Hi all,
been watching this video on youtube
http://www.youtube.com/watch?feature=player_embedded&v=8vNMqSWF1aU#
(which i saw it mentioned in another thread below)
Does anybody see a problem with the animation moves?
From my perspective it looks like animations from another class, monk for example ?
Moving while in combat reminds a bit of bruce lee legendary style?
In overall not very wizzy style?
What you think?
P.S: personally i think the wizard combat animation doesnt quite fit, bit strange since thief combat animation looks great
Comments
It helps if you check for previous topics on this. I refer you to:
Wizard's attack stance is not good
done not even a month ago.
Unfortunately it gives me no wizzy feeling at all with that "walking on hot coals" and "hands up" thingy
One of the complaints is the movement isn't totally represented as the recording tool messes with the movement's appearance, so I'd need to see the movement personally or make sure what I see is live play recorded on a video. Assuming this is true from the videos we've seen, we need to do what we're seeing and give feedback on not only the problem, but potential animation solutions on how we want to have the movement flow. We also need to see multiple races to see if this is a racial movement issue or class issue, as well as multiple stances.
Once we pinpoint these issues, we then press on the so-called early development period to press animation movements in question (walking, running, combat swings, etc) are re-rendered more smoothly with specifics.
But did you check the class movements in different stances with different races?
On topic: Yeah, the combast "stance" looks very much as a monk. Maybe it'll change if the character is holding a weapon at the same time. Unless it's not possible to hold/wield a weapon while having a spell "armed"... Is it?
He is using the orb to attack. So that may be the reason (as oracles do it to their ball - raise a hand to give electricity to the LCD screen of the ball).
I think animations for books and staffs would be different - but we haven't seen those in action yet.
he hold his left hand in the air even when he walks....
he looks like a monk from nwn 1
Quick, incorporate Enlightened Fist into Fourth Edition!
Then I watch 20+ minutes of control wizard gameplay where the character does what? You guessed it: repeatedly performs the same 3-4 actions over and over again.
But I agree, the animations are somewhat off for a wizard.
The animation for combat is definitely quite horrible, but I have some faith that it will be fixed. I've never played a Perfect World Game or Cryptic MMO so my faith could be misplaced.
*~Serixil Kor'hedron- Drow Trickster~*
Secondly, almost missed it but the first moments of the world shw the CAMPFIRE we've been discussing. This must be that place where you regen or heal up and swap powers. I'm guessing at the beginning of every adventure, there's likely a campfire. I wonder if we can make our own too?
Finally, it was brief, but yes, you do have cities where you chose character backgrounds! What they do I have no idea, but wonder if they are linked to lore?
It looks like the wizard has a pine cone up his butt or something. I'm gonna grab a cape asap if this is not fixed.
Ummm, err,well...I'm not supposed to talk about it, but.....
Until they have the other animations done, the wizard is storing their wand and especially their staff....well...up there.
That's another one I'm not touching with a 10-foot pole
Lol!!!! Now that was funny ^_^
Wow wow wow wow.....you don't use cape for you're wizards ?
Seriously though I don't have anything to say about the wizard combat animations. Looks fine to me, except that it could use more animations. Add some randomness. Just because you're casting the same spell 6 times doesn't mean it needs the exact same animation 6 times. A little variety would go a long ways here.
Also, the way she holds her left hand in place as a sort of focus? Adding something there wouldn't be terrible.
Yea I must say way they walk does look like How the poor souls walk after I shoved my Ruby Rod ..up there...
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I'd love to disagree, but the more I see every wizard screen with those two fingers up, the more I wanna tell 'em where to shove those two fingers. Definitely growing to hate it here Cryptic, and just would like hands at the sides.
Then release the monk class and use that stance. You won't hear me complaining if a crazy monk looks like that. But we intelligent wizards don't bullseye "HEY THERE'S A WIZARD OVER HERE, LOOK AT MY FINGERS!"
Yes! I've wanted this since back in Champions Online beta. Closest thing that has is picking an enimation point for your powers.