I just wanna say what probably many players saids.
I'm talking about Tr's. I cant understand one thing. Why in almost every mod, that class is really Overpower. Class as Tr, give alot of possibility to do anything.
We have statistics like : power, crit, arm pen, recovery, defence, deflect and more. Every statistic give us something. For example:
- U wanna deal more dmg and get more heal, than u use POWER.
- U wanna have more chance to hit with Critical Strike, than u use CRIT.
- U wanna be able to hit strong tanky classes, than u use ARM. PEN.
- U wanna have less cooldown on ur encounters or daily powers, than u use RECOVERY.
- U wanna be more tanky, than u use DEFENCE and DEFLECT.
Every statistic give us something. So my question is, why TR no need alot of those statistic to be 1st tank and dps same on PVP match.
If i play OP - Paladin, than i have to choose what i wanna to be, or tank, or healer, or dps, or buffer debuffer. I cant be tank and dps same time.
I cant have 25k+ recovery to get less cooldowns in my encounters or dailys and be the best tank and dps on same time.
To DEVS, so tell me, why Tr's can do that? Why class like that give so alot of combinations?
Tr need 4k -5k deflect to get almost 100% chance to deflect, Trs no need arm pen to kill tanky class, couse he have piercing dmg. Tr no need crit couse he can crit from stealth, tr no need alot movemet speed to be really fast. Tr need alot of recovery and power and he is tank and dps in the same time.
Why? Couse Feats give him this all, what other class need spend points for any of those statistics.
So to Devs, please rework this class, or give the cap for recovery. THis is really annoying when i get sb cb over and over. in every 7sek i get cb sb cb sb. and just one stuck cc immune.
if someone made a tr let him to maid a choice what tr he want to play, more tanky, dps, or stunner, with high recovery, not 3 of those in same time.
If i have alot of defense deflect on my op than i wanna feel sefety. but if tr comes give me cb and sb and hit me from GC, than i get 50-60k per hits, 3 4 hits and im die, and i cant do alot, becouse my defense deflect not work. Why i should use that statistics when TR as class no need arm pen to get dmg.
i have proposition. REmove all heals from pvp, from mounts, insignias, and other sources. Left only heal from spells. Remove piercing dmg , than will be mutch fair. THan statistics what im talking about make sense.
Couse if i see in every mod tr who have 30kills and 0-2 deads this is something wrong. And that situation is in every new MOD.
I just cant understand that.