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The Adjusted Rating Sucks when it comes to Campaigns......

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  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    xhrit wrote: »
    Perhaps you should reevaluate your goals?

    不自見故明
    不自是故彰
    不自伐故有功
    不自矜故長

    I will meditate on your words of wisdom. :)
    [SIGPIC][/SIGPIC]
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2013
    xhrit wrote: »
    Another thing you can do to prevent Zbuffer fighting is to set one wall slightly behind the other, at for example a 0.001 offset. Or, set both walls at an angle opposite each other.
    Yeah, this is exactly what I meant but you explained much more clearly. Thanks!
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    lolsorhand wrote: »
    I loved the idea and quest that was the first part Wu, look forward towards the 2nd. I gave you some of my ideas in a PM, but really enjoyed it! Regret I hadn't played it sooner.

    Thanks. I've honestly been meaning to try your quests, especially the dwarven one because I LOVE dwarves.. Especially raunchy dwarf humor, and dwarven ale.. Unfortunately I've been so busy review trading, working, drinking, watching cartoons, etc. to get around to it. I'll do it today though.
    [SIGPIC][/SIGPIC]
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    zebular wrote: »
    Yep, thank you too! I'll just give ya feedback here then.

    . . . . . I really enjoyed them both. The first one more than the latter though, as I'm more of a lore and story kind-of-guy. I do like well-delivered action though, and the second one gave plenty of that!

    Campaigns & Kobolds

    . . . . . In this one, the only issue I ran into was the immediate following of the friendlies (guards). Especially when I crossed the bridge, the the Frost Troll was just so huge that I couldn't see past him as he hugged me constantly. It wasn't bad though when battle engaged as the friendlies rightfully scurried off into battle. Also, I spawned every single friendly I could find, so at some points I was literally unable to move because they were surrounding me. I had to teleport (CW) through them to get out. Again, wasn't a problem when combat started.

    . . . . . However, I'd suggest to place in that they don't start following you until you fixed and/or crossed the bridge (waypoint reached).

    . . . . . I really liked the resource gathering and the hidden iron ores. However, for those without glorious bag space (as I have) I can see this being a headache. I would suggest adding an NPC somewhere that warns players to not gather too many resources at once, unless they have the bag space.

    . . . . . I really enjoyed the mirthful experience with the well known NPCs you used. Quite entertaining, especially when I found out why I was getting very confused as to your "initial" portrayal of Bigby. It all became clear and I chuckled in the end.


    Zigby's First Strike!

    . . . . . Wow! This was quite the challenge to solo with my CW. I didn't use the easier option in either, glad I didn't though because this was a welcomed challenge. It made me have to re-select a couple different powers that I don't often use, which was nice. The only issue I ran into here was a purely cosmetic one. The large stone walls surrounding the place are clipped too close together and overlap in a way that they shimmer and clip through one-another constantly. You'll want to spread the walls out a bit so the edges just touch each other on end and then add invisible walls to cover any gaps that may not be visibly present.

    . . . . . Man, you had to have put so much time and effort into making the vertical elevation of this map. Kudos to you on that. That was a very different fighting experience than I have been accustomed to and the fall hurts! hah!



    Over-all, Good job and thanks for the fun!

    Congrats on beating this on hard. Beating those Red Dragon Wyrmlings should really reward you with some epic gear, or a few million AD. lol Thanks again!
    [SIGPIC][/SIGPIC]
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    xhrit wrote: »
    Another thing you can do to prevent Zbuffer fighting is to set one wall slightly behind the other, at for example a 0.001 offset. Or, set both walls at an angle opposite each other.

    So if I can offset every other wall by 0.001, it will do away with all the flickering? I may have to fix that then.
    [SIGPIC][/SIGPIC]
  • zahinderzahinder Member Posts: 897 Arc User
    edited July 2013
    There's a tips thread full of such advice.
    Campaign: The Fenwick Cycle NWS-DKR9GB7KH

    Wicks and Things: NW-DI4FMZRR4 : The Fenwick merchant family has lost a caravan! Can you help?

    Beggar's Hollow: NW-DR6YG4J2L : Someone, or something, has stolen away many of the Fenwicks' children! Can you find out what happened to them?

    Into the Fen Wood: NW-DL89DRG7B : Enter the heart of the forest. Can you discover the secret of the Fen Wood?
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2013
    wuhsin wrote: »
    Congrats on beating this on hard. Beating those Red Dragon Wyrmlings should really reward you with some epic gear, or a few million AD. lol Thanks again!
    . . . . . Woah, wyrmlings? I was going through the NPCs dialog to see what choices she had. I must have inadvertently knocked myself down one difficulty level then for I don't remember any wyrmlings! Lots of witches and kobold bosses though, got knocked off a couple times and knocked them off in kind! Loved seeing them run back up after me, hah! I'll have to give it another go sometime in the future and just not talk to her. I'll put the 2nd mission back on my to-play list! I did get quite a bit of decent loot, even a replacement necklace for the one I was wearing. The game stiffed me on the end reward though, but alas that is out of your control as I very well know myself. *the mage frowns*

  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    2nd part done, and reviewed. Enjoyed it, but as Zeb said not as much as the first. The first one, you really have something special there.
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    lolsorhand wrote: »
    2nd part done, and reviewed. Enjoyed it, but as Zeb said not as much as the first. The first one, you really have something special there.

    Yeah, Zigby's First Strike is not as great as Campaigns & Kobolds, but then sequels rarely are as good as the original. It's just a nice continuation of the story with a decent challenge. The reason I went in a different direction in its design is because I had so many complaints about limited inventory space for harvesting resources, and guards blocking movement for players. If I take a notion to make another sequel, it will probably be an entirely different genre as well. Still debating on what that genre should be.
    [SIGPIC][/SIGPIC]
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    zebular wrote: »
    . . . . . Woah, wyrmlings? I was going through the NPCs dialog to see what choices she had. I must have inadvertently knocked myself down one difficulty level then for I don't remember any wyrmlings! Lots of witches and kobold bosses though, got knocked off a couple times and knocked them off in kind! Loved seeing them run back up after me, hah! I'll have to give it another go sometime in the future and just not talk to her. I'll put the 2nd mission back on my to-play list! I did get quite a bit of decent loot, even a replacement necklace for the one I was wearing. The game stiffed me on the end reward though, but alas that is out of your control as I very well know myself. *the mage frowns*


    Yeah, there are four choices she gives you, one of them is Red Dragon Wyrmlings. If you choose them all, then complain that it's still too hard she just calls you a cry-baby and tells you to get out there and die. lol
    [SIGPIC][/SIGPIC]
  • xhritxhrit Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    wuhsin wrote: »
    So if I can offset every other wall by 0.001, it will do away with all the flickering? I may have to fix that then.

    Yes, that should work.
    wuhsin wrote: »
    If I take a notion to make another sequel, it will probably be an entirely different genre as well. Still debating on what that genre should be.

    Another thing to consider, is the last quest in the campaign counts twice for adjusted rating; once for the quest and once for the campaign. If the last quest in the campaign is not as good as the rest then the campaign as a whole will suffer.

    Perhaps instead of making another sequel, you should go in an entirely different direction? Use everything you have learned to create the best foundry quest possible; not just the best sequel to your campaign. Don't let emotional attachments to prior works tie you to a path; if you think you might have better success starting over then perhaps that is what you should do.
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    xhrit wrote: »
    Another thing to consider, is the last quest in the campaign counts twice for adjusted rating; once for the quest and once for the campaign. If the last quest in the campaign is not as good as the rest then the campaign as a whole will suffer.

    Perhaps instead of making another sequel, you should go in an entirely different direction? Use everything you have learned to create the best foundry quest possible; not just the best sequel to your campaign. Don't let emotional attachments to prior works tie you to a path; if you think you might have better success starting over then perhaps that is what you should do.

    Zigby's First Strike has the same average rating as Campaigns & Kobolds, the only reason it's adjusted rating is lower is because it hasn't gotten as many plays. I'd hate to disappoint any fans of the previous quests by not completing the story.
    [SIGPIC][/SIGPIC]
  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    Or you make a 3rd installment with all you learned, and rock the boat in your favour :3
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    I got a lot of support today from the Foundry community in the form of several good ratings. But since this thread is about how the adjusted rating system sucks, especially when dealing with campaigns, I thought I'd run some numbers by everyone to see if the progress I've made today is even relative to your ratings. It doesn't seem like it is, from my perspective.

    Ratings when I posted this thread:

    Campaigns & Kobolds

    5 Stars - 181
    4 Stars - 143
    3 Stars - 76
    2 Stars - 18
    1 Stars - 14

    Zigby's First Strike

    5 Stars - 38
    4 Stars - 14
    3 Stars - 8
    2 Stars - 4
    1 Stars - 5

    Here are the ratings at the moment I am typing this post.

    Campaigns & Kobolds

    5 Stars - 184 (3 more than when I started this thread)
    4 Stars - 143 (same as before)
    3 Stars - 76 (same as before)
    2 Stars - 19 (1 more than before)
    1 Star - 14 (Again, same as before)

    Zigby's First Strike

    5 Stars - 39 (1 more than before)
    4 Stars - 15 (1 more than before)
    3 Stars - 8 (same as before)
    2 Stars - 4 (same as before)
    1 Star - 5 (same as before)

    IN SUMMARY:

    I've received four 5 star reviews, one 4 star review, and one 2 star review. Thanks to the four 5 star reviews, and the 4 star review, my campaign gained 0.02 adjusted rating points. Then I got that 2 star review on the quest that already has over 400 ratings, which apparently don't count when it comes to the adjusted rating of my campaign. My adjusted rating for my campaign drops 0.01 points. Half the progress I made today is gone because of one rating. Now let's do some more math to see how many five star ratings I'd need in order to make the Best list.

    My adjusted rating is 3.65 right now. Four five star ratings, and a four star rating gave me 0.02 adjusted rating points today. So let's say five good ratings can give me 0.02 adjusted rating points. This number might be higher for people with less ratings, or even lower for people with more ratings. But this is the current rate for me at 136 plays for my campaign.

    It takes five good ratings to earn 0.02 adjusted rating points, and five times that to earn 0.1 adjusted rating points. Five times five is twenty five, people. Right now, the lowest adjusted rating on the Best list is 4.16. If my adjusted rating is 3.65, I'll have to earn 0.51 adjusted rating points. That means AT LEAST (the number can only get larger as ratings begin to have less impact on the adjusted rating) 125 good ratings plus an additional five for every rating of 3 or below along the way.

    At the current ratio of one bad rating for every five, we'd get twenty five more bad reviews. In order to compensate for the progress lost for those twenty five bad reviews, you'll have to get another one hundred and twenty five good reviews, plus an additional five for every bad review.

    Are you starting to see how this system is sort of broken? Bad and mediocre reviews have far more impact than good reviews.
    [SIGPIC][/SIGPIC]
  • dzogendzogen Member Posts: 550 Arc User
    edited July 2013
    If you want to get on the best list, now is the time. The best requirements naturally will gradually get more difficult as more quests are introduced into the system. Back in May you needed around a 4.0 to get on best list as I recall. Today you say it's 4.16.

    As people continue to create good quests, the bar will continue to rise.

    I expect all mine to fall off in next month or two as they continually inch ever downwards...

    Once you hit the best list that is when your play count exponentially increases and of course, by extension, I would expect to get substantially less plays very soon. It's not really that big of a deal to me because it's not like my quests need more testing or plays, although I will miss the steady inflow of AD.. :)
    Dzogen, Moonstar Agent
    Bill's Tavern | The 27th Level | Secret Agent 34
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    dzogen wrote: »
    If you want to get on the best list, now is the time. The best requirements naturally will gradually get more difficult as more quests are introduced into the system. Back in May you needed around a 4.0 to get on best list as I recall. Today you say it's 4.16.

    As people continue to create good quests, the bar will continue to rise & it will be harder to do it.

    I fully expect all mine to fall off in next month or two as they continually inch ever downwards...

    I don't think I'll ever make it, man. Both of the quests in my campaign only have a 4.1 average rating. And with all the discouragement, and lack of incentive, there's no way I'll top my previous work. I thought my work was valuable, until the devs let multiple duplicates of an exploit map sit on the list above it. Maybe some of you would kill to have my ratings, but I'm still a little spoiled from my days making maps on Starcraft. To do all this work just to be placed lower on the totem pole than common cheats, and deemed mediocre, is complete <Edit>! I've posted my ratings on here for everyone to see. They prove my awesomeness. I had thousands of people playing my maps every day over and over again on Starcraft. I'd like to see a thousand people play my maps, and then be able to continue working on another map without having to stress over getting plays and reviews. Instead I'm having to beg and plead and offer free stuff plus review trades for three months just to get half that.. If Blizzard could do UGC better over a decade ago, I think the devs need to evaluate their broken <Edit> adjusted rating system.
    [SIGPIC][/SIGPIC]
  • dzogendzogen Member Posts: 550 Arc User
    edited July 2013
    Step by step guide for wushin best list quest (free)

    Step 1: Make kung fu quest featuring iP man
    Step 2: Make it about 15 minutes
    Step 3: Click publish
    Step 4: ????
    Step 5: Win
    Dzogen, Moonstar Agent
    Bill's Tavern | The 27th Level | Secret Agent 34
  • guitarzan698guitarzan698 Member Posts: 384 Arc User
    edited July 2013
    Yeah Bro.. we all know the system is broken. What's your point with all this grief?
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    dzogen wrote: »
    Step by step guide for wushin best list quest (free)

    Step 1: Make kung fu quest featuring iP man
    Step 2: Make it about 15 minutes
    Step 3: Click publish
    Step 4: ????
    Step 5: Win

    I thought about this.. "Give me ten ogres at once! You ogrenese don't deserve to learn Forgotten Realms martial arts!" :p
    [SIGPIC][/SIGPIC]
  • dzogendzogen Member Posts: 550 Arc User
    edited July 2013
    wuhsin wrote: »
    I thought about this.. "Give me ten ogres at once! You ogrenese don't deserve to learn Forgotten Realms martial arts!" :p

    You could put some unlit braziers on top of each other and make it a mook jong?
    Dzogen, Moonstar Agent
    Bill's Tavern | The 27th Level | Secret Agent 34
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    dzogen wrote: »
    You could put some unlit braziers on top of each other and make it a mook jong?

    Lmfao 10 characters.
    [SIGPIC][/SIGPIC]
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited July 2013
    Post obsolete. Made an error when retrieving a quote.
    [SIGPIC][/SIGPIC]
  • x0y1x0y1 Member Posts: 29 Arc User
    edited July 2013
    Yeah the vote system don't work that well. If you want more information, watch this video with Cryptic ZeroinusRex: https://www.youtube.com/watch?v=-wkEFyU1Rek . The video is for STO foundry but she explains a lot of stuff.


    She talks about the new "adjusted" rating system at ~28min. The same we have now in NWO.
    If you want to know, why it takes sooo long before the add new items to the foundry, watch at ~6min 20sec.
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