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Re-specializing needs to be cheaper. Waaaaay cheaper.

draekusdraekus Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
edited January 2014 in General Discussion (PC)
Every other MMO I play has cheap respecs (it's only 3sp in Guild Wars 2 for crying out loud). It encourages a lot of things. Especially the want to have different suits of gear/weapons/trinkets and that means more money for Cryptic. I know this game is greedy. All PWE games are but for gods sake make respec dirt cheap. I don't know about anyone else but every time I stop playing NW it's because it's too damned expensive to respec my character. Whether it's cash or AD earned in game to buy a respec token it's always a huge setback.
Post edited by draekus on
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  • stercogburnstercogburn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 214 Bounty Hunter
    edited January 2014
    Not really fussed about the price because I don't worry about respeccing much. I do agree the cost is a barrier to trying stuff out though and puts a lot of pressure on players to get it right, often without any real information to go on as to how something will play out.

    Personally I'd like to see dual-spec, even if it cost you zen to get the feature for a character.
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  • starcherstarcher Member Posts: 0 Arc User
    edited January 2014
    Yeah but Guild Wars 2 costs $50 in order to even be able to create a character to respec.
  • draekusdraekus Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited January 2014
    True, but I still feel strongly about a cheaper respec. A MUCH cheaper respec.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    draekus wrote: »
    True, but I still feel strongly about a cheaper respec. A MUCH cheaper respec.

    I think the feat only respec could be cheaper, about 2/3 of the price, the full respec feels ok to me though. At 500:1 a full respec is only 150k ad and that's not bad at all.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited January 2014
    With the current zen-ad exchange rate a respec token only costs 100k ADs. That's less than i earn on a daily basis. You may also be more sober with respecs, which isn't a bad thing. Sticking to one (good) build is also a good way to improve your gaming skills.

    We're really far away from the prices of the refinment system. I, for instance, get 5 to 10 times less reagents than I need to keep up with the amount of refinment points I loot every day. And I have yet to get a winning roll on a greater mark of potency. As soon as you start using the refinment system, your wallet and your [redacted] will start bleeding. And I'm not talking about 100k ADs a month.
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited January 2014
    charononus wrote: »
    I think the feat only respec could be cheaper, about 2/3 of the price, the full respec feels ok to me though. At 500:1 a full respec is only 150k ad and that's not bad at all.

    Yeah, I'm ok with full respec too, but still, only feats respec should be cheaper.
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  • iuliandreiiuliandrei Member, Neverwinter Beta Users Posts: 143 Bounty Hunter
    edited January 2014
    Sticking to one (good) build is also a good way to improve your gaming skills.

    And how exactly do you find that one good build if you don't experiment? Often the build you use while leveling doesn't match your lvl 60 needs and usually games pride on their depth and the ways you can customize your character, experimentation is essential but this game makes a very good job to take your options a way, personally i see it as a method to extort money from you.
    Still with the prices in this game i don't think PWE knows what market testing is.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited January 2014
    iuliandrei wrote: »
    And how exactly do you find that one good build if you don't experiment? Often the build you use while leveling doesn't match your lvl 60 needs and usually games pride on their depth and the ways you can customize your character, experimentation is essential but this game makes a very good job to take your options a way, personally i see it as a method to extort money from you.

    Really? Extortion?

    So...umm why then do they have a whole shard where you can copy over your character, as many times as you like. And experiment to your hearts content without paying a cent?

    Sure, id like to see something a bit better, and on the live shard. Something akin to CO's powerhouse, for making and testing builds. The preview shard is not perfect, or the best answer. But to accuse them of limiting options, intentionally, to extort money from the players is also grossly unfair.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2014
    respec are cheap enough, but feat only respec should be cheaper
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  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited January 2014
    to accuse them of limiting options, intentionally, to extort money from the players is also grossly unfair.
    ....that is kinda the business model of F2P games, though.


    Everything is available for free, if you're willing to wait long enough, but priced high enough in time terms to make paying money for it more desirable.


    Also, diogene0, I'm going to go out on a limb and assume you play a lot, and at a fairly highly-geared level? because 100+ thousand ADs a day is not typical. Hell, it's over four times the refine cap for a single character. Plus at that point in the game you don't NEED respecs because you've played long enough to have a good understanding of what works for you.
    If you're a freshly dinged 60 who realises that what worked for levelling is terribad in epics, you're largely S.O.L. unless you want to blow your savings on a respec.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2014
    they could add free respec on reaching lvl 60, but bad ppl would blow them on making another teribad build, while ppl who know what they are doing read guides/know what to get before they start building character
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  • iuliandreiiuliandrei Member, Neverwinter Beta Users Posts: 143 Bounty Hunter
    edited January 2014
    Really? Extortion?

    So...umm why then do they have a whole shard where you can copy over your character, as many times as you like. And experiment to your hearts content without paying a cent?

    Sure, id like to see something a bit better, and on the live shard. Something akin to CO's powerhouse, for making and testing builds. The preview shard is not perfect, or the best answer. But to accuse them of limiting options, intentionally, to extort money from the players is also grossly unfair.

    I wasn't aware of this PTR but yes, i recently started playing again because of some friends but when i quit this was the reason, i felt like i had no choice, like my options were limited by the insane, at that time unreachable, respec cost.
    Also at that time (early beta) it felt like the game needed more feedback and the purpose should have been to encourage new builds and experimentation to properly balance classes, not cripple it.
    If indeed i'm unfair about this then tell me how does this ridiculous respec cost enhance the game or makes it more engaging for the player?
    they could add free respec on reaching lvl 60, but bad ppl would blow them on making another teribad build, while ppl who know what they are doing read guides/know what to get before they start building character

    You completely missed the point, reading guides that tell you step by step what to choose doesn't make you a good player and it has nothing to do with this topic. The whole point is to experiment with new ideas, see how they work for you and your stat choice and not to mention you have to compensate for the ambiguity of the tooltips in this game. If someone thinks that stacking recovery on gear cause it would make a nice combo with A, B, C feats and X, Y, Z powers it doesn't mean he's a bad player.
  • glaknarglaknar Member, Neverwinter Beta Users Posts: 45
    edited January 2014
    sockmunkey wrote: »

    So...umm why then do they have a whole shard where you can copy over your character, as many times as you like. And experiment to your hearts content without paying a cent?
    For balance testing?
  • draekusdraekus Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited January 2014
    The preview shard is not a good way to test builds. You can only attack training dummies. Dummies don't have mitigation and as far as I can tell will not be fully debuffed.

    Anyway this is about price on respecs. Respecs are too damned high!
  • bmcd73bmcd73 Member Posts: 106 Arc User
    edited January 2014
    I love the 100-150K AD is cheap comments like everyone who plays just has millions of AD sitting around to spend. 150k AD is MAYBE all my wealth on a single level 60 toon. I casually play the game and do not DD constantly due to RL time constraints. So 150k AD just to "test" another build is way WAY too steep. What would it hurt to cost gold? I have a level 40 CW that I started playing. There are so many comments on how to play, which build is best, etc that I have not spent any points training skills or feats for the last 10 levels. I just don't know where to go and it costs so much to change my playstyle that it is preventing me from just enjoying this toon. This is just ONE of the numerous things in game that are ridiculously over priced. Each time I hit one of these barriers I get just a bit closer to quitting. Bags...sheesh...don't get me started. The game annoys me as much as I enjoy it and I have spent plenty of $$ on it already. I'm guessing that isn't the goal of the devs.
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited January 2014
    the thing is they need to make money on smth, and better its respecs than stuff that is required to play

    or you would prefer free respec, but buying every new dungeon that comes out for zen, or having to buy paragon paths, or having to pay zen so u can equip the new purple gear u just got ?
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  • tripsofthrymrtripsofthrymr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,624 Community Moderator
    edited January 2014
    draekus wrote: »
    The preview shard is not a good way to test builds. You can only attack training dummies. Dummies don't have mitigation and as far as I can tell will not be fully debuffed.

    Not true, you can go to any zone and fight monsters. If you want to enter an Epic dungeon you will probably need to organize your team since the preview shard population is small.

    Use Advanced Combat Tracker to compare results of different builds. Note that the log file for preview shard is in a different location than the one for live.
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  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited January 2014
    bmcd73 wrote: »
    I love the 100-150K AD is cheap comments like everyone who plays just has millions of AD sitting around to spend. 150k AD is MAYBE all my wealth on a single level 60 toon. I casually play the game and do not DD constantly due to RL time constraints. So 150k AD just to "test" another build is way WAY too steep. What would it hurt to cost gold? I have a level 40 CW that I started playing. There are so many comments on how to play, which build is best, etc that I have not spent any points training skills or feats for the last 10 levels. I just don't know where to go and it costs so much to change my playstyle that it is preventing me from just enjoying this toon. This is just ONE of the numerous things in game that are ridiculously over priced. Each time I hit one of these barriers I get just a bit closer to quitting. Bags...sheesh...don't get me started. The game annoys me as much as I enjoy it and I have spent plenty of $$ on it already. I'm guessing that isn't the goal of the devs.


    If you like the game, don't be afraid of putting a small amount of cash into the system. An epic mount off the Zen store for instance, that can be used across all characters, opening up a couple of extra characters and MAYBE a bag or two. You get two characters per token you purchase so it's a good value and the bags can be moved around between characters.

    At any rate... being a casual player myself, I was constantly worried about the cost to respec when I was building my CW. Eventually, I just said screw it, picked the path I wanted based on my play style and what I wanted to do in game and never looked back. I realize, as a casual, I'm never going to have top enchants, maxed level artifacts etc. So, stop worrying about max damage and having the "perfect" build and just pick what best suits your style. You should have picked up a free re-spec when module 2 hit, and if you weren't around then, or already used it, I'm sure you'll get another with the next big release, and by that time, you will have a better idea of what works and how you want to tweak your build.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited January 2014
    iuliandrei wrote: »
    I wasn't aware of this PTR but yes, i recently started playing again because of some friends but when i quit this was the reason, i felt like i had no choice, like my options were limited by the insane, at that time unreachable, respec cost.
    Also at that time (early beta) it felt like the game needed more feedback and the purpose should have been to encourage new builds and experimentation to properly balance classes, not cripple it.
    If indeed i'm unfair about this then tell me how does this ridiculous respec cost enhance the game or makes it more engaging for the player?

    Id just like to point out, that they have listened to feedback. And reduced the cost of a respec nearly in half. The original cost was 500 Zen. They did a permanent markdown shortly after launch to the current 300 Zen.

    They have also given out free respecs 3 times in the 6 months from launch. Granted, these are due to major balance and powers changes as the game matures. But basically 1 freebie every other month is hardly stingy or money grubbing.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    bmcd73 wrote: »
    I love the 100-150K AD is cheap comments like everyone who plays just has millions of AD sitting around to spend. 150k AD is MAYBE all my wealth on a single level 60 toon. I casually play the game and do not DD constantly due to RL time constraints. So 150k AD just to "test" another build is way WAY too steep. What would it hurt to cost gold? I have a level 40 CW that I started playing. There are so many comments on how to play, which build is best, etc that I have not spent any points training skills or feats for the last 10 levels. I just don't know where to go and it costs so much to change my playstyle that it is preventing me from just enjoying this toon. This is just ONE of the numerous things in game that are ridiculously over priced. Each time I hit one of these barriers I get just a bit closer to quitting. Bags...sheesh...don't get me started. The game annoys me as much as I enjoy it and I have spent plenty of $$ on it already. I'm guessing that isn't the goal of the devs.

    At most 150k is 7 days worth of work from refining. Do your dailies from rhix and the lord protector. That is the most it could be. Hit your refining cap. Not to mention it's never actually been 150k as that's a worst case scenario because the zen exchange hasn't actually hit the 500:1 cap in the games history.
  • twstdechotwstdecho Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 630 Bounty Hunter
    edited January 2014
    bmcd73 wrote: »
    I love the 100-150K AD is cheap comments like everyone who plays just has millions of AD sitting around to spend. 150k AD is MAYBE all my wealth on a single level 60 toon. I casually play the game and do not DD constantly due to RL time constraints.

    Also, work on getting Leadership built up, and 150k AD won't seem like such a large amount. You can even do this outside of the game, from any computer/smartphone a couple times a day.
  • iuliandreiiuliandrei Member, Neverwinter Beta Users Posts: 143 Bounty Hunter
    edited January 2014
    the thing is they need to make money on smth, and better its respecs than stuff that is required to play

    or you would prefer free respec, but buying every new dungeon that comes out for zen, or having to buy paragon paths, or having to pay zen so u can equip the new purple gear u just got ?

    Yeah poor PWE, we're talking about probably the only game which sells a mount for 200$ and somehow you think they don't have any options regarding monetization? i mean they sell even peanut surveys! And this is the only option? either it's respecs or content restrictions? or selling power? which btw it's a "how not to design F2P 101" separating the paying customers from the F2P ones would actually decrease their income.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2014
    iuliandrei wrote: »
    Yeah poor PWE, we're talking about probably the only game which sells a mount for 200$ and somehow you think they don't have any options regarding monetization? And this is the only option? either it's respecs or content restrictions? or selling power? which btw it's a "how not to design F2P 101" separating the paying customers from the F2P ones would actually decrease their income.
    There are no 200.00 mounts, the only thing that comes close is the hero of the north mount which was part of a collector's edition founders pack. Every new game has these editions and the most expensive mount is actually 35.00 for every toon you ever make. Now there are problems with the monetization imo. Bags are an issue, and so is the refinement system. Zen Store mounts aren't an issue and neither are the respecs. Play the game, you'll get what you need when it comes to these.
  • iuliandreiiuliandrei Member, Neverwinter Beta Users Posts: 143 Bounty Hunter
    edited January 2014
    I have no problem with selling convenience just that i wouldn't put respecs and mounts in the same basket.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited January 2014
    charononus wrote: »
    There are no 200.00 mounts, the only thing that comes close is the hero of the north mount which was part of a collector's edition founders pack. Every new game has these editions and the most expensive mount is actually 35.00 for every toon you ever make. Now there are problems with the monetization imo. Bags are an issue, and so is the refinement system. Zen Store mounts aren't an issue and neither are the respecs. Play the game, you'll get what you need when it comes to these.


    This exactly, its not perfect, but Cryptic is obviously listening. The recent drop in companion prices across the board is proof enough. There are still a few areas of annoyance. That I would love to see addressed, eventually. But respec costs really arn't one of them. In my opinion they are priced reasonable, and they have been more then fair with free handouts when appropriate.
  • hobokenboyhobokenboy Banned Users, Neverwinter Beta Users Posts: 3 Arc User
    edited January 2014
    Complain about pricing all you want, it'll likely never change.


    Well...unless the playerbase as a collective entity stops spending on the items/services in question. That is the only real power you players have. Vote with your wallets. Don't like the cost? Don't buy. Get a lot of people to not buy.

    Sadly, that will likely never happen. Too many children with mommy or daddy's bank account.
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  • terryclothterrycloth Member Posts: 0 Arc User
    edited January 2014
    *Can* you even hit your refining cap just doing dailies? It'd certainly take a *really long time*. Five hours a day, maybe? You have to do four foundries (one hour), one dungeon (probably two hours), a skirmish three times (at least half an hour), a ****load of tedious PvP (it *feels* like six hours per match but it's really more like fifteen minutes?).

    I've never come close to the refining cap, ever, even when using leadership heavily and playing for two or three hours.
  • draekusdraekus Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited January 2014
    hobokenboy wrote: »
    Complain about pricing all you want, it'll likely never change.


    Well...unless the playerbase as a collective entity stops spending on the items/services in question. That is the only real power you players have. Vote with your wallets. Don't like the cost? Don't buy. Get a lot of people to not buy.

    Sadly, that will likely never happen. Too many children with mommy or daddy's bank account.


    If I had that attitude I wouldn't have opened my mouth in the first place. The squeaky wheel gets oiled. As 'customers' we're powerless directly, however. Should we be loud enough to be heard then perhaps some good can come of it. No one complaining (or agreeing) so far strikes me as someone who just wants to complain. Good reasons have been posted in this thread for why this aspect of gameplay is too expensive and needs to be adjusted. I'm surprised, to be honest, that some of you even go so far as to defend what is, I think, a ripoff. Or a very sly way to price something some of us, many of us, like to do. Which is changing character builds. Not always just to test things but also for fun.

    I understand as well that some players are willing to go through extra trouble to see damage numbers by using things like ACT. To me it's ridiculous to think I should have to go through third party apps or other silly means just to see if my build idea is pushing the limits. For one I don't need that. Two, I don't want it. I want to be playing the game and having fun trying different builds on the fly. Please don't argue that it isn't intended. It is intended but at a steep price and that's the main complaint.
  • draekusdraekus Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited January 2014
    charononus wrote: »
    At most 150k is 7 days worth of work from refining. Do your dailies from rhix and the lord protector. That is the most it could be. Hit your refining cap. Not to mention it's never actually been 150k as that's a worst case scenario because the zen exchange hasn't actually hit the 500:1 cap in the games history.


    I find this to be an inconsiderate statement. One could easily argue that doing so is A. A serious amount of daily game time to commit and B. Probably a very boring and non-fun way to play.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited January 2014
    terrycloth wrote: »
    *Can* you even hit your refining cap just doing dailies?

    Once you hit level 60, you lose skirmish dailies and gain Gauntylgrym ones. You also gain Lord Protector dailies, which rotate one per day and pay double. Daily Dungeon is always Dread Vault - nobody does it.

    That said, daily quests pay rough AD. I can hit my refining cap a lot of days from Leadership, invoking, and salvaging the odd bound items from the Dread Ring campaign lairs. So I don't do any dailies unless I want to.
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