This thread is to report general bugs related to the new module, Jewel of the North, other than Bard or Leveling. Please do not report previously discovered bugs (either on live or on preview) or general feedback. All unrelated comments will be moved so that the team can better focus on the new issues on Xbox.
NOTE: If you post an issue on this thread, please be assured that it is being read. Time will be spent reviewing issues and escalating them as efficiently as possible. We are not able to respond or give detailed updates to each individual post but all feedback and reports are being received.
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{UNTRANSLATED: Forte_Player_Secondary_Swashbuckler} - Songblade Forte"
Before we get a plethora of reports regarding loadout problems; if you cannot switch to another loadout simply use the "Apply To All Loadouts" button on your companion screen and this should fix 99% of players problems.
If you still have an issue, do the same with your mounts and gear - but that's not usually necessary.
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Group heal guild boon only grants 10% of the potion not the full 75% as specified by the guild boon.
When using the forgehammer of gond over another item for crafting the focus goes up but the % goes down.
They also don't fight and their hp is too low to be useful for me.
Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC
The absence of the Proc. notifications is extremely detrimental to several classes that rely n the visuals.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Frequency: repeatable every time.
> I'm unable to switch loadouts
I also am unable to switch loading.
Bug:
Using certain Bard Encounters such as Lunge and Duet causes the visuals on Ioun Stones to vanish. It only seems to effect Ioun Stone Companions and the Companion remains summoned but is no longer visible. In addition, while this Bug is active the Ioun Stone is visible in states it normally wouldn't be; such as while Mounted or sitting on a Summoned Throne. I suspect the bug is causing the Ioun Stone to swap Visual/Non Visual states somehow.
To Replicate:
Use a Bard Encounter such as Lunge or Duet while having an Ioun Stone summoned as your Active Companion.
To "Fix":
Visuals can be restored either by manually re-summoning the Ioun Stone from the menu (pointless since it does not de-summon), by transitioning to another area or by performing an At-Will or Encounter that does not cause the Bug to begin with while Mounted or sitting on a Summoned Throne.
And while not specifically related to M21, I'd like to include a long-standing Visual Bug to be looked into.
Bug:
When equipped with any variant of a Vorpal Enchantment, performing any action while Mounted or sitting on a Summoned Throne other than actively dismissing them (using At-Wills, Encounters etc.) acts as an On/Off switch for the Visual Effect. Performing the action once, disables it, doing it again re-enables it; as does Summoning then Dismissing a Mount or Throne.
Neither is game-breaking but both are consistently irritating to deal with.