Pretty much. I'm actually pleasantly surprised. That said, Fatal Error looked like it would be cool and... yeah. I will be easily placated if I get to fight level-scaling (or even L40) robot cowboys ad infinitum, though. Edit: And as for the above, Thundrax was not among them.
Back in the Day, there was a Fire Blaster in CoX called Harry Dresden. After the name got generic'd, Jim Butcher passed along proof that he, the trademark holder, was the player, got the name changed back, and went back to accidentally burning buildings down, err, fighting supervillainy as a fire wizard from Chicago. I…
Not gonna happen. It would be too much like actual work, instead of a piddly little non-event that still has schedule slip. Would be nice if it would, but no. Maybe if we see some actual progress that shows that the Cryptic North folks actually are working on CO as a primary, or even a significant tertiary, task.
I don't envy you the job of having to put a more positive spin on "everything was built shoddily and left to rot", but that's obviously what your bosses are asking you to do. Harsh.
Also negligible power choice and forced pseudo-fps controls. It's like they took everything good about CO and STO and intentionally filtered them out to produce substandard f2p garbage play.
Do you know the form of the t-test and test of statistical significance for a situation like this (trying to put a bound on the probabilities of rare events)? I'd like to get some numbers in that form, but my statistics background doesn't make it much past ANOVA (and I remember it somewhat fuzzily).
Except, now you're coming at it from the wrong direction too. For any two specific sets of trials, what you present is true, but the chance of getting a series of all heads is much lower than getting a series that has one or more tails in it, as the latter case refers to many more possible outcomes. As number of trials…
The hate is directed at demonstrated hypocrisy. Me, I'm only directing mild annoyance at these lockboxes. I'll freely admit the selfish reason that one of my chars finally picked up gear that fits her build.
I probly should have waited until the relevant character was 40, but I got an L37 avoidance defense and a L38 utility (literally any of them would have been an improvement, given that the character hadn't found a primary utility since level 30). So.... yeah. Dodge rating goes over 100% when using Evasive Maneuvers, with…
This. I'd like to know, too, especially because that seems like a dreadfully short half-life. (Might shut up the people saying lifetimers make the game lose money tho... naaaaah, who am I kidding).
CoH ended up, in my opinion, better than CO in most ways. Storytelling, crafting, area design (especially scale), teamplay, player economy, support&control power functionality, gear, UGC... But the pace of combat bored the heck out of me, and I really like Freeform building. That's why I've spent a lot more time, and…
Um... It sounds to me like the poster you quoted was hating on the gear treadmill (grind that gates content while trivalizing the difficulty of prior content), not on sources of difficulty. And I'm in agreement with that. When repeatable content is the primary source of 'actual things to do', then making it into an…
It doesn't hurt STO either that TOR finally gave us a sci-fi ground combat system that made STO's look good by comparison, but it's still pretty haphazard. STO does have a market space distinct from Eve, 'space combat MMO that doesn't take place in a Hobbesian anarchocapitalist forced-PvP cesspool', but I just can't see it…
Yeah, it would have been better-positioned if it had tied in with the Forgotten Realms relaunch. Heck, I never even liked D&D but I got drafted into the edition wars by 4. Before it came out, it sounded like it was going to fix most of what made 3.5 annoying for me... but actually laced the straightjacket tighter. Now I…
Well... it was a big cup of no, so... I can't say I was terribly happy about it. CO continues to be a tragedy of potential unrealized, and it looks like it'll stay that way.
The difference between archetypes and FF doesn't bother me as much* because the subscription represents a low and stable buy-in ceiling. FF is also the original design, while ATs are a 'budget version'. If FF had been introduced for an extra charge after the game had been founded on ATs, it'd be a different and less…
Absolutely. I mean, heck, I even got some vehicle boxes* because the vehicles are RP appropriate to some of my characters, and the sheer tedium of dealing with the flood of extraneous crap into my inventory has made me swear off them forever. This isn't a problem that STO lockboxes have - very few of their outputs are…
Until NW tanks. I can't imagine it doing nearly as well as STO*, especially given that with DDO alive and kicking the D&D-specific fanbase (as opposed to the generic fantasy fanbase in general, which is already split between several 800-pound gorillas and the elephant in the room) is already taken. Doesn't help that it's…
The fraud thing is also, frankly, a lie (which crazily enough, a PWE support faq makes clear). The blocked countries are PWE's parent company's stomping grounds. People there are limited to the localizations of PW games that the parent company (PW full stop, not PWE) controls. Except CO and STO don't have localizations for…
It's a thing with how transparency works. When a whole character becomes transparent, all parts of the model become visible, so the parts with the most contrast (panties vs. skin, for example) are still there. Idunno how hard it is to implement overall transparency but maintain LoS blocking within a certain set of objects,…
Oh, the LAST thing I want is them re-re-re-doing everything again. I'd like to see something new that isn't just a ****ty alert. Unless it's making Ethnic Stereotype Land (that is, Westside) less cringe-worthy. That I could almost get behind.
I got my name! Neener neener! *ducks and runs* More seriously, if you linked before they announced the extremely specific process required to pick up your reserved name (or even after, since they didn't publicize it well), at least try to get CS to unlink you and let you try the 'proper' linking procedure. They seem to be…
Yeah, no. Remain patient, and they'll just quietly do nothing. I urge every single one of you who will be affected to email Cryptic (seeing as you can't log into the website to get support, now).