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Make Artifacts account-bound

berzergeraberzergera Member Posts: 176 Arc User
edited January 2014 in General Discussion (PC)
Why?

Well, if i want to level a new character to level 60, it will take me less time to get to 60 that to do what i required to get it ready for endgame PvP considering boons and artifacts.

Considering I have unlimited amount of AD, it will still take me a month to get my charr ready for PvP because of the boons, and thats just a minimum. The sharandar ones just make me want to choke someone.

Anyways, to ease our pain abit why wont you make the Artifacts BoA (bind on account)? So i dont have to spend all my AD on upgrading the same artifact over and over again.
Post edited by berzergera on
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Comments

  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    I doubt this will happen :)

    From an economic perspective, all these things, gear, artifacts, enchantments etc. are there to stimulate you to spend cash. Without cash, you have to put huge amounts of time to gear up your char at a competitive level. Basically, it's good if you feel frustrated, cause it might cause you to open your wallet and purchase the "shortcut".

    Making artifacts BoA will also mean that their top AD/enchant drain will be drastically reduced.

    What you can expect, however, is better and better artifacts, that you will AGAIN have to upgrade :)
  • bobbyk45238bobbyk45238 Member, Neverwinter Beta Users Posts: 33
    edited January 2014
    berzergera wrote: »
    Why?

    Well, if i want to level a new character to level 60, it will take me less time to get to 60 that to do what i required to get it ready for endgame PvP considering boons and artifacts.

    Considering I have unlimited amount of AD, it will still take me a month to get my charr ready for PvP because of the boons, and thats just a minimum. The sharandar ones just make me want to choke someone.

    Anyways, to ease our pain abit why wont you make the Artifacts BoA (bind on account)? So i dont have to spend all my AD on upgrading the same artifact over and over again.

    If you have unlimited AD, why the heck you complaining?

    Buy one for each character and be done with it.
  • xellizxelliz Member Posts: 955 Arc User
    edited January 2014
    If you have unlimited AD, why the heck you complaining?
    Buy one for each character and be done with it.
    Thats what I was wondering. If AD is apparently a nonissue for the OP, there is little room to complain.
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  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    No the time and ad sink is need for the very reasons you mention wanting it. Namely that you can run to 60 in a couple days. If we could just instantly have everything fully geared at that point too, well the game would just start to bleed players at a massive rate from nothing to work on at that point.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited January 2014
    Okay, so please let my brain work hard for hmm.. 2s. Account-bound artifacts! Yay! Create a new char, level it up to 20 or so, get the artifact quest, transfer loot to main, delete, rinse and repeat.

    This is why there is no chance at all it's going to happen. It's a big no, no game dev with a working brain would ever do that. It's like having a chest with free artifacts in it in PE. But why are you playing a MMO if you don't like farming, anyway? :o
  • berzergeraberzergera Member Posts: 176 Arc User
    edited January 2014
    xelliz wrote: »
    Thats what I was wondering. If AD is apparently a nonissue for the OP, there is little room to complain.

    Oh i absolutely dont have unlimited AD. Guess it was a typo "had" instead of "have".
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited January 2014
    I would PAY for being able to move artifacts/companions between chars.

    Why?
    Because allot of players don't have the time or the money to get full epic companions and artifacts on more than one account. Like me, I played the same CW since the beta. I have more than five epic lvl 30 companions and 3 epic (almost lvl 99) artifacts) on that CW.

    I spent sooo much AD and time on those. But now I want to start PvP more since there isn't any fun endgame PvE content (after farming CN/VT and all the other dungeons 1000 times). Sadly I cant change race or ability-scores so I made a new CW to be better suited for PvP.

    I will NEVER EVER spend more money/time/effort on getting new companions/artifacts and lvl them up to 30/99 on a new char.

    I would on the other hand spend money to be able to move companions/artifacts to a new char.

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  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    edited January 2014
    Something like paying 300-500K ad to transfer an artifact, or 150-250k to transfer a pet would be expensive enough to discourage constantly swapping, but be a worthwhile investment for when cryptic ruins a class with their updates or you want a new main.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited January 2014
    Something like paying 300-500K ad to transfer an artifact, or 150-250k to transfer a pet would be expensive enough to discourage constantly swapping, but be a worthwhile investment for when cryptic ruins a class with their updates or you want a new main.

    Yeah agree. The cost would also making new chars for new artifacts that #6 mentioned useless.

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  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited January 2014
    They said that they want to increase the number of classes with a schedule. D&D has alot of classes with alot of subclasses, some subclasses need even other stats (see the threads for initial respecs), so this kind of request seem to be a very healthy one.

    I see no point why i cant reuse my artifacts, my enchants, pets or my seals to play the new class. As enchants go on some classes u need darks on others u need azures or radiants so pretty much you need to build alot of them anyway. Same for the rest, especially pets, so in the end you;ll pretty much need to have one of each anyway. If someones thinks that i;ll buy companions, artifacts and items everytime some new class comes, someone is rly in a dire need to check a medic.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited January 2014
    Even if I had a billion dollars i wouldn't start leveling 5 new companions for every new char I make. Feels like a flaw in the game-design that are costing them $$.

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  • berzergeraberzergera Member Posts: 176 Arc User
    edited January 2014
    ejziponken wrote: »
    I would PAY for being able to move artifacts/companions between chars.

    Why?
    Because allot of players don't have the time or the money to get full epic companions and artifacts on more than one account. Like me, I played the same CW since the beta. I have more than five epic lvl 30 companions and 3 epic (almost lvl 99) artifacts) on that CW.

    I spent sooo much AD and time on those. But now I want to start PvP more since there isn't any fun endgame PvE content (after farming CN/VT and all the other dungeons 1000 times). Sadly I cant change race or ability-scores so I made a new CW to be better suited for PvP.

    I will NEVER EVER spend more money/time/effort on getting new companions/artifacts and lvl them up to 30/99 on a new char.

    I would on the other hand spend money to be able to move companions/artifacts to a new char.

    Exactly, there is some serious balancing issues in this game, and it variates alot. And since i have all classes at 60 i would really like to change my main from time to time but that is pretty much impossible atm even if i have the best gear possible on them, i dont have all the boos, or the artifacts which makes a biiiiiiiiiiiiig difference.

    I agree that i would spend a money or zen or a "transfer artifact" token =) that would be very nice.

    And as for the boons, it just seems like a poor attempt to keep your playerbase occupied. Its vivid to everyone, seriously.

    With my CW, i have 3 artifacts, all of them almost on max level, i have all the boons and perfect enchants. But it took me almost a year, and alot of preparation for module 2 so i could have the level of artifacts that i have now. So i hope the time i spent can explain why this is not a bad idea
  • frishterfrishter Member Posts: 3,522 Arc User
    edited January 2014
    Something like paying 300-500K ad to transfer an artifact, or 150-250k to transfer a pet would be expensive enough to discourage constantly swapping, but be a worthwhile investment for when cryptic ruins a class with their updates or you want a new main.

    Meh, I think it can be 10% of that and still be costly for constantly swapping for most.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited January 2014
    imho, i think the idea of playing an MMORPG character is to play, not to acquire everything from higher level/geared characters. also, just because there's a cash shop in this game doesn't mean that the publisher is going to take all of these "man i'd pay money if they put this in the zen store" and jump on it. convenience is one thing. cross a line and it's something else entirely.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    frishter wrote: »
    Meh, I think it can be 10% of that and still be costly for constantly swapping for most.

    I'd say their numbers needed a few more zeros to be honest.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited January 2014
    melodywhr wrote: »
    imho, i think the idea of playing an MMORPG character is to play, not to acquire everything from higher level/geared characters. also, just because there's a cash shop in this game doesn't mean that the publisher is going to take all of these "man i'd pay money if they put this in the zen store" and jump on it. convenience is one thing. cross a line and it's something else entirely.

    I did play the game. I played CN for almost a year now. I did Sharandar and Dread ring on two accounts. The game isn't that fun to do it over and over again and again. And we are not talking about "everything". I farmed all the gear on my new CW. I'm mainly talking about companions. I already have 2 epic artifacts on my new CW.

    But the companions are such a pain to get on one char, so its not worth doing it more than once. But it would be worth paying some to move them.

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  • shipoffoolsshipoffools Member Posts: 8 Arc User
    edited January 2014
    I see several things that I'd like bound to account rather than character.

    1. Companions, I would even be ok with having to strip the gear and runes from the companion. I played a CW and a GF until Shadowmantle, and then switched to an HR, I'd love to have access to the companions bound to the CW and GF characters.

    2. Tarmalune bars. Seriously, there's no reason they aren't BoA, none.

    3. I would really like to see specialty mounts available for trade between characters.

    I'd definitely pay for 1 and 3, 2 is just plain silly that the bars are bound to the account.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited January 2014
    I see several things that I'd like bound to account rather than character.

    1. Companions, I would even be ok with having to strip the gear and runes from the companion. I played a CW and a GF until Shadowmantle, and then switched to an HR, I'd love to have access to the companions bound to the CW and GF characters.

    2. Tarmalune bars. Seriously, there's no reason they aren't BoA, none.

    3. I would really like to see specialty mounts available for trade between characters.

    I'd definitely pay for 1 and 3, 2 is just plain silly that the bars are bound to the account.

    Point 2 at least should certainly be done.
  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited January 2014
    ejziponken wrote: »
    I did play the game. I played CN for almost a year now. I did Sharandar and Dread ring on two accounts. The game isn't that fun to do it over and over again and again. And we are not talking about "everything". I farmed all the gear on my new CW. I'm mainly talking about companions. I already have 2 epic artifacts on my new CW.

    But the companions are such a pain to get on one char, so its not worth doing it more than once. But it would be worth paying some to move them.

    it's not the point. to get from point A to point B, you have to do everything required to get there. if you could just buy your way into point B, what's to stop a new player to come and skip everything that it took joe schmoe a year to acquire? there is currently nothing offered in the zen shop that is remotely like that and i seriously doubt there ever will be.
  • vedran541vedran541 Member Posts: 199 Arc User
    edited January 2014
    melodywhr wrote: »
    it's not the point. to get from point A to point B, you have to do everything required to get there. if you could just buy your way into point B, what's to stop a new player to come and skip everything that it took joe schmoe a year to acquire? there is currently nothing offered in the zen shop that is remotely like that and i seriously doubt there ever will be.

    To be honest here, i dont think that the people who are trying to transfer their legendary artifacts here can be considered new players at all. My guess is that this is players who have spent enough time to get their one toon perfect just dont have the energy to do the same on another toon because the first one just took so much effort.

    First time players would of course have to do the whole bit. The gear is BoP and everything really can be bought at a price. Players who have already payed that price, basically want an option to not do the same things on all their characters.

    I have to agree with Zeng here actually, even tho he is beeing a hater, it just took me so long to get my one character perfect that i really dont want to go through another hardcore grind just because i want to change the charr i play and watch the legendarys get dusty.

    They gave us a cheap way to transfer enchants, and we appreciate that alot because it gave us joy to play some other characters for a cheap price, but now that there are artifacts in the picture it dosent really make that much of a difference, for me at least.
  • angrymanagementangrymanagement Member Posts: 487 Arc User
    edited January 2014
    Unfortunately this game is very anti alt-friendly.
    Doesn't take long to level up characters, that's nice, but excluding the zen mounts everything in this game seems to be stacked against multiple high level alts.
    Boons, Artifacts, Companions, crafting skills...after taking the time to get & level them up, become a real pain in the backside to keep doing again for an alt.
    Enchants are better now that you can take them out with gold, but still that is 25 gold to pull out 10 enchants & put them in an alt, another 25 to put them back, so you can't do that very often.
  • frishterfrishter Member Posts: 3,522 Arc User
    edited January 2014
    charononus wrote: »
    I'd say their numbers needed a few more zeros to be honest.

    Added to the price? Coz in that case you can just buy 3 new artifacts and just level them up to legendary yourself defeating the entire purpose...
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    frishter wrote: »
    Added to the price? Coz in that case you can just buy 3 new artifacts and just level them up to legendary yourself defeating the entire purpose...
    I'm against the process in general but I'd like to see it at most 1% cheaper than buying 3 crowns and leveling them to legendary from ah purchases only. There are some artifacts that you can't even buy and that is why people are wanting to do this. They don't want to earn them. It's no different than someone wanting to buy a pre geared and leveled toon. If they add it, it should be obscenely expensive and help finance the servers.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2014
    . . . I cannot agree to them being account bound, as that would just allow level 4 characters to gave 3 artifacts out-of-the-gate. Then it would allow the farming of artifacts to supply alts with unlimited artifacts for refinement. Too much room for abuse and then that would cause restrictions upon their use as refinement items when gaining multiples. As well, this would deter from the ideals that this is an MMO and you're supposed to spend time building your character and not have an easy button on gaining stuff.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    edited January 2014
    melodywhr wrote: »
    it's not the point. to get from point A to point B, you have to do everything required to get there. if you could just buy your way into point B, what's to stop a new player to come and skip everything that it took joe schmoe a year to acquire? there is currently nothing offered in the zen shop that is remotely like that and i seriously doubt there ever will be.

    Haha.. You CAN buy yourself from point A to B now... Im saying I dont want to pay so much for the same things I already bought once.

    A new player wont have 7 epic lvl 30 companions like I do... I did pay for them already with zen/AD and time/effort.
    Im asking to be able to pay a small sum to be able to move them to a new char instead of spending millions and months on the same companions again on my new char.

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  • vedran541vedran541 Member Posts: 199 Arc User
    edited January 2014
    zebular wrote: »
    . . . I cannot agree to them being account bound, as that would just allow level 4 characters to gave 3 artifacts out-of-the-gate. Then it would allow the farming of artifacts to supply alts with unlimited artifacts for refinement. Too much room for abuse and then that would cause restrictions upon their use as refinement items when gaining multiples. As well, this would deter from the ideals that this is an MMO and you're supposed to spend time building your character and not have an easy button on gaining stuff.

    It took me 10 mill AD just to get one artifact to max level. If you really believe that it should not be account bound, do you agree with me that it just costs too much to get them to max level?
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2014
    zebular wrote: »
    . . . I cannot agree to them being account bound, as that would just allow level 4 characters to gave 3 artifacts out-of-the-gate.

    Not equipped though. The 2nd and 3rd artifact slots only unlock at level 60, iirc.
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  • vrtesseractvrtesseract Member Posts: 631 Arc User
    edited January 2014
    I think the hope is that when a person makes a new character. They will buy all new pets get all new fashion outfits. and earn all new gear. what they don't account for is people who plan to reroll when X class or X race come out these char probably wont be buying stuff with the same gusto as someone who has their ideal character.

    Having a AD fee to Make an item BOA or transferable, will indeed add to the gotta get them all effects but it will cut the ability to sell the same items multiple times, and as pointed out it may also reduce the amount of grinding on latter characters which from a player POV is a good thing,

    but from a company pov that wants people playing their game as long as possible so that they have time to release new content. They want to give players as much busywork as humanly possible. it is due to this we will probably never see BOA fashion/pets other than the big packs. why we will never see race/class changes and why things are increasingly BOP.

    my suggestion would be yes do add the transfer for ad option but make sure the cost to do so is at least half as much as its original value. this would be easy for stuff sold for zen/ad/trade bars but a bit harder for drops/artifacts. if people know they can always transfer it for ad later they will be much more likely to have a got to get it all attitude with out realizing how expencive it is to transfer everything at once. this will make people less likely to Delete/reroll and more likely to buy character slots in hopes of someday transferring all their stuff.... and in the meantime buying all the new shinies. this the company will have both cake (the gotta get it all attitude) and eat it to, (people deciding to buy character slots and rebuy stuff anyhow cause its there and on sale.)
  • frishterfrishter Member Posts: 3,522 Arc User
    edited January 2014
    Ugh I give up, it keeps cutting off my post so can't talk...
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2014
    vedran541 wrote: »
    It took me 10 mill AD just to get one artifact to max level. If you really believe that it should not be account bound, do you agree with me that it just costs too much to get them to max level?
    . . .Strange, because I haven't spent a single AD to level 4 to blue, one to Purple and the purple one is almost ready to level to Orange (max). I've gained all my marks through game-play without buying a single one.

    . . .I feed mine all the rank 1 through 4 enchantments that I loot, as well as my extra purple marks from Dread Ring and the green marks I loot from skill nodes and chests. I've gained my blue marks from epic dungeons, Dread Ring lair chests, and Sharandar/Dread Ring skill nodes and chests. I get all the preservation wards I need from the 7-day prayer's Coffer of Wondrous Augmentation as well as Coalescent Wards to upgrade my Weapon/Armor enchants to boot.

    . . .Perhaps you should slow down and not be so hasty to spend AD and instead play the game, loot the marks, and use them.
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