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About wizard combat animations

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  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited January 2013
    ... But we intelligent wizards don't ...

    Did it occur to you that they were just smelling their fingers after ... umm... putting them in at uncomfortable biological alcoves?
  • aeroth001aeroth001 Member Posts: 420 Bounty Hunter
    edited January 2013
    gillrmn wrote: »
    Did it occur to you that they were just smelling their fingers after ... umm... putting them in at uncomfortable biological alcoves?

    You shall mock the wizards no more Silver Dragon.
    *Cast Power Word Kill*/fails

    WHAT ? How can this be ?!?
    *cast Improved Invisibility*

    *A strong voice ecoes* We shall meet again !!!!
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited January 2013
    aeroth001 wrote: »
    You shall mock the wizards no more Silver Dragon.
    ...

    Mock wizards? No no!

    How can I mock those who wear pretty dresses like my goddess Selune!!!

    *somebody in background shouts 'Robes! not dresses!' but not many pay heed*
  • gilbeggerbgilbeggerb Member Posts: 40
    edited January 2013
    Whoops! accidentally posted twice!
    [SIGPIC][/SIGPIC]
    Credit for image to Shiaika. I just stole it!
  • gilbeggerbgilbeggerb Member Posts: 40
    edited January 2013
    You people have got me giddy with anticipation!
    Ah! To be among my own kind... :D

    I'm lovin' these nerdy jokes! I can't even stop smiling. I think I may be getting too excited?
    [SIGPIC][/SIGPIC]
    Credit for image to Shiaika. I just stole it!
  • morbicmorbic Member, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2013
    The truth is that all Wizards have performed the robot dance so many times that their hands are stuck like that.....
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited January 2013
    I did post it before, but when using toilet paper in morning, the paper was of low quality. So they keep smelling it even when they washed they hands so many times ....
  • aeroth001aeroth001 Member Posts: 420 Bounty Hunter
    edited January 2013
    morbic wrote: »
    The truth is that all Wizards have performed the robot dance so many times that their hands are stuck like that.....


    http://www.youtube.com/watch?v=VHxGwlGg-Rk
  • japo1japo1 Member, Neverwinter Beta Users Posts: 44
    edited February 2013
    Wiz animation is Terrible,
    DEVS please change it!
    :mad:
  • mrbuttflakesmrbuttflakes Member Posts: 407 Arc User
    edited February 2013
    gillrmn wrote: »
    Did it occur to you that they were just smelling their fingers after ... umm... putting them in at uncomfortable biological alcoves?

    This is horrible gillrmn ;). I often wondered where these wizards pull all these spells from.

    **Can't.....resist.......one more wiff**
  • noxlover94noxlover94 Member Posts: 1 Arc User
    edited February 2013
    I actually Like how it so different from any other kind of wizard casting I've ever seen in any game.
  • nyghomanyghoma Member Posts: 546 Arc User
    edited February 2013
    Hahaha, the two fingers up in the air look like a proctologist ready for an exam.

    I say leave the animation in. Just think of the endless possibilities! They be the butt of jokes around the interwebs.
    tol-banner.png

    NW-DT4OV7EXH


    Every time they idiot-proof something...they make better idiots.
  • aavariusaavarius Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited February 2013
    Personally, I'm okay with everything on the wizard right now as far as animation goes. It's just the idle stance that seems...odd.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited February 2013
    aavarius wrote: »
    Personally, I'm okay with everything on the wizard right now as far as animation goes. It's just the idle stance that seems...odd.

    G Man comes out and says, "Rise and Shine! Walkup! Wake up and smell the fingers!"

    Wizard complies. "Would you kindly..."
  • indigocelindigocel Member, Neverwinter Beta Users Posts: 6 Arc User
    edited February 2013
    I also think the Wizard's combat and walking animations look stiff, awkward, and generally pretty terrible. :(

    Is there any chance they can be changed or polished somehow before release? It would be nice if there were a few different stances to choose from even.

    I'll probably get a lot of hate for this comment, but I always thought the "hand seals" from Naruto were a pretty cool form of magic. That is generally how I picture the somatic components to casting spells, quick hand motions instead of sweeping elaborate gestures. :)
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited February 2013
    Well other then really not liking the MM animation. I rather like the Wizards animations. Though the casting animation for Ice Storm makes it look like their casting an elemental jutsu from Naruto.
  • viaxusviaxus Member, Neverwinter Beta Users Posts: 66
    edited February 2013
    If there is enough discontent about animations the devs seem willing to change them. Saw on the beta forums (Which everyone can now see for some reason) that there was disappointment about the rogue running animations, and a designer changed it for them for the next beta weekend.
    [SIGPIC][/SIGPIC]
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited February 2013
    Well my main issue with it is that it looks like the Wizard is making finger guns, and going pew pew while doing it.
  • koreannuskoreannus Member, Neverwinter Beta Users Posts: 25 Arc User
    edited March 2013
    I hope archer rangers wont have to do ballet moves before shoot
  • bruddajokkabruddajokka Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 447 Bounty Hunter
    edited March 2013
    They fixed the animation for Magic Missile, and it looks a lot better. Though in the case of the archer ranger they'll probably take cues from Legolas so yeah extreme archery.
  • sevdaisevdai Member Posts: 5 Arc User
    edited March 2013
    I love my wizard, but every time I look at those two fingers up in the air, I can't help but to envision a rabid gynecologist and wait for the sound of latex gloves snapping against flesh.
  • knightfalzknightfalz Member Posts: 1,261 Arc User
    edited March 2013
    I'm going to call my wizard Quagmire!
  • archiloniarchiloni Member Posts: 2
    edited March 2013
    totemakis wrote: »
    Hi all,

    been watching this video on youtube

    http://www.youtube.com/watch?feature=player_embedded&v=8vNMqSWF1aU#

    (which i saw it mentioned in another thread below)

    Does anybody see a problem with the animation moves?

    From my perspective it looks like animations from another class, monk for example ?

    Moving while in combat reminds a bit of bruce lee legendary style?

    In overall not very wizzy style?

    What you think?

    P.S: personally i think the wizard combat animation doesnt quite fit, bit strange since thief combat animation looks great
    It helps if you check for previous topics on this. I refer you to:

    Wizard's attack stance is not good


    done not even a month ago.

    can't post in that thread for some reason...

    Anyway, if you think the male wizard is bad, have a look at the female!. it really looks like she took a dump and it looks like its the same mechanics as the male, making the female look like a she-male, and thou that could be an option for not discriminating cross-gender-player, then i still belive that it is a really bad animation taking away the femine feeling of playing a female wizard. Please please please have a look at the Cryptic. You can change this quite easy and it would make a world of dif for the spellcaster fanboys and girls.
    I for one, am using alotta time creating my char and making it just right so i can put all the playing hours into the char and not get tired of it, but all that fades if it's gonna look like my char had an accident every time she goes into combat.

    I can only hope that this is a beta mechanic, and it would be great if you could confirm if it is or is not.

    EDIT: for some reason the vedeo doesn't jump into 23m29s as it should, but there you can see the horror.


    Best Regards:
    Archiloni
  • doctorcomicsdoctorcomics Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2013
    A few specific requests:

    • Please change the out-of-combat idle pose to one which is not embarassing to roleplay from. Imagine the character standing at the bar in the Moonstone Mask. Would we have a hand up in an arcane gesture? No, we would not.
    • Please hook up a non-combat walk animation. I toggled on walk and moved forward with both hands raised. I'm fine with this animation in combat, but I would like a regular walk.
    • Male and female animations for walking and running and idle stance. See, for example, the very fluid idle and walking and running animations for STO females. They're lovely.
    • Ray of Enfeeblement: Any D&D player who regularly plays the wizard will tell you that Ray of Enfeeblement is GREEN. This is in every edition of the game. Please fix.
  • abaddonxkabaddonxk Member Posts: 203 Arc User
    edited March 2013
    • Ray of Enfeeblement: Any D&D player who regularly plays the wizard will tell you that Ray of Enfeeblement is GREEN. This is in every edition of the game. Please fix.

    The spell-mastered version is green. Different colors are needed for group-play to know whether the effect can be stacked.
  • doctorcomicsdoctorcomics Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited March 2013
  • witchzerowitchzero Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 49
    edited March 2013
    I'm digging the animations. Its like Mage Kata.

    I should name my next Wizard, Kiara. Water Tribe! :)
  • spellwardenspellwarden Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 357 Bounty Hunter
    edited March 2013
    Honestly, I like the martial arts feel of the wizards combat-stances and movements. The fingers are not well loved. But I always marvel at how rigid the minds of people are.

    So you imagined that Wizards moved differently. Long bears, broken backs, and probably some spectacles. Can't have young energetic wizards?

    Please, I know it is hard from personal experience, but try to judge something on it's own merits, not how much it confirms your expectations.
  • abaddonxkabaddonxk Member Posts: 203 Arc User
    edited March 2013
    For the spell animations, sure. However, his combat idle and walking animations look like he has a broom shoved up his ***. That's not a "martial arts feel".
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