yes figured since someone else asked to have their thread closed on weapon discussion I would open my own thread saying im against new weapons being made, 1 for the fact that we just royally worked our rearends off to get what we got right now, secondly the guild stronghold guild marks cap needs to be removes along with fangs and protector seals, and new stuff added into the stronghold, make sure you uncap it high enough so people cant instantly get the stuff, add in some nice guild mounts that have to be purchased with Zen bought tokens and guild marks, add in newer armors to match our current content, no new weapons please im sick and tired of having to go threw this every time we turn around, this shouldn't be the case this next mod, sure bring out new stuff but make sure you bring back life to the stronghold, leaving that out is just not right.
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I hope it's just materials anyone can farm and we don't need to feed more AD to mastercrafters.
With the weapons—they're bind on equip, so you'll not only be able to make them for your alt, you'll be able to freely sell and trade them. For the most part we'd like to continue to focus on items that can be sold or traded coming from professions.
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In that mark, shouldn't the elemental artifact weapons require masterwork recipe book? Professions get a major update, but by not having the tasks under the masterwork section, masterworks themselves will lose players and popularity since they are not being updated and won't produce best in slot equipment or weapons anymore.That would be leaving a section of proffessions to fade in their own luck.
The SH armament for HRs was put in masterwork artificing, I guess to keep them 4 classes per profession, so I'd be really hesitant to make any assumptions.
Neverwinter Census 2017
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