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deathkn3llq Arc User

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  • Ok you want an argument .. here we go.. Force doesn't sit within the greek elemental framework, the standard greek classic elements 5 are Air(Wind),Earth(Nature),Fire,Water(Ice) and Spirit(ather) as represented in this game as divine arcane skill set. There is no mention of a "force" Element in the classic 5 elements.. so…
  • Learn to play .... well thank you for that helpful hint .. everything in the game is now fixed ..... nope it's still broken. Learn to play translation.. Grind grind grind and grind and block ALL THE TIME and use devices ALL THE TIME or better still Use an ugly mix of cookie cutter powers like everyone else and PRETEND THAT…
  • I endorse this suggestion. I've always wanted to implement elemental laws in to the forms .. such as Fire = Hot! anyone around should take clinging damage (damage over time) from fire forms Fire = Bright! It should be near impossible to hide near a fire formed champion due to the ambient light of fire. Fire = Dry .. it…
  • Check this .. YouTube:<br/><br/>http://youtu.be/wCY1KO54U6A
  • Im a Lifer .. its "Advantage points" :) I just see no point in changing your roles at all "save for soft passives" Once you have your role .. most people stick to one ...
  • Water Powerset Squirt,Rain,Sleet,Maelstrom Sonic Powerset if linked to Music or Thunder Themes Music - Singing,Guitar,Keyboard/Pipeorgan ect Thunder - Nature Thunder (abit like force but with cool thunder sounds)
  • For exhaustion see pain ..
  • If we are talking about the thematic uses of the titles of the stats .. They should be something like this ... Strength = Physical brute strength the ability to physically push,pick up,crush,throw,grapple objects in the world. Dexterity = General quickness and hand eye co-ordination .. Reaction times to danger (dodge…
  • Worth a second look I feel..
  • It would be good if you can link emotes to certain events (listed below) 1) Defeating the boss (last hit that kills) 2) Changing the role 3) One shot critting a mob 4) Winning a PVP match 5) Turning the fight (that one heal/buff/cc) that saves the group This is purely optional but It could add personality to your champion…