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(PVE Too Easy) The Traven Speedkill Challenge:

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  • jumpingmorksjumpingmorks Member, NW M9 Playtest Posts: 876 Arc User
    blinxon said:



    Ok then I challenge you to recruit 2k-2.5k players from LFG in PE 5 times and post a video of each run under PVE is too easy :p

    Why should he?
    If you make a claim, one should be able to substantiate it no? I argued earlier that it was so easy because he ran with a BiS team to which his reply was, there was a 2k guide in his signature, it follows that any 2k group should be able to finish easy content, I'm merely asking that he put this argument to bed with the aid of 4 pugs.

  • niadanniadan Member Posts: 1,635 Arc User
    He did not say "any" 2K group. He said "A" 2k group. A bunch of 2k knuckleheads will not be able to finish easily, why? Because they are knuckleheads.
  • asterotgasterotg Member Posts: 1,742 Arc User

    As my friends and I have got more or less bored due to how easy the game is, we have been inventing challenges for ourselves to get some fun out of the game. This is one of them I thought I would share with you, it illustrates how trivial content is at endgame. The challenge is to post a video of how fast you can kill the last boss in eCC. The rules are simple, you can use whatever gear you have and you are allowed to wipe as often as you like to get the fastest run you can. Here is our fastest:
    https://www.youtube.com/watch?v=io6daJ98EJY

    From when we engaged (after he finished his first bloodbath and entered drunken rage) to when he died was 8 seconds. Our Party composition was righteous DC (zoe), MoF CW (Me), SS ren (Freedom), buffer GF (littleknight) and GWF (Snoo Snoo).

    Enjoy racing that :)

    I have an objection to your thread title, PVE is too easy. I think you can guess what my objection is but as a hint to others, how many millions of AD have you spent in the last few weeks uprading your CW and how long do you think those starting eCC having just met the requirements will reach the level of gear employed by that group?

    This is what its like with a well geared group, but if you want, look in my sig at the eCC guide to see what its like with a 2k group :p Hint: its still easy, it just takes ~10 minutes longer at the last boss.
    Ok then I challenge you to recruit 2k-2.5k players from LFG in PE 5 times and post a video of each run under PVE is too easy :p

    Depending on the expirience of the PuGs, this could be translated to 'solo eCC with 2k IL'. If ppl with bad equip and worse skill cant complete a T2 dungeon, the conclusion is not, that the dungeons are difficult, but that they cant play.

    He did clear it with 2k IL, so he has proven, that it is not difficult, if the party is well composed and the players know, how to play.

    Chars: CW, DC, GF, GWF, HR and TR.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    https://youtu.be/Ref-VTZZwQs

    Here is another burn video, this time featuring a Fury SW instead of a GWF.
  • itblsitbls Member, NW M9 Playtest Posts: 121 Arc User
    Broken OP PoV, Same run from ^
    https://youtu.be/c3-KwIYNImo
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited February 2016
    We killed the eCC boss in about 30 seconds. Unfortunately I don't have a video.
    Setup:
    DC 3.7k - No damage
    GF 4k hybrid build no capstone
    SW 2.7K
    CW 2.4K
    TR 2.5K

    This is a medium-to-high team compostion, but no OP, no old armor sets, no esoteric pets or enchantements, The CW even died once.

    You don't need legendary items to do speed runs. Just the right buffs-debuffs: they are IL indipendent. That's why I agree with @asterotg: If people with worse skill/feats/team composition cant complete a T2 dungeon, the conclusion is not, that the dungeons are difficult, but that they cant play. This forum is full of advices from experienced players to do speedruns. I read them and it works.
    You can recruit an OP for better survivability instead of a TR: the results would be the same. I did a speed run at egwd with a 2.1K OP: it took more or less 1.5 minute to kill the boss - we had an immune stage in the middle.

    Speerun is not equal to full rk 12/mythic BiS players: this is something which is difficult to understand. What is a speedrun for high IL players, it's also a feasible way to complete T2 dungeon for low IL players: they will not kill the boss so fast, but they can do it as I did with my 2.4k warlock.

    The CW had his first speedrun. At the end he asked:"How is it possible? Is it normal?". My answer was: "Yes it is, but if you expected a hard fight when you run an end game content, no..it's not normal":

    With the same setup, we did eToS: it took few seconds less.
    Same fight&kill dynamic shown in the video from @thefabricant and @itbls.



    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited February 2016
    rapo973 said:

    We killed the eCC boss in about 30 seconds. Unfortunately I don't have a video.
    Setup:
    DC 3.7k - No damage
    GF 4k hybrid build no capstone
    SW 2.7K
    CW 2.4K
    TR 2.5K

    This is a medium-to-high team compostion, but no OP, no old armor sets, no esoteric pets or enchantements, The CW even died once.

    You don't need legendary items to do speed runs. Just the right buffs-debuffs: they are IL indipendent. That's why I agree with @asterotg: If people with worse skill/feats/team composition cant complete a T2 dungeon, the conclusion is not, that the dungeons are difficult, but that they cant play. This forum is full of advices from experienced players to do speedruns. I read them and it works.
    You can recruit an OP for better survivability instead of a TR: the results would be the same. I did a speed run at egwd with a 2.1K OP: it took more or less 1.5 minute to kill the boss - we had an immune stage in the middle.

    Speerun is not equal to full rk 12/mythic BiS players: this is something which is difficult to understand.

    The CW had his first speedrun. At the end he asked:"How is it possible? Is it normal?". My answer was: "Yes it is, but if you expected a hard fight when you run an end game content, no..it's not normal":

    With the same setup, we did eToS: it took few seconds less.
    Same fight&kill dynamic shown in the video from @thefabricant and @itbls.


    True, its got nothing to do with BiS, in those videos I am not BiS and neither is the GF or DC and whilst the sets (and BiS gear) are not necessary, they do make stuff burn faster (only slightly, but if you want the absolute fastest times you can get every second counts).
    Post edited by thefabricant on
  • btfdbtfd Member, NW M9 Playtest Posts: 177 Arc User
    rapo973 said:

    You don't need legendary items to do speed runs.

    Wrooong. You need 4x 4k GWF 1x 4k Tank OP for real speed run!
    rapo973 said:

    If people with worse skill/feats/team composition cant complete a T2 dungeon, the conclusion is not, that the dungeons are difficult, but that they cant play.

    No. Game is just too hard. Cryptic pls allows us to bug other bosses than ECC and I want to do solo run with 2k pls, thanks.
    rapo973 said:

    "How is it possible? Is it normal?". My answer was: "Yes it is, but if you expected a hard fight when you run an end game content, no..it's not normal"

    This.


    2 out of these 3 comments are ironic. I hope you get the right ones.

  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    btfd said:

    rapo973 said:

    You don't need legendary items to do speed runs.

    Wrooong. You need 4x 4k GWF 1x 4k Tank OP for real speed run!
    rapo973 said:

    If people with worse skill/feats/team composition cant complete a T2 dungeon, the conclusion is not, that the dungeons are difficult, but that they cant play.

    No. Game is just too hard. Cryptic pls allows us to bug other bosses than ECC and I want to do solo run with 2k pls, thanks.
    rapo973 said:

    "How is it possible? Is it normal?". My answer was: "Yes it is, but if you expected a hard fight when you run an end game content, no..it's not normal"

    This.


    2 out of these 3 comments are ironic. I hope you get the right ones.
    I think you meant sarcastic, not ironic @btfd :p
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    btfd said:

    The key [...] is TEAMWORK, not each player racing on dps by themselves. Rather then DPS racing, we were working together to ensure the team dps as a whole was at its absolute maximum.

    It's so sad that so many people just don't get this.
    Indeed. I was a complete ignorant about this. Teamwork, coordination and knowledge of the interactions between the powers/buff/debuff of each class are the key factors.
    I'm just a beginner from this point of view: in the past I've spent time to maximize my features and learnt nothing about this important part of the game.
    Now I can play my dc in a different way, slotting different powers and I'm sure that I can do better: still testing.

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • blinxonblinxon Member Posts: 567 Arc User
    Funny stuff....NW is still to hard...

  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User

    asterotg said:

    asterotg said:

    What kind of spells do you use to apply HV in bossfights? I use shard on tab, repel and ice knife for HV stacks, RoE and CoI for further debuff and continous life leech and desintegrate for dmg.

    I open with steal time, then reapply using icy terrain and oppressive. Due to how short the fight was, I chose to use ray of enfeeblement on tab. This was because the party could actually get the benefit out of the double applied debuff.

    There was a trick to this battle though. We waited on applying most of our debuffs till after the bloodbath ended. This gave snoo the opportunity to get back from the barrel and it also means the debuffs were not wasted as he is immune during the bloodbath.

    Surprised nobody has asked the obvious question yet though :p
    I use steal time on trash. The animation is a little bit long for boss fights compared to repel, imo. I never checked if IT applies HV stacks, so I never used it in boss fights, good to know. Thanks for the answer.

    @asterotg
    Icy terrain only applies 1 stack, but that doesn't matter, since you only need to apply all 3 once with steal time and then you can use icy terrain to refresh the stacks. Also, if you interrupt the steal time animation after 2 hits, it applies 3 stacks but it puts it on a 4 second cooldown rather then the full cooldown, which makes it a good ability for applying stacks. The real trick to making this fight as fast as possible is popping the barrel the moment you enter, which forces traven into drunken rage. When in drunken rage, traven deals 100% more damage but also takes 100% more damage for a period of ~10 seconds (15 or so if you include both bloodbaths). This means that you sacrifice a few seconds of time to pop the barrel, in order to gain a few more by having him take a lot more damage. I will say the fight can be done faster, we did not have a PF enchant as I had mine on another character at the time, neither did we all use buff potions and neither myself, the dc, or the GF are maxed out. If we were all BiS, rather then just freedom and snoo, we could probably cut off 2/3 more seconds.
    the way you describe the trick is sounds exploit. Does traven gets 100% more damage always when you touch the barrel ? because if is only when you enter is exploit.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User

    asterotg said:

    asterotg said:

    What kind of spells do you use to apply HV in bossfights? I use shard on tab, repel and ice knife for HV stacks, RoE and CoI for further debuff and continous life leech and desintegrate for dmg.

    I open with steal time, then reapply using icy terrain and oppressive. Due to how short the fight was, I chose to use ray of enfeeblement on tab. This was because the party could actually get the benefit out of the double applied debuff.

    There was a trick to this battle though. We waited on applying most of our debuffs till after the bloodbath ended. This gave snoo the opportunity to get back from the barrel and it also means the debuffs were not wasted as he is immune during the bloodbath.

    Surprised nobody has asked the obvious question yet though :p
    I use steal time on trash. The animation is a little bit long for boss fights compared to repel, imo. I never checked if IT applies HV stacks, so I never used it in boss fights, good to know. Thanks for the answer.

    @asterotg
    Icy terrain only applies 1 stack, but that doesn't matter, since you only need to apply all 3 once with steal time and then you can use icy terrain to refresh the stacks. Also, if you interrupt the steal time animation after 2 hits, it applies 3 stacks but it puts it on a 4 second cooldown rather then the full cooldown, which makes it a good ability for applying stacks. The real trick to making this fight as fast as possible is popping the barrel the moment you enter, which forces traven into drunken rage. When in drunken rage, traven deals 100% more damage but also takes 100% more damage for a period of ~10 seconds (15 or so if you include both bloodbaths). This means that you sacrifice a few seconds of time to pop the barrel, in order to gain a few more by having him take a lot more damage. I will say the fight can be done faster, we did not have a PF enchant as I had mine on another character at the time, neither did we all use buff potions and neither myself, the dc, or the GF are maxed out. If we were all BiS, rather then just freedom and snoo, we could probably cut off 2/3 more seconds.
    the way you describe the trick is sounds exploit. Does traven gets 100% more damage always when you touch the barrel ? because if is only when you enter is exploit.
    Whenever you activate the barrel he does. When you activate the barrel, it will place a buff icon underneath his name that looks like a flexed arm. If you hover over it, it should read something along the lines of: "drunken rage: traven deals 100% more damage and takes 100% more damage." So basically, between both bloodbaths he hits twice as hard but also gets hit twice as hard, it doesn't matter when you activate it, the moment you do, the buff gets applied to him.
  • enomic123enomic123 Member Posts: 16 Arc User
    edited February 2016
    Buffs.




    Now I am curious. Theoretically, what is the highest amount of efficiency we can get? The absolute maximum possible?

  • nisckisnisckis Member, NW M9 Playtest Posts: 655 Arc User
    How can anyone reach 1020% effectiveness? With x2 drunken state it's equivalent to 510% so... how do you reach 510% with 5 players?
  • enomic123enomic123 Member Posts: 16 Arc User
    @nisckis I have to admit, the screenshot is just an eye-candy. We did an eLoL with a TR and SW and 3 buffers. Effectiveness for the TR and the SW should be about the same, right? But for some reason, the SW has 800% effectiveness, while the TR only around 250%.
  • itblsitbls Member, NW M9 Playtest Posts: 121 Arc User
    must of been an insane gf and dc for those kind of buffs
  • btfdbtfd Member, NW M9 Playtest Posts: 177 Arc User
    Is this act?

  • asterotgasterotg Member Posts: 1,742 Arc User
    Most buffs get applied in different layers, so a 30% buff is NOT 30% of your base dmg, but 30% of your buffed dmg.

    For example, base dmg is 100, your own buffs are 100%= 200. +30% base dmg is 230 dmg, while a 30% buff in a different layer is 260. 1000% effectiveness is not additive 1000% buff, but multiple layers of buffs resulting in 1000%.
    Chars: CW, DC, GF, GWF, HR and TR.
  • nisckisnisckis Member, NW M9 Playtest Posts: 655 Arc User
    edited February 2016
    asterotg said:

    Most buffs get applied in different layers, so a 30% buff is NOT 30% of your base dmg, but 30% of your buffed dmg.

    For example, base dmg is 100, your own buffs are 100%= 200. +30% base dmg is 230 dmg, while a 30% buff in a different layer is 260. 1000% effectiveness is not additive 1000% buff, but multiple layers of buffs resulting in 1000%.

    OK, if we count every debuff as multiplicative and making them 50% debuff you would need 4 multiplicative debuffs.
    If we make them 30% debuff then you will need 6.

    I forgot that 510% effectiveness means a total of x5.1 damage... I need some sleep, I forgot dividing the numbers by 100 :D

    Anyway, this means the party knows what they are doing and they play as a party. Is funny how they always want you to wear a Fabled but they don't want to wear neither HV nor HP.
    Post edited by nisckis on
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    nisckis said:

    asterotg said:

    Most buffs get applied in different layers, so a 30% buff is NOT 30% of your base dmg, but 30% of your buffed dmg.

    For example, base dmg is 100, your own buffs are 100%= 200. +30% base dmg is 230 dmg, while a 30% buff in a different layer is 260. 1000% effectiveness is not additive 1000% buff, but multiple layers of buffs resulting in 1000%.

    OK, if we count every debuff as multiplicative and making them 50% debuff you would need 4 multiplicative debuffs.
    If we make them 30% debuff then you will need 6.

    I forgot that 510% effectiveness means a total of x5.1 damage... I need some sleep, I forgot dividing the numbers by 100 :D

    Anyway, this means the party knows what they are doing and they play as a party. Is funny how the always want you to wear a Fabled but they don't want to wear neither HV nor HP.
    We wore both the entire run.
  • nisckisnisckis Member, NW M9 Playtest Posts: 655 Arc User



    We wore both the entire run.

    I envy you.

    Unfortunately for me, I can't get my guildies to understand it =(
  • asterotgasterotg Member Posts: 1,742 Arc User
    nisckis said:

    asterotg said:

    Most buffs get applied in different layers, so a 30% buff is NOT 30% of your base dmg, but 30% of your buffed dmg.

    For example, base dmg is 100, your own buffs are 100%= 200. +30% base dmg is 230 dmg, while a 30% buff in a different layer is 260. 1000% effectiveness is not additive 1000% buff, but multiple layers of buffs resulting in 1000%.

    OK, if we count every debuff as multiplicative and making them 50% debuff you would need 4 multiplicative debuffs.
    If we make them 30% debuff then you will need 6.

    I forgot that 510% effectiveness means a total of x5.1 damage... I need some sleep, I forgot dividing the numbers by 100 :D

    Anyway, this means the party knows what they are doing and they play as a party. Is funny how they always want you to wear a Fabled but they don't want to wear neither HV nor HP.
    The problem here is the epen aka. Paingiver. HP and HV set can boost group dmg for 30%. You lose some, but ALL gain up to 30%. SWs deal crazy dmg with their set, while CWs lose, lets say 10%-20% and the group wins up to 30%. First glance, 10%-20% more dmg, YAY. Second look, 20% more dmg for me and 30% more for the other players, so at the end if the day your contribution is much better, but you lose, compared to the other players, if you look at Paingiver.
    Chars: CW, DC, GF, GWF, HR and TR.
  • enomic123enomic123 Member Posts: 16 Arc User
    @nisckis Me and a few guildmates decided to teach the stubborn people by showing them what can be done. Everyday, we take 1 player / run to elol and kill Lostmauth in 9 seconds, without allowing lostmauth to fly away. 9-10 mil damage from a single skill usually does that. I can only laugh at the pug demanding "5 dps 3k" runs when a 2 - 2,5k well setup team can triple their damage output.
  • jasman23jasman23 Member, NW M9 Playtest Posts: 58 Arc User
    edited March 2016
    OFC! this is an ez mode, I don't really expect any worse performance with this set up: DC debuff build + HP, MoF debuff + plague + HV, SS CA buffs + crit buffs + chaotic buffs, GF KV buff and all other HAMSTER, GWF buffs himself with daring shout + daggers + wms... plus u guys must be at least semi-BiS. This set up aims to maximize the main DPS (GWF)... I got a 8mils IBS in elol and at the point, we had only 1 GF and 1 Mof with HV + plague, I think the GWF in this vid could even do much more than that..

    If this set up cannot find it easy to do any dungeons that are available now (legitimately) then nobody else can unless they glitch it which is really really not cool. I think judging that dungeons are too easy through the view of these videos' makers are not quite fair. Dungeons are still fairly hard for many players.
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    This is Spartan bae.
  • blinxonblinxon Member Posts: 567 Arc User
    jasman23 said:

    , I think the GWF in this vid could even do much more than that..

    The GWF made 16 mio with IBS in this Vid. Fyi.
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    ITF(100%+DR) + AA(DC POWER BUILD) + MOF + Fury SW = 60M one shot :D
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • blinxonblinxon Member Posts: 567 Arc User
    oliboyph said:

    ITF(100%+DR) + AA(DC POWER BUILD) + MOF + Fury SW = 60M one shot :D

    Sure..sure...and i can shoot monkeys from my lower back.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited March 2016
    I am still waiting to see a higher hit than:


    (It is not my hit, but its the highest hit I have seen anyone do)
  • blinxonblinxon Member Posts: 567 Arc User
    Holy moly ^^.
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