*Can* you even hit your refining cap just doing dailies? It'd certainly take a *really long time*. Five hours a day, maybe? You have to do four foundries (one hour), one dungeon (probably two hours), a skirmish three times (at least half an hour), a ****load of tedious PvP (it *feels* like six hours per match but it's really more like fifteen minutes?).
I've never come close to the refining cap, ever, even when using leadership heavily and playing for two or three hours.
I over hit it each day with pvp, gg, and 1 dungeon delve. Not even using leadership. Make sure to pick up the lord protectors daily too. If you don't have enough time, buy stuff on the ah that's below salvage value. Your return will be lower since you'll be spending to make some rather than playing to make some.
edit* by dd I don't mean the daily for the dungeons, I mean the item of salvage I get most the time in the chest.
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hobokenboyBanned Users, Neverwinter Beta UsersPosts: 3Arc User
If I had that attitude I wouldn't have opened my mouth in the first place. The squeaky wheel gets oiled. As 'customers' we're powerless directly, however. Should we be loud enough to be heard then perhaps some good can come of it. No one complaining (or agreeing) so far strikes me as someone who just wants to complain. Good reasons have been posted in this thread for why this aspect of gameplay is too expensive and needs to be adjusted. I'm surprised, to be honest, that some of you even go so far as to defend what is, I think, a ripoff. Or a very sly way to price something some of us, many of us, like to do. Which is changing character builds. Not always just to test things but also for fun.
I understand as well that some players are willing to go through extra trouble to see damage numbers by using things like ACT. To me it's ridiculous to think I should have to go through third party apps or other silly means just to see if my build idea is pushing the limits. For one I don't need that. Two, I don't want it. I want to be playing the game and having fun trying different builds on the fly. Please don't argue that it isn't intended. It is intended but at a steep price and that's the main complaint.
Much like a neutered dog, you just don't get it, do you?
I'm trying to say that if everyone doesn't like it....DO NOT BUY IT. Voicing your opinion on these forums hasn't done overmuch. Yes, some things are paid attention to and even perhaps implemented...but always at Craptic's best interests table.
The ONLY WAY you will get them to REALLY pay attention is to cut off your wallet. Buy NOTHING AT ALL, citing this issue as the reason. THAT is my point, good sir/madam/person of indeterminate gender.
I think a better way to approach this and a possible future feature is a multi-spec system. Make it expensive to unlock, say optional between 500k AD or 700 zen, then you can switch your build at will between two builds. That itself will alleviate a lot of players' wallets since its only a one-time hit, and PWE still gets their money out of the deal. You could then also reduce the cost of respeccing your feats so as to accommodate players that like to experiment since you're making up the difference from the multi-spec option. Win-win
Comments
edit* by dd I don't mean the daily for the dungeons, I mean the item of salvage I get most the time in the chest.
Much like a neutered dog, you just don't get it, do you?
I'm trying to say that if everyone doesn't like it....DO NOT BUY IT. Voicing your opinion on these forums hasn't done overmuch. Yes, some things are paid attention to and even perhaps implemented...but always at Craptic's best interests table.
The ONLY WAY you will get them to REALLY pay attention is to cut off your wallet. Buy NOTHING AT ALL, citing this issue as the reason. THAT is my point, good sir/madam/person of indeterminate gender.