Meh im just more concerned with all the *** clutter on this game. So much is needed to be done with all these different runes/enchants/resources/currencies/etc. They need to organize and reduce the different amounts there are.
And Thief wasn't even in the original release.
We're getting new classes for free - that's also not D&D.
People were able to play the "new" class during beta, so we know at least one more class is actually in the works - just not polished enough, yet.
We've also been told we can earn new powers via the Campaign system - which may not be Paragon Paths, but might be fun in any case. We should get a Preview in a couple weeks.
Not much to QQ about.
Actually in beta and in alpha all we saw of this new class were some items that dropped, we didnt get to play the new class.
And Thief wasn't even in the original release.
We're getting new classes for free - that's also not D&D.
People were able to play the "new" class during beta, so we know at least one more class is actually in the works - just not polished enough, yet.
We've also been told we can earn new powers via the Campaign system - which may not be Paragon Paths, but might be fun in any case. We should get a Preview in a couple weeks.
Not much to QQ about.
I know right. the fact max level characters can probably earn a couple more powers in a few months of work totally makes up for our anemic class choices, the fact Fighter in general is still a joke, , and that paragon paths as is pretty much may as well not exist.
I'm looking forward to the new campaign system, to see exactly how that works out in play, in addition to seeing the new potentials offered by the new crafting skills.
I'd say its best to be prepare to be disappointed and underwhelmed.
If I'm right that the other "new" classes are already partly or mostly done, then the Lillend companion is a subtle hint towards the identity of the class which will be introduced by the end of the year - the bard. Damaging/healing music, animations involving the playing of musical instruments, powerful debuffs... add several months worth of work there for powers/feats/balance and you basically have the bard class.
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Actually in beta and in alpha all we saw of this new class were some items that dropped, we didnt get to play the new class.
Dragonbourne................
They are working on the shakey camera action and random cut to different camera angles when you play this class.
End of the year will be too late.
The game desperately needs more player choice.
We have three paragon paths for a reason - to give players choice. The game should have been launched with at least 2 Paths for each class.
There's also desperate need for a ranged non-magical class. This should also have been in the game at release.
D&D without Rangers is like a Cleric without a shield... ...oh, wait, they did that too.
All The Best
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I know right. the fact max level characters can probably earn a couple more powers in a few months of work totally makes up for our anemic class choices, the fact Fighter in general is still a joke, , and that paragon paths as is pretty much may as well not exist.
I'd say its best to be prepare to be disappointed and underwhelmed.