. Skipping content would mean you would have ot do either a lot more pvp to make up the xp loss or grind the hell out of dungeons and skirmishes for extra xp if you skip content.
I think instead of giving people enough power points to have all powers after 60 they should have left that limited or just flat increased the level cap. Again making it possible to make something post 60 require subscriptions of some sort to obtain levels past 60 where the end game is. Either way it should take a month or two of playing story to level to 60 (playing normally say a couple hours a day). Leveling too fast causes people to NOT learn how to play and makes them difficult to play with ... this maybe a simple game as far as game mechanics but people still need to learn how and when to use things and what is good to do in a group and what is good for solo play. The nice thing about switchable powers and such is the fact you can have a solo setup, group setup, pvp etc.
At this rate the game is going to be totally BoP because people keep using various means to bypass the 500:1 zen/ad ratio at the zax such as pricing coal wards over 600k. The enchantments are doing the same and if they aren't done BoP at the same time as other things then they will probably eventually just to prevent people from milking AD from people. The game can't be enjoyed by F2P people if the AD prices are so ridiculously high, the other solution is to start putting more AD in the game for people to earn. That probably won't do anything but make everything stupidly high but new players can't earn this kind of AD that people are charging the way the game is unless they join a guild and run dungeons to sell things on AH which is getting less and less profitable unless they have finally fixed all glitching and short cuts.
and it would take you.. 10 minutes or less to do so at least once. Not all characters need to do it, as long as the achievement is unlocked on your account. Surely your first character already has the achievement. And even if it hasn't, is 10 minutes of your time such a big price to pay for a bot-free game?
How would I be able to do that? In your system I would already be banned. Making it rather difficult to go back and fix it.
Comments
I get that it should be expected to wait a few days to exchange AD for zen and we were probably spoiled for the first couple of modules when we could get exchange rates at 350/1 and stuff but this seems to be getting completely out of control now.
And people still deny that it's a problem. That we can still get zen if we wait it out. Until the mod 4 spike comes...
Yeah it's getting kinda stupid now , last time I made a test purchase to see how long the wait was the backlog was about 4 to 4.5 million and it took around 5 days to get the zen , I imagine that for several weeks after module 4 launches it will be at least 10 - 14 days wait or even more which kind of blows for players who use the exchange to take part in weekly sales.
I'm guessing the Wonders of Gond will eat some AD for the way to get that epic mount but I don't think it is going to be enough , they really need to add a lot more desirable ways for people to spend AD that are priced in a reasonable way and that don't just lead to the same players just earning more AD in the long run , the Egg thing was good but now the players who bought loads of Eggs are even richer , they need AD sinks that completely remove AD from the economy , not just shuffle it around.
Since they know they can't get fast turnaround, they're trying to stock up in advance, so it's snowballing.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Funny how some people were all like "hurray, bound keys, gold sellers are doomed now, see how zax backlog is decreasing?" and even "let's hope all zen items will be BoP, that'll heal the market".
We are in dire need of good AD sinks and I don't think those crafted 50k kits will be enough. The speed of backlog's increase is insane.
On the other hand it's not strange that (relatively) new players think it is ok as it is now, they were not here when the economy was healthy (or at least healthier).
Agreed, they completely ignored the fact that another event adding zen into the system was going on and removed any scepticism. It did make me paranoid though, I bought 1000 pres wards since they were on sale so I decided to sell them all while I still could in case they bound it. I'm also semi intending to sell for a profit on the ah of other items even though I had no intention of doing it before. It seemed like a ******y thing to do before but I'm not going to leave it for just a few to make AD from. They're going to do it regardless so might as well do it before I'm potentially not able to.
Personally, I don't think it will ever get that high, but we can't have a NASDAQ like bubble or Tulip like bubble where people pay more and more and more for an artificial currency until some one says, "Enough!" Then the Zen/AD market will drop like a rock when the 'Me Toos' that each lower level is too much until the market stabilizes.
Using real money when 100 Zen = $1.00US and 50,000AD = 100 Zen then 1,000,000 AD for $10.00US is a Good Deal. When 1001AD = 1 Zen and 1,010,000 = $10.00US, that's the beginning of the end. When 1,000,000AD = 1 Zen and 100,000,000AD = $1.00US then 1,000,000 AD for $10.00US isn't worth buying if it's only worth $0.10 in game.
Solution: Raise the cap to 1,000,000AD/Zen.
Uhhhh, what? How would that clean out those accounts? You think the owners of those accounts would be dumb enough to buy zen at that rate?
Just ... no.
Since memory is a process I may be seeing the past through slightly rose-tinted glasses, I remember however the time 1 zen costed 330 ad and you could buy everything in AH because BoP madness didn't start yet, which resulted in overall better gaming experience.
Of course there were some issues like, purple items were easier to get than blue, bots and exploits, but even with my limited understanding of economics, I know currently we have much better conditions for black market to bloom becausee the temptation to buy from 3rd parties is stronger than ever.
How is that suppose to be a solution to anything?
Also, yes, there are out there some players with crazy amounts of AD, some of them got it by exploiting, but I see a tendency to demonise them and overestimate their influence.
Why not?
I would buy zen and post, if I could get a good return back, so I could buy some needed items. IMO actually its still too low even capped at the 1k. for me ten bucks should buy something of actually value , not just a million ad.
AD is free to farm, ZEN isnt, they are never worth the sum of this cap, except for those who have multitudes of zen, purchased for free to start with, especially if they racked it in while it was cheap.
Maybe I would start buying and posting zen for free players, If either enchants were prices down, or I could get enough to buy quality enchants. 10 bucks worth of AD isnt enough posted at 500 per zen to waste the time of doing it.
Actually, I belive you could get rid of the bots, the question is, if you (or anyone, and most of all, devs) can do it so that the playerbase is happy enough to stay.
Right now it looks like devs are determined to get rid of bots, but the measures taken hit legit players hard.
Arrogant yes, but more importantly, naive as hell.
You think you could single-handedly come up with a system to stop all bots permanently? A seven-figure industry that has profited on its ability to evolve faster than the best anti-exploiting and anti-botting measures of any and all of the MMO companies since the launch of WoW 10 years ago has no defense against your brilliance? LMAO
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
No it is not. How exactly are you going to tell the difference between a bot and a legit player? Fun fact, I have 2 lvl4 alts with lvl 3 enchants, and they didn't take anything from my other chars.
But hey, I have other, very simple and 100% effective solution: get rid of all trade. Close the AH, remove trade between players, make guild banks just an extra personal space for guild members, problem solved.
Didn't I read somewhere that a version of this is planned for the mod4 release? We'll see how effective it is at stopping bots (oh, no, wait, we aren't privy to that kind of info). We'll have to simply observe if it affects the economy positively, negatively, or not at all.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
Great idea! Though I do not fully understand how the former will keep bots away as I do not know how bots work, but nevertheless if it will fix it then go for it! I like the idea of the last as well. I am getting tired of the in-game spam mail and spam friend requests. I almost missed out on a legitimate friend request due to being harassed three times in a row before his popped up! Luckily he stuck around long enough for me to apologise and explain. (Very awesome player btw)
However I suspect the company is making a fair amount off of gambling and peoples frustrations (ie. buying mounts instead of grinding like a mother to get enough AD to upgrade one). They would probably lose more money than they would gain because people can't justify paying 10 - 15/month for enjoyment but can somehow justify spending 50+ dollars a week or month for keys to open lock boxes and spend 35 - 100 dollars on game packs/mounts/companions just to get around easier or not spend AD to upgrade things you get in the game. I think some mounts should be added to loot drops from bosses or chests, or make some that can be found exclusively there.
Bots are here because everything in this game is unrealistically rare for whatever reason. AD takes a lot of time to get and AD is needed to do pretty much anything of worth. Gear can be farmed so really the AH can go away, it would be nice to trade things you can't get easily but frankly people should run the dungeons and get what they need ... the game needs to be realistic on its drops and how you can progress. At some point people are going to max a toon its inevitable, artificially prolonging that for some reason (most likely financial) just isn't smart or a solution. Create good fun content for max toons or give people incentive/reasons to play through again with a new character using different skill sets and mechanics.
Personally I find the desire to insta level ridiculous. The game is pretty weak on 1-60 story line and content, it could be compelling and interesting especially if it actually varied based on class or role. I think it should take longer to actually level and frankly if you want to see level 60 then you should be required to run all content in all areas with a certain number of dungeon runs and skirmishes. Skipping content would mean you would have ot do either a lot more pvp to make up the xp loss or grind the hell out of dungeons and skirmishes for extra xp if you skip content.
I think instead of giving people enough power points to have all powers after 60 they should have left that limited or just flat increased the level cap. Again making it possible to make something post 60 require subscriptions of some sort to obtain levels past 60 where the end game is. Either way it should take a month or two of playing story to level to 60 (playing normally say a couple hours a day). Leveling too fast causes people to NOT learn how to play and makes them difficult to play with ... this maybe a simple game as far as game mechanics but people still need to learn how and when to use things and what is good to do in a group and what is good for solo play. The nice thing about switchable powers and such is the fact you can have a solo setup, group setup, pvp etc.
At this rate the game is going to be totally BoP because people keep using various means to bypass the 500:1 zen/ad ratio at the zax such as pricing coal wards over 600k. The enchantments are doing the same and if they aren't done BoP at the same time as other things then they will probably eventually just to prevent people from milking AD from people. The game can't be enjoyed by F2P people if the AD prices are so ridiculously high, the other solution is to start putting more AD in the game for people to earn. That probably won't do anything but make everything stupidly high but new players can't earn this kind of AD that people are charging the way the game is unless they join a guild and run dungeons to sell things on AH which is getting less and less profitable unless they have finally fixed all glitching and short cuts.
How would I be able to do that? In your system I would already be banned. Making it rather difficult to go back and fix it.