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Deekin Fans Unite and Take Over

princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
edited December 2012 in Off Topic
I sure hope we get to hang out with Deekin again. I miss that dude.
Post edited by princesslune on
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  • h0rseh0rse Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited December 2012
    He's like a mix between Jar Jar Binks and Golum :)
    8.jpg

    Fiona Bauerstone - Devoted Cleric - Dragon Server
  • bloodgambitbloodgambit Member Posts: 82 Arc User
    edited December 2012
    I'm pretty sure Deekin is long gone. This is quite some time in the future of even the R.A. Salvatore (previous to Gauntlgrym), which I think likely took place after the NWN games. If they're even considered the same continuity, which I don't know for certain. I'd say Deekin is long gone. Maybe a descendant?
    ____________________________________________

    @Maekada in-game

    Formerly MaekadaFolay on the forums.
  • princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
    edited December 2012
    I has a sad now Q_Q
    I had thought about it and realized that it would have to be a descendant.
    I never thought of him as Jar Jar binks, he was a pretty pivotal part of
    all my single player NPC parties.

    Deekin, you will be missed by those of us who loved you.
    This gives me a great idea for a Foundry module though ;D
  • bloodgambitbloodgambit Member Posts: 82 Arc User
    edited December 2012
    Pffft. Deekin wasn't as inept or useless as Jar Jar Binks. And not nearly as obnoxious.
    ____________________________________________

    @Maekada in-game

    Formerly MaekadaFolay on the forums.
  • princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
    edited December 2012
    that's exactly it, deekin was useful!
  • deathssickledeathssickle Member Posts: 0 Arc User
    edited December 2012
    Poor Deekin he always had funny little rhymes and stories about what happened when he served that dragon.
    I am usually Deaths Crowbar.


    Anyone still searching for guilds you can check out HCG Hardcore Christian Gamers.
    NW FAQ | HCG NW Host Site
    [SIGPIC][/SIGPIC]
  • ruikesan85ruikesan85 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 108 Bounty Hunter
    edited December 2012
    Based on some research I've concluded that Deekin would have to be at least 121 years old. Kobolds can live up to 135 years old which doesn't bode well for him. If he managed to survive the Spellplague (which if he were in Crossroad Keep there was a good chance since it didn't hit Neverwinter hard) he would've had to deal with the volcano 75 years later. Two scenarios play out in my mind if he were in crossroad keep, either the fallout distributed around the mountain in which case Crossroad was annihilated (and Sasani's portals probably didn't work due to the spellplague) or the fallout traveled out and up the coast. I could totally see Deekin being dead by now.

    If he does make it through I'm going to feed him to a gelatinous cube.
    [SIGPIC][/SIGPIC]
  • ruikesan85ruikesan85 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 108 Bounty Hunter
    edited December 2012
    Dang it was too long...
    [SIGPIC][/SIGPIC]
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited December 2012
    ruikesan85 wrote: »
    Dang it was too long...
    Feel free to post as many replies as you need but if you're copying from a source, please post reference links. :)

    I posted about the timeline a while back, long story short, my findings conclude that the date for Neverwinter Online will be either in or shortly after 1479 DR.

    P.S. Love your avatar. ;)

    I also really loved Deekin and hope that he has descendants somewhere still in or around Neverwinter that we can meet and interact with. Unless someone else feels like it first, I'll do some research on Deekin sometime tomorrow and see if I can find out his fate.
  • princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
    edited December 2012
    I figure if he's not in the game or any of his descendants, we still have the foundry! We'll bring that guy back even if we have to do a little magical time travel. For example I was thinking if Deekin is in fact dead, perhaps we can meet one of his ancestors and find out how Deekin died and what he was up to etc... If you find out anything interesting let me know I'll start working on a basic story arc.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited December 2012
    I figure if he's not in the game or any of his descendants, we still have the foundry! We'll bring that guy back even if we have to do a little magical time travel. For example I was thinking if Deekin is in fact dead, perhaps we can meet one of his ancestors and find out how Deekin died and what he was up to etc... If you find out anything interesting let me know I'll start working on a basic story arc.
    Will do! Holler at me if you don't hear back from me on this, as I do tend to loose time. :P

    One of the Campaigns I have in preliminary writing (just notes of possible events at this point really) will be dealing with time and planar travel and I did want to take players back to Neverwinter during the NWN1 & 2 timeline, so maybe I'll throw him in for a little bit of nostalgia or humor too. :)

    I would love to play in a mission though that deals iwth him specifically but I doubt I'll be one to create one for such. If I do, it would probably be much later after I get all the things I have envisioned done. 2013 cannot come soon enough!!!

    Right now, the one I'm writing the most for though is the one I have noted in my signature, which deals with the original Mystryl who was the goddess of Time as well as Magic in that incarnation, so maybe I can throw Deekin in just as a novelty npc if I can work it in where it isn't "odd" for the storyline. I've completed the layout for the first three missions of the campaign and have 5 more in drafts for the whole Campaign series, I'm thinking the way things look, if I do, it won't be until nearer to the end though.
  • princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
    edited December 2012
    I know what you mean, I have at least one module that I think is going to end up being a 4 part series, then another possible 3 parter based on a fantasy novel i never finished writing. Time travel I love it! problem solved we just send everyone back in time all wibbly wobbly timey wimey bam we can tell any story we like!
    zebular wrote: »
    Will do! Holler at me if you don't hear back from me on this, as I do tend to loose time. :P

    One of the Campaigns I have in preliminary writing (just notes of possible events at this point really) will be dealing with time and planar travel and I did want to take players back to Neverwinter during the NWN1 & 2 timeline, so maybe I'll throw him in for a little bit of nostalgia or humor too. :)

    I would love to play in a mission though that deals iwth him specifically but I doubt I'll be one to create one for such. If I do, it would probably be much later after I get all the things I have envisioned done. 2013 cannot come soon enough!!!

    Right now, the one I'm writing the most for though is the one I have noted in my signature, which deals with the original Mystryl who was the goddess of Time as well as Magic in that incarnation, so maybe I can throw Deekin in just as a novelty npc if I can work it in where it isn't "odd" for the storyline. I've completed the layout for the first three missions of the campaign and have 5 more in drafts for the whole Campaign series, I'm thinking the way things look, if I do, it won't be until nearer to the end though.
  • leematonleematon Member Posts: 36
    edited December 2012
    zebular wrote: »
    I posted about the timeline a while back, long story short, my findings conclude that the date for Neverwinter Online will be either in or shortly after 1479 DR.

    P.S. Love your avatar. ;)

    I also really loved Deekin and hope that he has descendants somewhere still in or around Neverwinter that we can meet and interact with.
    ruikesan85 wrote: »
    Based on some research I've concluded that Deekin would have to be at least 121 years old.


    That would've meant Deekin was only a kid during the events of NWN1 and NWN2. Correct me if I'm wrong, but I believe NWN1 was set in DR1368 (Deekin would've been 10) and NWN2 in DR1372 (14). Rather young to be trading on the streets, don't you think?
  • princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
    edited December 2012
    OK i have the basic outline of the story arc, i'm going to start on dialogue and objectives and do some maps PnP style.
    I think i have a pretty good premise going based on the lore. We'll see. Once the game launches and I get the module
    into the foundry I'll post it to this thread ;D
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited December 2012
    leematon wrote: »
    That would've meant Deekin was only a kid during the events of NWN1 and NWN2. Correct me if I'm wrong, but I believe NWN1 was set in DR1368 (Deekin would've been 10) and NWN2 in DR1372 (14). Rather young to be trading on the streets, don't you think?

    Deekin was a kobold, they don't have the same aging process as humans. They're more like cats and dogs in the regard of maturity. By 9 years old, they are considered mature adults. However, once they reach adult-hood, their draconic blood takes in and they age slower. As such, they can live upwards of 130+ years and are considered "great wyrm" age, due to their draconic heritage.

    OK i have the basic outline of the story arc, i'm going to start on dialogue and objectives and do some maps PnP style.
    I think i have a pretty good premise going based on the lore. We'll see. Once the game launches and I get the module
    into the foundry I'll post it to this thread ;D

    Awesome! Looking forward to it! :)

    Oh yes, I found some information that now rings a bell when I played HotU. Our poor Deekin is indeed dead. At the end of HotU we learn that he
    returns to his tribe and becomes their chief then makes the first human and kobold community in the realm. He later dies but his legacy continues on a new generation of scalesingers.
  • ruikesan85ruikesan85 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 108 Bounty Hunter
    edited December 2012
    I'd tried to see if i could save it by hitting back and copying it but it just showed the empty box. I had references and all that for a really good post but it was like LoL umadbro. Anyway I've retyped the gist of it with sauce.
    The 4e Forgotten Realms Players Guide says
    1. Roughly a hundred years have passed in the world since the previous edition of the campaign setting. The current year is 1479 DR, the Year of the Ageless One.
    2. The Spellplague has drastically altered the cosmos. The Spellplague broke out in 1385 DR (the Year of Blue Fire), the result of unfettered wild magic on the death of the goddess Mystra
    We don't have any proof that NWO takes place at the immediate start of 4e continuity but everything simply says "one hundred years" which I take to be a rounding off.
    Shadows of Undrentide, Deekin's first appearance, was "shortly after the events of NWN", that being the Wailing Death which occurred in 1372-1373. He would've been young but mature, for kobolds would be about 10 years old. So he'd be at least 121 years old now, which is Great Wyrm status, but most kobolds only make 50. As I've already said Kobolds only live up to 135 years so there isn't much margin for error here, for instance if he were older or the game is a few years after. As a note, Deekin isn't Dragonwrought because he only acquires wings once he's progressed into Red Dragon Disciple, which grants all creatures wings. It could be argued that he found some way to artificially extend his life but with the spellplague I wouldn't bet on anything.
    [SIGPIC][/SIGPIC]
  • ruikesan85ruikesan85 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 108 Bounty Hunter
    edited December 2012
    As to the volcano mentioned on the About section here the only other references I could find are in 4e FR Campaign Guide which says "Port cities north of Waterdeep didn’t fare well in the years after the Spellplague; both Neverwinter and Luskan are now in utter ruin." Its been ~25 years since then which could've given them time to fix a lot of the city, especially since magic started working again.

    Thanks for commenting on my avatar, I didn't make it though, i got it here. You can get it as a t-shirt :3
    [SIGPIC][/SIGPIC]
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2012
    ruikesan85 wrote: »
    I'd tried to see if i could save it by hitting back and copying it but it just showed the empty box. I had references and all that for a really good post but it was like LoL umadbro. Anyway I've retyped the gist of it with sauce.
    The 4e Forgotten Realms Players Guide says

    We don't have any proof that NWO takes place at the immediate start of 4e continuity but everything simply says "one hundred years" which I take to be a rounding off.
    Shadows of Undrentide, Deekin's first appearance, was "shortly after the events of NWN", that being the Wailing Death which occurred in 1372-1373. He would've been young but mature, for kobolds would be about 10 years old. So he'd be at least 121 years old now, which is Great Wyrm status, but most kobolds only make 50. As I've already said Kobolds only live up to 135 years so there isn't much margin for error here, for instance if he were older or the game is a few years after. As a note, Deekin isn't Dragonwrought because he only acquires wings once he's progressed into Red Dragon Disciple, which grants all creatures wings. It could be argued that he found some way to artificially extend his life but with the spellplague I wouldn't bet on anything.
    ruikesan85 wrote: »
    As to the volcano mentioned on the About section here the only other references I could find are in 4e FR Campaign Guide which says "Port cities north of Waterdeep didn’t fare well in the years after the Spellplague; both Neverwinter and Luskan are now in utter ruin." Its been ~25 years since then which could've given them time to fix a lot of the city, especially since magic started working again.

    Thanks for commenting on my avatar, I didn't make it though, i got it here. You can get it as a t-shirt :3


    You also need to check the Salvatore Novels which detail this as well.


    As for DR, it's been made clear due to development for the game pre MMO that it will take place in the timeline area of the NW campaign guide. Whether just before during or after we can't say. I don't recall if they list a DR in that book or not when it is running also.
    [SIGPIC][/SIGPIC]
  • ghosty2aghosty2a Member Posts: 276 Arc User
    edited December 2012

    Someone mentioned SoU, and that campaign may provide away to "bring back" Deekin, if my memory serves me right. My recollection is that there was one point where Deekin and my character were turned to stone, and a considerable bit of time past before we were returned to flesh again. Point in fact, I seem to recall that it was for about 100 years that we were "statutes". Anyone else remember Deekins aversion to pigeons as much as to a certain Dragon? Deekin was nothing, if not resourceful, and was always finding a way to survive. Even it was from unexpected, and distasteful, ways and means. Again, my memory is a bit aged and uncertain, so corrections will always be taken with grace.
  • aavariusaavarius Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited December 2012
    Some of my favorites.
    Deekin wrote:
    Doom, da-doom, doom, doom. We is aaall doomed!
    Deekin wrote:
    We be in the dungeon, woo, yeah. We be in the dungeon with monsters. Woo!
    Deekin wrote:
    As the intrepid kobold companion continues his journey, he begins to wonder, If priests raises dead, why anybody die?
    Deekin is the original philosoraptor.
  • princessluneprincesslune Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 32
    edited December 2012
    aavarius wrote: »
    Some of my favorites.



    Deekin is the original philosoraptor.

    You may have a point there.
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2012
    You may have a point there.


    I think Deekin is gone 'cause he reincarnated as Dubba!
    [SIGPIC][/SIGPIC]
  • aavariusaavarius Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited December 2012
    Reincarnated as Degault Neverember. Dun-dun-duuum! Ploooot twist!
  • ruikesan85ruikesan85 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 108 Bounty Hunter
    edited December 2012
    aavarius wrote: »
    reincarnated as degault neverember. Dun-dun-duuum! Ploooot twist!
    3 2 1 gyaahhhh
    [SIGPIC][/SIGPIC]
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited December 2012
    Ko-bold Kobold Kobold!

    Kobold kobold!

    Kobold kobold kobold koboldkobold!
    Ko-bold Kobold Kobold!

    Kobold kobold!

    Kobold kobold kobold koboldkobold!

    [Translation:
    Yeah I hope I see Deekin again and listen to his songs

    As for age, spellplague had an effect on certain characters which got entrapped in time-capsules for years. No one knows when this capsules will open - they say when they open up, shards of crystal dust start falling off them.

    Between those time capsules, they don't age - its like a deep freeze.]
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited December 2012
    Deekin is dead, I edited this in a while back but I think it was missed due to that:
    zebular wrote: »
    Deekin was a kobold, they don't have the same aging process as humans. They're more like cats and dogs in the regard of maturity. By 9 years old, they are considered mature adults. However, once they reach adult-hood, their draconic blood takes in and they age slower. As such, they can live upwards of 130+ years and are considered "great wyrm" age, due to their draconic heritage.

    <snip>

    Oh yes, I found some information that now rings a bell when I played HotU.
    Our poor Deekin is indeed dead. At the end of HotU we learn that he returns to his tribe and becomes their chief then makes the first human and kobold community in the realm. He later dies but his legacy continues on a new generation of scalesingers.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited December 2012
    Thats sad ... maybe as an undead spirit ...
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2012
    kobold kobold kobold kobold kobold!

    What the hell am I saying? it's one word I'm saying over and over! Wait, I've done this before....


    (Translated: YYYYY...Yoooo, dawg! I heard yo and yo dawg like yo-yo's, so I put yo dawg in a yo-yo so yo can go yo yo yo dawg while yo dawg yo-yo's dawg...yo? )


    [This link 3:07 onwards]

    (What the hell is this anyway? One of the best damn parodies about the Roleplaying game...and it's not continuing until June/July 2013, so go ahead and watch all fifty episodes, or spread them out...or pine for the game funded on kickstarter about it!)
    [SIGPIC][/SIGPIC]
  • misthoforosmisthoforos Member Posts: 56
    edited December 2012
    If the ending in HotU is right... then why was he in NWN 2 as a vendor?
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited December 2012
    If the ending in HotU is right... then why was he in NWN 2 as a vendor?
    good point, maybe its one of those non-canonical ending.
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