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Ravenloft Launch Week Issues

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  • cooljinxcooljinx Member Posts: 79 Arc User
    edited July 2018
    Old Mill/Bonegrinder 2nd witch bug - if the player dies after she flies up and summons the big scarecrow, the witch does not reset after player's respawn, but stays up untargettable.
    3rd witch bug - red splashes are not visible in the mill (the middle part with the wooden floor), they are drawn underneath the floor.
    Post edited by cooljinx on
  • darkan#3756 darkan Member Posts: 145 Arc User
    enchantments wich give 2 stats dont see on my companion i have 2 vicious rank 12 and 1 rank 13 and stats deflect and life steal show in my companion stats is 0 and upgarde my brutals and still show same power and crit before ubgrade
  • cooljinxcooljinx Member Posts: 79 Arc User
    arcanjo86 said:



    sometimes the hg from dc get chopped one some sides or gets under the ground not showing the golden ground it used to show, i only know if it is on the ground if i moved my aim to the sides to see the limit line of its circunference.

    Not only Holy Ground, basically all "circle" skills have this problem on uneven/layered terrain - e.g. Astral Seal, Cordon of Arrows, etc.
  • obsiddiaobsiddia Member, NW M9 Playtest Posts: 1,025 Arc User
    The "Daily" (worth 150 coins)… I just got the quest, sat there and chatted with
    my friend, quest completed. I never even moved from the spot.

    Dailies in Chult seemed to accidentally advance, likely from nearby HEs and hunts,
    but in Barovia it completes for no reason at all.
    Did you really think anyone could steal the power of the god of thieves?
  • arcanjo86arcanjo86 Member, NW M9 Playtest Posts: 1,093 Arc User
    cooljinx said:

    arcanjo86 said:



    sometimes the hg from dc get chopped one some sides or gets under the ground not showing the golden ground it used to show, i only know if it is on the ground if i moved my aim to the sides to see the limit line of its circunference.

    Not only Holy Ground, basically all "circle" skills have this problem on uneven/layered terrain - e.g. Astral Seal, Cordon of Arrows, etc.
    astral shield in some areas of msp master dont show up, sometimes a patching is happening when im casting hg on my dc and it stops casting it and have to cast it again, dc dodge still bugs/locks me to the ground and not been able to dodge some aoes with cc effects on dungeons or hunts in barovia, divinity mode of chains of blazing light not showing on ground, @nitocris83 these need urgent fix because it messes up players heads not knowing if the powers they cast are active or not.
  • regenerderegenerde Member Posts: 3,050 Arc User
    edited July 2018
    obsiddia said:

    The "Daily" (worth 150 coins)… I just got the quest, sat there and chatted with
    my friend, quest completed. I never even moved from the spot.

    Dailies in Chult seemed to accidentally advance, likely from nearby HEs and hunts,
    but in Barovia it completes for no reason at all.

    It feels like the daily quest in Barovia is completed through the effort being shown by all players in that instance, i hope this is "working as intended" and not a bug, since it's a good change.
    And i wouldn't mind, if more campaign dailies would work in a similar fashion in the near future.

    On topic, i noticed Small Heroic Encounters in River District getting stuck at some point with either the enemy leader or enemy waves not spawning properly more often. May be there's a connection with similar SHE enemy spawning problems in Barovia?
    Post edited by regenerde on
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • obsiddiaobsiddia Member, NW M9 Playtest Posts: 1,025 Arc User
    Sound outage during Yesterhill. I suppose it's like the one that hits
    me during dragon runs... But I didn't have them during the Chult BHE.
    (May have happened during Omu's… I forget.)
    Did you really think anyone could steal the power of the god of thieves?
  • gripnir78gripnir78 Member, NW M9 Playtest Posts: 374 Arc User
    OK was hoping that my issue will fade away while I was on 2 weeks vacations but it seems not to happen.

    To make long stroy short. Back in MOD 13 game was running smoothly without any issues. But I noticed that the game start to lagging a lot while I was on preview server. Since MOD 14 release that lag issue hit live server for me.

    Now its not about patch on demand nor any hardware issue or internet issue. Game just lagging as hell. I cant even move on port Nyanzaru or do anything in higly populated areas. Like I said before MOD 14 I had such issue on preview server only (testing MOD 14) while live server was OK. Now I barely can play solo content. Not sure if it is some kind of memory leak or something cos closing client helps for a short period of time. Had similar problem with SOMI realease but was solved with some patch after that. Now its more then 3 weeks and its really annoying.

    Any one have any idea what to do to be able to play a game again? Please help :D

    P.S. Btw problem is still here no matter if I play on highest or lowest settings.
  • darkan#3756 darkan Member Posts: 145 Arc User
    About sw feat Spirit fire less 75% weapon damage buffed, investure soul some times buff the companion instead on soul puppet, lesser curse when feated with scornful curse some times dealt less 10/20/30 % more damage
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