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Why isnt gear considered in pvp?

fixtheserverfixtheserver Member Posts: 30 Arc User
edited March 2014 in PvE Discussion
I don't understand why GS isn't a factor with the matchmaking system. It doesn't even have to be exact but it needs to be considered with how vast of a swing it causes. I just had a game with my TR at 9k. Everyone on the other team was 16k+ while mine was under 10k. The match should never be launched if there is over a 4k difference in GS average. After 50+ games post patch elo has not evened out and the games are as unbalanced as ever.

Or seeing as it's STILL possible for a 9k TR to face a 16k+ team all with Shard of Valindras crown, then the ability to leave needs to come back. Nothing has been fixed.
Post edited by fixtheserver on
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Comments

  • iliveforpvpiliveforpvp Member Posts: 268 Bounty Hunter
    edited March 2014
    Let's say that I was a factor.. Every match you played people who were close to your gear level and skill level. Why would you grind? Or more importantly, buy their overpriced nonsense? Getting your ego pounded by geared out people is kind of important for sales. If you could have a 100% enjoyable PvP experience every time, you don't spend money out of frustration.

    That is my best guess /: sucks, but it's a F2P game and we have to deal with <font color="orange">HAMSTER</font> to get us buying stuff.
  • rlrobrrlrobr Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited March 2014
    Because people can swap gear after queueing and also GS does not reflect many crucial factors such as weapon/armor enhancements.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited March 2014
    How many PvP matches have you been in since the last patch?
    It could take at least 10+ to get your ELO score somewhere in the proper range.
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited March 2014
    As has been noted many times before, GS is far too unreliable of an indicator to be used as a matchmaking standard. With power creep inflating maximum GS potential we now have level 60s ranging from 4-20k+ GS. Exactly how long would you like to wait for a match while the queue tries to shuffle everyone in this range?

    Further, 16k for class A is not the same as 16k for class B. Fighters tend to have grossly inflated GS compared to everyone else, and there are variations even within the same class depending on gear selection. Some players' 11k characters are far more viable than other players' 14k characters.

    And don't forget the potential to simply swap your armor to manipulate your GS.
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

  • helpimblindinrlhelpimblindinrl Member Posts: 972 Arc User
    edited March 2014
    Lets pretend gear means nothing because being covered in rank 10s, perfect terror, perfect negation and 3 orange artifacts doesn't skew things at all. No sir, the neverwinter pvp community isn't a bunch of scrubs who love nothing in life more than an unfair advantage. It has nothing to do with they they don't play real pvp games.
  • iliveforpvpiliveforpvp Member Posts: 268 Bounty Hunter
    edited March 2014
    Lets pretend gear means nothing because being covered in rank 10s, perfect terror, perfect negation and 3 orange artifacts doesn't skew things at all. No sir, the neverwinter pvp community isn't a bunch of scrubs who love nothing in life more than an unfair advantage. It has nothing to do with they they don't play real pvp games.

    Yo! Nub! Unfair advantage? We work hard to have amazing gear and good builds.. It's not unfair, you just don't want to do it and then not have consequences. Have I stomped you before? Your name looks familiar :)

    Cheers
  • helpimblindinrlhelpimblindinrl Member Posts: 972 Arc User
    edited March 2014
    Yo! Nub! Unfair advantage? We work hard to have amazing gear and good builds.. It's not unfair, you just don't want to do it and then not have consequences. Have I stomped you before? Your name looks familiar :)

    Cheers

    Nah son, play a real game. There is no good pvp game where one player starts with advantages over another. What you want is a chess game where the other guy starts with no rooks or a race where the other guy starts 5 miles back. But that's the scrub way I guess, do anything to avoid a competitive situation because you are fundamentally weak. What a fearful little man you must be.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited March 2014
    One other thing to note is the ELO system has a throttle. Recent patch notes even addressed this directly.

    If the queue isnt busy, ELO requirements get relaxed to speed up matching. So matchmaking can be either working well, or not at all. Depending on the time of day and various other factors.
  • fixtheserverfixtheserver Member Posts: 30 Arc User
    edited March 2014
    Ok, a couple of issues to address,

    1. GS is not an end all be all indicator.
    It is still an indicator in the sense that someone 9k should NEVER have to face someone who is 16k. It's not even a game at that point.

    2. Gear swapping.
    That's an easy fix and has been proposed by many people for quite some time. Simply disable the ability to switch gear once a match has been selected.

    3. The question was rightfully brought up of number of games played since patch.
    I've played at least 20+. This toon hit 60 the day after the patch was released. I spammed pvp and got my T1 gear a day after. If you'd care to do the math for glory required, it's quite a bit of games under my belt.

    4.GS does not mean the same thing for every class.
    This is correct, but equivalent power levels can be contrived for each class rather easily. The only one I see as rather abnormal being the GF. I could be dead wrong on this, please correct me if I am.

    5. Weapon and armor enchants.
    Each one would need a value associated with it that can be added into gs for the calculation purpose.

    All I ask is a game that's fun. I could be entirely wrong on this but I don't think it's fun for anyone to be so outclassed that you can't even tickle a CW thats 8k above you. The closer the teams are matched the better and including GS in the algorithm and removing the ability to swap gear after it's started would likely go a long way in resolving the issues. An indicator is available so why not use it?

    I do have to wonder if this game is already suffering from the same thing that every other game that includes an ELO based matchmaking is. Whats to stop my 15k HR from throwing 50 games to tank my ELO. You can't even report people for abuse of the system.

    Thoughts people? Please try to keep it constructive.

    *Edit*
    added a couple more talking points that I felt should be addressed.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    Maybe give everybody full r10s and gear of their choice :) I'd vote for that.

    And you know why?

    Because once, in the dark past of this game, there was a tournament where these claims of "gear is OP and carries you to victory" were swiftly destroyed.

    In the Preview shard, everybody was given full r10s and Perfects, then played against each other.

    Wanna know who won?

    The same guild that won in Live.

    Why?

    Because they played better together, mostly.
  • fixtheserverfixtheserver Member Posts: 30 Arc User
    edited March 2014
    pers3phone wrote: »
    Maybe give everybody full r10s and gear of their choice :) I'd vote for that.

    And you know why?

    Because once, in the dark past of this game, there was a tournament where these claims of "gear is OP and carries you to victory" were swiftly destroyed.

    In the Preview shard, everybody was given full r10s and Perfects, then played against each other.

    Wanna know who won?

    The same guild that won in Live.

    Why?

    Because they played better together, mostly.

    I'm actually right with you on that. Even though it's a rather extreme example, That puts the outcome of the game on player skill. However for the sake of the argument at hand, Do you think the team that won, could've done so while being 6k below the other team? We are talking a MAJOR disadvantage to the point of not being able to do any damage.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    I'm actually right with you on that. Even though it's a rather extreme example, That puts the outcome of the game on player skill. However for the sake of the argument at hand, Do you think the team that won, could've done so while being 6k below the other team? We are talking a MAJOR disadvantage to the point of not being able to do any damage.

    I dunno, but they would have put a very good fight anyway.

    The guild that won then, still wins today by the way.

    Props&respect to them.
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited March 2014
    I still think that weapon and armor enhancements should give you GS or should be taken into account for matchmaking. Just a Lesser Soulforged makes huge difference between players.
    M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
  • charononuscharononus Member Posts: 5,715 Arc User
    edited March 2014
    Good players can still win with low gs, they just have to play their best. Bad players think GS is a magic I win button. I've played many games where the other team had much higher gs and we still won. It was hard, but communication and teamwork trumps GS every single time.

    The other side of this is that very good players unless having a new alt, have very good gear. You're confusing their skill for their gear in this case. They'd still win with bad gear because of skill.
  • barthanbarthan Member, NW M9 Playtest Posts: 73 Arc User
    edited March 2014
    Well it should go by gear score you can make a script saying when you enter pvp your gear score is 10k period. If you want to use your other gear score there needs to be open pvp land period. Other wise it a cluster puck period. This developers of this game have no clue what they are ding and it shows and people are fleeing left and right.

    There no balance and n skill needed if your a 9 k gwf and yur fighting a 16 k gwf with epic regen and gear. It amazes me t see peple think there great with high gear score. What a crock of shet.


    Hey devs good luck up real never winter knights and see what made it a great game. Sure is not what you buult here.




    After all this time yu couldn't even make a new pvp map really. Hw fing lazy are you all!
  • charononuscharononus Member Posts: 5,715 Arc User
    edited March 2014
    barthan wrote: »
    There no balance and n skill needed if your a 9 k gwf and yur fighting a 16 k gwf with epic regen and gear. It amazes me t see peple think there great with high gear score. What a crock of shet.

    Guess I never did that then. I didn't kill the other higher geared gwf, but I did stalemate them and keep the point contested. I must have forgotten that it's death match not domination.
  • helpimblindinrlhelpimblindinrl Member Posts: 972 Arc User
    edited March 2014
    pers3phone wrote: »
    Maybe give everybody full r10s and gear of their choice :) I'd vote for that.

    And you know why?

    Because once, in the dark past of this game, there was a tournament where these claims of "gear is OP and carries you to victory" were swiftly destroyed.

    In the Preview shard, everybody was given full r10s and Perfects, then played against each other.

    Wanna know who won?

    The same guild that won in Live.

    Why?

    Because they played better together, mostly.

    Don't be dense. You can win a marathon if you start 5 miles behind a guy if you are a really really good runner but if 2 equally good runners compete and one has a huge headstart the other is obviously going to lose. This stuff shouldnt have to be spelled out to you or anyone else. It should be obvious.
    charononus wrote: »
    Good players can still win with low gs, they just have to play their best. Bad players think GS is a magic I win button. I've played many games where the other team had much higher gs and we still won. It was hard, but communication and teamwork trumps GS every single time.

    The other side of this is that very good players unless having a new alt, have very good gear. You're confusing their skill for their gear in this case. They'd still win with bad gear because of skill.

    Its now about genius versus dunce team. Your baseline for thinking about any game should be equals playing each other. The result between 2 equally matches teams should be pretty much random. Give one team advantages and it stops being so and very quickly and shifts into inevitable victory after inevitable victory. Some people like that though.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    Don't be dense. You can win a marathon if you start 5 miles behind a guy if you are a really really good runner but if 2 equally good runners compete and one has a huge headstart the other is obviously going to lose. This stuff shouldnt have to be spelled out to you or anyone else. It should be obvious.

    Personal insults, why may I ask?

    The team I am talking about competed in similar gear against other top PvPers and still won

    It's all I have to say.
  • helpimblindinrlhelpimblindinrl Member Posts: 972 Arc User
    edited March 2014
    There is a difference between saying you said something dense and saying that you are a dense person.

    Its totally irrelevant. It isn't even an argument. A team won a game with the same stuff available to them as another team has nothing to do with other teams who don't have access to the same stuff playing each other.

    Its a little bit like saying NiP can beat us with pistols only therefore its fine if all enemy teams are confined to pistols only and its fair. Not really.
  • benskix2benskix2 Member, NW M9 Playtest Posts: 674 Arc User
    edited March 2014
    I think there should be like an 8k minimum to even enter the queue like there is for some dungeons.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    Its a little bit like saying NiP can beat us with pistols only therefore its fine if all enemy teams are confined to pistols only and its fair. Not really.

    I actually said I'd vote to give everybody r10s and perfects in PvP (wow you should see the rage the day this would happen lol).

    So yeah.

    Basically never said what you actually think I did ;)
  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited March 2014
    pers3phone wrote: »
    I actually said I'd vote to give everybody r10s and perfects in PvP (wow you should see the rage the day this would happen lol).

    So yeah.

    Basically never said what you actually think I did ;)

    If they do that I would start selling rank 10s for 1 AD in AH. And selling every set gear I farm in dungeon for 1 AD. So I can crush this **** game and make everyone quit.
  • slintashslintash Member Posts: 172 Bounty Hunter
    edited March 2014
    Yo! Nub! Unfair advantage? We work hard to have amazing gear and good builds.. It's not unfair, you just don't want to do it and then not have consequences. Have I stomped you before? Your name looks familiar :)

    Cheers

    Or someone could drop $100 and just get it all nice and easy, you don't "deserve" to win anything, you are not entitled to anything.

    charononus wrote: »
    Good players can still win with low gs, they just have to play their best. Bad players think GS is a magic I win button. I've played many games where the other team had much higher gs and we still won. It was hard, but communication and teamwork trumps GS every single time.

    The other side of this is that very good players unless having a new alt, have very good gear. You're confusing their skill for their gear in this case. They'd still win with bad gear because of skill.

    With that logic you are saying that everyone with low Gs is a "good" player and everyone with high GS is a "bad" player.

    Just admit it, a 9k GS vs a 18k GS is a no brainer, unless the 18k is a blithering moron, you will lose. And don't go telling me that the 9k can be a "good player and win it", the 9k GS has most likely had less practice, has a lot lower stats, no armour set bonus, etc etc. Meanwhile the 18k has probably played multiple upon multiple games, has a huge stat advantage, set bonuses, boons, not to mention the experience of playing PvP more than the 9k.

    Does it mean that a low GS will "never" beat a higher one? No it doesnt. But you cannot say that GS means NOTHING. That is an outright lie, so stop defending such bull****. If you want an even fair match, then make it an even fair match and stop half assing this system already.
  • jazzfongjazzfong Member Posts: 1,079 Arc User
    edited March 2014
    1. Don't block armor swapping please. I always swap from High Prophet to Tanky Blues depending on situation.
    2. Make a special que for premades (even only 2 of them are in party before entering match, they must not que in normal one)
    3. Make a enchantless que specifically for new 60s or those who want to do it in this way (for fairness match or duel??)
  • jazzfongjazzfong Member Posts: 1,079 Arc User
    edited March 2014
    If they do that I would start selling rank 10s for 1 AD in AH. And selling every set gear I farm in dungeon for 1 AD. So I can crush this **** game and make everyone quit.

    LoL... good, send me 5 r10 radiant and 4 r10 radiant or azure first before u send the others. Im booking...
  • kallethenkallethen Member Posts: 133 Arc User
    edited March 2014
    Going with the logic of high gear score helping to make players more effective; as they win more because of the higher gear score they will be matched with higher ELO ranked opponents. In the end, the ELO should level the playing field.
    100% of the world is crazy, 95% are in denial.

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  • texy1texy1 Member Posts: 74 Arc User
    edited March 2014
    Gear should not be considered in PvP. Gear and enchants should be completely dis-regarded in PvP. That way builds and skill actually matter.
  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited March 2014
    Could be interesting to have different GS brackets. Locked into your gear once you queue.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    texy1 wrote: »
    Gear should not be considered in PvP. Gear and enchants should be completely dis-regarded in PvP. That way builds and skill actually matter.

    That will never happen here tho :P They capitalize on people playing PvE or spending cash so they can have perfects and r10s.
  • texy1texy1 Member Posts: 74 Arc User
    edited March 2014
    twstdecho wrote: »
    Could be interesting to have different GS brackets. Locked into your gear once you queue.

    Problem with that is some classes appear to have some kind of advantage in gs numbers - GF for example - I've seen GF's 18-20k gs.. ever seen a DC with that?
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