And here is what we have so far
Cleric (no melee weapon only spells), Fighter (was split into two classes, the great weapon fighter kind of a barbarian rage like ability), Rogue (again limited to only a few melee weapons no bows.), Wizard (extremely limited in spells), so in short we have only 4 classes and only one path in each. I think every other game out there launched with more than this.
And this is a almost complete list of races from the books, now I know most don't have that many (vanguard being an exception) at launch but at the very least put in some of the basic ones first.
And what did they start with dwarf, human, orc, halfling, Tiefling, Half-Elf and Drow (if you paid from the start)
and coming are sun elves and moon elves which are elves that is four elf races, now if you want to get technical In the Forgotten Realms campaign setting, the Moon and Sun Elves are now subgroups of Eladrin (They are described as living in the Feywild and are the 4th edition equivalent to High or Grey Elves). I don't expect to see the races from Eberron, Dark Sun, or even those from the planes and dragon magazine.
And here is what we have so far
Cleric (no melee weapon only spells), Fighter (was split into two classes, the great weapon fighter kind of a barbarian rage like ability), Rogue (again limited to only a few melee weapons no bows.), Wizard (extremely limited in spells), so in short we have only 4 classes and only one path in each. I think every other game out there launched with more than this.
And this is a almost complete list of races from the books, now I know most don't have that many (vanguard being an exception) at launch but at the very least put in some of the basic ones first.
And what did they start with dwarf, human, orc, halfling, Tiefling, Half-Elf and Drow (if you paid from the start)
and coming are sun elves and moon elves which are elves that is four elf races, now if you want to get technical In the Forgotten Realms campaign setting, the Moon and Sun Elves are now subgroups of Eladrin (They are described as living in the Feywild and are the 4th edition equivalent to High or Grey Elves). I don't expect to see the races from Eberron, Dark Sun, or even those from the planes and dragon magazine.
I would give up on NW being even remotely 4e. It is NWe lol. There are some things that NW has gotten really right and I would love for them to even focus on being the mmorpg that they can be. The 4ed niche is already filled by dnd online which coincidentally is a wretched mmo compared to nw.
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited August 2013
In D&D they are both made.
A witch is more or less a female wizard which, unlike the Maiar, are a profession rather than a race. Most people with enough time, effort and training in the realms could learn cantrips but obviously since the costs are so high and the returns so meager most people can not or do not learn the art and certainly not unless they feel they can accomplish at least moderately high level spells in time.
In Arda a Wizard relies on their staff and is useless without it. In D&D Wizards currently use the Shadow Weave but used to (and will again in the future) rely on Mystra's Weave and not necessarily a physical object.
Vampires being born and not made are a pop culture deal, really. They are the exception, not the rule.
The first major D&D Vampire is Strahd and really he's very much akin to the standard Dracula story-line. If you want me to go into more detail I will but the end result is that vampires do not age in D&D and are not "born" like mortal beings.
glithanesMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited August 2013
Cryptic please give us a rough update of the timeline for the 6th class, as well as the rough timeline of the next 3-5 classes after that, again a rough timeline of the new class roll outs please.
Also cryptic please let us know when you can a rough ETA of the 2nd Paragon path for the current 5 classes as well as the 3rd paragon path for the classes done at much later date!
Thank you!
0
kantazo1Member, Neverwinter Beta UsersPosts: 0Arc User
edited August 2013
The answer was before the end of the year
Seek and ye shall find. Yeshua
0
arkhan26Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 3Arc User
edited August 2013
I've already stoped playing for some time now, due to huge boredom with the class i always play : Mage.
So i came here today, after a few months, to see if there was anything new about classes and how disapointed i am, again..
Having only one specialisation sucks so hard, it's 2013 and we've seen dozens of MMOs with tons of Different Mages.. !! NW is regressing how we play D&D, plain and simple.
I can't even believe Wizard of the coast (who owns D&D franchise) let those perfectworld noobs play with the franchise so badly.
A MMO RPG with only one mage and one specialisation, what a joke lol, i am SO FRUSTRATED for believing in the project 6 months before launch and buying the 200€ Hero of the north pack... i beleived the D&D base couldn't be misused.. how wrong was i..
I haven't played your game in the past few months because I got bored. I was looking forward to making a new character when Fury of the Feywild released. I have been searching all day for something on or about when the new classes are coming out, but I have not seen any "official" answers. Most of the posts and news I see are unexplained hearsay and rumors. From the Fury of the Feywild launch video, I assumed that these new classes were already in-game at launch. While I understand that the amount of content that you are trying to put out is a large amount and it takes time, I was extremely disappointed that they were not in the game yet. I would like to know why it is that you would show us what look like the new classes in the Fury of Feywild launch video and not have them. It seems extremely unprofessional.
Do not misunderstand me; I love this game and would like to continue to play it. I know that there are many things that need improvement. I am just baffled by you promising something and not even mentioning it anywhere. Either that, or I missed someone from the development team saying something at all about it. Please, at least give me some clarification as to when you plan on releasing them. A ballpark would do just fine.
Thanks,
Nick
0
bpskibbenheimsMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 210Bounty Hunter
edited August 2013
The latest official answer was by the end of the year. Same for more paragon paths.
I dont even know if the game will last that long. I wouldnt put any hope into getting a new charcter class. Even then it will take what 3-4 months to get it close to being balanced. Just wait until the paragon classes come out thats just going to be another **** storm waiting to happen.
Lets hope the paragon paths come the same time as the new class, with 1 class only being released (before the end of the year) will the whole populace being playing Ranger (if its the class thats released)= 5 man DD = Ranger, Ranger, Ranger, Ranger and Ranger
Lets hope the paragon paths come the same time as the new class, with 1 class only being released (before the end of the year) will the whole populace being playing Ranger (if its the class thats released)= 5 man DD = Ranger, Ranger, Ranger, Ranger and Ranger
do you mean 5 bows?:p
Honestly I would prefer that instead of coming out with a new class , they would let the classes that already exist to use more different weapons just like the pen and paper DnD
do you mean 5 bows?:p
Honestly I would prefer that instead of coming out with a new class , they would let the classes that already exist to use more different weapons just like the pen and paper DnD
Dunno about weapons, however abit more versatility, power/spell wise will make those current classes abit more unique to some degree than just generic.
0
glithanesMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Lets hope the paragon paths come the same time as the new class, with 1 class only being released (before the end of the year) will the whole populace being playing Ranger (if its the class thats released)= 5 man DD = Ranger, Ranger, Ranger, Ranger and Ranger
That is called a hero class called a Power Ranger Sir!
As others have stated a new class and Paragon Paths will hopefully be released before the end of the year.
There's numerous sources released just in the last month regarding that.
Well, Google searches and forum searches turned up nothing. I ended up finding only posts and things by users; just stuff that looked like speculation, hearsay and rumors.
That still doesn't excuse the fact that they put out the release video with rangers/archers in it, making it seem like they were part of the release. As I said before, this is extremely unprofessional. I understand that they have other stuff to do. It just makes me upset, is all. I can't stand unprofessional behavior.
Also, I don't know why my thread was moved into this one, as it's not really about the long wait. It's about the issue with not being able to find the information that I needed. Maybe I should have chosen another name for the thread.
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited August 2013
A two handed weapon means that you have to hold it with two hands.
The only aspect which changes that is size.
A halfing wields a medium weapon (longsword) as a two handed weapon (and can't wield large weapons).
A giant on the other hand weilds a large weapon (greatsword) with one hand.
This limitation isn't transposed in Neverwinter, though, and is simply a part of the racial and class combinations.
No class can wield a two, two handed weapons at once.
Even the 3.5 Edition feat, Monkeygrip, which allowed the weilding of a two handed weapon as a one handed weapon specifically stated that you may not wield a large weapon in your off hand. And as far as I know this feat has not carried over into 4E at all.
You can use melee weapons one size category larger than you are with a -2 penalty on the attack roll, but the amount of effort it takes you to use the weapon does not change. For instance, a Large longsword (a one-handed weapon for a Large creature) is considered a two-handed weapon for a Medium creature that does not have this feat. For a Medium creature that has this feat, it is still considered a one-handed weapon. You can wield a larger light weapon as a light weapon, or a larger two-handed weapon in two hands. You cannot wield a larger weapon in your off hand, and you cannot use this feat with a double weapon.
I don't believe you that all this time not one class ever came up that could do that or even a race that wasn't out the realm of a playable one for this game. Holding two two-hand weapons say like a Claymore . I know I could at less hold two not use them hell I couldn't even fight with one well I would most like kill my self or chop something off. Now giving time I could as for this game if they add like the Barbarian class it could use two(two-hand) weapons .
Comments
Dungeons & Dragons 4th Edition Classes
Player Handbook 1: Cleric - Fighter - Paladin - Ranger - Rogue - Warlock - Warlord - Wizard
Player Handbook 2: Avenger - Barbarian - Bard - Druid - Invoker - Shaman - Sorcerer - Warden
Player Handbook 3: Ardent - Battlemind - Monk - Psion - Runepriest - Seeker
Heroes of X: Blackguard - Binder - Elementalist - Hexblade - Sha'ir - Vampire - Witch
Settings Book: Artificer - Swordmage
Dragon Magazine: Assassin
And here is what we have so far
Cleric (no melee weapon only spells), Fighter (was split into two classes, the great weapon fighter kind of a barbarian rage like ability), Rogue (again limited to only a few melee weapons no bows.), Wizard (extremely limited in spells), so in short we have only 4 classes and only one path in each. I think every other game out there launched with more than this.
And this is a almost complete list of races from the books, now I know most don't have that many (vanguard being an exception) at launch but at the very least put in some of the basic ones first.
Player's Handbook 1: Dragonborn - Dwarf - Eladrin - Elf - Half-Elf - Halfling - Human - Tiefling
Player's Handbook 2: Deva - Gnome - Goliath - Half-Orc - Shifter
Player's Handbook 3: Githzerai - Minotaur - Shardmind - Wilden
Monster Manual 1: Bugbear - Doppelganger - Githyanki - Goblin - Hobgoblin - Kobold - Orc
Monster Manual 2: Bullywug - Duergar - Kenku
Dragon Magazine: Gnoll - Shadar-Kai
Heroes of Shadow: Revenant - Shade - Vryloka
Heroes of the Feywild Hamadryad - Pixie - Satyr
Manual of the Planes: Bladeling
Eberron's Player's Guide: Changeling - Kalashtar - Warforged
Dark Sun Campaign Setting: Mul - Thri-kreen
Forgotten Realms Player's Guide: Drow - Genasi
And what did they start with dwarf, human, orc, halfling, Tiefling, Half-Elf and Drow (if you paid from the start)
and coming are sun elves and moon elves which are elves that is four elf races, now if you want to get technical In the Forgotten Realms campaign setting, the Moon and Sun Elves are now subgroups of Eladrin (They are described as living in the Feywild and are the 4th edition equivalent to High or Grey Elves). I don't expect to see the races from Eberron, Dark Sun, or even those from the planes and dragon magazine.
I would give up on NW being even remotely 4e. It is NWe lol. There are some things that NW has gotten really right and I would love for them to even focus on being the mmorpg that they can be. The 4ed niche is already filled by dnd online which coincidentally is a wretched mmo compared to nw.
I can still move.
I can still fight.
I will never give up!
That's why
I can still move.
I can still fight.
I will never give up!
A witch is more or less a female wizard which, unlike the Maiar, are a profession rather than a race. Most people with enough time, effort and training in the realms could learn cantrips but obviously since the costs are so high and the returns so meager most people can not or do not learn the art and certainly not unless they feel they can accomplish at least moderately high level spells in time.
In Arda a Wizard relies on their staff and is useless without it. In D&D Wizards currently use the Shadow Weave but used to (and will again in the future) rely on Mystra's Weave and not necessarily a physical object.
Vampires being born and not made are a pop culture deal, really. They are the exception, not the rule.
The first major D&D Vampire is Strahd and really he's very much akin to the standard Dracula story-line. If you want me to go into more detail I will but the end result is that vampires do not age in D&D and are not "born" like mortal beings.
I can still move.
I can still fight.
I will never give up!
Also cryptic please let us know when you can a rough ETA of the 2nd Paragon path for the current 5 classes as well as the 3rd paragon path for the classes done at much later date!
Thank you!
So i came here today, after a few months, to see if there was anything new about classes and how disapointed i am, again..
Having only one specialisation sucks so hard, it's 2013 and we've seen dozens of MMOs with tons of Different Mages.. !! NW is regressing how we play D&D, plain and simple.
I can't even believe Wizard of the coast (who owns D&D franchise) let those perfectworld noobs play with the franchise so badly.
A MMO RPG with only one mage and one specialisation, what a joke lol, i am SO FRUSTRATED for believing in the project 6 months before launch and buying the 200€ Hero of the north pack... i beleived the D&D base couldn't be misused.. how wrong was i..
^This. They said class "should" be out by the end of the year and 2nd Paragon Paths will hit the PreviewShard before they go live.
I haven't played your game in the past few months because I got bored. I was looking forward to making a new character when Fury of the Feywild released. I have been searching all day for something on or about when the new classes are coming out, but I have not seen any "official" answers. Most of the posts and news I see are unexplained hearsay and rumors. From the Fury of the Feywild launch video, I assumed that these new classes were already in-game at launch. While I understand that the amount of content that you are trying to put out is a large amount and it takes time, I was extremely disappointed that they were not in the game yet. I would like to know why it is that you would show us what look like the new classes in the Fury of Feywild launch video and not have them. It seems extremely unprofessional.
Do not misunderstand me; I love this game and would like to continue to play it. I know that there are many things that need improvement. I am just baffled by you promising something and not even mentioning it anywhere. Either that, or I missed someone from the development team saying something at all about it. Please, at least give me some clarification as to when you plan on releasing them. A ballpark would do just fine.
Thanks,
Nick
Do you have a link to a forum post, article or something of that nature?
Last paragraph, this is from August 21st. It is posted in the News section of the homepage.
There's numerous sources released just in the last month regarding that.
At 10:45, he says the next class is wrapping up soon and another class is halfway to 2/3s done.
Same with when we see our 2nd paragon paths etc for the 5 current classes?
That is just 1 class, We are asking rough eta on the 7th and 8th 9th classes etc.
Honestly I would prefer that instead of coming out with a new class , they would let the classes that already exist to use more different weapons just like the pen and paper DnD
Dunno about weapons, however abit more versatility, power/spell wise will make those current classes abit more unique to some degree than just generic.
That is called a hero class called a Power Ranger Sir!
Well, Google searches and forum searches turned up nothing. I ended up finding only posts and things by users; just stuff that looked like speculation, hearsay and rumors.
That still doesn't excuse the fact that they put out the release video with rangers/archers in it, making it seem like they were part of the release. As I said before, this is extremely unprofessional. I understand that they have other stuff to do. It just makes me upset, is all. I can't stand unprofessional behavior.
Also, I don't know why my thread was moved into this one, as it's not really about the long wait. It's about the issue with not being able to find the information that I needed. Maybe I should have chosen another name for the thread.
Much of what has already been said
I can still move.
I can still fight.
I will never give up!
The only aspect which changes that is size.
A halfing wields a medium weapon (longsword) as a two handed weapon (and can't wield large weapons).
A giant on the other hand weilds a large weapon (greatsword) with one hand.
This limitation isn't transposed in Neverwinter, though, and is simply a part of the racial and class combinations.
No class can wield a two, two handed weapons at once.
Even the 3.5 Edition feat, Monkeygrip, which allowed the weilding of a two handed weapon as a one handed weapon specifically stated that you may not wield a large weapon in your off hand. And as far as I know this feat has not carried over into 4E at all.
I can still move.
I can still fight.
I will never give up!