What's with the attacks in CODG without red or off-center of red? Initially, I only noticed during elevator. The red is shown, but then knock down occurs elsewhere, perhaps centered around a player? That was only an annoyance, but then we had these invisible attacks during tentacle and boss phases (even during push/pull). During tentacles, people would take heavy damage without warning. All of this was fine until latest run where a number of us were thrown up during pull. No one saw any red. Was it lag? Bug? Hidden behind a black vortex? I need my eyes checked?
I don't get it. CODG never had these issues. The only issue I remember was that sometimes you could get pulled/pushed during grasp even after the fix the implemented.