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Things that players think are either missing, flawed or detrimental to good gameplay.

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    stormysgstormysg Member Posts: 93
    edited June 2013
    been a while since i've seen this thread.
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    rangurenranguren Member Posts: 4
    edited June 2013
    falonthas wrote: »
    some things i have noticed being a pen and paper dnd player that devs seem to have overlooked

    this is only from a tr standpoint as its the class i have played so far

    real game classes are needed with epic paths available at lvl 20 and paragon paths at lvl 40. as such then different people will obviously have very different builds from the start

    allow ability scores to cause adjustments. for example if you have a 20+ dex your armor class is going to be way higher then a leathers 15

    why don't we have ranged weaponry, the enemy does

    why is every quest a basic crash and bash, no one cares about traps or secret doors or any other basics that make the game more fun because they can just move by them

    a rogue is a specialist or is just a thief, while here its just a sneaky fighter, and no rogue in his right mind would try to go toe to toe with a shielded plate wearing enemy

    i know mmos are made for the masses but cant we make it close to being the game and not a pretty paint over of another mmo

    they overlooked many, Rogue with DEX as Primary attribute but using STR as Damage Bonus, nice isn't it
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    ezaphielezaphiel Member, Neverwinter Beta Users Posts: 48
    edited June 2013
    In-game money (copper-silver-gold) is quite worthless except to buy normal mount at lv 20 and the occasional magic item (which we get loads of from monster drops). Perhaps better and higher tier items can be available for sale (game balance wouldnt be too affected since their true potentials will be unleashed thru runestone enchantments. Besides the prices can be raised)
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    crystal7jcrystal7j Member Posts: 13 Arc User
    edited June 2013
    I still want a longer auto log out time. I am not giving up on this. It takes me longer than 15 minutes to do anything and I don't like returning to the PC to wiggle the wsad keys. Makes me want to stop mmo'ing and go back to consoles.

    I also want people to update or improve their graphic drivers. I'm playing on a crappy old vista yet I don't d/c not even once. I would bet money the people who are complaining about d/c are not PC savvy enough to get their system game ready. It doesn't take a lot of research to figure out how to upgrade a graphic driver - they're free you know!

    I'm sick of people complaining about this game. I'm having fun. You are all starting to sound like a bunch of babies. And I don't mean those with good beta constructive criticisms.

    I want a suggestions thread on these forums.

    People complaining and complaining and complaining about lag and d/c but probably not once have they tried the instance switch at the bottom of their maps to go to a less populated instance. Here's what I want from the devs. Instead of auto placing us in the most populated servers when we log in or after a zone can you auto place us in the least populated servers instead?

    I'm not happy with the profanity censor on the forums but I don't care overmuch.

    Otherwise I like the game just fine so far. I don't really have any complaints. I liked the zombie invasion event. I like that people can make their own dungeons. I like the quests. I like the easy crafting (so far). I like that you can craft on the website rather than log in.

    Occasionally I get bored in the solo dungeons. I'm paranoid about drinking my potions all gone so I spend way to much time running back to the magic camp fire. This is no one's fault but my own. During these boring moments I think that it would have been nice if Neverwinter was an extension of Dungeons & Dragons Online. DDO was nicer visually (esp the night sky and sunsets) but it's dungeons were always a painful social mush pit. In that game I was always thinking I wanted to get away from people. In Neverwinter I have the opposite problem. I keep thinking I don't have anything I can do with other people. But I'm only level 11 so that might change later.
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    stormysgstormysg Member Posts: 93
    edited June 2013
    crystal7j wrote: »
    Occasionally I get bored in the solo dungeons. I'm paranoid about drinking my potions all gone so I spend way to much time running back to the magic camp fire. This is no one's fault but my own. During these boring moments I think that it would have been nice if Neverwinter was an extension of Dungeons & Dragons Online. DDO was nicer visually (esp the night sky and sunsets) but it's dungeons were always a painful social mush pit. In that game I was always thinking I wanted to get away from people. In Neverwinter I have the opposite problem. I keep thinking I don't have anything I can do with other people. But I'm only level 11 so that might change later.

    You've experienced nearly nothing in the game at level 11. Later everything is party based. There's hardly anything you can do solo. (Other than foundries)
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