It's funny to watch people respond to the trolls who say "WoW was the first MMO" They know it wasn't, they just like to see the responses. For a time kids were saying that and really meant it but that's because of the generation gap between WoW and EQ.
When EQ started it was generally a mature playerbase seeing as not many kids had computers or even internet for that matter. When WoW came out both were becoming more commonplace. Then alot of kids were getting WoW as their first game who were too young to even know what everquest was so for a while people said that and honestly meant it. I think by now everyone knows better.
Still almost fun to watch people react to it, but it used to start 100s of pages of flame threads.
But anyhow I hope to be back in and playing neverwinter before it goes down for maintenance in the morning :P
150K ain't ****. Takes 1 million to be a M(ASSIVELY)mo. Thus, wow was first. But thank you for playing.
Lol Everquest had more than a million on the first day. So many people tried to login at once it killed the internet on the west coast killing ATM's and banks for the day. Was before WoW. Unfortunately it was too challenging for 8 year olds so blizzard made WoW
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nostalg1cMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
I watched an Asian set the world record speedrun for the game Zelda: Majora's Mask while the games been down. I think you guys need an Asian on this server problem.
Lol Everquest had more than a million on the first day. So many people tried to login at once it killed the internet on the west coast killing ATM's and banks for the day. Was before WoW. Unfortunately it was too challenging for 8 year olds so blizzard made WoW
Nothing screams mature like auto attacking fire beetles!
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jjeshopMember, Neverwinter Beta UsersPosts: 0Arc User
There are no women on the internet. WoW was the first MMO.
The first commercial MMORPG (although what constitutes "massive" requires qualification when discussing mid-1980s mainframes) was Island of Kesmai designed by Kelton Flinn and John Taylor. Still roguelike, this game became available in 1985 for $12.00 per hour via the CompuServe online service and supported up to one hundred players.
The first graphical character-based interactive environment, though not actually an RPG, was Club Caribe. Although first released as Habitat in 1988, Club Caribe was introduced by LucasArts for Q-Link customers on their Commodore 64 computers. Users could interact with one another, chat and exchange items. Although very basic, its use of online avatars (already well established off-line by Ultima and other games) and combining chat and graphics was revolutionary.
The first graphical MMORPG was Neverwinter Nights by designer Don Daglow and programmer Cathryn Mataga (not to be confused with Neverwinter Nights by BioWare). "Neverwinter Nights" went live on AOL for PC owners in 1991 and ran through 1997. This project was personally championed and green-lighted by AOL President Steve Case. Both Club Caribe and Neverwinter Nights cost $6.00 per hour to play.
Comments
http://www.youtube.com/watch?v=o22eIJDtKho Playing now
http://www.youtube.com/watch?v=YrLk4vdY28Q ready to go when servers come back up
What do character wipes have to do with a beta?
@headlesshorseman
Wrong forums man.
Just to get in on the "conversation";
WoW advertised itself as a MMO before launch, because MMO was a genre before WoW. Arbitrary numbers are arbitrary
You revealed your a woman! Oh god now every guy on here is gonna be PM'ing you for cyber or to hit on you to meet. LOL
Once again, Meridian59 was 1996, NWN was 1991.
When EQ started it was generally a mature playerbase seeing as not many kids had computers or even internet for that matter. When WoW came out both were becoming more commonplace. Then alot of kids were getting WoW as their first game who were too young to even know what everquest was so for a while people said that and honestly meant it. I think by now everyone knows better.
Still almost fun to watch people react to it, but it used to start 100s of pages of flame threads.
But anyhow I hope to be back in and playing neverwinter before it goes down for maintenance in the morning :P
Lol Everquest had more than a million on the first day. So many people tried to login at once it killed the internet on the west coast killing ATM's and banks for the day. Was before WoW. Unfortunately it was too challenging for 8 year olds so blizzard made WoW
Or just you.
Where is my tin foil hat
One of the hamster had a heart attack, had to replace it and the fedex guy is late.
Nothing screams mature like auto attacking fire beetles!
I know, i had to try lol
Closed Beta Tester
[SIGPIC]i100.photobucket.com/albums/m23/jjeshop/ooo-1.png[/SIGPIC]
Wait, what? The fedex guy will bring you hamsters? OMG
the hampsters were murderd by the warerats, when Sgt.Know went to the bathroom.
The first commercial MMORPG (although what constitutes "massive" requires qualification when discussing mid-1980s mainframes) was Island of Kesmai designed by Kelton Flinn and John Taylor. Still roguelike, this game became available in 1985 for $12.00 per hour via the CompuServe online service and supported up to one hundred players.
The first graphical character-based interactive environment, though not actually an RPG, was Club Caribe. Although first released as Habitat in 1988, Club Caribe was introduced by LucasArts for Q-Link customers on their Commodore 64 computers. Users could interact with one another, chat and exchange items. Although very basic, its use of online avatars (already well established off-line by Ultima and other games) and combining chat and graphics was revolutionary.
The first graphical MMORPG was Neverwinter Nights by designer Don Daglow and programmer Cathryn Mataga (not to be confused with Neverwinter Nights by BioWare). "Neverwinter Nights" went live on AOL for PC owners in 1991 and ran through 1997. This project was personally championed and green-lighted by AOL President Steve Case. Both Club Caribe and Neverwinter Nights cost $6.00 per hour to play.
Good cover, I don't care for the band normally but I think good ol' Chester did a nice job on this one.
http://www.youtube.com/watch?v=dHtwZ07N1ic&oq=linkin%20park%20ro&gs_l=youtube..0.5j0l9.427386.436271.0.439523.14.7.0.7.7.0.52.320.7.7.0.ytns%2Cpt%3D-27%2Cn%3D2..0.0...1ac.1.11.youtube.gq6kuvjnbHQ
Oh noes, it wasn't Boo was it? Say it isn't so.