Known issue likely going live on 2/21:
- "Clear the Docks" isn't enough to unlock the Traveling Merchant's store, despite the Merchant's message saying so. The player must also complete at least one level of the "Restore Commerce" task in order to access the store.
Module Overview:
Developer Blog - Upcoming Expansion FeaturesPlease post on a relevant Official Feedback Thread, if one exists for the feature you've got feedback on!
Feedback Threads:
Official Feedback Thread: River District Introduction QuestsOfficial Feedback Thread: River District ZoneOfficial Feedback Thread: Cloaked Ascendancy CampaignOfficial Feedback Thread: River District RewardsOfficial Feedback Thread: Illusionist's GambitOfficial Feedback Thread: Weapon Enhancement Changes
Release NotesContent and EnvironmentRiver District Zone and Instances
- Audio for all new content should now be complete.
- Leaving an instanced map now removes the portal stone used to get in.
- Leaving a vault now prevents the player from returning for 1 hour.
- Nostura is no longer incorrectly referred to as an Archfey in certain places.
- Players can no longer become stuck in shields when Heroic Encounters spawn around them.
- Various typos have been addressed.
Illusionist's Gambit
- Players are no longer shown that they've won Gold rank when they've really won Bronze or Silver.
Spellplague Caverns (Master)
- Players can no longer drop out of combat mode during the encounter with Nostura.
- Stone Eye Nothic: The Stone Gaze power no longer refreshes the petrification effect on players who are already petrified via Kavatos' Mirror.
Dungeons, Trials, and Skirmishes
- Svardborg (Master) now properly gives completion for the Hero's Challenge weekly quest.
Combat and PowersBoons (Cloaked Ascendancy)
- Vision of Beyond: This buff may no longer be rolled indefinitely. When the buff ends, it will remain inactive for at least 10 seconds.
Enemies and AlliesGeneral
- Kabal's minions no longer explode in Green Flame. They will now die the way they lived, in standard orange flame.
Items and EconomyBounty Stores update
- The Spy Catcher contest in Blackdagger Ruins now properly awards Blackdagger currency.
River District Items
- Artifact Weapons: The Mirage set bonus now properly deals its extra damage to shielded enemies.
- Fragmented Key of Stars: This now shows the correct sigil at all ranks.
Cloaked Ascendancy Campaign
- A placeholder "Bonus Progress" item no longer appears to be given from strongboxes.
- The campaign vendor no longer incorrectly has two Lifeforged Maces for sale.
Enchantments, Enhancements, and Runestones
- Frost: The additional effects added at the Pure and Transcendent ranks now properly last 10 seconds.
- Holy Avenger (Transcendent): The buffed Radiant damage no longer incorrectly remains for 45 seconds.
- Plague Fire: The damage resistance debuff applied by this enchantment can now properly reapply when the player is constantly attacking an enemy.
- Terror (Pure, Transcendent): The damage resistance reduction effect now properly reapplies in all cases.
- Terror: The root effect now properly respects its indicated cooldown.
User InterfaceInventory
- Items from the Useful Items tab, once placed in the bank, are no longer incorrectly moved back to the player's Useful Items tab whenever the player changes maps.
LocalizationGeneral
- The final localization pass is complete for the Cloaked Ascendancy's release, covering French, German, Italian, and Russian languages.
Comments
Character: Vendetta
Beware the Green Flame. That's how it always begins...very small.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Character: Vendetta
Debuff does not reapply until you dont leave combat.
DC changes is the build they will put on preview AFTER Feb 21.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
It;s changed to "significantly increased".
― Clint Eastwood, Heartbreak Ridge
Guild Leader of Ardent Justice HQ: Always recruiting People not Pixels.
FOUNDER and OWNER of the SKT3K Channel: SKT Only Content 3k+. http://www.arcgames.com/en/forums/neverwinter/#/discussion/1228278/skt-content-for-the-non-elite-video-links-provided
Born of Black Wind: SW Level 80
Born of Black Wind: SW Level 80
Character: Vendetta
are the servers getting upgraded before this goes live?
The servers have been beyond disgusting stability wise since the last x2 events (x2 rp and x2 exp) even though i have upgraded my connection from 17mbps ADSL2 / 1mbps to 80mbps down 20mbps
isssues i didnt have before are now interfereing with things where you wouldnt expect lag/rubber banding/stalling
etos / kr (for example)
not sure whats going on your end but heaven help us if you plan on putting more software on a server not F.F.P
Regarding the servers, there are various things contributing to it. It's probably not a hardware issue, we'll probably need to look into it as an optimization issue first. Certain player behavior can also sometimes negatively affect server performance, e.g. back when we had a power designed in a way that it could have a near-infinite damage loop, or effects that exponentially increase depending on the number of friendlies / enemies in the area, using that power would contribute to poor server performance.
(This is not to say that players should feel responsible for how our servers perform, unless they're explicitly and maliciously using something that they know causes slowdown. And even then, it's on us to fix, but finding the causes of those issues can be challenging. Thanks for calling out examples of maps where it's recently been happening.)
In addition, there have been various connection instability issues that we've been working on diagnosing, but I believe those have mostly been affecting the Xbox and PS4™ versions of the game.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!