Well all the waterdeep hints has led to this. Not what we were expecting. Maybe it will lead up to waterdeep hopefully two more classes Bard and Druid hopefully adding them in not really counting on it. Okay basically next mod we will be working for an Adventuring Corporation. Here is the link to tell you what its about and more on the lore about it. Please share your thoughts about this and what you think about all this.
http://acquisitionsincorporated.wikia.com/wiki/Acquisitions_Incorporated_Wikihttps://www.youtube.com/watch?v=9d15thKGxWg
Comments
I googled this yesterday and found episode 1 of it. I will be watching these d&d streams more as I already enjoy the more well known ones on twitch and many of the lesser popular ones. Some great creativity etc. They do make me want to explore the foundry more then what I do but I never get around to it.
Maybe the lore masters/experts w/e are having heart attacks over this but from an out side/layman pov so far so good to me. I look forward to more details.
But what is the big deal with Waterdeep? I mean I read the wiki but if its as simple as it was/is an important city etc then what makes it so special for you personally? Old d&d adventures? Is this what the Imperial city is to Nirn?, the idk Mordor to middle Earth? Worlds colliding, immersion breaking, don't hurt me
So I think at least some of the anticipation/attraction to Waterdeep is because, like seeing Drizzt & Co. in the Underdark Campaign, it' s just cool to see characters and places you've read about over the years depicted in a playable 3D environment.
When that is said I really have no interest in what at first glace seems to be a parody mod. Day of the Dungeons Master is fine, you can participate or not and it's only an event. As a mod? No.
Though I am very much looking forward to an overhaul of the profession system and I'm privately praying that it includes an overhaul of the UI which I curse at least once a day. If the "price" for a better profession system and a better UI is a "joke" mod, then I can live with that. I still have all the rest of the game to play around in.
And on the whole I love skirmishes, even joke ones, I've even become fond of IG. So that's almost bound to be a positive thing for me too.
And of course, I have been positively surprised before. So I'm hoping the same thing will happen here.
As for parody and comedy, I recently wrote Mad Monty which is a spoof dungeon in the Foundry and very popular with those who played it. I also wrote two comedies on Star Trek prior to Neverwinter. Many didn't like the idea, but they did Tribbles, and I thought this was no different. If this is a parody module, I just hope it is well done and isn't just more bathroom humor I watched this morning on the site I linked above.
I can't recall a tabletop D&D that didn't have some laughs just from the antics of our group. I remember vividly when an elite group of assassins attempted to kill us at a castle. Our wizard cast sleep on him saying, "I want to interrogate this one!". Brian glared at him and asked, "Did you miss the part where I said, he is repelling down the tower?" The assassin fell asleep, then fell to his death on the rocks below. We didn't get answers but we did get some good laughs.
I can see the point that the entire module being too much slapstick could be a disaster, so let's hope they get the balance.
I think I've seen your scenarios in the Foundry, at least the Neverwinter one, but I've never played it exactly because it is not my taste at all. There's no reason to subject myself to content I know I'm most likely going to dislike, or leave a hardworking Foundry creator angry reviews - or just echoing silence - because I didn't like it when I know I most likely won't.
And having seen most of the panel that @sandukutupu just shared, I'm definitely sitting this one out. Insofar as that will be possible, because it appears it'll be affecting all of the game on almost every single (character) level. Sorry, but this seems like one of those things I'm going to hard pass on.
I think I can tolerate AI it if it's limited to a single campaign rather than "taking over" the game like demons did all over the place in mod 9. I guess the humor of AI is an acquired taste -- I found the AI guy really off-putting to be honest, but it looks like Thomas and company reined it in to a reasonable level.
The discussion about the Wand of Wonder was interesting -- didn't the Spellplague render rods, staves, and wands inoperable? If they're coming back, then I'm hoping for a Staff of the Magi.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
In all honesty there is no possible way for anyone to use those devices.
I really liked the comments from WotC producer at the 35 minute mark (after Julia threw both producers under the bus ) John says, they trust Cryptic to handle it, to reflect D&D and WotC product appropriately. However he seems to be stepping back from the big red button. This means WotC is going to stand aside on this one. This makes Matt on the hotseat for this show.
I am no longer concerned about the bathroom humor, as I was before. Julia threw cold water on Jerry's talk about adult humor, saying we run a PG-13 game. To any Cryptic staff lurking about here in this thread, I plan to download Preview and try it out. This module has my curiosity peaked! I hope it will be available for us to test soon.
sorry, you asked.
Create Sigil City of Doors in Planescape THEN I will be impressed.
And after waiting for over 2 months without getting any official reply or at least some kind of help on the "patching files" at every damn corner issue, i'd rather prefer a larger bugs/issues fix update/patch then another module.
Besides, looking at the ZAX these days, it wouldn't surprise me to see another AD nerf coming along with this module too...
Last but not least, i really hope, that there won't be any more Adventurer or Fashion packs in the next lookbox.
Peace out!
Guild--And the Imaginary Friends
P.S. Bringing back the missing dungeons like Throne, Dread Vault, etc would be a VERY nice addition and welcome Holiday present, if the devs are feeling generous.
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
Bottom line is MOST MMOs focus on shiney new things [Campaigns/expansions] and mostly ignore bugs as the shiney new things bring in more revenue via players.
So whilst I agree - FIX THE BUGS! I guess its just so unlikely to ever happen from an economic point of view.
I am somewhat looking forward to the changes to professions. Even that makes me nervous, though. I'm finally to the point where all the professions are done on my account and nearly done (two left on each of four characters) on my wife's account. I went through all that so I could produce stuff for the guild. If they mess with that, I'm going to be unhappy. If they take away our ability to generate refinement points using Leadership, that will also make me unhappy. Other than that, they can pretty much do whatever they want and I will be, at worst, neutral toward it.
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House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac