Is the lag in this instance going to be addressed? I mean at points it's really bad. In the 50+ runs I've had in there so far I think 3 of them have been lag free.
no offense nitocris, but the devs/CMs say that every time someone complains about lag in dungeons and it doesn't really get any better. It is tiring that these dungeons get released and then ignored. I understand that you can't necessarily completely optimize a dungeon before lots of people have had time to test it, but 3-4 weeks after the mod launches the bugs and lag should be all cleaned up
Guild - The Imaginary Friends We are searching for slave labor, will pay with food from our farm!
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We are searching for slave labor, will pay with food from our farm!