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Hunt Mob Mechanics: only one drop possible per hunt mob now? Discourages group play...

andorrabellandorrabell Member, NW M9 Playtest Posts: 437 Arc User
edited March 2018 in General Discussion (PC)
Okay, it used to be that hunt mobs gave a chance for anyone interacting with them to pick up a lure (i.e. you kill the big crab in Chult, everyone has a chance a pincer). [[excepting the rexes who have their own mechanics that are fine tyvm :) ]]

It seems to be, however, since the new mob that hunt mobs now only have the chance to drop ONE lure total, regardless of in/out of party, loot settings etc (please correct me if I'm wrong, the drop is low but I can't find anyone in our guilds who can confirm it's working the way it used to).

If correct, this means hunting in parties is WORSE than hunting solo, and that the people running around zones hitting mobs that other people spawned are a problem.

I don't think this is what Cryptic intends (the idea was to get a group, farm mobs together, make lures, etc) so I want to raise this to confirm and hopefully get it fixed.

This would also help improve the number of lures without necessarily changing the drop rate.

Also can the lures please be changed so all the T1s are blue and the T2s are purple (and the T3s should be orange)? It's creating problems with loot settings.

Comments

  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    edited March 2018
    The problem is that the droprate now is so low that it is extremely difficult to get a confirmation that more than one can drop. You need to be in a group where two people get drops to prove it is possible.

    * Drop rate is obviously less than 10%, but probably higher than 1%, so lets say 5%: 0,05
    * And you need two drops - assuming you do this in a two-man group(larger groups will improve numbers a bit)

    So the probability of seeing a double drop on a group kill is 0,05*0,05 = 0,0025

    That is 0.25%.. good luck! You need to kill 400 hunt mobs to have a 50% chance of this happening.
  • andorrabellandorrabell Member, NW M9 Playtest Posts: 437 Arc User
    We are pretty big, I'd be surprised no one has seen this yet at all if it's possible
  • marv700#9957 marv700 Member Posts: 135 Arc User
    I don't think Cryptic has anyone that can look at the code and understand how it works. Hell they can't even remember to deploy a patch. Sometimes when they do remember, they deploy the wrong code and roll back changes. How is it even possible to hire people that incompetent?
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User

    We are pretty big, I'd be surprised no one has seen this yet at all if it's possible

    I doubt most people are looking for this or even communicating drops.
  • scatolone77scatolone77 Member Posts: 5 Arc User



    It seems to be, however, since the new mob that hunt mobs now only have the chance to drop ONE lure total, regardless of in/out of party, loot settings etc

    i got the trophy and a friend of mine too from the same new hunt's mob, (we were not in party)

  • andorrabellandorrabell Member, NW M9 Playtest Posts: 437 Arc User



    It seems to be, however, since the new mob that hunt mobs now only have the chance to drop ONE lure total, regardless of in/out of party, loot settings etc

    i got the trophy and a friend of mine too from the same new hunt's mob, (we were not in party)

    Cool, thanks, this is good to have data on.

  • nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,498 Cryptic Developer

    Also can the lures please be changed so all the T1s are blue and the T2s are purple (and the T3s should be orange)? It's creating problems with loot settings.

    Passing on suggestion!

  • blindfury11blindfury11 Member, NW M9 Playtest Posts: 52 Arc User
    My theory on the low drop rates compared to Shoshenstar river comes from the fact that Omu hunts only spawn as solo rare creatures where in Shoshenstar, they spawn double.

    This leads to us having 2 chances at a drop per rare creature spawns in Shoshenstar vs 1 chance in Omu.

    And yes, I can confirm that it can drop for multiple players not in group as long as all players have hit it.
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