"Im one of the best DC outhere by the way, anyone who do a lot of pvp know me. Your just a dumb **** who couldnt kill a cleric before MOD 3 because you suck too much. Also your Alexander@tyrtallow isnt even on the first 400 pages so before coming here and saying we dont understand nothing and calling us mentally incompetent go play and make a name for yourself in pvp. Right now we only know you as the HAMSTER on the forum who dont want the DC to get balanced".
Chiennedeluxe - :-) Just about sums it up
...............vote for your favourite expansion.......... "Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity". ..............not this one then.............
Because calling people HAMSTER and mocking their leaderboard positions is sooooo constructive.
Also, there's something a little skewed about someone who claims to be "one of the best DCs outhere" largely agreeing with the idea that DCs are totally broken and useless. I mean, if they're that broken and useless, why are you still playing one?
Because calling people HAMSTER and mocking their leaderboard positions is sooooo constructive.
Also, there's something a little skewed about someone who claims to be "one of the best DCs outhere" largely agreeing with the idea that DCs are totally broken and useless. I mean, if they're that broken and useless, why are you still playing one?
Ex: your fighting 1v1 on point and both your life are going down at equal rate. DC come in, heal the ennemy your fighting with, you turn agains the DC and kill him in 5 sec.
In that example you see the DC was usefull, he buffed and heal someone. Dos that mean he is balance? the fact that he died in 5 sec after as no meaning?
I seriously dont understand the thinking: hooo its still usefull therefore its balanced. What dos it take for you to say: Ok this class need a little buff.
Were already have almost no dammage output, like you said our healing output is worst than lifesteal/regen of some class, we have only the buffs left.
Papa Smurf / Uncle Ben --DC
Santa Claus --GF
Gargamel --CW
Jazzfong is correct. Which is why I can't honestly reply to chiennedeluxe's post without further berating his... well almondum called it, I'll shut up now.
Anyway these people fail to address the original point of this little argument, about devs not addressing cleric issues. Turns out one of our number did take pains to try and get a dev's attention, and a dev did answer. Once I pointed out how painfully obvious this was if one only bothered trying to read between the lines - seriously, spani4rd himself even posts a few times in this very thread - things devolve and now we're down to name-calling and pointless bragging.
Interesting part is that even though I'm just posting links and explaining logically, and bitingly, where appropriate, how a particular post involves the DC class in particular, apparently along the way I said something along the lines of "clerics are the most OP thing in the game bwahahahaha".
I honestly don't know how people come up with these things.
You there. New to the game? Feeling overwhelmed? Maybe you think getting to end-game is impossible for a casual player like yourself, or maybe you just need to be around a community that helps each other stay sane and competitive with the latest news, current trends, random chitchat and most of all LEGIT (that is, we try to keep things fair) gameplay. If you don't mind being around quirky people and the rare occasional drama (one of our prominent TR members is apparently a mafia godfather) join nw_legit_community at http://www.nwlegitcommunity.shivtr.com/forum_threads/2330542.
With all due respect fellow Clerics, please, let's keep this constructive.
I understand that PVP is a fragile field of discussion, I just don't want to see this thread closed and have to "re-write" everything hoping that there won't be any insults that go against the rules of this Forum -> resulting in another thread lock.
I know we have different opinions and that is precisely what I want you to write about and tell the developers. Please let's not call names each other or use sarcasm/irony against each other. Feel free to use those to comment the current general cleric situation, but not specific players.
Oh and almondum. You might want to check spani4rd's post out yourself, the idea behind some of the content/issues he brings up came from this thread, by the looks of it.
Panderus' reply addresses several of the stuff mentioned in your original post (example, DoT and ArP problem = fix incoming but expect a long wait).
You there. New to the game? Feeling overwhelmed? Maybe you think getting to end-game is impossible for a casual player like yourself, or maybe you just need to be around a community that helps each other stay sane and competitive with the latest news, current trends, random chitchat and most of all LEGIT (that is, we try to keep things fair) gameplay. If you don't mind being around quirky people and the rare occasional drama (one of our prominent TR members is apparently a mafia godfather) join nw_legit_community at http://www.nwlegitcommunity.shivtr.com/forum_threads/2330542.
0
psychaos999Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Oh and almondum. You might want to check spani4rd's post out yourself, the idea behind some of the content/issues he brings up came from this thread, by the looks of it.
Panderus' reply addresses several of the stuff mentioned in your original post (example, DoT and ArP problem = fix incoming but expect a long wait).
How come that a fix to arpen would be a fix to dcs? I really don't understand what you can read between the lines in the post you linked. There is nothing dc specific. The only time a dev answered to a dc thread was to tell us they had no plan to change anything in the class in that moment. Really, there is nothing that can make us think that dc will be fixed any time soon. And with mod4 around the corner, I pretty sure there won't be any change
For some of us who are interested, the first 400 pages of leaderboard have the following number of DCs:
Pages 1-100 97
Pages 101-200 127
Pages 201-300 152
Pages 301-400 150
The first DC appears on Page 5.
Unfortunately the leaderboard won't load more than 415 pages, so the above data is all I can get...
Thanks bibi, which means we are at least having one cleric per page, excluding those first few pages. Out of so many guys in a page we at least managed to fill at least one slot per page in the first few 200 pages, hmm... not bad as a cleric, but u can clealy see our population is low in comparison to gwf tr and hr.
ya, looks like it. DCs generally have the lowest population. This maybe the reason that there are so few of us on the leaderboard overall. The visible increase of DCs as page number increases tells us something too. I'm not too sure about how the leaderboard calculates standing though...
I just got the news abt some rework. It seems like items like MH set will properly following Healing Depression and our healing feats with % like T4 Faithful HG and T2 Righteous AA will also be affected. I get these news from HR and GWF stuffs, where HR pvp set will follow HD soon and GWF feat: Unstoppable Recovery will also be affected by Healing Depression.
1.5% HP healed per 5 feat point invested into a AC signature daily, which can expired in not more than a split second, and 1.5% hp healed for 5 times as a T4 feats. Cleric, haha, Cleric...
This is just sad...
when i compare the teensy weensy feats of cleric with feats of other classes, i facepalmed bigtime.. and now they're gonna nerf those teensy weensy feats of cleric too? Great.. Time to pack and roll other class! Theres just no benefit
I just cant figure out the way the devs thinking.. esp with healing depression DIRECTLY affecting the sole purpose of healing cleric... Only cleric is HEAVILY affected by healing depression, while GWFs temp HP being nerfed too, at least they still got that damaging power.. we cleric? We got nothing else! Now this char is a sad pathetic waste of slot.. at least hes about to get his leadership to max, not a total wastebag.. and finally getting him to pray daily at the temple where he belong.
I just got the news abt some rework. It seems like items like MH set will properly following Healing Depression and our healing feats with % like T4 Faithful HG and T2 Righteous AA will also be affected. I get these news from HR and GWF stuffs, where HR pvp set will follow HD soon and GWF feat: Unstoppable Recovery will also be affected by Healing Depression.
1.5% HP healed per 5 feat point invested into a AC signature daily, which can expired in not more than a split second, and 1.5% hp healed for 5 times as a T4 feats. Cleric, haha, Cleric...
I don't know if this is actually the case. The Dev post you are refering too specifically refers to the GWF Heroic Duelist set, unstopable recovery and the HR pvp set. All those are heal based on % of max HP, same as MH set. This could make it logical that any and all "% of max HP healing" is changed to obey healing depression, but Cryptic isn't exactly known for instituting global changes; more often they just fix things individually even if it's the same root cause. The dev also refers to fixing these issues individually by making each one obey healing depression. Maybe I'm reading to much into the post but until I see a post specifically saying that MH set will now obey healind depression, or that all "% of max HP" healing will now obey healing depression I'll be ckeeping my hopes up. Of course if MH gets Nerfed and we no longer have any self sustain it may force the devs to actually make some serious changes to the class, so maybe it would be a blessing in disguise. We shall see.
Just thought I'd point out that when Cryptic came out with their "state of the game" numbers a little while back, I think it was for the 1 year aniversary, GF was actually the least played class, by 3-4 % points if I remember correctly. Of course this is based on total numbers of chars created and not on active chars, but it wouldn't surprise me if there we even less GF's out there, especially at the upper end of things
A lot of people made DCs for the artifact, too. Double dailies? Yus plz.
A percentage of active players/total class playtime would be much more informative. I mean, I have one of each, but playtime-wise it's like 70% DC, 20% GF, 10% GWF/CW facerolls and a fraction of a percentage point in invokebotting with the TR and HR.
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
edited June 2014
DC artifact is the bomb for active use.. gwf best for stat distribution.. I still use crystal as its purple on my DC, but I might switch every class to carry these two , unless they nerf that DC active.. Its just crazy good right now.
my GWF is going to have Lantern , DC and gwf artifact and forgo the blood crystal I think.
I only am doing the minimum with my DC, IWD dailies sometimes even skipping some, as I hate the ones people steal from you.
People are rolling the gwf for their artifacts as well.. I put one on my baby hr while I level and its crazy that I have a heavy hitting aoe at my disposal while I level, much better then the freebie artifacts honestly. At the early stages it offed any of the heavy elites, now I can use it like a daily once every 3 minutes.
I just got the news abt some rework. It seems like items like MH set will properly following Healing Depression and our healing feats with % like T4 Faithful HG and T2 Righteous AA will also be affected. I get these news from HR and GWF stuffs, where HR pvp set will follow HD soon and GWF feat: Unstoppable Recovery will also be affected by Healing Depression.
1.5% HP healed per 5 feat point invested into a AC signature daily, which can expired in not more than a split second, and 1.5% hp healed for 5 times as a T4 feats. Cleric, haha, Cleric...
wow... that is some changes... It doesn't affect me personally because I use profound set and normal jewelleries, but I know many more tanky DCs use MH set and profound jewelleries. I wonder how this change would scale... I hope it doesn't do more damage to the DCs than it does to the other classes...
Just thought I'd point out that when Cryptic came out with their "state of the game" numbers a little while back, I think it was for the 1 year aniversary, GF was actually the least played class, by 3-4 % points if I remember correctly. Of course this is based on total numbers of chars created and not on active chars, but it wouldn't surprise me if there we even less GF's out there, especially at the upper end of things
Are you referring to the following graph? DCs are the least welcome class to people who are registering new classes, but maybe you are referring to something I didn't see. Could you post the news that you found? And yes, more dps are created perhaps just because they are easier to level. In this sense, DCs and GFs are on the same boat.
I refuse to acknowledge a post that it makes it seem like the user never even bothered to read the original topic.
Not sure if MH getting nerfed for PvP is worth noting, at some point everyone's going to be using Black Ice anyway. In any case it's not happening yet, like a few other changes some... people... may have mentioned.
If you think about it, does this mean they're nerfing the heal on Iliyanbruen/Dread Legion sets too? Because that wouldn't make sense. This, at least, is contestable.
Panderus' recent post is much more interesting. A multiplicative stacking bonus from Destroyer's Purpose essentially meant that Destroyer GWFs were getting their damage values increased by a factor of 2^x. So with just five stacks you were looking at a 32% damage increase, and at 6 stacks 64%. Which of course is ridiculous and explains a lot of things.
You there. New to the game? Feeling overwhelmed? Maybe you think getting to end-game is impossible for a casual player like yourself, or maybe you just need to be around a community that helps each other stay sane and competitive with the latest news, current trends, random chitchat and most of all LEGIT (that is, we try to keep things fair) gameplay. If you don't mind being around quirky people and the rare occasional drama (one of our prominent TR members is apparently a mafia godfather) join nw_legit_community at http://www.nwlegitcommunity.shivtr.com/forum_threads/2330542.
DC artifact is the bomb for active use.. gwf best for stat distribution.. I still use crystal as its purple on my DC, but I might switch every class to carry these two , unless they nerf that DC active.. Its just crazy good right now.
my GWF is going to have Lantern , DC and gwf artifact and forgo the blood crystal I think.
I only am doing the minimum with my DC, IWD dailies sometimes even skipping some, as I hate the ones people steal from you.
People are rolling the gwf for their artifacts as well.. I put one on my baby hr while I level and its crazy that I have a heavy hitting aoe at my disposal while I level, much better then the freebie artifacts honestly. At the early stages it offed any of the heavy elites, now I can use it like a daily once every 3 minutes.
DC artifact is great on the PVE side of things but it feels pretty limited for PVP. TBH I haven't upgraded mine at all yet. Refinement points are currently too expensive and I don't really see a real use for the DC artifact for me currently. Got the GWF one currently giving me 1350 HP which is great and once I get my defender's banner I'll swap that for the ravenskull. Nothing better in the active slot than Water's!
@Biib That may very well be what I was refering too, although that would contradict what I said >.< Honestly I could of sworn I remember seeing something that showed that GF was the least played class and not Cleric. I don't remember where the info came from exactly but I definietly remember what it was, because I remember being so surprised that DC wasn't the least played class, and that if was GF below us which were really popular in the early mods when they were actually very good. Maybe I'm mistaken, saw eroneous information or I'm just having a massive brain HAMSTER. thanks for the inforgraph either way
I refuse to acknowledge a post that it makes it seem like the user never even bothered to read the original topic.
Not sure if MH getting nerfed for PvP is worth noting, at some point everyone's going to be using Black Ice anyway. In any case it's not happening yet, like a few other changes some... people... may have mentioned.
If you think about it, does this mean they're nerfing the heal on Iliyanbruen/Dread Legion sets too? Because that wouldn't make sense. This, at least, is contestable.
Panderus' recent post is much more interesting. A multiplicative stacking bonus from Destroyer's Purpose essentially meant that Destroyer GWFs were getting their damage values increased by a factor of 2^x. So with just five stacks you were looking at a 32% damage increase, and at 6 stacks 64%. Which of course is ridiculous and explains a lot of things.
Yeah, destroyer's purpose along with one of the other GWF dmg buffs was stacking multiplicatevly instead of additevly. My understanding though is that GWF's will have a total 13% dmg reduction in the new patch from this, not 50%. Destroyer's purpose is supposed to work on all dmg now though, and not just for critical hits, so they're going to have reduced burst but more sustain dmg. Of course they shouldn't be nearly as with all their healing being affected by HD now.
BTW would you mind linking the thread? Don't have time to dig through the Dev Tracker until the weekend maybe
You there. New to the game? Feeling overwhelmed? Maybe you think getting to end-game is impossible for a casual player like yourself, or maybe you just need to be around a community that helps each other stay sane and competitive with the latest news, current trends, random chitchat and most of all LEGIT (that is, we try to keep things fair) gameplay. If you don't mind being around quirky people and the rare occasional drama (one of our prominent TR members is apparently a mafia godfather) join nw_legit_community at http://www.nwlegitcommunity.shivtr.com/forum_threads/2330542.
They fixed Destroyer purpose but they also give another hidden buff to GWF, Deep gash now stack it like plaguefire do, so if a GWF use both they get to 20 stack in 2 hit.
So overall its a big buff for GWF...
Papa Smurf / Uncle Ben --DC
Santa Claus --GF
Gargamel --CW
0
psychaos999Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
They fixed Destroyer purpose but they also give another hidden buff to GWF, Deep gash now stack it like plaguefire do, so if a GWF use both they get to 20 stack in 2 hit.
So overall its a big buff for GWF...
I suspect the majority of their paying customers are gwfs
I suspect the majority of their paying customers are gwfs
I think the following is happening (in a COMICAL sense - nothing serious):
(A Perfect World manager visits Cryptic Neverwinter Instalation)
- Hmmm, this statistics show that the most of our customers are Great Weapon Fighters....Oh look at that one, some of them are paying quite well. And you can also see that the Hunter Ranger population is rising.
- Yes the data suggests that the class is quite overpowered, we are planning to balance them to fit the rest of the classes.
- What?! Nonsense, PE forbids you to balance the GWF, we shall use this oppotunity for extra profit!
- As you wish Sir.
- Let me know if there are any upgrades on the HR populations and incomes.
The OP makes some great points. But I respectfully disagree about Forgemaster's Flame. I use divine FF precisely to heal people in an AoE around the person/mob I cast it on. That it is a mobile, moving AoE heal makes it unique in our abilities. We already have a PBAoE heal, targeted AoE heals, single target heals, healing debuff, and large area heals.
The OP makes some great points. But I respectfully disagree about Forgemaster's Flame. I use divine FF precisely to heal people in an AoE around the person/mob I cast it on. That it is a mobile, moving AoE heal makes it unique in our abilities. We already have a PBAoE heal, targeted AoE heals, single target heals, healing debuff, and large area heals.
What do you mean by healing debuff skill?
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psychaos999Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited June 2014
I was thinking, they could give us CC immunity while we are channeling soothing/punishing light. This would give an utility to our tabbed skills that now are not that much used.
(Sorry for my english, I hope I have made myself clear)
Comments
Chiennedeluxe - :-) Just about sums it up
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
Also, there's something a little skewed about someone who claims to be "one of the best DCs outhere" largely agreeing with the idea that DCs are totally broken and useless. I mean, if they're that broken and useless, why are you still playing one?
Ex: your fighting 1v1 on point and both your life are going down at equal rate. DC come in, heal the ennemy your fighting with, you turn agains the DC and kill him in 5 sec.
In that example you see the DC was usefull, he buffed and heal someone. Dos that mean he is balance? the fact that he died in 5 sec after as no meaning?
I seriously dont understand the thinking: hooo its still usefull therefore its balanced. What dos it take for you to say: Ok this class need a little buff.
Were already have almost no dammage output, like you said our healing output is worst than lifesteal/regen of some class, we have only the buffs left.
Santa Claus --GF
Gargamel --CW
Anyway these people fail to address the original point of this little argument, about devs not addressing cleric issues. Turns out one of our number did take pains to try and get a dev's attention, and a dev did answer. Once I pointed out how painfully obvious this was if one only bothered trying to read between the lines - seriously, spani4rd himself even posts a few times in this very thread - things devolve and now we're down to name-calling and pointless bragging.
Interesting part is that even though I'm just posting links and explaining logically, and bitingly, where appropriate, how a particular post involves the DC class in particular, apparently along the way I said something along the lines of "clerics are the most OP thing in the game bwahahahaha".
I honestly don't know how people come up with these things.
With all due respect fellow Clerics, please, let's keep this constructive.
I understand that PVP is a fragile field of discussion, I just don't want to see this thread closed and have to "re-write" everything hoping that there won't be any insults that go against the rules of this Forum -> resulting in another thread lock.
I know we have different opinions and that is precisely what I want you to write about and tell the developers. Please let's not call names each other or use sarcasm/irony against each other. Feel free to use those to comment the current general cleric situation, but not specific players.
Have fun,
Best regards,
Almondum.
Panderus' reply addresses several of the stuff mentioned in your original post (example, DoT and ArP problem = fix incoming but expect a long wait).
How come that a fix to arpen would be a fix to dcs? I really don't understand what you can read between the lines in the post you linked. There is nothing dc specific. The only time a dev answered to a dc thread was to tell us they had no plan to change anything in the class in that moment. Really, there is nothing that can make us think that dc will be fixed any time soon. And with mod4 around the corner, I pretty sure there won't be any change
Pages 1-100 97
Pages 101-200 127
Pages 201-300 152
Pages 301-400 150
The first DC appears on Page 5.
Unfortunately the leaderboard won't load more than 415 pages, so the above data is all I can get...
1.5% HP healed per 5 feat point invested into a AC signature daily, which can expired in not more than a split second, and 1.5% hp healed for 5 times as a T4 feats. Cleric, haha, Cleric...
when i compare the teensy weensy feats of cleric with feats of other classes, i facepalmed bigtime.. and now they're gonna nerf those teensy weensy feats of cleric too? Great.. Time to pack and roll other class! Theres just no benefit
I just cant figure out the way the devs thinking.. esp with healing depression DIRECTLY affecting the sole purpose of healing cleric... Only cleric is HEAVILY affected by healing depression, while GWFs temp HP being nerfed too, at least they still got that damaging power.. we cleric? We got nothing else! Now this char is a sad pathetic waste of slot.. at least hes about to get his leadership to max, not a total wastebag.. and finally getting him to pray daily at the temple where he belong.
I don't know if this is actually the case. The Dev post you are refering too specifically refers to the GWF Heroic Duelist set, unstopable recovery and the HR pvp set. All those are heal based on % of max HP, same as MH set. This could make it logical that any and all "% of max HP healing" is changed to obey healing depression, but Cryptic isn't exactly known for instituting global changes; more often they just fix things individually even if it's the same root cause. The dev also refers to fixing these issues individually by making each one obey healing depression. Maybe I'm reading to much into the post but until I see a post specifically saying that MH set will now obey healind depression, or that all "% of max HP" healing will now obey healing depression I'll be ckeeping my hopes up. Of course if MH gets Nerfed and we no longer have any self sustain it may force the devs to actually make some serious changes to the class, so maybe it would be a blessing in disguise. We shall see.
Here's the forum thread for anybody who's interested http://nw-forum.perfectworld.com/showthread.php?681451-HR-quot-Meditation-quot-heals-HRs-to-full-HP
Just thought I'd point out that when Cryptic came out with their "state of the game" numbers a little while back, I think it was for the 1 year aniversary, GF was actually the least played class, by 3-4 % points if I remember correctly. Of course this is based on total numbers of chars created and not on active chars, but it wouldn't surprise me if there we even less GF's out there, especially at the upper end of things
A percentage of active players/total class playtime would be much more informative. I mean, I have one of each, but playtime-wise it's like 70% DC, 20% GF, 10% GWF/CW facerolls and a fraction of a percentage point in invokebotting with the TR and HR.
my GWF is going to have Lantern , DC and gwf artifact and forgo the blood crystal I think.
I only am doing the minimum with my DC, IWD dailies sometimes even skipping some, as I hate the ones people steal from you.
People are rolling the gwf for their artifacts as well.. I put one on my baby hr while I level and its crazy that I have a heavy hitting aoe at my disposal while I level, much better then the freebie artifacts honestly. At the early stages it offed any of the heavy elites, now I can use it like a daily once every 3 minutes.
wow... that is some changes... It doesn't affect me personally because I use profound set and normal jewelleries, but I know many more tanky DCs use MH set and profound jewelleries. I wonder how this change would scale... I hope it doesn't do more damage to the DCs than it does to the other classes...
Are you referring to the following graph? DCs are the least welcome class to people who are registering new classes, but maybe you are referring to something I didn't see. Could you post the news that you found? And yes, more dps are created perhaps just because they are easier to level. In this sense, DCs and GFs are on the same boat.
http://community.arcgames.com/en/news/neverwinter/detail/3039133-3-million-players-slain-in-neverwinter
Not sure if MH getting nerfed for PvP is worth noting, at some point everyone's going to be using Black Ice anyway. In any case it's not happening yet, like a few other changes some... people... may have mentioned.
If you think about it, does this mean they're nerfing the heal on Iliyanbruen/Dread Legion sets too? Because that wouldn't make sense. This, at least, is contestable.
Panderus' recent post is much more interesting. A multiplicative stacking bonus from Destroyer's Purpose essentially meant that Destroyer GWFs were getting their damage values increased by a factor of 2^x. So with just five stacks you were looking at a 32% damage increase, and at 6 stacks 64%. Which of course is ridiculous and explains a lot of things.
DC artifact is great on the PVE side of things but it feels pretty limited for PVP. TBH I haven't upgraded mine at all yet. Refinement points are currently too expensive and I don't really see a real use for the DC artifact for me currently. Got the GWF one currently giving me 1350 HP which is great and once I get my defender's banner I'll swap that for the ravenskull. Nothing better in the active slot than Water's!
@Biib That may very well be what I was refering too, although that would contradict what I said >.< Honestly I could of sworn I remember seeing something that showed that GF was the least played class and not Cleric. I don't remember where the info came from exactly but I definietly remember what it was, because I remember being so surprised that DC wasn't the least played class, and that if was GF below us which were really popular in the early mods when they were actually very good. Maybe I'm mistaken, saw eroneous information or I'm just having a massive brain HAMSTER. thanks for the inforgraph either way
Yeah, destroyer's purpose along with one of the other GWF dmg buffs was stacking multiplicatevly instead of additevly. My understanding though is that GWF's will have a total 13% dmg reduction in the new patch from this, not 50%. Destroyer's purpose is supposed to work on all dmg now though, and not just for critical hits, so they're going to have reduced burst but more sustain dmg. Of course they shouldn't be nearly as with all their healing being affected by HD now.
BTW would you mind linking the thread? Don't have time to dig through the Dev Tracker until the weekend maybe
They fixed Destroyer purpose but they also give another hidden buff to GWF, Deep gash now stack it like plaguefire do, so if a GWF use both they get to 20 stack in 2 hit.
So overall its a big buff for GWF...
Santa Claus --GF
Gargamel --CW
I suspect the majority of their paying customers are gwfs
I think the following is happening (in a COMICAL sense - nothing serious):
(A Perfect World manager visits Cryptic Neverwinter Instalation)
- Hmmm, this statistics show that the most of our customers are Great Weapon Fighters....Oh look at that one, some of them are paying quite well. And you can also see that the Hunter Ranger population is rising.
- Yes the data suggests that the class is quite overpowered, we are planning to balance them to fit the rest of the classes.
- What?! Nonsense, PE forbids you to balance the GWF, we shall use this oppotunity for extra profit!
- As you wish Sir.
- Let me know if there are any upgrades on the HR populations and incomes.
(The end)
Once again I edited the original post with your precious feedback. Keep it up, we shall be heard!
Thanks all,
Have fun,
Almondum.
What do you mean by healing debuff skill?
(Sorry for my english, I hope I have made myself clear)