Thesis: DCs who hit "F" and kneel down to rescue an ally in the near-death condition should not be interrupted by taking damage.
Argument: My first D&D character was a cleric. That would be on or about 9/1/1980. I've put a lot of mileage on the cleric class over the years. Given that, these days, Neverwinter has pretty much two hit point statuses (Full and Zero/Dying), DCs are mostly around for the buffs and debuffs. (BTW, thank you Cryptic for making my main Divine Oracle DC not only relevant, but downright popular, again!) I strongly believe that it is in the nature of the DC to rescue the dying when they can, and in order to do this, they would gladly absorb punishment and venture into red zones. A DC's ability to rescue the dying without interruption should be a class feature.
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House Miliskeera in exile (NW)
Sereska Miliskeera, Lvl 70 OP - Devotion (Just.)/Protection (Just.)
Shizlee Miliskeera, Lvl 70 DC - Divine Oracle (Right.)/Anoited Champion (Faith.)
Finithey Miliskeera, Lvl 70 HR - Stormwarden (Combat)/Pathfinder (Trapper)
Maya Sik-Miliskeera, Lvl 70 CW - Spellstorm
Irae Sik-Miliskeera, Lvl 70 TR - Master Inflitrator
Member - Houseclan t'Charvon (STO)
Shiarrael e'Tal'Aura t'Charvon, LvL 60, Rom Sci
S'aana ir'Virinat t'Charvon, Lvl 60, Rom Eng
T'Lyra, LvL 60, Fed, Vul Sci
Ta'el, Lvl 60, Rom Tac
Not only because of the funny pic by @putzboy78 , but also because, in my experience, the timeframe I spend to rez a mate it's also the timeframe where I stop my rotation, I stop buffing, I stop healing, I stop mitigating, I stop eveything.
In the hardest moments (because that's where you usually rez) for 1 I rez, 2 die meanwhile even if you absorb (your) damage. So I don't usually rez: it's a simple cost/benefit analysis
Oltreverso guild leader
Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
I do agree with others that practically its not a good idea to be the reviver. But if you absolutely must, then you can use divine armour and heals on yourself and go into the hot zone, you can keep on trying to revive them and get interrupted but hopefully the attempted saves will eventually buy enough time to do a complete revive, I end up doing this on occasion when nobody in the party seems to care.
In high stakes content where you need to play a role, it's a bad idea for the tank or the heals to stop what they're doing to pick someone up. Another advantage of a TR doing it is 95% of the time, the TR can use Impossible to Catch for additional safety, assuming your party has a TR. Party members should understand this going in.
As much as you might feel it's in keeping with the cleric's job to be the picker-upper of the fallen, it's taking your attention away from casting. Not the first time combat mechanics and roleplay ideals in NW are at odds, but don't you think it makes sense for the sneaky guy to nip in unnoticed to grab the wounded and bring them to you, so to speak?
Neverwinter Census 2017
All posts pending disapproval by Cecilia
and becky's right, in dragonflight or epic sh hes, the best thing you can do is release and run back
Rise to POWER with <House of Power>.
The Exterminator - (NW-DLNXF3BGG)
Since my cleric is made to absorb some abuse taking damage when trying to revive someone isn't a hindrance, unless the guy is in the middle of a sea of flames. However if I am downed and Soulforged back I'll have to bail on the guy and head back to where needed. If I couldn't rez him the first time I'm not gonna be able to on the second try. Then there are times when I was able to revive a downed person but then I get downed in the process. Lathander works well here as now both of our health meters are brought back up.
If you are a DC (healer) you should not do any form of picking up dying allies. That is the job of the damage dealers in the group. To often I see damage dealers leaving their dying allies and I as the tank, will pull the adds with me to the dying companion and since I use Steel Grace, I can typically move fast enough to the player and do the pick up prior to the adds getting there. There are some really naive players that they decided it is in their best interest to top the pain giver chart and attack the mob that is following me, which usually results in another down player.
Now if the damage dealers were playing for the group, they would stop their rotation and pick up the fallen ally without any further deaths but that rarely happens due to most DPS wanting to be top on the Pain Giver chart.
( Actual footage of a PUG DPS in Neverwinter )
Many times if someone is raging about not being picked up or dying this applies. I really appreciate the DPS's that help me by reviving people so that I can have a cast of a heal similar ready to top both of their HP as soon as they come back up.
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I'll never retrace my steps.
Some of my best friends are Imaginary.